Narcowski
Members-
Content count
285 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Calendar
Everything posted by Narcowski
-
1: Yes 2: There is no announced version of CS for PC. If it happens, it'll probably be at least a year. I brought a PS3 for fighting games (also linux support, but sony nuked that) . 3: Switch your blocking back and forth for high (4b, 4d, TK saber) / low (wheel, 2b, 3c) attacks. The portal super only hits mid though; it mostly just lets her do mixups. 4: Instant airdash works pretty well - input 956 or 754 on the ground, and you'll jump then immediately airdash. Other than that and ground dashes, just be patient and wait for holes to approach. 5: CS replaced the easy buttons with beginner mode (which is handicapped in several ways - no bursts for one) 6: Bread and Butter - a character's basic combos, generally a character will have one or two B&Bs for any given situation. Punish - What it sounds like; use after blocking something unsafe. Counter Super - Yukikaze (Hakumen only in CT; Jin gets this as well in CS). May also refer to using a super as a reversal. Poke - An attack used for controlling space. Most good pokes lead to BnBs on hit and leave the opponent out of range or recover too quickly to be punished on whiff/block Overhead - An attack that hits high DP and EX DP - Dragon Punch and EX Dragon Punch. Named after the uppercut Ryu/Ken have in every Street Fighter game; the most well known attack to use a 623x motion. In Blazblue, EX DP refers to Jin's 623d. recovery time - How long your character takes to get back to a neutral state after an attack CH state - Counter hit state (if you're in CH state, every attack you take will be a CH). Counter hits can lead to much stronger combos. Guard Primer - CS Specific, replaced guard libra. 7: IDK 8: My guess is to be mash C exactly one time fewer than needed to start the Cx8 attack, then input a throw immediately. Because the throw input includes C and special moves trump throw inputs, you'll get C mash instead of a throw. 9: In CT, you take extra damage after you have burst, and can't kill with burst -> followup combo (they sit at 1hp till the combo ends, then they can die). Bursts are pretty bad in CT. 10: Varies by location. Evo (the largest fighting game tournament in the world; held in the US) uses PS3, however.
-
Tsubaki should be below Tager as well. I know this isn't a "post your tier list" thread, but looking at the Arcadia lists as well as the generally agreed upon changes, I think something along the lines of this looks about right: S: Litchi > Bang >> Ragna A: Arakune Carl Hakumen B: Hazama Lambda Taokaka > Jin > Noel Tager >>> Tsubaki C: Rachel Discounting the sub-tier divisions, that's pretty much the March Arcadia tier list with Arakune in A instead of B.
-
A character can be S-tier without good reversal options (see: Dhalsim in ST). That said, I don't think Carl is S.
-
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
Buy AH1, use Pcsx2 to run it -
Issues with Challenge Mode combos and the System (and adjusting BNBs accordingly)
Narcowski replied to Blade's topic in Archive
The tutorial mode explains jump canceling. -
His non-fever mode is worse than Rachel, that's why.
-
It's just another layer of proration. If Tager had two 1000 damage attack with 100 p1 and p2 that could gattling (or link) into each other, he would do 1000 with the first hit at 400 with the second due to his character combo rate (40%). Arakune, on the other hand, would do 1000 and 1000 with the same attacks (100% ccr).
-
I think she'd be pretty willing to attack (and possibly even kill) Bang though, given that
-
What hold are you using? Picking a good one should eliminate most of those problems.
-
You need to 5DD > 236A > Throw more to condition them to jump, I think. Most people online are used to seeing 5DD > 236B, so they just sit and block low when they see one of the Parsers.
-
I disagree with the last two posters. You should play the character you want to play. Hazama might take you a while to get used to, but it's not like he's the hardest character in the game. If at all possible, you should find (at least) one more new blazblue player to learn with (in person), however. It's much easier to pick things up in person than online.
-
Yes, that (jc) means "jump cancel".
-
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
Kamui, or at least I think that's how it's spelled. She was godlike in AH1 FULL (guard cancels always led to untechable knockdown, so long as you had a meter), but I don't know much about any characters' placement in AH3. -
It's a matter of proration if you're doing dash -> 5a -> 6a. Every time you use a move that isn't 6A or TK Saber in the loop, you greatly reduce the number of repetitions you can do. Even 5B reduces the maximum by one, and that's the preferred non-6A option.
-
The balance patch is coming "about 6 months after release", as has been stated many times now.
-
6.5k meterless off of a confirmed parry. Have fun
-
Yes, it is.
-
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
That makes no sense at all, given that the battle voices are still Japanese. Not that Sony makes sense all the time though; look at the PS3's shrinking feature list. Oh well. On topic, everything I have heard about how balanced AH3 is impresses me. I'd prefer if someone went ahead and ruined it for me, unless it's true. -
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
The AH1 port wasn't bad at all, just ... lacking. No idea why Atlas decided to remove voice acting from the story. -
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
Everybody does more damage in AH3... except Heart, who doesn't do damage at all. From what I've seen, every character can kill in 2-3 combos. -
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
For reference, I found a Liseolette mirror (plus another few matches in the same tournament): http://www.youtube.com/watch?v=qk9PMRxf2tk#t=0m36s -
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
The AH2 port was (very) buggy, with major slowdowns among other things. I don't think it's worth practicing anything in. -
Arcana Heart 3 - Out Now, Best Fighter Ever
Narcowski replied to MouseWonder's topic in Misc Fighter Central
Luck seems great with some characters. Dice setups can guarantee you full combos, because average combo damage is actually less than the explosion would do if they let it hit them instead. Given that the damage level in AH3 has been increased across the board, and that three full combos from any character seems to equal death, it's a good arcana at the very least. I'll probably just keep playing Plant Yoriko though (the name got changed to Nature according to the wiki... the wiki is wrong). Seed unblockables are fun. -
Most of those sound about right to me, except Tsubaki. Mu can make it very hard for Tsubaki to get charge while working on her serups, whereas Tsubaki can't do too much to keep Mu from setting up if she wants to build charge.