XDest Report post Posted November 21, 2012 Information:- [table=width: 700, align: center]General Notations UsedGuide Specific Notations Used[table=width: 350, class: grid, align: center]jJumpsjSuper JumpadAir DashiadInstant Air DashjcJump CancelsjcSuper Jump CancelCHCounter HitFCFatal CounterRCRapid Cancel[ ]Hold Input(N)Attack must deal N amount of hits.[???] xNRepeat ??? N amount of times....Delay this part of the combo. Do not do it right away. [/table][table=width: 350, class: grid, align: center]DMDamageHGHeat Gain %TextChallenge Mode ComboTextInput ReplaceableKDCombo ends in a knockdownTextPossibly Not Optimal (More Info Needed) [/table] [/table] Simple: 2A -> 5B -> 2C -> 5[C] -> 6C Follow up with 214D or 5D~B if not near the corner You can also omit the 6C and go for 214D after the 5[C] if you don't want the knockback 2A -> 5B -> 5C -> 2C -> 236AxN -> 5D~A Classic gatling into A cancel. Leaves you at + on hit. 2A -> 5B -> 5C -> 2C -> 236AxN~B New gatling into Cat Spirit Encore. Forces crouch. Vacuum Effect. Leaves you at + on hit. All combos ending in 5D~A can be added to with one of these enders for more damage but meter usage or no oki Alternative Corner Enders:5D~A -> 6C -> 236CC -> 2D~C -> j.9D~9 -> j.236Bx55D~A -> 6C -> 236CC -> 2D~9 -> j.236Bx55D~A -> 6C -> 236CC -> 2D~C -> j.D~C -> j.D~C -> j.C -> j.236236D5D~A -> 6C -> 236CC -> 2D~C -> j.D~C -> j.C -> j.236236D5D~A -> 6C -> 236CC -> JC -> j.D~C -> j.C -> j.236236D5D~A -> 6C -> 236236D5D~A -> 6C -> 236C~B236CC -> 5D~A can be replaced with 6D~6 -> j.4D(2)->A -> taunt -> 236C -> 5D~A Overdrive Corner Enders: (<=100% health) 4D6~B -> OD -> 5B -> 5B -> 5D~A -> 6C -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D (<=100% health) 6C -> OD -> 6C -> JC8 -> j.236Bx5 -> j.236236D (<=90% health) 4D6~B -> OD -> 5B -> 5B -> 5D~A -> 6C -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D (<=75% health) 4D6~B -> OD -> 5B -> 5B -> 236C -> 5D~A -> 6C -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D (<=75% health) 6C -> OD -> 6C -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D (<=50% health) 6C -> OD -> 6C -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D (<=50% health) 6C -> OD -> 6C -> 6C -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D (<=20% health) 6C -> OD -> 6C -> 6C -> 236C..~B -> JC7 -> .. -> j.236Bx5 -> JC9 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D Mid-screen: Normal Starters 2AShort midscreen combo, use simple gatling above. 2BShort midscreen combo, use simple gatling above. 5BShort midscreen combo, use simple gatling above.5B -> 2C -> 5[C] -> 236A~B -> RC -> 2[C] -> 236[C]C -> 2D~9 -> j.236Bx5 [3674] (Can do 2D~C -> j.9D~9 -> j.236Bx5 [3815] or 2D~5 -> j.6D~6 -> j.236Bx5 [3806] against large characters) 6AAA 6A(2) -> JC -> j.B(2) -> j.2D~B -> (.. 5C -> JC -> j.D~B)x2 -> 5C -> JC -> j.B(2) -> j.D~A -> 5D~A [2267]AA 6A(2) -> JC -> j.B(2) -> j.D~A -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [2691]AA 6A(2) -> JC -> j.236B -> j.D~A .. -> j.4D~A -> 66 -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [2987]CH 6A(2) -> JC -> j.D~B -> 5C -> JC -> j.236B -> j.D~A .. -> j.4D~A -> 66 -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3140] FCH 6B This could be better, let's find some stuff for this!6B -> (5C -> JC -> j.D~B -> ..)x4 -> 5C -> j.B(2) -> j.D~A -> 5D~A CH 2C2C -> 236CC -> JC -> .. -> j.D~B ->( .. -> 5C -> JC -> j.D~B)x2 -> 5C -> JC -> j.B(2) -> .. -> j.D~A -> 5D~A [3862]2C -> 236CC -> JC -> .. -> j.D~B -> .. -> 5C -> JC -> j.D~B -> 5C -> JC -> j.B(2) -> .. -> j.D~A -> 6C -> 4D6~B -> 6C -> 236AA -> 5D~A [3986]2C -> CT -> 66 -> 2C -> 5[C] -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4710] CH 6C(Corner to Corner) 6C -> 214D -> j.D~B -> (.. -> 5C -> JC -> j.D~B)x3 -> 5C -> JC -> j.B(2) -> j.D~A -> 5D~A [3619](Corner to Corner) 6C -> 214D -> j.2D~B -> 5[C] -> JC -> j.D~B -> (.. -> 5C -> JC -> j.D~B)x2 -> 5C -> JC -> j.B(2) -> j.D~A -> 5D~A [3801]6C -> 214D -> j.D~B -> (5C -> JC -> j.D~B)x2 -> 5C -> JC -> j.B(2) -> .. -> j.D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3928]6C -> 214D -> j.2D~B -> 5[C] -> JC -> j.D~B -> 5C -> JC -> j.B(2) -> j.D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4117]6C -> 214D -> j.D~B -> 5C -> JC -> j.D~B -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4209] 2D2D~B -> JC -> .. -> j.B(2) -> .. -> j.2D~B -> .. -> 5C -> JC -> j.D~B -> 5C -> j.B(2) -> j.D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3327] CH 2D2D~5 -> j.4D~6 -> j.2D~B -> 5C -> JC -> j.D~B -> 5C -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4005] CH j.D~Bj.D~B -> 6[6] -> 9 -> j.C -> JC - > j.B(2) -> ... -> j.2D~A -> 5C -> JC -> j.236B -> j.D~A -> ... -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3247]j.D~B -> 6[6] -> 2D~B -> JC - > j.B(2) -> ... -> j.2D~A -> 5C -> JC -> j.236B -> j.D~A -> ... -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3506] CH 5D~B/Air-to-ground j.B(2)/j.Cj.B(2)/j.C -> 2C -> 5[C] -> 236A~B -> RC -> 2[C] -> 6[C] -> 236[C]C -> 2D~6 -> j.236Bx5 [4017] Air-to-air j.Bj.B(2) -> j.2D~B -> 5C -> JC -> j.D~B -> .. -> 5C -> JC -> j.D~B -> 5C -> JC -> j.236B -> j.D~A -> .. -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3333] CH Air-to-air j.Cj.C -> land -> 7 -> j.D~B -> 5C -> JC -> j.D~B -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3453]j.C -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 66 -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3400] Special Starters 236CC236CC -> JC -> .. -> j.D~B -> (.. -> 5C -> JC -> j.D~B)x2 -> 5C -> JC -> j.B(2) -> .. -> j.D~A -> 6C -> 4D6~B -> 6C -> 236AA -> 5D~A [3826] Throw Starters 5B+C5B+C -> j.D~B -> .. -> 5C -> JC -> j.D~B -> .. -> 5C -> JC -> j.B(2) -> j.D~A -> 5D~A [2779] (omit JC j.236Bx5s according to OD timing) Overdrive Combos(100% Health) 5B -> 2C -> OD -> 5[C] -> 5[C] -> JC -> j.[C] -> j.236236D [~3700]5B -> 2C -> OD -> 5B -> 5[C] -> 2[C] -> 236[C]C -> 2D~6 -> j.236Bx5 -> JC9 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D Near-corner: Normal Starters 2A2A -> 5B -> 2C -> 5[C] -> 6C -> 5D~B 2B2B -> 2C -> 5[C] -> 6C -> 5D~B 5B5B -> 2C -> 5[C] -> 6C -> 5D~B FCH 6B- CH 2C2C -> 6C -> 214D -> j.D~B -> 5C -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 236CC -> 5D~A [4052] CH 6C6C -> 214D -> j.D~B -> 5C -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4014]6C -> 214D -> j.D~B -> 5C -> JC -> j.D~B -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4209] 2D- CH 2D- CH j.D~B [*]- CH 5D~B/Air-to-ground j.B(2)/j.C [*]j.B(2)/j.C -> 2C -> 5[C] -> 6C -> 214D -> 5C -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3743] Air-to-air j.B [*] Air-to-air j.C [*] Special Starters 236CC [*]- Throw Starters B+C [*]5B+C -> j.236B -> 6D~6 -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3013] [*]5B+C -> j.236B -> j.2D~B -> 5[C] -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3400] 4B+C [*]- j.B+C [*]- Corner: Normal Starters 2A [*]2A -> 5B -> 2C -> 5[C] -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [2120] 2B [*]2B -> 2C -> 5[C] -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [2500] 