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Moblin

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About Moblin

  • Rank
    Gold Member
  • Birthday 09/20/1992

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  • Interests
    I like playing music on my instrument of choice, and playing Blazblue on my character of choice.

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  • Location
    Colorado
  • PSN
    Moblinator

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  1. Moblin

    [CF] Hakumen General Discussion

    u all suck btw
  2. Moblin

    Hakumen CPEX > CF changelog

    I would like to second Schneider's suggestion. It's hard to tell what got nerfed and what got buffed without the values from CPEX as well. I wonder if anyone with the time would be able to fill that information out. Is the necessary CPEX data all on the wiki?
  3. Moblin

    [CF] Hakumen Video Thread (Updated 07/16/2016)

    Ex-Haku vs. Haku god FT5 [03/26/2016] Tenchi(Izanami) vs. Poropiccho(Hakumen) FT5] [3/21/2016 BBCF HWB Katanafore (Hibiki) vs Pikotsu (Hakumen) FT5] [3/28/2016 BBCF HWB Yoshiki (Λ -11-) vs Chibaken (Hakumen) FT5]
  4. Moblin

    [CF] Hakumen General Discussion

    That's awesome, I was waiting for a serious combo theory video to come out. It's a relief since I always get into a new BB version by labbing up all the new combos that the JP players have already figured out for me. Some things that I noticed: New OD combos aren't doing as much damage, but with an ender that costs 0 stars, it seems like we'll have more momentum to follow up after finishing an OD combo. We'll have knockdown and quite a bit of meter, instead of blowing them away with Shippu and ending OD with 0-1 magatama as in CPE. OD combos and BnBs in general also seem to be getting more complex. Hakumen's new BnBs seem interesting, but with more options come more character specificity. For instance, 2b > Gurren whiffs on Azrael at most spacings and 6a > 6b, an important combo tool, whiffs on Amane in a lot of CPE situations. I wonder what the adaptation might be for comboing these characters. A lot of corner combos in that video didn't even use hotaru. They did a lot of 6a > 6b, and Renka(2) airdash combos instead. I wonder if that is to get more hits for active flow or if the combos actually do more damage than the established OD corner routes in CPE.
  5. Moblin

    [CF] Hakumen General Discussion

    Does the level raise mean it has more blockstun?
  6. Moblin

    [CF] Hakumen General Discussion

    Ah, RIP to that idea. I'm also noticing that Hakumens are using 6a a lot more during pressure. Usually to catch up-backing. Did something happen to facilitate that?
  7. Moblin

    [CF] Hakumen General Discussion

    The grab rapid cancel stuff in the corner is pretty interesting. It's hard to tell what is just eye candy and what's optimal in that combo video. Btw Undercover Beret, do you have a twitter account?
  8. Moblin

    [CF] Hakumen General Discussion

    Yo check this out Would it be possible to CUT the explosion consistently? It would create an amazing defensive tool in the MU.
  9. Moblin

    [CF] Hakumen General Discussion

    With that new untech time, using Agito as a backdash or backroll punish seems possible. Really cool.
  10. Moblin

    [CF] Hakumen General Discussion

    But does 2C only link after gurren when the opponent is crouching?
  11. Moblin

    [CF] Hakumen General Discussion

    It looks like it might only work on crouchers?
  12. Moblin

    [CF] Hakumen Video Thread (Updated 07/16/2016)

    Can you do both? i actually really enjoy your posts and keep up with every one. Putting them in the beginning topic doesn't alert me to videos that I might have missed like one of your posts does.
  13. Moblin

    [CF] Hakumen Video Thread (Updated 07/16/2016)

    You might want to add Ciel and especially Camelia to the notable players list. Camelia has gotten really good lately.
  14. Moblin

    [CF] Hakumen General Discussion

    It seems like it's either 1f or extremely fast. We'll know soon enough. You're fine IN, This evernote is the thing I most want translated about CF though. https://twitter.com/Camellia_K/status/667346177369640960
  15. You have to confirm into OD later in the combo now. Like 3c ch, 5c > od used to work but not it doesn't. Now I see guys like Poropiccho do CH 3c, 2b > Gurren, IAD j.b, j.2a, land 5C > OD and still get a bunch of damage. I would safe your OD confirm until you get a combo in the corner. It's much easier to do an OD combo in the corner because you have access to j.c > ODC, hotaru or even (corner confirm into 6c), 2c, j.C > OD, Tsubaki > Hotaru. Lots of damage and otherwise you're just trying to get them into the corner with smart midscreen hotaru confirms if you can, and random confirms into Gurren > Zantetsu if you can't.
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