
Originally Posted by
Siefer
This Ragna is awful.
That being said, your decisions at neutral are only working out here because this Ragna is absolutely awful and has now idea on how to use the tools he has available to him. You should be using doll more at neutral to cover yourself so you can get in and apply pressure more consistently than relying on footsie games with 5B alone (it is dangerous to engage in footsie games with Ragna anyway). You're only utilizing air dashing in terms of mobility in the air, and that isn't a good idea, especially against someone with a good anti-air like Ragna (or, he could have just air thrown you all day, that's what I would have done).
Zeron is right, generally speaking (especially against Ragna), you should be using meter for counter-assaults and RCs (to recharge meter, sometimes to kill), and only should be using a super at the end of your combos if it'll kill. You CAN use 632146D to catch people or their whiffs sometimes (which you did in round 3), but that isn't the rule of thumb, and you can generally get better damage or positioning off of other starters.
It's really hard to say anything else because your opponent was just really bad, or really, really new to Ragna or BlazBlue.