
Originally Posted by
KayEff
So this topic is for discussing anything Ragna related. Even gameplay.
Try to keep off-topic discussion to a minimum. I don't mind the occasional casual talk, for example how Lumin x CarnageScissors should be made into a movie, but I really don't want this topic to turn into another netplay general, or even PSN general. Doing so could bring some unwanted attention and cause a lot more mayhem than what this archaic forum already needs (and it doesn't need any).
What you should talk about
:
- Ragna player discussion (from videos, casuals, etc.)
- General questions, i.e. fighting game term definitions
- Questions about a move's certain attributes
- How to perform BnBs
- How to become better as a ragna player
- Matchup discussion (although it's better suited for the actual matchup threads)
What you shouldn't talk about
:
- Overuse of off-topic discussion
- Tier list discussion
- Combo theory (combo thread)
- What color palettes you wear/like/whatever the fuck about palettes
Final CSEX -> CP Changes
[+] Indicates a buff
[-] Indicates a nerf
[x] Means we're not sure which they fall under
[+] Added 6A gatling option from 6B
[+] New move: Blood Scythe. Can inflict FC.
[+] Dead Spike has much larger horizontal hitbox and is dash cancellable, even without block or hit
[+] Tsuika has looser proration (?)
[+] D Inferno Divider has FC property. Characters like Hazama and Tsubaki get launched to just above Ragna's head
[+] Hell's Fang has more untechable, and launches higher on aerial hit. 5B confirmed to work after aerial HF
[x] Removed wallbounce from forward and backward throw
[x] BK changed from Distortion Drive to Over Drive, name changed to Blood Kain Idea
[x] 22C completely changed. Now causes opponents to slide, wallstick in corner. Dash and special cancellable
[x] Full C Inferno Divider >> Ax Kick combo does 1200 roughly
[x] Devoured by Darkness changed to normal Distortion Drive. Damage and number of hits decreased, however in OD all values are the same as in EX.
[-] Removed FC property from 2C
[-] Removed C gatling options from 6B
[-] Cannot jump cancel 6A on block
[-] Cannot dash cancel 5D and 6C on block or hit
[-] Gauntlet Hades is more unsafe, and Keri Age has less untechable. Cannot connect TK with 2A or 5A
[-] Dead Spike has more recovery
[-] Hell's Fang has less hitstun
[-] Belial Edge last hit has smaller hitbox, harder to pull off than in EX
[-] Straight Punch has much less untechable
Damage and Proration Values
Character combo rate: 70%
| Name |
Damage |
P1 |
P2 |
Notes |
| 5A |
300 |
100 |
77 |
|
| 5B |
660 |
100 |
89 |
|
| 5C |
800 |
100 |
92 |
|
| 5D(1) |
550 |
100 |
94 |
|
| 5D(2) |
760 |
100? |
75 |
|
| 2A |
300 |
100 |
77 |
|
| 2B |
500 |
90 |
85 |
|
| 2C |
720 |
100 |
89 |
|
| 2D |
750 |
80 |
94 |
|
| 3C |
720 |
90 |
92 |
|
| 6A |
620 |
90 |
79 |
|
| 6B |
720 |
80 |
89 |
|
| 6C(1) |
620 |
90 |
82(1) |
|
| 6C(2) |
620 |
90 |
82 |
if 6C(1) hits, P2 is 100 |
| 6D |
750 |
90 |
94 |
|
| j.A |
300 |
100 |
77 |
|
| j.B |
500 |
90 |
85 |
|
| j.C |
620 |
90 |
89 |
|
| j.D |
590 |
90 |
75 |
|
| Throw |
1400 |
100 |
60 |
100% minimum damage |
| Crush Trigger |
1000 |
80 |
100 |
ignores combo rate |
| Inferno Divider C(1) |
550 |
80 |
92 |
× |
| Inferno Divider C(2) |
550 |
80 |
92 |
× |
| air Inferno Divider C(1) |
550 |
85 |
92 |
× - ground version treated as different move |
| air Inferno Divider C(2) |
550 |
85 |
92 |
× |
| Inferno Divider D(1) |
600 |
100 |
92 |
× |
| Inferno Divider D(2) |
600 |
100 |
92 |
× |
| air Inferno Divider D(1) |
600 |
100 |
92 |
× - ground version treated as different move? |
| air Inferno Divider D(2) |
600 |
100 |
92 |
× |
| Upper |
310 |
100? |
100 |
|
| Straight |
400 |
100? |
70 |
× |
| Ax Kick |
480 |
100? |
90 |
|
| Hell's Fang |
730 |
75 |
82 |
× |
| Tsuika (Additional Attack) |
950 |
100 |
92 |
× |
| Gauntlet Hades |
800 |
90 |
92 |
× |
| air Gauntlet Hades |
700 |
90 |
92 |
× |
| Keri Age (Spin Kick) |
800 |
100 |
67 |
× |
| Dead Spike |
1000 |
90 |
92 |
× |
| Belial Edge |
600, 100*N |
90, 100 |
87, 100 |
× P2 maybe (once) instead? |
| Not Over Yet |
952? |
100? |
92 |
× hitstun will be affected by repeat proration |
| Blood Scythe |
1200 |
90 |
82 |
repeat proration not researched yet |
| air Blood Scythe |
900 |
90 |
82 |
repeat proration not researched yet |
| Carnage Scissors |
1000, 2500 |
85 |
92 |
30% minimum damage (1050) |
| Devoured by Darkness |
0, 3000 |
80, 100 |
100, 5 |
25% minimum damage (750) |
During Overdrive
| Name |
Damage |
P1 |
P2 |
Notes |
| 5D(2) |
860 |
100? |
75 |
|
| 2D |
850 |
80 |
94 |
|
| 6D |
850 |
90 |
94 |
|
| j.D |
690 |
90 |
75 |
|
| Inferno Divider D(1) |
700 |
100 |
92 |
× |
| Inferno Divider D(2) |
700 |
100 |
92 |
× |
| air Inferno Divider D(1) |
700 |
100 |
92 |
× - ground version treated as different move |
| air Inferno Divider D(2) |
700 |
100 |
92 |
× |
| Ax Kick |
680 |
100? |
90 |
× |
| Tsuika (Additional Attack) |
1150 |
100 |
92 |
× |
| Keri Age (Spin Kick) |
1000 |
100 |
90 |
× |
| Dead Spike |
600 * 3 |
90 |
92(1) |
× |
| Blood Scythe |
1400 |
90 |
82 |
repeat proration not researched yet |
| air Blood Scythe |
1100 |
90 |
82 |
repeat proration not researched yet |
| Carnage Scissors |
1000, 2500, 300 * 4 |
85 * 2, 100? * 4 |
92 * 2, 99 * 4 |
30% minimum damage (1410) |
| Devoured by Darkness |
0, 6000 |
80, 100 |
100, 5 |
25% minimum damage (1500) |
source:
jbbs