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WakeUpDP

[CP2] Relius Loketest Changes and Discussion

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To gather the changes of the loketest for BBCP 2, it'll be clearer if they are all regrouped in this new thread.

 

Discuss and post changes with source if possible.

 

Loketest #1

Take changes with a grain of salt please :)

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If either of those last two changes go through, I'm just done. Unless they give us a command grab, Relius will habe virtually no mixup, and rvery mixup attempt will be dp'd or AA'd. I don't think I'm being dramatic either. Now, if they give him a command grab, that's a different story, as relius has all the ways to punish someone trying to jump out, which leads me to believe that's doubtful. So we're gonna do 5B>2B>6A>6D as our blockstring? Who hasn't said 3C is the reason why Relius' pressure is scary?

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Great that you've got a level head Necro! ^_^

 

Cuz I'm gonna approach this as if it's the bloody dramatic end of the world! >:) I'll illogically pretend that nothing will be added to our moveset for a potential look at what this leaves us with.

 

Here's what we lose from 3C not being jump cancelable:

 

-No j.C from 3C oki, meaning it will be much harder to bait DPs and the like, as well as to start pressure on a Tager.

 

-No Ignis cheap looping pressure. Gapless pressure is about to become very expensive too. If nothing is changed our pressure will consist of 5B/2B recycled by 6D untill we get close enough to 5A>Jump+6D.

 

-Our confirms become much more difficult. Basically we have to be sure they are being hit before we use 3C, and when they are hit we ave to do ~>3C>6D>665B>2C>6C>41236B>etc. We could also end up having to do 3C>6D+41236B, which is literally the holocaust. It would mean we have to do (~>3C>41236B+6D>5C>2C>6C>CT>5B>5C>ETC) or (~3C>41236B+6D>5C>2C>6C>22A>4D>SJ>j.B>j.C>j.236C>Id Zein for the heck of it.) or perhaps a mix of (~3C>41236B+6D>5C>2C>6C>22A>6D>5B>5C>ETC)

 

If the old cmbos flowed like butter, this flows like sandpaper.

 

-Comboing midscreen will be tight but not impossible

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Have they shown what zein is yet?

Usually (as far as BB goes amd from my experience) there's usually about 3 lokes before final release, so hopefully they're ONLY using these as a way to experiment with the new moves they're wanting to add. There's a lot of nonsensical changes to more than our character (though I'm biased and feel like we got the worst one), so maybe we're a bit over the top. Now, IF they gave us a command grab, we would effectively be a grappler. Ignis kills escape options even without 3C. You could do some really gimmicky stuff like lauger>2D>command grab or 2D>5A>4D>command grab. 4D would wreck everyone's day against a command grab that was jump happy. Anyway, I still find it doubtful. Though, they did the unspeakable to Carl and took away his safejump unblockable, so maybe we're in for some weird shit.

Ps: play some BL with me Myoro to get over this depression.

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The great and powerful enigma that is Zein has not show its face.. I hope it makes up for this travesty. A command grab would be like a 5-year-old getting a Batman toy after getting my shots, nice to have, but it would only go so far to make up for the trauma.

 

I'll play BorderLands with you tomorrow Necro, I can't today. (BL will forever abbreviate "Boys Love" for me, thanks to some bad Anime which tought me the abbreviation. It makes talking about that game a lot more humorous.)

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Yeah, I know. More upsetting that I hear enough people call Relius MU's cake while others say its their bane of existence. This makes me believe that Relius, is indeed, well balanced, yet with this... Ark went on vacation in an RV then released their sewage all over the characters with these changes. But yeah, adding in a command grab wouldn't fix it. However, what wouls be awesome is if 5C(1) was jump cancellable on block. This woyld fix blockstrings to an extent, even make them a bit better cuz 5C has more gatling options, plus it has more blockstun than 3C. It'd feel awkward to use though.

Pss: so was it actually a BL or was there just a character that was obsessed with BL? I don't wanna be the only one who watched a semi-BL anime here @.@ and tomorrow I'm leavin later in the day to go to a river with the family Dx

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Yeah, I know. More upsetting that I hear enough people call Relius MU's cake while others say its their bane of existence. This makes me believe that Relius, is indeed, well balanced, yet with this... Ark went on vacation in an RV then released their sewage all over the characters with these changes. But yeah, adding in a command grab wouldn't fix it. However, what wouls be awesome is if 5C(1) was jump cancellable on block. This woyld fix blockstrings to an extent, even make them a bit better cuz 5C has more gatling options, plus it has more blockstun than 3C. It'd feel awkward to use though.

Pss: so was it actually a BL or was there just a character that was obsessed with BL? I don't wanna be the only one who watched a semi-BL anime here @.@ and tomorrow I'm leavin later in the day to go to a river with the family Dx

 

We need SOMETHING with reach that can jump cancel on block (and I'm not talkin' 5A here ether.) I don't care if it was 2C or 6C or 5C or 2B or 6A or gad leis or whatever, we just need something.

