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Thread: [CP] Azrael - Gameplay Discussion (Discuss Videos/Combos/Questions/etc.)

  1. #1

    *Note* - When browsing the Azrael forums please follow the rules of the site, failure to do so will result in a Infraction. If you do not know the rules you can check them here -> Site Rules.

    Gameplay Discussion Only Please!:
    • Remember to keep the discussion strictly gameplay related.
    • Feel free to discuss Match Videos, Combos, Mixups, Strategies, etc.
    • Please take all Story related discussion to the Chrono Phantasma Story Thread = Here!



    Things To Do List (as of 05/23/2013):
    • -Go over some aspects of the threads/Wiki again, and adjust as needed.
    • -Make Match-up Threads.
    • -Make Critique Thread for console release.
    • -Double check the Pressure/Links section to see if it is correct if I was wrong about it or if the mook at errors.
    • -Create "Basic" and "In-Depth Character Tutorial" Video/s, not just covering combos.


    Things Done List (as of 05/23/2013):
    Collapsed: :

    • -Added FAQ section to the Character Overview thread. (5/23/13)
    • -Cleaned up some portions of the threads. (5/21/13)
    • -Possibly make separate "Character Guide" Thread, to cover gameplay strategies. (5/21/13)
    • -Revamped "Link" section in the Combo Thread. (05/19/13)
    • -Added a "Pressure" section in the Combo Thread/Wiki, re-titled to reflect this.
    • -Update Video/Player List (05/16/13).
    • -Change Wiki graphics as needed once data/game is released.
    • -Update 1st post of Video Thread (04/15/13).
    • -Update Frame Data with full translated info.
    • -Possibly restructure Video Thread.
    • -Add Full Frame Data from Mook, besides needed translations.
    • -Add Basic Frame Data from Mook.
    • -Update Video Thread in full as of most recent postings. (03/18/2013)
    • -Adjusted Video Thread and Combo Thread "formatting" for easier browsing.
    • -Do combo notation for Valiant Charger combo video, add any combos not already in thread.
    • -Removed some clutter from "Character Overview" Thread, added more Pros/Cons.
    • -Get base information of Azrael Wiki added.
    • -Revamped the Basic Combo section in the Combo Thread.
    • -Make changes to Combo Theory section in Combo Thread.
    • -Clean-up Combo Thread.
    • -Make new sticky/locked thread for Azrael "Guide" "Read Here First" (General Thread 1st Post now).
    • -Reorganize Combo Thread.
    • -Do combo notation for the 2 other recent combo videos and add to the Combo Thread.
    • -Make some organization changes to Video Thread player list again.
    Last edited by zeth07; 05-24-2013 at 02:05 AM.

  2. #2
    I believe the correct name for the drive is "The Terror". I have some of my own notes at home ill add and clean this up some when I get off work.
    Kurushii.TVStreamMatch Videos@Kurushii
    Quote Originally Posted by Setsuna View Post
    Teach me basics ? :D I wanna cute shit and lolis in the FGC

  3. #3
    Quote Originally Posted by Kurushii View Post
    I believe the correct name for the drive is "The Terror". I have some of my own notes at home ill add and clean this up some when I get off work.
    Thanks, I'm still going through it myself since a lot of it is redundant since I was just putting all the info together at first. But every little bit helps.

  4. #4
    Valiant charger reminds me of boost from HnK in looks.

    Oddly enough, OP doesn't mention is dash being a teleport dash.
    Quote Originally Posted by Zidane
    Someone de-mod DaiAndOh for still having faith in humanity
    大と王

  5. #5
    who am i superscience890's Avatar
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    WOOO HYPE

    Also FACE ME

  6. #6
    蔵土縁座夢のハズバンド Amadeous's Avatar
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    I asked this on Twitter but never got a surefire answer, so if we have ANYONE in Japan who can test this it'd be cool.

    Basically I know that, in GG, Slayer can cancel the startup of his backdash with a jump, then cancel the jump startup with a special move. This lets him use special moves while retaining the invincibility of his backdash. This is called a "Backdash Cancel", and it is a very strong, albeit difficult technique for Slayer players.

    Now, since Azrael has the same teleport-type dash as Slayer does, I'm wondering if the BB engine is similar enough to the GG engine to allow a similar sort of Backdash Cancel. If we have anyone that can test this, it would be awesome.
    Quote Originally Posted by Brandino

  7. #7
    Quote Originally Posted by Amadeous View Post
    I asked this on Twitter but never got a surefire answer, so if we have ANYONE in Japan who can test this it'd be cool.

    Basically I know that, in GG, Slayer can cancel the startup of his backdash with a jump, then cancel the jump startup with a special move. This lets him use special moves while retaining the invincibility of his backdash. This is called a "Backdash Cancel", and it is a very strong, albeit difficult technique for Slayer players.

    Now, since Azrael has the same teleport-type dash as Slayer does, I'm wondering if the BB engine is similar enough to the GG engine to allow a similar sort of Backdash Cancel. If we have anyone that can test this, it would be awesome.
    Apparently his back dash cannot be jump cancelled but his forward dash can. It is in the info from the post but maybe it was lost in there as you were reading it the first time. I went and made his movement it's own section with that part in there probably as you were typing that.

  8. #8
    蔵土縁座夢のハズバンド Amadeous's Avatar
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    Alright, cool, and thanks. It was just something I was a little curious on, and not sure if it was overlooked.
    Quote Originally Posted by Brandino

  9. #9
    Coconuts for everyone BladeOfJustice7's Avatar
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    Zeth for Azrael mod, I see it in flashing neon lights :3


    His dashes look incredibly strong. I'm curious as to how his damage will rake up compared to previous versions of Hakumen and CP Hakumen. Based off the loketest, Tager is going to have a REALLY hard time magnetizing him.

    The post about slayer movements soudns interesting, now I now why slayers moves come out of the blue and so safe x[
    Quote Originally Posted by mAc Chaos View Post
    Both of us playing on pad is like running a marathon except we both broke our legs beforehand. Except racing with broken legs is my SPECIALTY.

  10. #10
    So he has like 4 overhead options from neutral and a divekick. Throw in slayer dash, UB set-ups, and a reversal and you have got a scary character.

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