I was able to translate the majority of the Venom changes. I'll edit this post with any updates/corrections that I find.
Balls General:
- FB Carcass Raid and Stinger Aim cause the balls that they hit to bounce against the ceiling and walls a few times. (FB DHM isn’t mentioned, but I assume it’s similar)
- Ball formation Change: While the ball formation is moving into place, it can be changed by pressing D.
- All Balls now increase the guard bar by 6. Lighting Balls are 6 x 3. Charged Balls are now 20 x n.
6HS:
6P gatling removed.
c.S ->6HS Gatling added.
Ground bounce changed to Knockdown.
Active frames reduced from 8F to 6F.
Untechable time reduced from 44F to 20F
c.S:
guard bar increase reduced from 20 to 14
6P:
New move. No details given :-/ (Probably new anti-air)
6K:
Venom's 6P from AC.
Now ground bounces on hit.
Startup increased from 10F to 15F.
Untechable time increased from 15F to 30F.
Upper body invincibility removed.
Special Cancelable frames increased (?)
Air Throw:
FRC window added to the moment when you begin to fall.
Dubious Curve:
Sliding and untechable time increased by 2F.
Slide distance shortened.
Can be canceled into Ball Summon and Teleport.
Block stun reduced from 24F to 18F
Stinger Aim:
Something about the how the move's command behaves. not sure
Double Headed Morbid:
S Version:
Now only does 1 hit.
Causes massive blowback to the opponent on hit.
Damage now 44 (changed from 17x4).
Attack level changed from 3 to 4.
HS and FB Versions:
During the movement portion, if the button is pressed again (HS for HS, D for FB) an additional attack will occur.
Teleport:
Now able to be counter hit.
Startup increased from 14F to 20F.
Recovery reduced from 7F to 1F
FB Stinger Aim:
Bounces of the wall once.
Ball will also bounce if it hits the opponent (not sure if I read this one correctly)
FB Carcass Raid:
Number of bounces increased
Tactic Arch (632146+P/K/S/HS/D):
New Overdrive, Probably has something to do with ball formations
Can be done as a follow up to Dubious Curve
Other stuff of note: Dim Bomber's notation does specify that it's needed to be done in air and Dark Angel isn't listed, but these might be misprints.
I'm fucking oblivious
EDIT: already fixed some stuff that I misread/mistyped. Mainly the Ball formation and Teleport change.