TheSlyMoogle Report post Posted January 11, 2008 Reserved for later Share this post Link to post Share on other sites
Dawnbringer Report post Posted January 22, 2008 Well...since we're Anji players ourselves...this battle is more about whoever knows most about their character and their implementation of offense/defense/baiting. Offensive: -shitsu pressure can be avoided several ways(explained in defense),so use at your own discretion -most combos work on Anji -use lows more often,remember Anji has a general weakness against lows -poke!poke!poke! Defensive: -236HS/6K-K counters shitsu oki,however,be aware that you can be baited into it -3P/2147P are the usual overheads of Anji,however since this is a mirror,5D isn't out of the question when 3P is only combo-able in shitsu strings -214P/K are crossovers,however...if you spot it,and you were holding 4,PRESS K!You have autoguards,use them in this match -6P IADs Share this post Link to post Share on other sites
Tiamat Report post Posted May 19, 2008 6P and 2S seem to be particularly good pokes in mirrors. 6P upper body invul and stays on screen for good amount of time so can possibly catch fujins. anti fujin followups: S - block it P - run under and air throw or something K - 2S or throw it D - mash 2P or autoguard it H - mash 2P and cancel to 2D (this probably fails if he goes into aoi), autoguard it, or just react with a counterhit low move combo wise you can do almost whatever you want as dawnbringer said Share this post Link to post Share on other sites