Lost in translation?
I mean that you shouldn't have to play a game for only as long as it has that "new game smell". Having an unrestrictive system like Guilty Gear's is one thing, but only playing a game for the sake of discovering new stuff is another thing entirely.
I agree with your point, but that wasn't what I was saying.
Hmmm, it's what I read and what you said again in your third sentence :D
Though maybe consider it like this: if you have discovered everything about the game and know how to beat all your opponents... do you feel like the game is still challenging you?
And no, it doesn't need the new game smell and I know that a LOT of game companies release games for people to learn within the year(so they can buy the next of the series). But most of the games that have lasted more than a decade, new stuff has always been found for them. So discovering new things is really important for a game in my opinion.
I for one would argue that, for the most part, AC has been "figured out" for quite some time now. It's not that you never see anything new anymore, but the optimal styles of play for each character have been known for over two years now.
While there may be some new things popping up every so once in awhile, the game hasn't drastically changed since 2009. There's really nothing wrong with that as Guilty Gear is a good enough game to play without having to constantly (key word here) discover new things.
As you put it, games that are "flavor of the month" (gratuitous use of quotation marks ITT) are all the rage nowadays, and they're fostering a breed of fighting game player that gets bored of any game that isn't constantly changing. The motivation here isn't necessarily to get good at the game, rather to discover some TOP TIER TECH THAT NOBODY'S SEEN YET and blow people up at tournaments. I think Marvel 3 is the worst offender in that regard.
Is discovering new stuff fun? Oh hell yes. Is it the reason you play fighting games? It shouldn't be.
This isn't tic tac toe. There may be an optimal set of strategies, but at the end of the day the game is only a medium through which to interact with others. Since the game is not turn-based, even if there is a "perfect" strategy, there is only so close you can get to it and that strategy may even change rapidly throughout the match. The opponent's decisions and how you interact with them is ultimately what the game is about.
So, I honestly think the thing I'm most excited about for the re-release of GG will be the ability for people to send me hate mail after matches.
So, guys, I did hear somewhere that this game is gonna be released too AND it'll have tweaks (minor ones, but it will).
Any official confirmation of this?
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