Jais Report post Posted October 14, 2009 XX#R + Tragedy faster start-up + Punch Bear FRC + Razor Bear FRC + Hug gains yo yo activity + 2D FRC + DAA HS cancel-able + 5D HS cancel-able + 2D faster active and less recovery - blocking nullified HS callback. Tier B XX/ + Bellyflop Bear(+ UB's) + Bellyflop FRC + 6K FRC + HSS_7 + HSS_6 + HSB + j.D sucks in and launch - HSS_6 increased recovery - J.S damage reduction - j.2S damage reduction - 6S shortened - 6K second hit removed - Punch Bear deals 3 hits. Tier C XXAC + Throw; Longer KD time, RC B&B-able, OTG-able + HSB gains yo yo activity + CH 2S launch + HSS_5 + j.HSS_5 + FB Punch Bear + FB Razor Bear + Razor Bear sucks in + CH 6S wall bounce midscreen + j.S extended + 6S extended - Roll has audible que - Starship invinc stops at active frames - f.S shortened Tier D Console Port XXAC JP - FB Punch Bear has no vulnerable hitbox XXAC JP - j.HSS_5 was not implemented and forced a j.HSS_6 XXAC+R +c.S Damage increased from 22 x 2 to 27 x 2 +jP Startup decreased from 6f to 5f +jK Damage increased from 20 to 24 +jS Damage increased from 26 to 30 +jD Damage increased from 16 x 3 to 24 x 3 +2S Increased untechable time on hit with 2f +6S Forward hitbox bigger, Special, Jump, Yo-yo cancel-able on immediate hit ( no longer a delayed hitstop before the cancel can occur ) +6K Can only be cancelled with special moves, Aerial hit knocks down +DAA Inv increased from 1-12 to 1-16 +HSS_7 Speed of the yo-yo has increased +Rolling Has been effected due to gravity. Initial velocity increased. + Mid-air Starship Sucks the opponent in on hit.Now has a FRC (f 19 – 20).Untechable time is now 24+ Kick Start My Heart( Forward Catapult) Damage increased from 50 to 65.Can now be cancelled into yoyo-moves during the later half+Jagged Roger Recovery time decreased from 39f to 32f+Roger Rush Can now be deployed in air+ FB Jagged Roger Now homes toward the opponent.+My Kill Machine - Second Version 8 hitsAlmost stationary - Yoyo Recall Cannot be cancelled to bear/buffer moves after yo-yo call back has started.Can be re-set ( Not buffered ) after yo-yo call back has started- Starship Has gone from having full inv. To only having anti-hits inv.Anti hits inv -> f 1 - 16Throw vulnerable- Roger GET Proration increased from 85 % to 75 %.-FB Roger Rush Amounts of hits decreased from 5 to 3.The third hit launches/wallsticks your opponent.Can be deployed in air.-Loop the Loop The final hit now has a bounce. Share this post Link to post Share on other sites