Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
5A | CSJR* | 165 | 68 | 80 | 82 | all | 0 | HB | 7 | 2 | 10 | -2 | 10 | 12 |
- chains into itself up to 3 times
|
- can cancel into Drive attacks
|
|
5B | SJR | 340 | 140 | 90 | 86 | HL | 2 | HB | 6 | 3 | 9 | -1 | 14 | 14 |
- 10F Guard Stun on Ground Block
|
- can cancel into Drive attacks
|
|
5C | SJR | 550 | 227 | 90 | 89* | HL | 3 | HB | 10 | 3 | 24 | -10 | 21 | 17 |
- can charge by holding button
|
- can cancel into Drive attacks
|
- charged version startup is 5F after button release, takes 1 Primer from 29F onward, max charge between 32~37F
|
|
2A | CSR* | 165 | 68 | 70 | 82 | L | 0 | F | 6 | 3 | 11 | -4 | 15 | 12 |
- chains into itself up to 2 times
|
- can cancel into Drive attacks
|
|
2B | SR | 210 | 86 | 80 | 84 | L | 1 | F | 7 | 4 | 12 | -4 | 13 | 14 |
- can cancel into Drive attacks
|
|
2C | SR | 575 | 238 | 100 | 89 | HL | 3 | BF | 14 | 2 | 21 | -6 | 28 | 17 |
|
- Fatal Counter on any hit when fully charged
|
- stagger effect duration is 65F
|
- can cancel into Drive attacks
|
- can charge by holding button, charge version startup is 11F after button release, max charge version (startup 34~45F) takes 1 guard primer on block
|
|
6A | SJR | 320x2 | 132x2 | 80 | 70(once) | HL | 3 | HB | 12 | 2(5)3 | 18 | -4 | 30 | 20 |
- 5-10F invincible to head-attribute attacks
|
|
- first hit causes vaccuum effect on hit
|
|
- can cancel into Drive attacks
|
|
6B | SR | 440 | 182 | 70 | 89 | H | 3 | HB | 26 | 3 | 4+8F landing | +2 | 32 | 17 |
- 1-32F invincible to foot-attribute attacks
|
|
- causes knockdown on airborne opponent
|
- can cancel into Drive attacks
|
|
6C | SR | 700 | 289 | 80 | 82 | HL | 4 | HB | 23 | 6 | 18 | -5 | 40 | 30 |
- blows the opponent away on normal hit
|
- on CH or near corner causes wallbounce and adds 60F of untechable time
|
|
- charged version startup is 8F after button is released
|
- becomes Max Charged version after 56F
|
- can cancel into Drive attacks
|
|
6C (max charge) | SR | 1100 | 455 | 80 | 92 | HL | 4 | HB | 56+8 | 6 | 18 | +5 | 81 | 30 |
- wallbounce on hit, adds 60F of untechable time
|
|
- takes 1 guard primer on block
|
- taokaka gets 26F hitstop, opponent gets 36F
|
- can cancel into Drive attacks
|
|
3C | SR | 390x2, 440 | 161x2, 182 | 90 | 88(once) | HL x2, L | 4 | F | 10 | 2(9)2(15)3 | 25 | -9 | 55 | 19x2, 40 |
- low profile during 1-11F, 18-26F, and 30-32F
|
|
- 3rd hit untechable on ground hit
|
|
|
j.A | CSJR* | 168 | 68 | 90 | 84 | HA | 1 | H | 6 | 2 | 9 | - | 10 | 14 |
- chains into itself up to 3 times
|
- can cancel into Drive attacks
|
|
j.B | SJR | 140x2 | 57 | 90 | 86(once) | HA, all | 2 | H | 8 | 2(3)2 | 15 | - | 21 | 17 |
|
- can cancel into Drive attacks
|
|
j.2B | SJR | 385 | 159 | 90 | 89 | all | 3 | H | 13 | 3 | 19 | - | 28 | 17 |
- can cancel into Drive attacks
|
|
j.C | SJR | 480 | 198 | 90 | 89 | HA | 3 | H | 9 | 3 | 21 | - | 23 | 20 |
- can charge by holding button
|
- can cancel into Drive attacks
|
- charged version startup is 4F after button release for charged version, takes 1 Primer from 29F onward, max charge between 32~36F
|
|
Forward Throw | -, R | 0, 1400 | 0, 579 | 90 | 100, 55 | 100 | 0, 4 | ground throw | 7 | 3 | 18 | - | during move | 12, 60 |
- 2nd hit causes ground bounce
|
- 2nd hit causes wallbounce near corner
|
|
|
Back Throw | -, R | 0, 600 | 0, 248 | 90 | 100, 55 | 100 | 0, 4 | ground throw | 7 | 3 | 18 | - | during move | 12, 60 |
- 2nd hit causes ground bounce
|
|
|
|
Air Throw | -, R | 0, 1400 | 0, 579 | 100 | 100.55 | 90 | 0.4 | air throw | 7 | 3 | 15 | - | during move | 12.6 |
- 2nd hit causes ground bounce
|
|
- vertical range from the opponent: 60~280
|
|
Taunt | SR | 100x2 | 41x2 | 100 | 20 | HL | 0 | HB | 11 | 5(10)5 | 15 | -10 | during move | 30, 10 |
|
Crawl | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
- low-profile while crawling
|
- gains low-profile from 4F onward
