Discuss the match-up here.
Hm. I doubt it because 5D is only head and body invulnerable from 5f. Tsubaki's 6A still covers foot attribute.
Edit: I was mistaken about the throw combo I mentioned here earlier, but lemme not waste this post and give a little more insight.
Her 5D and 3C beats our 5C.
You can IB her assault through and punish with 5A > 5CC > stuff.
3C is harder to punish from max range I think too.
Yeah, Assault Through is -8, better than it was, but still punishable. Or since she's only invincible during the inital slide, throw her out of it when she goes to shoulder rush you.
22A used to be a good punish for 3c.. Def. not now.
If she leaves you high in the sky with an air string ending in whatever that move is called, take the time to get some charge. I've gotten as much as 2 charge uncontested from that. Of course, then they stop doing it.
What's a good option on a Noel who's spams 4d alot??
I like to Mugen, Mugen. I like to Mugen, Mugen. I like to Mugen, Mugen. I like to....MUGEN!
With this matchup you just have to be a little wary about your pressure since Noel can bust out free with drives.
On Noel's wakeup you'll notice that players use 5A. When Noel uses 4D on her wakeup, the very short recovery on a 5A meaty should allow you to block the 4D and then punish accordingly. If Noel blocks the 5A on her wakeup, transition into pressure. Safe jump setups are also useful against Noel because of this very same thing. If she uses 4D you should be able to land and block it if you performed the setup correctly, otherwise she'll score a FC. Be careful with your followup options after 5CC. Noel players can react to that with 2D and get a full combo.
Be careful with jumping in on her because she can win with 4D.
Jump loop combos and the (5B/5C CH > ) 6CC > 214D combos doesn't work on Noel due to her small hitbox, unless you're using it in the corner.