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Teyah

AC Millia: Official Changes & Frame Data

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AC Millia English frame data:

http://dustloop.com/guides/ggac/data/ac/millia.html

Following is a list of confirmed changes for Millia from Slash to AC, taken from the Guilty Gear XX Accent Core Break Encyclopedia.

Normals

5P - Startup: 5F -> 7F.

6P - No proration -> Prorates 90%.

6K - Startup: 17F -> 18F, Recovery: 12F -> 8F, Frame Adv. +3 -> +5. 1~18F -> 1~19F lower body invul. 19~20F -> 20~21F leg invul.

6H - Tension gain: 3.84 -> 7.68. No longer floor bounces on CH.

2H - (Almost) untechable on CH -> 48F untechable time on CH.

j.K - Lv 1 -> Lv 2, tension gain: 1.44 -> 2.68.

j.S - Air dash cancellable.

j.H - Lv 2 -> Lv 3. Floats on grounded hit. Air dash cancellable. Note: Untechable time is same as Slash (20F).

j.D - Wall bounce on CH removed. Untechable time: 14F -> 20F on hit, 80F -> 84F on CH. Air dash cancellable.

Throw - Damage: 65 -> 55. Frame Adv: +2 -> +15 (followups now possible).

Air throw - Range: 110 pixels -> 88 pixels. Full untechable -> 60F untechable time.

Specials

Lust Shaker - Damage: 18*n -> 12*n. Recovery: 6F -> 8F. Cancellable to follow-ups (Longinus, Iron Saviour, Roll) from 8F on.

Tandem Top (S) - FRC'able on ~3-4F.

Turbo Fall - Landing recovery: 9F -> 12F.

Silent Force (S) - Tension gain: 1.20 on hit -> 2.40 on hit. Untechable time on air hit: 40F -> 28F.

Silent Force (HS) - Startup: 14F -> 16F. Tension gain: 1.20 on hit -> 2.40 on hit. Untechable time on air hit: 40F -> 28F.

Secret Garden - Cancel: 20F -> 21F. Now in CH state during cancel.

Force Break: Pretty Maze -NEW MOVE-

Command: 236 + D

Floats on hit and pulls them in, untechable time: 35F. On block, pulls them in. In CH state till end of recovery. Projectile appears after frame 4. Cannot use Pretty Maze, Tandem Top, or Secret Garden until 42F after disc dissipates.

Force Break: Pretty Maze (aerial) -NEW MOVE-

Command: 236 + D (in air)

Wall bounces on hit, untechable time: 40F. In CH state until Millia lands. Projectile appears after frame 6. Cannot use Pretty Maze, Tandem Top, or Secret Garden until 42F after disc dissipates.

Force Break: Longinus -NEW MOVE -

Command: 214D (during Lust Shaker)

Causes (untechable) sliding state: 55F, opponent slides for 37F.

Inflicts 20F of guardstun on block. Forced proration: 80%.

Winger - FRC'able on 23~24F.

Iron Maiden - Now invincible to strikes on frame 5.

If anyone notices any omissions / incorrect info, please send the corrections over via PM and they will be edited in.

Edited by Teyah

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A revision of the Millia frame data has been done, according to the data listed in the AC complete guide (which supersedes the mook information, AFAIK), although most of the data was correct, and I only had to fix typos and inconsistent usage of notation. Actual errors/new info (from the guide) are listed as follows:

  • j.D: Changed Cancel to "CJR".
  • Throw: Changed Damage to 50.
  • Lust Shaker: Changed Recovery to 5.
  • Iron Savior: Changed Active to "Till reaches corner". Changed Recovery to "18 + landing 8".
  • Silent Force (S) and (H): Changed Active to "1 (1) x n until hits ground or corner".
  • Aerial Pretty Maze: Changed Recovery to: "landing 12".
  • Winger: Changed Guard to: "HLF x5, HF". Changed Recovery to "landing 30".

    Gatling Table:

    • Removed extraneous "5" notation for neutral attacks; renamed columns.
    • Added K-D, 2H-D.
    • Removed H-6K, 6H-6K, 6H-c.S, 6H-f.S, 6H-2S, 6H-H, 6H-2H, 6H-D, 6H-2D, j.K-j.H.
    • 6H is not JCable.

    Aside from the above, although I can't say there were any errors in the original translation, several Comments were re-worded/-interpreted, and in a couple of instances I think some small bits of info were added (e.g. how the SD for certain moves are calculated). But like I said, the original was mostly correct, so this isn't a huge revision/update or anything.

Edited by rtl42

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