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Thread: [CP] Rachel Alucard - General Discussion

  1. #1
    (((((((( ;゚Д゚))))))))ガクガクフ ゙ル glirandly's Avatar


    Discuss the newest iteration of Rachel here. Speculation should be kept to a minimum as we are aiming to get as much solid information from the loketest gathered here. Information should not be taken as 100% accurate nor will it reflect the final changes Rachel will receive due to the nature of loketests.

    Overdrive:
    "Elf Lied" - Sylpheed Gauge recovery rate increased

    New Moves:
    Beruza Lotus - 22A / Barrel Lotus - 22B
    Quote Originally Posted by Isuna View Post
    Characters
    • Rachel: Can transform rods into homing cat bats with a propeller in their belly. Seems like they work like the pumpkin in that way that they only have hitboxes while affected by Silpheed.
    Quote Originally Posted by Chiizu View Post
    This is what I got from it.

    -Once 22A/B is activated, bat will fly towards the opponent and circle around him.
    -Once it actually hits (after spending some time spinning around the opponent I assume), it adds 1 to the hit counter but the hitstun is nearly nonexistent.
    -Other players have said something about bats exploding but as he didn't know the conditions for it he couldn't confirm it
    -Apparently you can actually have multiple bats on the field so it can get pretty annoying if they do explode, and put considerable pressure on the opponent.
    Unconfirmed
    • 4B is special cancellable
    • 6B is jump cancellable
    • j.2C returns to being an overhead
    Last edited by glirandly; 11-27-2012 at 02:51 PM.
    @glidesu | gli3 Stream
    Quote Originally Posted by Bohemian Polka View Post
    I'll get you all with the hidden notes.

  2. #2
    From the general discussion thread:

    Quote Originally Posted by Fluck View Post
    6Bjcあり
    4B必殺技キャンセルのみ
    22技の用途不明。姫様が傘くるくるしてかわいい
    5CC後は蛙設置はできるけど放電しない?設置後5Bで拾ってエリアルにいっちゃった
    6A地上ヒットは地上喰らいになる(浮かない)
    空Aロベで相手が思いのほか吹っ飛ぶ。
    ヒット後の飛び方が細々と変わってる感じ。
    JBが思いのほか高くあがるのかJBJCからバウンドがうまくいかなかった
    ODは「一定時間、常に地上に居る時のように風回復」って感じ?今後の研究に期待
    金バなくなったのいたい

    Well, I tried to TL what I could, forgive me for the errors. I really don't understand some of this stuff.

    - 6B can be jump cancelled.
    - 4B is only special cancellable.
    - The 22x moves don't have a clear use. Princess (nickname for Rachel)'s umbrella whirls and whirls around and is cute.
    - Frog can be placed after 5CC but it seems that electricity doesn't activate. After placing George, 5B pickup hits them in the air (My note: I'm not sure on the translation for this particular sentence at all).
    - 6A doesn't float on hit, if you hit the opponent on the ground he will stay grounded.
    - This is something about air A lobelia but I have no clue what he's saying.
    - It feels like the trajectory after hitting is slightly different.
    - Wow, I have no idea what the hell this sentence is going on about. My best guess is that it after j.B jump cancel, the opponent does not get 'bounded' if he's too high.
    - Overdrive feels like wind will recover after a fixed period as though Rachel were grounded. Looking forward to future research. (My own note: I guess this means Rachel can recover wind in OD while in the air.)
    - Something about there being no Gold Burst.
    Quote Originally Posted by tofurr
    Ragna likes Rachel so much he want's to turn up the Inferno and Divid'er legs. What a pedobear.

  3. #3
    今レイチェル見てる
    バウンド後の相手、今までよりかなり高く飛ぶ?JBJC後の高さからだとBロベ届かなかった
    南瓜と蛙に変化は感じない
    22技は避雷針がコウモリになって相手にくっつく?
    BCロベも地上ヒットで相手浮かない
    OD中空中は回復しないっぽい
    4Bfc対応

    Things I can make out:

    Pumpkin and frog feel unchanged
    4B fatal counters

    Quote Originally Posted by LordSpectreX

  4. #4
    Lightning Loli Lily! kotokot's Avatar
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    kotokot666
    after j.2C lv2 bounce opponent seems to be higher. After j.B j.C j.2C lv2 can't hit with 236B.
    B/C lobelias doesnt float on hit.
    OD doesnt recover gauge in air.
    still cant get wtf is 22x, something about rodes+umbrella.
    gold burst loss hurts rachel:<
    Last edited by kotokot; 08-06-2012 at 12:38 PM.