5B [*]5B -> 2C -> 5[C] -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [2918] FCH 6B [*]- CH 2C [*]2C -> 6C -> 214D -> j.D~B -> 5C -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4052] [*]2C -> 6C ->236CC -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236AAA -> 5D~A [4123] CH 6C [*]6C -> 214D -> j.D~B -> 5C -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4014] [*]6C ->236CC -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236AAA -> 5D~A [4092] [*]6C -> 214D -> j.D~B -> 5C -> JC -> j.D~B -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [4209] [*]6C -> 236CC -> JC -> j.D~B -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236AAA -> 5D~A [4328] [*]6C ->236CC -> JC -> j.2D~B -> 5[C] -> JC -> j.D~B -> 5C -> JC -> j.236B -> .. -> j.D~A -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236AA -> 5D~A [4638] 2D [*]- CH 2D [*]- CH j.D~B [*]- CH 5D~B/Air-to-ground j.B(2)/j.C [*]j.B(2)/j.C -> 2C -> 5[C] -> 6C -> 214D -> 5C -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3743] [*]j.B(2)/j.C -> 2C -> 5[C] -> 6C -> 236CC -> JC -> j.D~C -> .. -> j.2D~A -> 6C -> 4D6~B -> 6C -> 236AAA -> 5D~A -> [3795] Air-to-air j.B [*] Air-to-air j.C [*] Special Starters 236CC [*]- Throw Starters 5B+C [*]5B+C -> 6D~6 -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [2997] [*]5B+C -> j.236B -> 6D~6 -> j.4D~A -> 6C -> 4D6~B -> 6C -> 236CC -> 5D~A [3013] 4B+C [*]- j.B+C [*]- (omit JC j.236Bx5s according to OD timing) Overdrive Combos Notes: Remember, these are just for challenge, and are not optimal for use in matches. It's good for training execution, and letting you know about certain combo routes. Challenge Mode Combos: [*] #20 Combo into Astral: (Demo recommended, you can make up your own) 2[C] -> 6[C] -> [4]27D [*] #21 5B -> 2C -> 5[C] -> 6C -> 4D6~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [3173] [*] #22 5[C] -> 6C -> 214D -> 5C -> 2D~C -> j.9D~5 -> j.6D~6 -> j.236Bx5 [4144] [*] #23 air to air NH j.D~B -> 5C -> JC -> j.B(2) -> JC -> j.4D~6 -> j.C -> j.8D~C -> j.236236D [3073] [*] #24 5B+C -> j.D~B -> .. -> 5C -> JC -> j.D~B -> .. -> 5C -> 2D~C -> j.8D~5 -> j.6D~6 -> j.236Bx5 [3874] [*] #25 Do 4000 damage from a Crush Trigger!: (Demo recommended, you can make up your own) CT -> 2[C] -> 6[C] -> OD -> .. -> 236C~B -> JC -> j.236Bx5 -> j.236236D [4139] [*] #26 2[C] -> 6[C] -> 6C -> CT -> .. -> OD -> 2C -> 5[C] -> .. -> 236C~B -> JC7 -> j.236Bx5 -> JC9 -> j.236Bx5 -> j.236236D [6529] [*] #27 Air-to-Air j.C -> JC -> j.B(2) -> .. -> j.4D(2)~6 -> j.2D~B -> 2C -> 5C -> JC -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [2223] [*] #28 NH 6B -> .. -> whiff j.236B -> 5B -> 6A(1) -> 236CC -> JC -> j.6D~6 -> j.4D~6 -> j.2D~B -> .. -> j.C -> JC -> j.D~B -> 5C -> 2D~C -> j.8D~5 -> j.D~C -> j.236236D [3059] [*] #29 5[C] -> 6C -> 4D6~B -> 6C -> 214D -> 2C -> 5C -> JC -> j.B(2) -> j.D~A -> 5D~A -> 6C -> OD -> 6C -> 6C -> 236C~B -> JC7 -> j.236Bx5 -> JC9 -> j.236Bx5 [7052] [*] #30 Do a 200 hit combo!: (Demo recommended, you can make up your own) OD -> bowling ball from one corner -> push opponent into other corner into 6C range -> 6C -> 214214C -> bowling ball hits once -> 214214C [202 hits, 4841] [*] 6C can be crouch confirmed into without charging 5[C] [*] 236CC can be crouch confirmed into, and can be CH confirmed into. It might be easier to do 6A -> 236CC to crouch confirm into this. [*] Rapid canceling Cat Spirit Encore (Cat Spirit One or Three canceled into B) allows you to fully charge 2[C] [*] 5D blowback at an extremely low height