This site was made to be used in competitive gaming, right?
This site was made to be used in competitive gaming, right?
See Zepp Museum and (the former) BlazBlue General.
As for CT being dead, I kinda blame CS being released too early. I mean, it might help the new players who picked up CT a year late.
A ton of people don't live in California and wherever the other major arcade spots are in the US. Besides, even though this might have no relation at all, #R still is hella active in Europe (even if #R is just for passing some time.)
Speaking of Europe, they're getting the console release of CT, correct? I guess having a section for CT archived somewhere would help.
Also, yay for off-topicness.
Last edited by HolyAarom; 03-22-2010 at 06:21 PM.
The Official(?) Dustloop Chat: Bitch/Talk/Spam here.
Depending on the character you're learning, you may be welcomed, or you may be shunned.
Certain characters attract certain personality types, I suppose.
:X
Clearly this topic was derailed by CS trolling. I hope that can be fixed.
In the year 2014, a certain project began that would haunt humanity for centuries to come, it was known as the Gear Project.
the thing is, there's already plenty of ct info still floating around here from ct arcade release, so if you really want to learn about that shitty ass game then by all means feel free to find the ct system mechanics thread (this forum has a search function, do it yourself you lazy fuck).
if this were to change to a ct mechanics thread, not only would it be redundant but also once it drops on console we'd have to update it, and why do that when we already have the info?
lol blade
And im pretty sure you can still find CT info around its just that the new iteration is more important than CT because its erm
New? And dustloop was meant for competitive gaming if im thinking right ,_, All this info here is for people to learn and get better. But also, competitive gaming. Doesnt that imply
i dont know, offline?
And whats offline? CS! So whats the problem with it killing CT? offline is the only thing that really matters so just because CS is in cab format only doesnt mean it cant be more important than CT at the moment. Its also in the process of being released so whats the real point of learning a game thats already obsolete <_<;
Hey everyone!
Just to point out the Situation behind the big sea, in Europe CT is just coming out tomorrow.
To understand the Mechanics and become a non-scrub player in scrubby online Game (because here we have, like, NO Arcades) I would love to read information on the Game in a thread like this...
If not, why not just name the whole thing "Game Mechanics CS" and open a new thread "Game Mechanics CT"?
I mean I won't be the only one with a 360 and CT who wants to read good info of the game not only on shoryuken.com but also on dustloop.com...
If so, wow, okay then leave it. But here we have but no other option then wait for the Games release... And thereafter we would love not to feel like the shitty part of the world without Arcades AND online Info!
thank you and regards
Dynames, you make a good point. There's a pretty comprehensive guide for CT here.
Actually, both that link and this one for CS should probably be posted somewhere in Beginner Mode.
NC Melty Blood player.