Okizeme is awesome. This thread is about how you win the match after a knockdown in AC+R
For starters I think we just list whatever we can pick up in the videos before we can actually get hands-on experience
Okizeme is awesome. This thread is about how you win the match after a knockdown in AC+R
For starters I think we just list whatever we can pick up in the videos before we can actually get hands-on experience
D Fish Summon for okizeme looks to be interesting so far, from what I have seen in some match vids.
On a successful hit, it causes a brief moment of stagger.
On block, it has a 'hard hit' effect.
HD Fish Summon:
http://youtu.be/SiqH0kRhcC0?t=12m30s
ja.twitch.tv/joniosan/b/333420219?t=11m53s
DD Fish Summon:
http://youtu.be/423EPxdVO0A?t=1m51s
Last edited by Kurokun; 09-27-2012 at 10:45 AM.
I IAD inter-island to play GG.
It makes the sound of a level 6, and the announcer mentioned that he thought it might be that as well.
GUILTY GEAR GENERATIONS MOTHER FUCKERS!
Viva la revolution!
PP Fish Summon:
http://ja.twitch.tv/joniosan/b/333602989?t=2m55s
I IAD inter-island to play GG.
HH Fish Summon (mid-screen to corner okizeme):
http://youtu.be/9f0z3N5rOIk?t=6m48s
(ranged KD) > 214H~H > 236D (launch) > (H Laser Knockback) > dash (forward screen scroll) > (H Laser follow-up) > H/L Mixup > ...
HD Fish Summon (corner okizeme):
http://youtu.be/ObNABBcnJWo?t=4m34s
http://youtu.be/pJC30uV5hYg?t=3m13s
http://youtu.be/pJC30uV5hYg?t=6m36s
214H~D > IAD j.2S > (H Laser) > H/L Mixup > (D Fish bite) > ...
HD Fish Summon (corner okizeme):
http://youtu.be/pJC30uV5hYg?t=6m42s
214H~D > 2K (whiff) > (H Laser) > gatling string for pressure > (D Fish bite) > ...
- It seems like you could probably do standard, ground-based okizeme stuffs from AC after the HD Fish Summon here.
I IAD inter-island to play GG.
KK Fish Summon (corner okizeme):
http://youtu.be/nxqQq775JEI?t=6m50s
dash 214K~K > 2K > (K Fish bite) > 421[S] > (dash) 2K > 2D > (K Fish bite follow-up) > ]S[ > IAD > H/L Mixup > ...
I IAD inter-island to play GG.
KP Fish Summon (corner okizeme):
http://youtu.be/lOIjQPGPaZg?t=7m11s
214K~P > 2K > (K Fish bite) > 421S > dash 6H > (P Fish bite follow-up) > 2147K > AD j.K > land > 2K > (bubble pop) > ...
- TK Bubble being utilized here makes for an interesting scenario. An auto-exploding bubble here could possibly be used to prolong pressure, limit the opponent's movement range (depends on which bubble summon is used), or even create another opportunity for a mixup of some sort.
Last edited by Kurokun; 10-10-2012 at 02:08 PM.
I IAD inter-island to play GG.
KD Fish Summon (corner okizeme):
http://youtu.be/IRNJMaWuy5Y?t=3m38s
dash 214K~D > 2K > (K Fish bite) > 421[S] > dash 5K > 2D > (D Fish bite follow-up) > ]S[ > IAD > H/L Mixup > ...
I IAD inter-island to play GG.
PK Fish Summon (corner okizeme):
http://youtu.be/pdlrfTJj0JA?t=8m39s
dash 214P~K > 2P > (P Fish bite) > dash 2K > dash 2P > 5K > (K Fish bite follow-up) > jump forward > H/L Mixup > ...
I IAD inter-island to play GG.
In the latest vid Kazuki does a shitload of
KD Fish > 2k > 421S > IAD mixup in the corner. Seems relly solid thanks to the long blockstun by K fish
He also does a sweet-ass confirm where he comboes into bubble loop by planting a bubble while the opponent is staggered by D fish
Edit: THanks, Horokei
Last edited by Nehle; 10-19-2012 at 06:56 AM.