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Thread: AC: Basic and Situational Combos

  1. #561
    Quote Originally Posted by Sking View Post
    @DW:

    That Bridget combo can be perform on May ??
    I don't think so, but you can definitely get a better version on May anyway.

    The May Version I do is also the optimal combo for a lot of other characters:

    TKB->c.S-j.D-Bomber, j.H-j.D-Bomber, j.D-Bomber, run 2S-j.D-Bomber.

    And in response to your other question: Most of the optimal loops (As far as I've come up with) involve at least one j.D-Bomber rep, although this is sometimes impossible (JO, Robo-ky, etc.) or kills the combo.
    Last edited by Digital Watches; 12-25-2009 at 07:52 PM.
    Education is what survives when what has been learned has been forgotten.

  2. #562
    Lawl.

    This works on Zappa, possibly others:

    5K, c.S->(Rensen[FRC], run, [4]H) x 4, rensen, 2

    It's like if Axl had Carcassraid loop!
    Education is what survives when what has been learned has been forgotten.

  3. #563
    You can dash under opponent and use your dash as charge for 5H rensen (don't have AC, it work in #R). With full bar you can do it 4 times in 1 combo (25-26 hits).
    Also one of our player do:
    rensen frc, dash under opponent, rensen frc, another crossdash, c.S air combo
    on Bridget in #R. I think it must work in AC too

  4. #564
    I wouldn't be too sure of that. A lot of little things changed in those two games. I'd have to test it.
    Education is what survives when what has been learned has been forgotten.

  5. #565
    The bridget one definitely works. The other one works on some characters better than others.
    Education is what survives when what has been learned has been forgotten.

  6. #566
    Now 30% less faulty faultydefense's Avatar
    Location
    Houston, TX
    PSN
    faultydefense
    Dickin around with bombers

    CH Bomber in the corner on zappa-

    CH 9623H > 669623H > 9623H > 9623H > 46S FRC > 669623H > 9623H > 46S FRC > 669623H > 46S FRC 669623H > 46S FRC > 966 j.D j.623H > 46S ~2

    I think its possible to get 2 bombers after the second FRC if you're doin everything perfect...but that would have probably taken another hour or two of training mode to prove...tho I do want 10 bombers in a combo...

  7. #567
    Is this loop good enough?
    http://www.youtube.com/watch?v=3kO3t5skvkI

    Can it be improved?
    Doesn't work that well on Pot and RKY.
    - Will change only when Bloodedge comes out.
    GG:

  8. #568
    It's been forever since I've played #R, but I think you can still end with rensen most of the time, and it's almost always practical to get knockdown. Then again, when you're starting your loop with cornered TKB(RC) in #R, I'm unsure we're still talking about practical.
    Education is what survives when what has been learned has been forgotten.

  9. #569
    With the imminent release of GG again I thought it's be a good idea to brush up my axl and maybe make some new(ish) combos. I've only been through the first 15 pages of this thread, and the last 5, so forgive me if I repost something. (Every combo is started from where training mode places you and is done on Venom-as he is the character I play the most against)

    S(c), HS, rensen[frc], run up S(c), j.HS, j.D, FB Bomber, air dash j.D, Bomber, 2S(2 hits), j.D, rensen, 2
    -Nothing too new here but I wanted to work on damage maxing, so I simply jump cancel the S(c) rather than add the 2 hits from 2S. I wanted to do the same with the 2S in the corner but can't seem to end the B-loop.

    S(c), HS, rensen[frc], IAD bomber, rensen[frc], IAD bomber, 2s(2 hits), j.D, Bomber, rensen, 2
    -Trying to get fancy with IAD after rensen and throw in some bombers for flavor. It seems that for tension/damage ratio though it would be better if after the first frc you did IAD j.D, FB Bomber into B-loop.

    (From the starting position of training mode first back-dash to get the right distance from opponent)
    632147S[frc]-(but after the move connects), air dash Bomber, run up K, 2S(2 hits), j.D, Bomber, quickly run up, 2S(2 hits), j.D, Bomber, rensen, 2
    -Trying to include jump installing in combos. 25% bar for nice damage from mid-screen, 50% if you miss the frc and rc instead. Also the combo works if you botch the first bomber with a j.HS instead. Unfortunately you must have the spacing correct or you'll send them sliding the other way with the 63214S.
    It's a trap!

  10. #570
    Well I've killed my dying controller, but not before I eked out some more stuff.
    (Again from starting positions against Venom)

    Run up - but leave a tiny amount of space as the 63214S later on needs to hit a certain way - K, S(c), 2H[frc], 63214S, rensen[frc], run up 2S(both hits), j.D, Bomber - and here I'm almost positive another loop is possible but the combo can be ended with rensen,2

    And here's the combo I was trying to make when the controller passed away
    Use same spacing as the previous combo, K, S(c), 2H[frc], 632147S[frc]-but after the hit- air dash bomber ~ by this time you are to the wall and can probably run up and use S(c), 2S to begin a quick B-loop. Would appreciate if someone could confirm these combos!
    It's a trap!

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