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[CP] Makoto Nanaya's Gameplay Discussion - Super Duper Makoto-tier Despair


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#1 21 November 2012 - 12:37 AM

HiagoX
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Thanks Chaoschao and Bibi for providing me pictures!!



- Don't start combo threads until there's at least a week worth of videos. It's not like optimal combos will be found out right away.
- I'll be starting a video thread as soon as we've got enough footage. If, by any chance, someone else wishes to start the thread and keep it organized then be my guest! I'd love help (same goes for our combo thread, haha).

Edited by HiagoX, 21 November 2012 - 02:56 AM.

Also F you haters, SFxT I still hold as one of my favorite 2D fighters


#2 22 November 2012 - 02:11 PM

StarGazer
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端で
CT>5D>ルナスター>6A>2D>2C>AアスA>6A>JB>JD>5CC>PF
で一応5000いった
ちょっとレシピがいろいろ混ざっててこれであってるかはわからん
ただCT>5Dだとそこそこ火力でそうだった

CT leads to more than 4000? I think CT mechanic works pretty well with our pressure, we will benefit from it more than others.

#3 22 November 2012 - 02:58 PM

eQualz
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http://www.nicovideo...atch/sm19414021

I figure Makoto's would be interested in seeing this.

#4 22 November 2012 - 03:13 PM

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Made by Koruko!

I'll try to upload it on YT

#5 22 November 2012 - 03:28 PM

Bibiquadium
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Boring? She's more awesome than ever.

#6 22 November 2012 - 03:36 PM

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1- 5B 5CC 2D(2) > 5B 6A 2D(3) > 2C 214AA > 5CC > j.CB > j.CB DP = 3450 / ~25%
2- 5B 5CC 2D(2) > 5B 6A 2D(3) > 2C CT > 2B 5B 6A > j.CB > j.CB DP = 3850 / ~20% (25%Consumes)
3- 5B 5CC > Full HP OD Activate > DP > 2D > j.D > 2C 236D > 5D > 5CC j.B DP = 4500 / ~30% (Consumes OD)
4- 5B 5CC 5D > 50% OD > 2D > DP > 2C 214BD > 236D > 214AD > PF OD version = 5800 / ? (50% + OD)
5- 5B 5CC 5D > red OD > 2D > DP > 2C 214BD > 236D > DP > BBS > PF OD = 6700 / ? (100% + OD)
6- 5CC 5D > red OD > 2D > BBS > DP > 2C 214BD > 236D > 214AD > PF OD = 7100 / ? (100% + OD)

* I don't know if Cosmic Ray wallstick normally, but it did in OD
** OD Timer freezes during DDs
*** He did double DP, no SMP applied. Meteor Dive SMP is removed during OD? was the first Meteor Dive a TK?

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Edited by StarGazer, 22 November 2012 - 04:05 PM.


#7 22 November 2012 - 04:10 PM

HiagoX
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I fucking told you all she had some potential. Combo-wise she seems fine; her OD seems good too and she can corner carry a fuckton with it.

All I need now is some info about her normals.

Also F you haters, SFxT I still hold as one of my favorite 2D fighters


#8 22 November 2012 - 04:11 PM

Teutonicknight
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Oh fk me, Makoto looks so boring in BBCP

http://www.youtube.c...&feature=relmfu

The game keep leveling up while Makoto is degrading


It's not just Makoto. The whole game looks more boring in general... I don't know what it is, but it looks dumbed down somehow. Slowly losing hype...
Hopefully I am very wrong, because I still love Blaz.

Edited by Teutonicknight, 22 November 2012 - 04:17 PM.

:MK: The one and only, TRUE "Master of None"! ...except looks. She excels above and beyond here. <3


#9 22 November 2012 - 04:12 PM

Bibiquadium
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I fucking told you all she had some potential. Combo-wise she seems fine; her OD seems good too and she can corner carry a fuckton with it.

All I need now is some info about her normals.


Exactly.

