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Looking for players in your area to battle offline? Jump in here and make some friends and some challenges!

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Montreal: Le Thread General... - last post by DerQ

Beginner Mode

A place for simple gameplay related questions. Be sure to read the stickied threads first! Character specific questions should go in their respective subforums!

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The "Help Using a Joystick"... - last post by Kyosuke Kagami

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Winter Brawl 9 ( It's o... - last post by eric

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[CP] Video Posting Thread - last post by heavymetalmixer

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Avatar Request Thread - last post by Kyosuke Kagami

Dustloop Wiki

Feeling overwhelmed by the terminology and concepts used here? Have basic questions about the games we cover? They've probably already been answered in the wiki. Frame Data's in here too!

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Guilty Room

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The forum for general topics about Guilty Gear. Discussions on techniques, strategies, glitches, and match finding/tournament info, should be posted in their specific forums!

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Numbers on Guard Frame Data? - last post by Circuitous

Guilty Gear: Xrd Character Discussion

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[Xrd] Leo Whitefang General... - last post by The Magnet Technician

Guilty Gear: Accent Core+R Character Discussion

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My Ky Trade Secrets thread - last post by xlolxlolx

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Vampire Savior

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[VS] General Discussion - last post by Rotanibor

Gundam Extreme Versus

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[FB] General Discussion Thread - last post by akai_GO

Arcana Heart 3

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Love MAX!!!!!

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[UNIEL] Chaos - last post by Rikir

Misc ASW Games

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The forum for various games made by Arc System Works, including Battle Fantasia, Hard Corps: Uprising, and Magical Beat

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XBLAZE: Lost memories annou... - last post by Zedar90

Misc Fighter Central

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The forum for topics about misc fighters, including doujin games like Melty Blood, Eternal Fighter Zero, and others.

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Anyone else getting error p... - last post by shtkn

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Latest Posts

  • [Xrd] Leo Whitefang General Discussion 
    Forum: Leo Whitefang
    Last Reply: The Magnet Technician (Today, 08:12 PM)
    Do we have any numbers on his backdash? Because from what I've tested, it appears to have invulnerability frames  for days.
  • [Xrd] Ramlethal - Video Thread "The Future of humanity is the Past!" 
    Forum: Ramlethal Valentine
    Last Reply: RWA Announcer (Today, 08:10 PM)
    Jiyuna made a quick Ramlethal Guide.  I hope I got this link right! http://www.youtube.c...h?v=IcHrbnJUKhk
  • Vs Potemkin 
    Forum: Matchups
    Last Reply: madworlder (Today, 08:09 PM)
    You can jump, 5K, or backdash to beat Slide Head. You just have to be invincible or low-invulnerable.
  • vs. Leo 
    Forum: Matchups
    Last Reply: madworlder (Today, 08:06 PM)
    He has a move that hits on both sides that will hit you if you try attacking after a forward dash. I don't use 6H very often, but 3H was pretty good at the same idea. Mostly the person I was playin...
  • Numbers on Guard Frame Data? 
    Forum: Guilty Room
    Last Reply: Circuitous (Today, 08:05 PM)
    Those represent the throw range. I'm not sure what the internal measurement actually represents, it's about a 1,750:1 ratio to the old pixel throw ranges.
  • Montreal: Le Thread Generale Pour Weeaboo Fighters 
    Forum: Match Finder
    Last Reply: DerQ (Today, 08:04 PM)
    Mash whale
  • [XRD] Slayer Combo Compendium (WIP) 
    Forum: Slayer
    Last Reply: fogelstrom (Today, 07:55 PM)
    During Hellfire and when catching people wiffing stuff and or baiting close to corner this is scary. I just pull out something random if it ever occurs, got nothing on the top of my head.
  • [Xrd] May Q&A/FAQ Thread 
    Forum: May
    Last Reply: raisedbyfinches (Today, 07:54 PM)
    The last question is basically a no. You can use it to set up a hoop or get closer (jump cancel).  To set up hoops you basically need to either put them in blockstun/knocked down or use a...
  • Xrd online input delay 
    Forum: Guilty Gear Online Play
    Last Reply: fogelstrom (Today, 07:49 PM)
    This.GG is alot stricter so the effects of the delay is ALOT more prominent. I've actually had some good matches today but even so some things just falls between the chairs in online Xrd. It's the...
  • [CP] News and Gameplay Discussion 2.0 
    Forum: BlazBlue Gameplay
    Last Reply: BloodWolF (Today, 07:48 PM)
     This is purely opinion and changes on a per-person basis. I've never made a game of this scale or tried to do what they do, so I can't say "they're not doing it right." I can say that I don't...

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