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Posts posted by Black Onslaught
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Should be inside your case, and you just enter his code on the jp psn store like you would a psn code
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super impractical touch of deaths that require both buffs, crouching counter hit or fatal, burst and 75+ meter
5C > IAD JC > 5B > 5C >2AB > OMB > 5B > 2C > short hop jC > 5B > 2B > j2C > 236ABB > 214214D is 6.8k and kills Liz
5C > IAD JC > 5B > 5C > 2AB > OMB > 236236B > 5B > 2C > short hop jC > 5B >2B > j2C > 236ABB > 214214D is 7,3k and kills Liz and Yosuke
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if you hit ken's dog with dp but whiff ken, you can still super cancel
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214ab? It gives air juggle and time for 5b, yeah.
As for 2d/j2d it was used after 2c for more damage in the corner initially
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They track, but it's limited in midscreen combos
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They track, but it's limited in midscreen combos
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Sorry, meant 236abb
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new route is really fucking good
it's probably the best thing for 5A/2A starters
3/3.4k with corner carry and damage buff, 4k+ if you're awakened and both buffs as well as confusing the opponent
it also feels strong in fatal combos because you can link the j.C rebounce into 214ABB and go into grab super
you can go into it from standing if you have 50 meter or counterhit for only 25 meter
also
FC 5C > IAD jC > 5B > 5C > 2B > jC > 5B > 5C > 214AB > 214AB > 5B > 2C > short hop cancel > jC > 214ABB > 214214CD does 6.7k but because of status they literally only have about 10% health left w/ few frames of poison and full fear from the grab
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on CH w/ DP you can 5C > D Evil Smile
if buff is up they take poison from 5C + fear
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i dont know if someone mentioned it already but
EX tackle puts opponent in spin state which means you can combo into 214214CD
EX gunshot on air hit > 5C > D Evil Smile gives you p much fear from any position on screen
you only get 2B > jC loops or follow ups with one more cancel, fatal or crouching
you can only combo into his sweep from one more cancel, fatal or crouching
gunshot ender forces tech on ground hit for a new setup
also hes hella reliant on meter which means shadow adachi would've been fucking nuclear smh
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normal throw > omc > 5D works on teddie without having to do a 2A after omc
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5A > STANCE > C COMMAND GRAB IS AMAZING
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you cant stance cancel into 5A/5B it goes into follow up from these buttons.
I haven't had much success with 5D outside of throw > OMC > 5D > 2A combos or full screen 5D and watching someone roll into it twice
gunshot isnt safe on block as someone said but EX feels safe? on hit you get -so- much time for follow ups
you can cancel out of stance into everything but sweep and 5A/5B
stance > 214D is pretty nice and hits from farther than you think
command grab D and SB are throw invul? D takes a bit more to start up but its decently fast and EX ver is as fast as C and has D's throw invul I believe
can also super cancel it
5C/2C/j2C can be cancelled into 5D/2D/jD on hit before grabs
also buffs dont carry over to next round
it's still week 1 and i havent seen a lot of jp videos of him outside of damosu v shikki so im sure better info will come
if you want me to test anything let me know, he's fun but awkward
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hat anti-air, discuss
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found it on twitter, enjoy or whatever
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It's done now, nothing was updated.
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I think JP PSN store is updating, just went on it and got a maintenance message I think.
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You do realize that the Xbox 360 is very unsuccessful in Japan right, it's not really all that surprising that a lot of fighters coming out are PS3-exclusive on the anime side of things.
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Suzaku-bro where are you at
save us
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Was in training mode
Naoto's Guard Cancel completely whiffs if used on Yu's 2A
anybody talk about this or
seems semi useful kinda
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if you guys stopped worrying about people liking p4u/bb and actually went to tournaments and gatherings and supported the game this would be a much better place
p.s. what's good omar nigga
[P4AU] Tohru Adachi Gameplay Discussion
in Tohru Adachi
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You get more time than you think you do, it's not a 1f link and take some time to get used to. Once Adachi's animation is finished do 665B it takes a few times to get down.