#10 22 November 2012 - 04:19 PM

Teutonicknight
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I fucking told you all she had some potential. Combo-wise she seems fine; her OD seems good too and she can corner carry a fuckton with it.

All I need now is some info about her normals.

The player in the previous video against Bullet just sucks, that's all. I saw several instances where I would have parried the bitch. Oh, and on a side note, does Bullet's drive have invulnerability like Noel's? I saw Makoto's distortion miss (several times) for some odd reason, I mean she was close enough and all.

EDIT: JUST WATCHED THE FIRST DAY COMBO VIDEO. HYPE IS BACK! :D

Edited by Teutonicknight, 22 November 2012 - 04:31 PM.

:MK: The one and only, TRUE "Master of None"! ...except looks. She excels above and beyond here. <3


#11 22 November 2012 - 05:18 PM

Chaoschao222
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Makoto's OD combos looks so fun, they seem so quick and powerful feeling, I really hope I can manage to sub her this game.

:NO: :PT:


I think it's kinda sad how hard it is to have fun sometimes.


#12 22 November 2012 - 05:53 PM

Teutonicknight
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That's what I'm excited about. She looks far better than her Extend form with just the new combos alone, and these are just day one. Can't wait to see more.

:MK: The one and only, TRUE "Master of None"! ...except looks. She excels above and beyond here. <3


#13 22 November 2012 - 06:21 PM

Yazumatto
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I'm screaming right now at these new combos. My hype cannot be contained.

And lol at the people for saying she might be boring. Bad? Possibly. Boring? No way. There's 2 new moves, new combos and an OD to be explored people. There's going to be work to do for a while.
"Nerds love Hazama because the nigga acts like he's on the Internet every minute of every day. You peep that fedora? There's no way in hell Hazama isn't a brony. Shit, if he wasn't anime, the dude would have a neckbeard and weigh 350 pounds."
:AZ:avatar image by ゼンマヰ:MK:
"Is Makoto supposed to be based on a poor black girl from the hood? Never before have I seen a fighting game character designed around the concept of 'the struggle.'"

#14 22 November 2012 - 07:12 PM

Eshi
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okay, added comboability after 2D LV2 is fucking awesome. And there's no more SMP between different levels. Officially excited for makoto after that combo video, fucking hype!
Makoto is terrible.

#15 22 November 2012 - 07:37 PM

MoneyD90
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I'm still in shock about that 2D lvl2 and her OD potential seems big. I don't want to get too hype this early but she is looking strong again guys.

#16 22 November 2012 - 07:46 PM

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So far its heading towards the good direction.

#17 22 November 2012 - 07:59 PM

HiagoX
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A new hope, indeed.

On a side note: Cosmic Ray hits so hard in OD, haha. It's pretty badass.

Also F you haters, SFxT I still hold as one of my favorite 2D fighters


#18 22 November 2012 - 08:19 PM

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Lander Blow might work in OD combos like Cosmic Ray, especially since most combos ends with some OD meter left.

#19 22 November 2012 - 09:18 PM

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okay, added comboability after 2D LV2 is fucking awesome. And there's no more SMP between different levels. Officially excited for makoto after that combo video, fucking hype!

Cannot stress how amazing this is to have.

So now we literally have a great side switch combo midscreen from 5B possibly even 2a(?)

I really wanna know what happened to the orb frame data and is there still a limit on 2a's?

I wonder if OD XXXXX>Dp~D>lightning arrow>236A~D>2C>etc works (CS1 anyone?)

Edited by milesw, 22 November 2012 - 09:24 PM.

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#20 22 November 2012 - 09:37 PM

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I wonder can you stand those lv2 2d combos midscreen off of 5a and 2a. If you can then she will be fairly good since most of the cast does not hit you with 5b starter and do 3k with no meter midscreen.