 

Just a character obsessed with BL. Although I did watch Ouran Host Club with my sister way back when if that counts. I think it might. >_>

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Indeed. Having 6A jump cancellable would lead to a lot of fuzzy setups on certain characters, but that 26f startup would reall hurt. For now though, I really think we're all just getting trolled. Right now, all characters have been reduced to utter crap in the loke

And yeah, I think it might if what my bro tells me is true xD

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You remember a while back when I said they could do anything to Relius except touch his 3C's jump cancel-ability and I would be cool with it? You remember?

 

I feel like I got called out personally.

 

BTW how much livestock does a guy gotta sacrifice to get some positive news in this thread?

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Hey, we have maybe possibly good news with Zein. But is it enougj to compensate for our losses? Hell no. They really wanted to butcher the Clovers in this loke though. Either that or I'm bein biased cuz of my platonic man-love for Relius.

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- 2C jump cancellable (haha)

Don't take things too seriously on the first loketest guys. It's pretty amusing to see what changes they are trying out.

 

What in Shub-Niggurath's name?

 

IS IT ON BLOCK!?

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While I use 2C during pressure all the time, using it for jump pressure sounds really awkward... how many other characters use their 2Cs for jump cancelling?

 

Terumi. Tha's all I know of.

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Anyone know if RYO or any other Japanese Relius is at Akihabara Hey for the Loketest? I'd really like to know exactly what this new followup is. >_>

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If either of those last two changes go through, I'm just done. Unless they give us a command grab, Relius will habe virtually no mixup, and rvery mixup attempt will be dp'd or AA'd. I don't think I'm being dramatic either. Now, if they give him a command grab, that's a different story, as relius has all the ways to punish someone trying to jump out, which leads me to believe that's doubtful. So we're gonna do 5B>2B>6A>6D as our blockstring? Who hasn't said 3C is the reason why Relius' pressure is scary?

 

 

Command grab replenishes wifey meter.  They know they want to do it.

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One thing I hope they change (my preferred word would be "fix" but whatever) is the Ignis meter. Either build the revive animation into the meter or increase the meter to account for the stupid revive animation. Its like 2 whole seconds for her to be usable AFTER the meter refills, which I find stupid and nonsensical. I don't care which option they pick, I'd prefer the first one cuz it'd be a buff, but whatever. Try to do OD j.214B twice when I see her meter fill to smack someone out of the air, and I get j.B twice cuz she's" still reviving".

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Command grab replenishes wifey meter.  They know they want to do it.

That would be too sexy. Make it happen.

As far as new Relius stuff goes I'd like for Ignus 214D to be a little faster. Nirvana's 2D is a decent overhead, so why did Ignus get stuck with the super slow swan dive? I just want that to be faster, or for Ignus to have a better overhead.

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I doubt it'd be nore useful than 236D or 214C even if it was sped up. It only hits once, and unlike Nirvana 2D, we actually have to stop what we're doing to use it. Rather than 214D be sped up, it'd be much more useful to get a faster 6A. It wouldn't be great, since its animation is still obvious as hell, but it'd be more applicable than 214D. Really, if they kept Relius exactly the same (save maybe the meter including the revive animation) I'd be happy. Maybe give us back our OP 13f backdash xD.

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I like 214D as it is really. It's my only tool to get Kagura to stop chargin his DP half a screen away. Even if that's its only use, it's still needed.

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Does anyone have a connection to someone in Japan to ask to get some GOOD info out of the next loketest for Relius? We got like no info from the last one even though it was a huge joke anyway. The biggest and most prominent thing, Id Zein, didn't even get TOUCHED on. How can we be any sort of hype for 2.0 when all we got were told were his nerfs?

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I like 214D as it is really. It's my only tool to get Kagura to stop chargin his DP half a screen away. Even if that's its only use, it's still needed.

 

 

Works pretty well against Haku for throwing off his Drive attempts as well

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Ok, so stuff they tell us up front:

-Id Zein looks like a haas replacement for corner combos exclusively. Dunno why you'd use it midscreen without OD). Its like a techable mini Tus. One hit and can air tech

-seems like we can sandwhich. Get f*cked barrier.

-all ignis attacks get upgraded, we dont HAVE to use ODC on 3C to get damage now.

-the best implied news... OD vinum restands. Say hello to 4.5k combos into 3.5k UB setups.

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2.0 stream. Someone is testing Relius right now. JC 3C definitely looks like it's gone. Haven't seen anything from 2C yet.

 

http://live.nicovideo.jp/watch/lv196060934?ref=ser&zroute=search&keyword=%E3%83%96%E3%83%AC%E3%82%A4%E3%83%96%E3%83%AB%E3%83%BC

 

EDIT: 6B doesn't force float on grounded opponents anymore.

 

EDIT 2: I think it's over now?

 

EDIT 3: New stream, Relius testing is almost done: http://live.nicovideo.jp/watch/lv196061899?ref=community

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1.JC 3C definitely looks like it's gone. Haven't seen anything from 2C yet.

 

2.EDIT: 6B doesn't force float on grounded opponents anymore.

 

3.EDIT 2: I think it's over now?

 

1. F***

 

2. F*** F***

 

3. Yes. it's all over now. You can all go home. We have no solo combos from ground state with 6B. I'll just go into my corner now.

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