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Moy_X7

[CP] Jin vs Terumi

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Match Start



Neutral

Full Screen
Long-Mid Range
Point Blank


Offense and Defense

Your Offense vs His Defense
His Offense vs Your Defense


Gimmicks and Miscellaneous Info

Gimmicks
Misc. Info


Frame Advantage, Disadvantage, and Punishes
Frame Advantage

2A (+1)

5B (+2)

6B (+4)

2D (+5, extremely slow, punishable on start-up if you have good reactions)

j.2D (+3)

 

Frame Disadvantage

5C (-3)

CT (-8)

5D (-9, can be special cancelled though)

j.D (6F of landing recovery)

236D (-4)

41236C (-8)

 

Punishes

6C (-12, no one is going to throw this out at random... or will they...)

214D (43F recovery on whiff)

623B (-35, CH state)



Summary

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From my experiences, if Terumi tries to open you up with something > jump cancel > j.2D overhead, it's possible for Jin to use 2A to punish it and gain a counterhit.  However, it doesn't work if Terumi does it from jump-canceling the first hit of 5C.  Not sure if it's because of the startup frames or if its hitbox is better higher in the air.  Could someone else confirm this for me?

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