P4U2 Labrys/Shabrys/Yukari
BBCP μ-12/Izayoi/Hakumen
Xrd ??No Dizzy:( Ky

DFC Asuna


#21 23 November 2012 - 01:01 AM

OmniSScythe
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I'm really hype to see how Makoto will evolve in the upcoming weeks. Big thanks to Hiago and Bibi for creating these threads in my absence, kinda hard to work on dustloop on an ipod. lol

I wonder can you stand those lv2 2d combos midscreen off of 5a and 2a. If you can then she will be fairly good since most of the cast does not hit you with 5b starter and do 3k with no meter midscreen.


I would assume 2D(2) would work on crouching but it may end the combo early due to hitstun decay.
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#22 23 November 2012 - 01:12 AM

HiagoX
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Cannot stress how amazing this is to have.

So now we literally have a great side switch combo midscreen from 5B possibly even 2a(?)

I really wanna know what happened to the orb frame data and is there still a limit on 2a's?

I wonder if OD XXXXX>Dp~D>lightning arrow>236A~D>2C>etc works (CS1 anyone?)


Gotta wait until they try out orb oki properly, and I doubt they'd rollback on 2A restriction.

Probably works.

Also F you haters, SFxT I still hold as one of my favorite 2D fighters


#23 23 November 2012 - 08:01 AM

Chaoschao222
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Only gonna keep this post for as long as it's relevant, but there's a Makoto that knows what they're doing here if anyone happens to be around right this second.

:NO: :PT:


I think it's kinda sad how hard it is to have fun sometimes.


#24 23 November 2012 - 08:13 AM

StarGazer
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Godlike Makoto player
5B 5CC > 5D > 2C 236D > 5B 6A 2D > 236AD > 5CC > j.B DP = 4100 (and he still didn't use j.D!!!!!)
Throw > 5D > pick j.D > corona upper = easy 3000
Cosmic Ray is quite fast and the distance it covers is monsterous
Lander Blow seems so fast to be mashed out of?
Makoto seems to be suffering more in Neutral but she hits stronger than any character

#25 23 November 2012 - 08:15 AM

MarkusArx
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Also, Corner Combo > 5D > Orb Oki looks pretty legit as I'm seeing against a Litchi player.

EDIT: And it looks like it has ended. v.v

Edited by MarkusArx, 23 November 2012 - 08:20 AM.
Typos, lul

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#26 23 November 2012 - 08:19 AM

milesw
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Just watched it get used. Kinda looks the same. I'll see later.
The rander blow and cosmic ray look handy in blockstrings as frame traps. You get a full combo on hit from rander blow :)

Just saw some stuff like 5B>5CC>5D>2C>236D>5B>6A>2D>236A-D>5CC>jc>j.B>jc>j.B>DP

This OD stuff is gonna be exciting. I guess we will be able to utilize OD on wake-up like Ragna did with his BK.

Also AA counter hit confirms like... 6A/5B/j.B> OD> j.B>DP>2C perhaps?

Hopefully there's no specific height restriction where you can or cant combo off of meteor dive.

EDIT: You guys watching Pasopiard too?
lol which one of you asked for marvel? lololol

KEEEEEEEEEBA 

 


#27 23 November 2012 - 08:21 AM

7thFonon
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Yeah. Watching the same thing.... Or at least was until my session timed out. :( I like what I saw. I'm actually pretty excited about Makoto now.
:CA: wan too sureee showtime! :CA:

#28 23 November 2012 - 08:23 AM

MarkusArx
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My session timed out too, I guess. Either way, this might be a lot more enjoyable than BBEX Makoto, to say the least. Liking just everything about her now.
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#29 23 November 2012 - 08:24 AM

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Back on. Gonna be late for classes!
Fuck it! :<

KEEEEEEEEEBA 

 


#30 23 November 2012 - 08:24 AM

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Oki still have long recovery, litchi could DP out with staff.

2B > 5CC > 2D(2) > 5B 6A 2D > 2C 236D

*2B leads into 2D(2) > 5B 6A 2D combos
** Switching sides LIKE A BOSS!!




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