Dam you TD. Your really solid and use other characters, while Im stuck with only Relius.
That aside, if you want some better pressure, try using 3C in your blockstrings. As the only jcable move on block we've got, you can use that to get in; even better if you use 6D or 2D as cover. Also, you can try doing 2B>6D>6A>6D. It will make your overhead completely safe if you time it right. Then, if you can condition your opponent to know that blockstring, you can do 2B>6D>6A/2B/throw>6D to keep pressuring them. Remember that you can only use 6A from 5A, 2A, 5B, and 2B.
I also like to do random 6C's in my blockstrings to fish for fatals although 6C is slow and you have frame disadvantage on block. With Ignis, you can cover the startup, and if it connects, you can do 214A, led ley or 214C. Same with 2C. On block, after 2C you can use 3C, 214A, led ley, or 6C.
@00:26 you did a fatal 2C. I've trained myself to always use 214C after a fatal 2C, Ignis summoned or not. I would then use sjc>jB>jC>9D>jC>9D>air id lauger>214B. Gives 38 meter and does about 3.8k damage *drains 2/3 of Ignis meter though*. However since you were near the corner, I think doing this would be better: 2C(fatal)>214C>6C>id lauger>214A>whatever.
I think you should use more 4D and 214C to have pinned Zeth more. Or have used 632146C @ 1:02 when you saw Ignis' meter almost drained. Or @ 1:15, you could have used 236236D.
Really, there's not much I don't think you already know. You've got a solid Relius already. Especially with this Bang, since high mobility characters give Relius a hard time since we can't pin them down easily.
Edited by Feelin'TheWind, 16 April 2012 - 09:42 AM.