Nah, don't worry about it. We've got templates and stuff to use for the threads and everything. Running threads is my job! ;3
Sure, I'll make one tonight.
I'd love to if I were going HoG. Really low on funds.
"These Virgo's" first was thinking you meant next door neighbors. I'm fine
I'm gonna check out the FT10 and see what went down
as for which players to watch...there really isn't one single ragna that people should follow (or even any for that matter). none of the ragna players stick out in my opinion; most cases they seem to excel in one thing, but the hindrances in other areas cost them matches. the closest suggestions i can give to you is macchi for ragna combo routes, and minami for everything else.
in terms of gameplay, he's more or less the same as in CSEX. the main difference is his damage output and combo routes, but his offense and defense strats remain largely the same. ragna's mixup and answers to approaches had a few hits here and there, but there were mostly on things that good ragna players don't use a whole lot anyways, such as 6A.
as for blood scythe, i can't really say a whole lot myself that would mean anything, considering i don't have the game and all that. however, based on what i know, i feel like it's fundamentally CSEX dead spike. it's a move that's slow and easy to see, but gives ragna good frame advantage when it lands. opponents will punish the move if it's in predictable spots, so the key to using it is to be unpredictable with it, and optimize the opening when you get the opponent to block the move. i guess with blood scythe you can actually force the opponent to block it if you perform it at certain ranges, so it requires a bit of experimenting.
zekusu does nothing that fits this category, which is why i only consider him a sub-par ragna. not only does he not do anything special, but his general understanding of ragna's moves is also incomplete. i've seen him get a few gauntlet hades against the tsubaki, but most of those times (if not all) he didn't have 50 heat to make the move safe. gauntlet hades is very blockable, and if ragna does not have 50 heat to rapid cancel the move, it's a guaranteed punish. things like those will easily and very quickly break a ragna player when fighting against high level players. same thing with the tager match; zekusu kept doing the j.C j.D approach against tager, but the tager player never decided to react backdash against any of them. if he had done that, he could very well have punished every single attempt with A buster (maybe even B).
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