can cause a side switch [*] Dashing into a confirm into 3C makes 3C -> 22C -> 5D~B possible [*] If close enough to the corner, you can combo off the 5D~B blowback after dashing and doing a meaty (6C) [*] If the opponent is too high during an aerial CH confirm, you can bring them back down with j.B(2) -> j.2D~A [*] 5C -> JC -> j.236B -> .. -> j.D~A can be done on normal starters when they're high above your head when hitting the 5C. If the opponent is too low to the ground, this route won't work. The delay needed after the j.236B is very tiny. [*]6B -> OD -> 5C -> 6C -> JC7 -> j.236Bx5 -> JC9 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D Watch Share this post Link to post Share on other sites
XDest Report post Posted November 21, 2012 Reserved... Share this post Link to post Share on other sites
XDest Report post Posted November 21, 2012 Also reserved... Share this post Link to post Share on other sites
Zoular Report post Posted November 25, 2012 CH j.D~B -> 2D~C -> 8D -> j.D~6 -> j.236B(5) [DM 3009] http://youtu.be/Ri45gxFX5-I?t=29s j.C -> 5B -> 2C -> 5[C] -> 236A~B -> RC -> 236CC -> 2D~6 -> j.D~6 -> j.4D http://youtu.be/Ri45gxFX5-I?t=2m57s Not sure what came after 236A, could someone double check, also I don't think that was complete, looked like it could go further. Share this post Link to post Share on other sites
XDest Report post Posted November 25, 2012 Looks like 2A to me? Share this post Link to post Share on other sites
Zoular Report post Posted November 25, 2012 Turns out it was really Encore, didn't know it can be followed from Spirit One Share this post Link to post Share on other sites
Seyluun Report post Posted November 27, 2012 http://www.youtube.com/watch?v=QThHUfG14ug&feature=plcp First tao combo video! (that i know of..) Eh, didnt see it got posted in the other thread. Anyway, damage looks pretty good after all, as she can carry the other guy into the corner from quite a distance. Real midscreen, meterless combo will be nothing but a setup to get into position, tho. Share this post Link to post Share on other sites
NeoGio0o Report post Posted January 5, 2013 http://www.youtube.com/watch?v=ktQWQLGgUKQ&feature=youtu.be#t=8m5s That 6B fatal confirm is for men. (should have ended with air super to be safe) Share this post Link to post Share on other sites
XDest Report post Posted January 13, 2013 Starting to put down the combos from Kazu's video. Will put in the first post when I'm done. http://www.youtube.com/watch?v=BsJ33p1EmlA#t=0s 2AA -> 2B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [1938/13HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=8s 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 214D -> j.2D~B -> 236A -> 5D~A -> 6C -> 236C~B [3345/24HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=16s 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236CC -> 7 -> j.D~A -> 6C -> 236C~B [4174/38HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=25s CH 2C -> 5[C] -> 6C -> 214D -> j.C -> j.2D~C -> j.2D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [4251/32HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=35s CH 2C -> 5[C] -> 6C -> CT -> 6C -> 214D -> j.C -> j.D~C -> j.2D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [5237/7HG? (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=48s Air-To-Ground j.C -> 5B -> 2C -> 5[C] -> 6C -> j.C -> j.D~C -> j.2D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [3232/23HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=1m Air-To-Air j.C -> j.B(2) -> j.2D~B -> 7 -> j.B(2) -> j.D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [2871/21HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=1m8s 236CC -> JC7 -> jD~B -> 5C -> JC7 -> j.D~B -> 5C -> JC7 -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [3372/24HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=1m17s CH/Charge 6C -> 214D -> j.D~B -> 5C -> JC7 -> j.D~B -> 5C -> JC7 -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [3580/16HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=1m25s 5B+C -> j.6D~6 -> j.4D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [3114/12HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=1m35s 5B+C -> j.D~B -> 5C -> JC7 -> j.D~B -> 5C -> JC7 -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [3241/23HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=1m44s 5B+C -> j.236B -> j.2D~B -> 5[C] -> 6C -> 214D -> j.4D~A -> 5D~A -> 6C -> 236C~B [3356/13HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=1m53s 5B+C -> j.D~A -> 6C -> 4D~B -> 6C -> 236A -> 6C -> 236C~B [3418/25HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=2m1s 5B+C -> 2D~A -> 6C -> 4D~B -> 6C -> 236A -> 6C -> 236C~B [3471/16HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=2m9s 2A -> 2B -> 2C -> 5[C] -> 6C -> 4D~B -> OD -> 5Bx4 -> 236C~B -> SJC7 -> j.236Bx5 -> JC9 -> j.236Bx5 -> j.236236D [~4500? (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=2m27s 2AA -> 5B -> 2B -> 2C -> 5[C] -> 6C -> 4D~B -> OD -> 5Bx4 -> 236C~B -> SJC7 -> j.236Bx5 -> JC9 -> j.236Bx5 -> JC9 -> j.236Bx5 -> j.236236D [~4400? (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=2m49s 5B+C -> OD -> 6C -> SJC7 -> j.236Bx5 -> j.236236D [4101 (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=3m4s 5B+C -> OD -> 6C -> SJC7 -> j.236Bx5 -> JC8 -> j.236Bx5 -> JC8 -> j.236Bx5 -> j.236236D [4901? (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=3m22s 5B+C -> j.D~A -> 6C -> 4D~B -> OD -> 5Bx4 -> j.236C~B -> SJC7 -> j.236Bx5 -> JC9 -> j.236Bx5 -> j.236236D [5515? (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=3m41s 2AA -> 2B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236CC -> 2D~6 -> j.236Bx5 [2609/18HG] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=3m49s 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236CC -> 2D~C -> j.9D~9 -> j.236Bx5 [4103/29HG] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=3m58s CH 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236CC -> JC7 -> j.D~A -> 6C -> 214D -> j.2D~B -> 2C -> 2D~C -> j.9D~9 -> j.236Bx5 [5388/38HG] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=4m10s Air-To-Ground j.C -> 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236CC -> JC7 -> j.D~A -> 2C -> 2D~C -> j.9D~9 -> j.236Bx5 [3941/28HG] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=4m22s Air-To-Air j.C -> j.B(2) -> j.2D~B -> 7 -> j.B(2) -> j.D~A -> 6C -> 4D~B -> 6C -> 236CC -> 2D~C -> j.9D~9 -> j.236Bx5 [3730/27HG] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=4m32s CT -> 6C -> 4D~B -> 6C -> 236CC -> JC7 -> jD~A -> 6C -> 214D -> j.2D~B -> 2C -> 2D~C -> j.9D~9 -> j.236Bx5 [5235] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=4m44s 2AA -> 2B -> 2C -> 5[C] -> 6C -> 214D -> j.2D~B -> 236A -> 5D~A -> 6C -> 236C~B [1782/13HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=4m51s 5B -> 2C -> 5[C] -> 6C -> 214D -> j.D~C -> j.2D~A -> 236A -> 5D~A -> 6C -> 236C~B [3036/22HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=5m1s 2C -> 5[C] -> 6C -> 214D -> j.C -> j.D~C -> j.2D~A -> 6C -> 4D~B -> 2C -> 236A -> 5D~A -> 6C -> 236C~B [4171/29HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=5m11s Air-To-Ground j.C -> 5B -> 2C -> 5[C] -> 6C -> 5D~A -> 5[C] -> 6C -> 4D~B -> 6C -> 236C~B [2928/21HG (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=5m19s Air-To-Ground j.C -> 5B -> 2C -> 5[C] -> 6C -> 214D -> j.C -> j.D~C -> j.2D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [3232 (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=5m30s CT -> 236CC -> JC7 -> j.D~B -> 5C -> JC7 -> j.B(2) -> j.D~A -> 5D~A -> 236C~B [3396 (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=5m38s 4B+C -> 5C -> JC7 -> j.D~B -> 5C -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236A -> 5D~A [2960 (KD)] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=5m46s 2AA -> 2B -> 2C -> 5[C] -> 6C -> 214D -> j.2D~B -> 5C -> 2D~C -> j.9D~9 -> j.236Bx5 [2437] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=5m54s 5B -> 2C -> 5[C] -> 6C -> 214D -> j.D~C -> j.2D~A -> 2C -> 2D~C -> j.9D~9 -> j.236Bx5 [3717] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=6m2s Air-To-Ground j.C -> 5B -> 2C -> 5[C] -> 6C -> 214D -> j.C -> j.D~C -> j.2D~A -> 6C -> 4D~B -> 236CC -> 2D~C -> j.9D~9 -> j.236Bx5 [3903] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=6m13s 2C -> 5[C] -> 6C -> CT -> 6C -> 214D -> j.C -> j.D~C -> j.2D~A -> 6C -> 4D~B -> OD -> 5Bx4 -> 5C -> 236C~B -> SJC7 -> j.236Bx5 -> JC9 -> j.236Bx5 -> j.236236D [7368] http://www.youtube.com/watch?v=BsJ33p1EmlA#t=6m36s 5B+C -> j.2D~B -> 5[C] -> 6C -> 4D~B -> OD -> 5Bx4 -> 5C -> 236C~B -> SJC7 -> j.236Bx5 -> JC9 -> j.236Bx5 -> j.236236D [5790] Share this post Link to post Share on other sites
Zoular Report post Posted January 16, 2013 Strange OD combo from 4B+C http://youtu.be/QurJaFyTsEI?t=4h58m10s Share this post Link to post Share on other sites
XDest Report post Posted January 28, 2013 Starting to put down combos from the "Basic" combo video. http://www.youtube.com/watch?v=8sn_UoB4zac&t=19s 2A -> 5B -> 2B -> 2C -> 5[C] -> 236A~B [1321 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=22s 2A -> 5B -> 2B -> 2C -> 5[C] -> 6C [1211] http://www.youtube.com/watch?v=8sn_UoB4zac&t=26s 2A -> 2B -> 2C -> 5[C] -> 6C -> 214D -> j.2D~B -> 236A -> 5D~A -> 6C -> 236C~B [2062 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=33s 5B -> 2C -> 5[C] -> 236A~B -> RC -> 2[C] -> 236[C]C -> 2D~C -> j.9D~9 -> j.236Bx5 [3815] www.youtube.com/watch?v=8sn_UoB4zac&t=42s 2A -> 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [2281 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=49s 2A -> 2B -> 2C -> 5[C] -> 6C -> 4D~B -> 236C -> 2D~6-> j.236Bx5 [2973] http://www.youtube.com/watch?v=8sn_UoB4zac&t=56s 2A -> 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> OD -> 6Cx2 -> SJC -> j.236Bx5 -> JC -> j.236Bx5 -> j.236236D [4607 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=1m14s 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 214D -> j.2D~B -> 236A -> 5D~A -> 6C -> 236C~B [3345 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=1m23s 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236CC -> 2D~6 -> j.236Bx5 [3940] http://www.youtube.com/watch?v=8sn_UoB4zac&t=1m31s 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 236CC -> 2D~C -> j.D~C -> j.D~C -> j.236236D [4566 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=1m45s 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> OD -> 6Cx2 -> SJC -> j.236Bx5 -> JC -> j.236Bx5 -> JC -> j.236Bx5 -> j.236236D [5836 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=2m3s Air-to-Ground j.B/j.C -> 5B -> 2C -> 5[C] -> 6C -> 214D -> j.2D~B -> 2C -> 5C -> JC -> j.B(2) -> j.D~A -> 6C -> 4D~B -> 6C -> 236A -> 6C -> 236C~B [3246 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=2m14s 5B+C -> j.D~B -> 5C -> JC -> j.D~B -> 5C -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [3211 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=2m23s 5B+C -> j.2D~B -> 5[C] -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6CF -> 236C~B [3636 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=2m32s 5B+C -> j.236Bx2 -> j.D~B -> 5C -> JC -> j.D~B -> 6C -> 4D~B -> 6C -> 236C~B [3213 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=2m39s 5B+C -> j.6D~6 -> j.4D~B -> 5C -> JC -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [2822 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=2m47s 4B+C -> 2C -> 5D~B -> 6C -> 4D~B -> 6C -> 236C~B [3103 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=2m55s 4B+C -> 2C -> 5[C] -> JC -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [3012 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=3m2s (Back to wall) j.B+C -> 66 -> 5C -> 5D~B -> 6C -> 4D~B -> 6C -> 236C~B [3090 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=3m9s (Back to wall) j.B(2) -> 2B -> 2C -> [2]7D~B -> 5B -> 2C -> 5[C] -> 6C -> 4D~B -> 6C -> 214D -> j.2D~B -> 236A -> 5D~A -> 6C -> 236C~B [2501 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=3m20s (Ground to air) 6A(2) -> JC -> j.B(2) -> j.2D~B -> (5C -> j.D~B)x2 -> 5C -> j.B(2) -> j.D~A -> 5D~A -> 6C -> 236C~B [2421 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=3m29s CH j.D~B -> j.B(2) -> j.6D~6 -> j.4D~B -> 2C -> 5[C] -> j.B(2) -> j.D~A -> 6C -> 4D~B -> 6C -> 236CC -> 2D~C -> j.D~C -> j.236236D [3935 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=3m49s CH 6C -> 214D -> j.2D~B -> 5[C] -> (j.D~B -> 5C)x2 -> j.B(2) -> j.D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [4525 (KD)] (Swap with j.236236D ender for 5200) http://www.youtube.com/watch?v=8sn_UoB4zac&t=4m 5[C] -> 6C -> CT -> 6C -> 214D -> j.D~B -> 5C -> j.2D~C -> j.D~A -> 6C -> 4D~B -> 6C -> 236A -> 5D~A -> 6C -> 236C~B [5568 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=4m12s 6C -> CT -> 6C -> 236CC -> JC -> j.D~A -> 6C -> 4D~B -> 6C -> OD -> 6Cx2 -> SJC -> j.236Bx5 -> JC -> j.236Bx5 -> JC -> j.236Bx5 -> j.236236D [8126 (KD)] (Go with the j.2D~C -> j.D~A route for 8200) http://www.youtube.com/watch?v=8sn_UoB4zac&t=4m33s (Full OD time) 5B -> 2C -> 5[C] -> OD -> 5B -> 5[C] -> 2[C] -> 6[C] -> 6[C] -> SJC -> j.236Bx5 -> JC -> j.236Bx5 -> j.236236D [5163 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=4m53s (Full OD time) OD -> 5B -> 5[C] -> JC -> j.4D~B -> 5C -> 6Cx2 -> 236C -> 6Cx2 -> SJC -> j.236Bx5 -> JC -> j.236Bx5 -> JC -> j.236Bx5 [5814 (KD)] http://www.youtube.com/watch?v=8sn_UoB4zac&t=5m12s 5B -> 2C -> 5[C] -> OD -> 5B -> 5[C] -> 2[C] -> 6[C] -> Astral [2887 + Win] Share this post Link to post Share on other sites
NeoGio0o Report post Posted February 3, 2013 3C 22C mid-screen on a Character that isn't Tager Share this post Link to post Share on other sites
XDest Report post Posted February 3, 2013 3C 22C mid-screen on a Character that isn't Tager So you have to basically be right next to them. So technically it should work on setups where you can dash? Like air-to-ground j.C -> 66 -> 5B -> 3C? We'll have to test this when the game comes out. Share this post Link to post Share on other sites
NeoGio0o Report post Posted February 3, 2013 Yea you got it right on the mark. Share this post Link to post Share on other sites
