
Originally Posted by
kaeru
I've found 2 very good universal combos to use midscreen that are practical and good damage, let me share'em, i've been meaning to post them somewhere after talking to Linear about them at T12
the combos tie in with the blockstring:
J.C, 5B, 2C, 6A, (repeat with J.C)
lots of possible mixups like doing crossup J.C twice, or doing multiple 6A with dash cancels
If J.C hits or 5B hits -> (1st combo)
j.C, 5B, 2C, 6DASH, 5C, 6D, 6DASH, 2D, 6DASH, 5C, 6DASH, 2B, 6C, 9DASH, j.4C, 9DASH, j.4C, j.D, WebNail, Daifunka
This does 6200 damage and builds good heat and allows you a VERY STRONG hit confirm because you get to use 5B instead of just j.C -> 2C like in most high damage FRKZ combos. Against Rachel, you substitute the WebNail -> Daifunka with 2B->Ashura
And if you manage to find the wall along the way, you can substitute the Webnail with land-> 2B, SupahCrash and go right into the ending of challenge #10 for 6.9k
If instead the 2C knocked them down, and youre hit confirming on 6a: (6A Combo)
2C, 6A, 6C, 8DASH or 9DASH, j.4C, 6DASH cancel (the dash must not come out for this to work), j.D, 2DASH, 5C, 6D, Daifunka
This is the easiest way to hit confirm an unblocked 2C without going into j.C again making them tech and ruining the opportunity for some damage.
There is a second combo that is really important to know in case you were forced to use 5a because it would be the only thing fast enough to land in time to start the combo or if you used it for extra hit confirm: -> (2nd Combo)
j.C, (5A), 5B, 2C, 6DASH (no crossup) 2D, 6DASH, 5C, 6DASH, 2B, 6C, 9DASH, j.4C, 9DASH, j.4C, j.D, WebNail, 5C, 6D, Daifunka *EDITED FOR CSX, the 5D at the end of this combo is no longer possible*
This does around 5800 Damage without the 5A and works on everyone no matter what even if you start with 5A instead of j.C. With the 5A it does around 4k i believe. I'll edit later with the exact damage values.
IMPORTANT STUFFS: the first combo doesnt work on litchi hakumen and valkenheyn, so you have to opt for the second combo on those chars.
Any time you dont have nails, you can always land, 2B, Ashura instead.
Any time you don't have heat, after webnail you can: 6C, 9DASH, j.4C, 9DASH, j.C for good extra damage and Okizeme. You can also omit the final j.C for a very good tech trap, just land after j.4C then 9dash grab or command grab.
Air grab is an awesome way to get good damage too and is fairly easy to land in FRKZ, it's the same as the 2C 6A combo above
Air Grab (hold down to cancel the last hit), 2DASH, 6C, 8 or 9DASH, j.4C, 6DASH cancel (the dash must not come out or it wont work), j.D, 2DASH, 5C, 6D, Daifunka this does 6888 Damage
You can do the same combo if you land a j4C Counter Hit mid screen.
J.4C CH-> land, 6C, 8 or 9DASH, j.4C, 6DASH cancel (the dash must not come out or it wont work), j.D, 2DASH, 5C, 6D, Daifunka
(will edit later in case of mistakes, sorry was a quick writeup while im not home)