  5. #5
    Quote Originally Posted by Sakaku View Post
    今レイチェル見てる
    バウンド後の相手、今までよりかなり高く飛ぶ?JBJC後の高さからだとBロベ届かなかった
    南瓜と蛙に変化は感じない
    22技は避雷針がコウモリになって相手にくっつく?
    BCロベも地上ヒットで相手浮かない
    OD中空中は回復しないっぽい
    4Bfc対応

    Things I can make out:

    Pumpkin and frog feel unchanged
    4B fatal counters
    After bound (I think this refers to 5CC) j.2C groundbounce, the opponent flies higher than usual. After JB JC, they are too high for B lobelia to connect.
    Pumpkin and frog feel unchanged.
    22x series causes lightning rods to turn into bats and cling to the opponent (!?!?! I'm not sure on the verb so it might not be 'turn into' bats, but it's definitely something like that)
    B and C lobelia do not cause float on hit.
    It looks like it doesn't recover in OD if you're in the air (Doesn't specify what exactly doesn't recover, probably wind though).
    4B fatal counters.

    EDIT: Thanks kotokot for telling me 'bound' is groundbounce lol.
    <Donavan> eh he looks the same to me
    <Donavan> other than he got changes

    Avatar by Amadeous

  6. #6
    If 236B lobelia doesn't connect after j.2C, I suppose with 50 Heat we just do BBL? Not sure I'm slow with understanding these things.
    Main: Sub:
    KuroUsagi is mine <3 (I say sorry a lot)
    The Rachel Sanctuary does exist
    Deviant Art

  7. #7
    Quote Originally Posted by gamester View Post
    If 236B lobelia doesn't connect after j.2C, I suppose with 50 Heat we just do BBL? Not sure I'm slow with understanding these things.
    I think we can do something like: J.B, J.C, J.2C lvl 2, 2D, 236B...
    Baden Baden Lolie!

  8. #8
    That's another wind used and depending on how fast the opponent falls down after 2D, the 236B won't even connect properly. Let's just wait and see what kind of midscreen combos we'll get this time.

    最後に追加技だけど、ほんとに詳細不明。
    まず22Aと22Bで出る蝙蝠の色が違う。
    出たら相手に向かって飛んで行き、相手の周りをぐるぐるぐる
    まとわりつく際、攻撃判定が1回出るけど仰け反りはほぼ無し。
    他の人が言ってた爆発するっていうのは条件がわからなくて見れなかった
    2、3匹まとわりつくから、もし爆発するなら相手は相当プレッシャーかかると思う。

    22A and 22B bats have both different colors.
    Explode after a period of time?
    Last edited by Sakaku; 08-06-2012 at 04:05 PM.

    Quote Originally Posted by LordSpectreX

  9. #9
    Should still work if you leave out j.B, they specifically refer to j.B j.C 2D j.2C. Sucks though since a few chars have such thin hitboxes.
    Quote Originally Posted by tofurr
    Ragna likes Rachel so much he want's to turn up the Inferno and Divid'er legs. What a pedobear.

  10. #10
    From the "BBCP System Changes/Movelist Translations and Loketest Information" thread:

    Quote Originally Posted by Isuna View Post
    Characters
    • Rachel: Can transform rods into homing cat bats with a propeller in their belly. Seems like they work like the pumpkin in that way that they only have hitboxes while affected by Silpheed.
    Sylpheed affects these bats.
    Last edited by gamester; 08-06-2012 at 04:11 PM. Reason: editing to tidy up post, also spelt Sylpheed wrong xD
    Main: Sub:
    KuroUsagi is mine <3 (I say sorry a lot)
    The Rachel Sanctuary does exist
    Deviant Art

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