XDest Report post Posted February 3, 2013 And another interesting thing to note from that clip is that you can standing combo after encore in AB2. I believe the combo was something like j.2B -> 2A -> 2B -> 2C -> 5[C] -> 6C -> 4D~B -> AB2 -> 5Bx4 -> 236C~B -> 5C -> 6C -> SJC -> j.236Bx5 -> j.236236D Share this post Link to post Share on other sites
lobster Report post Posted February 28, 2013 Hey XDest, regarding the OP, many of the "[Watch]" links led to videos on Jourdal's old channel that got smacked down. Probably a good idea to remove them or at least mark them as unavailable. (And also of course thanks for being awesome.) Share this post Link to post Share on other sites
XDest Report post Posted March 1, 2013 Yeah, most of those I was going to replace anyways when I updated the opening post. Might as well empty it for now until I have some time to do that. It should definitely be ready when the console release comes around. Share this post Link to post Share on other sites
Zoular Report post Posted March 7, 2013 Just thought this was interesting http://youtu.be/L7qC2kAcd3k?t=2h30m6s Share this post Link to post Share on other sites
Zoular Report post Posted March 29, 2013 also CH 6A(2) and j.D being so useful http://youtu.be/OYATNqJasoU?t=2h6m55s Share this post Link to post Share on other sites
heavymetalmixer Report post Posted May 7, 2013 Which combos are good for Okizeme?, and which options Tao has for those situations? Share this post Link to post Share on other sites
XDest Report post Posted May 7, 2013 Which combos are good for Okizeme?, and which options Tao has for those situations? Keep in mind that this is a BBCP thread. Basically anything that ends in corner 5D~A blowback is good for oki in BBCP. Share this post Link to post Share on other sites
Zoular Report post Posted May 7, 2013 Anything ending with 236A~B and 236C~B leaves the opponent in crouching state giving you frame advantage leading to; 5A, 2A, 5B, cat jump cross up, 2B. With a RC you can go for highs and faints. Share this post Link to post Share on other sites
Primiera Report post Posted July 31, 2013 It seems like Japanese Taos use this as their corner oki BnB currently (and thus always go into this unless they can kill or are being extra tricky): (stuff depending on starter, into eventually 6C or 4D~B) > 236A > 5D~6 > j.4D~B > Taunt (1 hit) > 236C > 5D Example combos: (mid-screen) CH 6C > dash 5C > j.D~B > 5C > TK j.236B (1) > j.2D~A > 5D~6 > j.D~B > 6C > 4D~B > 236A > 5D~6 > j.4D~A > Taunt (1 hit) > 236C > 5D (3823 damage) (corner) 2A > 2B > 2C > 5© > 6C > 236A > 5D~6 > j.4D~B > Taunt (1 hit) > 236C > 5D (1377??? Very blurry video) Looks like Tao can j.2B (might even be a safe jump) to keep them in check or go for an air dash j.B/j.C, empty jump 2B, or a drive. It's not the most damaging thing Tao can do by any means but it seems to give good damage and real oki. Share this post Link to post Share on other sites
MashThat5A Report post Posted July 31, 2013 I don't really like that route much, because I think you can do more damage using j.236B>j.D~A>j.4D~A>6C (which is really height dependent in EX and I assume CP as well unless A cancel got buffed recovery. Share this post Link to post Share on other sites
Primiera Report post Posted August 7, 2013 http://www.youtube.com/watch?feature=player_detailpage&v=5iOL4mAi4C0&t=996 6C > CT > 6C > j.D~B > 5C > j.2D~C > j.D~A > 6C > 4D~B > 236CC > 2D~C > j.8D > 236B X 5 (6173 damage) Share this post Link to post Share on other sites