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HiagoX

[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?

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ZPeMP.png

Makoto_by_Jiso.png

Thanks Chaoschao and Bibi for providing me pictures!!

- Don't start combo threads until there's at least a week worth of videos. It's not like optimal combos will be found out right away.

- I'll be starting a video thread as soon as we've got enough footage. If, by any chance, someone else wishes to start the thread and keep it organized then be my guest! I'd love help (same goes for our combo thread, haha).

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端で

CT>5D>ルナスター>6A>2D>2C>AアスA>6A>JB>JD>5CC>PF

で一応5000いった

ちょっとレシピがいろいろ混ざっててこれであってるかはわからん

ただCT>5Dだとそこそこ火力でそうだった

CT leads to more than 4000? I think CT mechanic works pretty well with our pressure, we will benefit from it more than others.

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1- 5B 5CC 2D(2) > 5B 6A 2D(3) > 2C 214AA > 5CC > j.CB > j.CB DP = 3450 / ~25%

2- 5B 5CC 2D(2) > 5B 6A 2D(3) > 2C CT > 2B 5B 6A > j.CB > j.CB DP = 3850 / ~20% (25%Consumes)

3- 5B 5CC > Full HP OD Activate > DP > 2D > j.D > 2C 236D > 5D > 5CC j.B DP = 4500 / ~30% (Consumes OD)

4- 5B 5CC 5D > 50% OD > 2D > DP > 2C 214BD > 236D > 214AD > PF OD version = 5800 / ? (50% + OD)

5- 5B 5CC 5D > red OD > 2D > DP > 2C 214BD > 236D > DP > BBS > PF OD = 6700 / ? (100% + OD)

6- 5CC 5D > red OD > 2D > BBS > DP > 2C 214BD > 236D > 214AD > PF OD = 7100 / ? (100% + OD)

* I don't know if Cosmic Ray wallstick normally, but it did in OD

** OD Timer freezes during DDs

*** He did double DP, no SMP applied. Meteor Dive SMP is removed during OD? was the first Meteor Dive a TK?

YT mirror: http://www.youtube.com/watch?v=0ou5JlWGURo

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I fucking told you all she had some potential. Combo-wise she seems fine; her OD seems good too and she can corner carry a fuckton with it.

All I need now is some info about her normals.

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Oh fk me, Makoto looks so boring in BBCP

http://www.youtube.com/watch?v=B8JnHtdrKwQ&feature=relmfu

The game keep leveling up while Makoto is degrading

It's not just Makoto. The whole game looks more boring in general... I don't know what it is, but it looks dumbed down somehow. Slowly losing hype...

Hopefully I am very wrong, because I still love Blaz.

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I fucking told you all she had some potential. Combo-wise she seems fine; her OD seems good too and she can corner carry a fuckton with it.

All I need now is some info about her normals.

Exactly.

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I fucking told you all she had some potential. Combo-wise she seems fine; her OD seems good too and she can corner carry a fuckton with it.

All I need now is some info about her normals.

The player in the previous video against Bullet just sucks, that's all. I saw several instances where I would have parried the bitch. Oh, and on a side note, does Bullet's drive have invulnerability like Noel's? I saw Makoto's distortion miss (several times) for some odd reason, I mean she was close enough and all.

EDIT: JUST WATCHED THE FIRST DAY COMBO VIDEO. HYPE IS BACK! :D

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That's what I'm excited about. She looks far better than her Extend form with just the new combos alone, and these are just day one. Can't wait to see more.

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I'm screaming right now at these new combos. My hype cannot be contained.

And lol at the people for saying she might be boring. Bad? Possibly. Boring? No way. There's 2 new moves, new combos and an OD to be explored people. There's going to be work to do for a while.

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okay, added comboability after 2D LV2 is fucking awesome. And there's no more SMP between different levels. Officially excited for makoto after that combo video, fucking hype!

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I'm still in shock about that 2D lvl2 and her OD potential seems big. I don't want to get too hype this early but she is looking strong again guys.

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A new hope, indeed.

On a side note: Cosmic Ray hits so hard in OD, haha. It's pretty badass.

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okay, added comboability after 2D LV2 is fucking awesome. And there's no more SMP between different levels. Officially excited for makoto after that combo video, fucking hype!

Cannot stress how amazing this is to have.

So now we literally have a great side switch combo midscreen from 5B possibly even 2a(?)

I really wanna know what happened to the orb frame data and is there still a limit on 2a's?

I wonder if OD XXXXX>Dp~D>lightning arrow>236A~D>2C>etc works (CS1 anyone?)

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I wonder can you stand those lv2 2d combos midscreen off of 5a and 2a. If you can then she will be fairly good since most of the cast does not hit you with 5b starter and do 3k with no meter midscreen.

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I'm really hype to see how Makoto will evolve in the upcoming weeks. Big thanks to Hiago and Bibi for creating these threads in my absence, kinda hard to work on dustloop on an ipod. lol

I wonder can you stand those lv2 2d combos midscreen off of 5a and 2a. If you can then she will be fairly good since most of the cast does not hit you with 5b starter and do 3k with no meter midscreen.

I would assume 2D(2) would work on crouching but it may end the combo early due to hitstun decay.

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Cannot stress how amazing this is to have.

So now we literally have a great side switch combo midscreen from 5B possibly even 2a(?)

I really wanna know what happened to the orb frame data and is there still a limit on 2a's?

I wonder if OD XXXXX>Dp~D>lightning arrow>236A~D>2C>etc works (CS1 anyone?)

Gotta wait until they try out orb oki properly, and I doubt they'd rollback on 2A restriction.

Probably works.

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Godlike Makoto player

5B 5CC > 5D > 2C 236D > 5B 6A 2D > 236AD > 5CC > j.B DP = 4100 (and he still didn't use j.D!!!!!)

Throw > 5D > pick j.D > corona upper = easy 3000

Cosmic Ray is quite fast and the distance it covers is monsterous

Lander Blow seems so fast to be mashed out of?

Makoto seems to be suffering more in Neutral but she hits stronger than any character

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Also, Corner Combo > 5D > Orb Oki looks pretty legit as I'm seeing against a Litchi player.

EDIT: And it looks like it has ended. v.v

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