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brett_

UNIEL Netplay Singles Tournament #6 - Partial Swiss Edition! [Oct 12th @ 5PM PST]

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Where: http://twitch.tv/thebrett @ Oct 12th, 5PM PST (Check-in starts @ 4:30)

Signup / Bracket: http://ubw.challonge.com/uniel_10122014

 

Hey guys, this next upcoming UNIEL tournament is pretty special - though I've done this in the past, I haven't run a Swiss online tournament in a while.

 

How does this work?

The way this tournament will work is that we will run multiple rounds of Swiss until the Top 8 players are determined. Then, those 8 players will be put into a traditional double elimination tournament! You can think of this process as being similar to pools.

 

What is Swiss?

The Swiss format is very simple. Players are randomly paired at the start of the tournament, and everyone plays one match. Then, the players are sorted by score, and the next swiss round matches you up with opponents of similar win-loss record. if you are 1-0, your next round will be against someone 1-0. If you are 1-1, you play someone else who is 1-1.

 

Why haven't you heard of Swiss / why isn't Swiss used at Evo / other tournaments?

The Swiss format, like Round Robin, requires everyone play their matches simultaneously. This means you need setups for all players, which makes it very difficult to do IRL. Fortunately for us, Online Tournaments are the best environment to run Swiss, because everyone has a PS3!

 

The Swiss format allows you to get more games in even if you lose, you're guaranteed to play more games than if you were to go 0-2 in a traditional elimination tournament.

 

Other Details:

- Top 8 will be traditional double elim with 3/5 for WF / LF / GF

- The amount of rounds of Swiss is based on number of entrants - if there are ties for top 8 (aka there isn't a distinction between 8th and 9th place), tiebreaker rounds are run until there is a distinguished top 8

- You must check-in via Challonge or risk being DQ'd at tournament start. Check-in starts at 4:30 - look for the check-in button on the challonge bracket page when logged in.

- You must be responsible for reporting your own scores

- If you want to be featured on stream, please get my attention or that of a mod

- If neither player can connect to each other after all possible options are explored, the match will be resolved with RPS.

- In the case of disconnects, match is entirely restarted. In the case of repeated disconnects, the game is forfeit (but not the entire match).
- If a match is not reported, the winner will be given a warning. Repeated occurrences of not reporting matches will result in penalties / possible DQs.

 

 

 

 

 

 

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