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Heavy_Mental

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About Heavy_Mental

  • Rank
    Man of Science
  • Birthday 03/06/1993

Other Info

  • Location
    Taiwan
  1. Heavy_Mental

    [CS2] Iron Tager General Discussion

    xD Permission to sig, good sir?
  2. Heavy_Mental

    [CS1] Iron Tager Video Thread

    That's pretty much it really. Learn how to IB common blockstrings, multi-hit moves, common pokes, etc. With enough repetition, IBing should become automatic. Thanks for telling me what I already know?
  3. Heavy_Mental

    [CS1] Iron Tager Video Thread

    Work on your defense and mixup. Learn how to tick-throw. 360 off 6A is a pretty huge gimmick since 6A has so much recovery frames during which your opponent can get a CH off you. No one's going to caught by it after the first time. Go with 5A, 5B, 2B, j.A, and j.B instead. I noticed that a lot of the combos you ate happened because you were getting impatient and hitting buttons when you were supposed to be blocking and waiting for their blockstring to finish. Barrier-blocking can be a good idea but also learn IBing if you can. It's online, I realize that, but IB helps out Tager's defense a good deal. EDIT: Also, don't move backwards unless there's a very good reason to. It's smart to not put yourself at risk, but you also want to press the offensive. If your opponent's just jumping back, then there's your chance to get in, which is usually a grappler's biggest problem (but especially with Tager) besides dealing with pressure and zoning.
  4. Heavy_Mental

    [CS1] Iron Tager Video Thread

    Yeah, Ragna is annoying to get off your back. IB makes it easier, but it's still a pain-in-the-ass matchup.
  5. Heavy_Mental

    [CS1] Iron Tager Video Thread

    I don't think that Tager was too good. I don't agree with his corner combos and his tech-trap attempt at the end of round 1. In addition to that, he failed to respect Ragna's DP and was probably mashing tech (hence the two pink throw reject misses). Based on my experience with Ragna and watching match vids, IB 360A makes a lot of Ragna's ground pressure unsafe, so Ragna has to either take to air-to-ground pressure or constantly switch up his blockstrings. Tager has a tough time keeping pressure on Ragna once he's got meter. He doesn't have any good oki options either. Once Ragna builds momentum, Tager's in for a long ride on the pain train if his defense isn't up to snuff. A lot of the damage that that Tager took was from not respecting Ragna's wakeup or similarly dumb mistakes like mashing during Gauntlet Hades or forgetting to barrier block. I guess success in this matchup hinges a lot on Tager's defense and patience. Ragna doesn't have the most life. Tager can deal respectable damage to Ragna, but Ragna can more than return the favor simply because he has many more oppurtunities to get in than Tager. Just my 2 cents.
  6. Heavy_Mental

    [CS1] Iron Tager Complete Guide

    Definitely not Carl. He has a tiny hitbox. 360A, Gadget Finger works on Makoto as well.
  7. Heavy_Mental

    [CS1] Iron Tager Combo Thread

    Looks decent so far. Hopefully you could add the damage values that are already listed? It'd be great if someone with BBCS could add the meter and magnetism gain for each combo as well.
  8. I read it...and its promising :)

  9. Awesome job on the tech trap guide mate - If I have some free time I'll do video references for all of them.

  10. hmm no particular reason lol. I can do the tech trap list since I am definitely not going out today, guess I'll get started in a bit.

  11. So why aren't you a Tager mod yet? By the way, I'm down for compiling a list of tech-traps.

  12. Heavy_Mental

    [CS1] Iron Tager Combo Thread

    Looking forward to seeing that guide. This threads need a sticky.
  13. Heavy_Mental

    [CS1] Iron Tager Video Thread

    You'd expect good footsies in a Tager vs. Hakumen matchup but apparently not. Both players spent a lot of time walking backwards when they should've been walking forwards. Tager, to get in, and Hakumen, to keep Tager out and to keep him honest. Astaroth wasted a lot of Spark Volts there. Against a patient Hakumen, Tager might have to spend a Spark Volt on block for an oppurtunity to get in. Astaroth just seems like he was foolishly hoping for Hakumen's guard to slip. B-Sledge and 2D are retarded unsafe against Hakumen and can be countered on reaction for decent damage. Best part of this match would have to be Astaroth's Gadget Flinger mixups. Good stuff.
  14. Heavy_Mental

    [CS1] Iron Tager Video Thread

    You need to learn your combos. Don't bother going online unless you have. You can hit Ragna out of Carnage Scissors in between the hits. 720 if you have the meter, otherwise, take your pick between a free 2C FC combo or 360B. I say go with the latter until you actually learn the combos. Followup hit of Hell's Fang can be punished with 5D on IB, not sure about normal block. 5C should work though. Other general advice - go watch match vids. They should give you an idea of how to approach Tager play.
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