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Millia vs. Robo-Ky: ROCKET PUNCH! Oh, wrong game...

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Right this thread can serve as a Q&A in this matchup. One of his major annoying features especially for Millia is his PK wakeup which makes him safer to disc mixups. Right after some discussion the ways to get around it as in prevent it or ensure he doesn't get back up too safely can be the following. gatling knockdown <roll> otg 2K set disc especially useful in the corner where he cant tech safely anymore but midscreen he still can. Obviously a delayed disc is good but there is a degree that RKy can telegraph to that and just choose not to get up. Secret Garden is good since the start up is long enough that the bubble should be on top of RK by the time he's done and is getting up so you can 5050mixup him more safely. Any other takers?

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Well I have played a very heavy Mat-placing Robo-Ky that will zone you out. I have been able to beat him out of placing mats with 6k and 6hs also rolling over his rockets works as well.

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