21 November 2012 - 10:28 PM
It's all Elochai's fault!
21 November 2012 - 10:38 PM
Those things are pretty good for teaching my how to react to certain shit on reaction and what to do where.
I mainly used for learning what to punish on instant blocks, finding holes in blockstrings, practicing teching throws etc etc.
Yes, there certainly is as he said. You develop bad habits which don't fly later on once you meet real competition.
for example, someone who may always get hit by...Let's say an IAD overhead. And since you -know- they're always going to get hit by it, you never bother to switch it up. Eventually, this becomes a habit for you. (Or worse, you automatically 'hitconfirm' it and start pressing buttons that aren't safe.)
Use this one someone else who has much more experience so often and you suddenly get blown up for it and don't know what to do.
Things like that.
Edited by Fujiwara, 21 November 2012 - 10:44 PM.
BBCP: I put no time into BBCP, but when I do, I play Kokonoe, because I don't want to play it, and I need a character as disinterested in playing the game as me
21 November 2012 - 10:49 PM
Like Elo said, try to play people at or a bit above your skill level to actually learn something. And have training partners who actually dont play like retards. That helps a lot. But the learning process is different for everyone. And you probably are already aware of what has been said
21 November 2012 - 11:00 PM
You still need proper experiences and the ability to understand how good or viable something really is as a strategy. Talking with people after a match is a great way to digest some information.
And remember that just because something Worked doesn't mean it 'works'. One of the most frequent bad habits I see less experienced players have is that they see a hard call out or some otherwise unusual play and think that is must be some super strong high level tactic and then they do the same thing over and over with no sense of time, place or occasion.
21 November 2012 - 11:02 PM
Do you guys think there's such a thing as getting bad experience? Leading one to do things wrong or not learn right?
Definitely. For me, it's one of the main reasons I have certain games that I only play offline / and certain ones that I only play offline. Usually, the best experience is going to be when something is on the line / when people have to sacrifice $$ to play (gas money to attend offline casuals for example). Otherwise, you'll probably run into a lot people (especially online) who don't care that much, aren't helpful, or want to test out things that they normally wouldn't try in a tournament match. So in turn I guess you could call that a bad experience if you are trying to learn from that environment.
Another bad experience of course is inconsistencies online, with connections and whatnot. Plus, it's hard to get proper feedback as opposed to talking to someone face to face.
22 November 2012 - 03:23 AM
ｗｈａｔ ｉｓ ｅｆｆｏｒｔ
22 November 2012 - 03:53 AM
26 November 2012 - 03:49 AM
I don't think it is bad experience that causes bad habits so much as a lack of good experience leaves you without good habits.
Absolutely this - if you read all the so-called examples of "bad habits" in this thread, you discover that they're actually sortof 'negative habits' - not knowing how to do X or Y/that you should (sometimes) do X or Y. There's no "bad experience" though some experiences are more "good" than others. Just because Netplay isn't perfect doesn't mean it's useless, and so on.
It's also possible to have "bad habits" that have nothing to do with "experience" such as trying to mash your combos under pressure and suchlike. Those are harder to get rid of.
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