|
|
Counter Assault | R | 0 | 0 | 50 | 92 | all | 4 | HB | 15 | 4 | 18 | -3 | 30 | 30 |
|
- blows the opponent away on hit
|
|
|
Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
5D | R | 600 | 248 | 70 | 92* | all | 4 | H | 15 | 9 | 5+25 landing | - | during move | 35 |
|
- on standing opponent, causes the opponent to bend backward for 23F
|
|
|
- can cancel into derivative techniques (drive cancels) from 15-28F OR after hitstop
|
|
2D | R | 650 | 269 | 80 | 92* | all | 4 | H | 13 | 10 | 10 | - | during move | 40 |
|
|
|
|
- can cancel into derivative techniques (drive cancels) from 13-22F OR after hitstop
|
|
4D | R | 750 | 310 | 90 | 92* | all | 4 | H | 35 | 16 | 9F after landing | - | during move | 42 |
- considered airborne between 3-12F and from 21F onward
|
|
- causes opponent to bend backward 26F if it hits a standing opponent
|
|
- can change trajectory while in hangtime by holding left or right
|
|
- can cancel into drive cancels from 33~50F OR after hitstop
|
|
j.D | R | 550 | 227 | 70 | 92* | all | 4 | H | 11 | 12 | 10F after landing | - | during move | 37 |
- causes standing opponent to bend backwards 25F on hit
|
|
|
- can cancel into drive cancels during follow-through (11~22F onward) or after hitstop
|
|
j.2D | R | 600 | 248 | 70 | 92* | all | 4 | H | 12 | till landing | 25F after landing | - | during move | 33 |
|
|
|
- can cancel into drive cancels during follow-through (12F onward) OR after hitstop
|
|
j.8D | R | 580 | 240 | 85 | 92* | all | 4 | H | 10 | 10 | 10 | - | during move | 44 |
|
|
|
- can cancel into drive cancels during follow-through (12F onward) OR after hitstop
|
|
j.4D | R | 700 | 289 | 90 | 92* | all | 4 | H | 17F after landing | 9 | 3+25 landing | - | during move | 35 |
- causes standing opponent to bend backwards 24F on hit
|
|
|
|
- can cancel into drive cancels during follow-through (17~28F) OR after hitstop
|
|
Forward Cancel | S | - | - | - | - | - | - | - | - | - | 4+18 | - | during move | - |
- starts after Dancing Edge hits OR 5F after blocked
|
- additional recovery of 15F after landing
|
|
Back Cancel | SR | - | - | - | - | - | - | - | - | - | 4+16 | - | during move | - |
- triggers automatically if player does not input any other drive cancels
|
- starts after Dancing Edge hits OR 5F after blocked
|
- additional recovery of 15F after landing
|
|
A Cancel | - | - | - | - | - | - | - | - | - | - | 18 | -2 | during move | - |
- Additional landing recovery of 13F if landing during the A-cancel's recovery (also in counter-hit state)
|
- consumes 1 jump or air dash
|
- recovery time for A-cancel on a blocked 5D is affected by what time the cancel is input
|
|
B Cancel | - | - | - | - | - | - | - | - | - | - | - | -5 | - | - |
- Vaccuum effect until landing
|
- consumes 1 jump or airdash
|
- 5D, 4D (till 15F), j.D (till 21F), j.4D move Tao horizontally, with an additional landing recovery of 8F if landing during the B-cancel
|
- 2D, j.8D move Tao vertically upward (till 16F), with an additional landing recovery or 16F if landing during the B-cancel's recovery period
|
- j.2D moves Tao vertically downward (till 16F), with an additional landing recovery or 16F if landing during the B-cancel's recovery period
|
|
C Cancel | - | - | - | - | - | - | - | - | - | - | 16 | - | during move | - |
- consumes 1 jump or airdash
|
|
Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
Cat Spirit 1 236A | R | 280xn | 115 | 80 | 80 | all | 2 | HB | 14 | 2 | 18* | -6* | 20 | 26 |
- From 1st~2nd causes opponent to bend backward on frame 18, from 3rd hit and onward causes opponent to bend backward 22F (on hit)
|
|
|
- can chain into hits 2 and onward by pressing the button repeatedly
|
- each successive chain hit has a startup of 16F
|
- if CS1 stops on an even number of hits, recovery is 19F with a frame advantage of -7
|
- can cancel into Drive attacks
|
|
Cat Spirit 2 j.236B | R | 380 | 157 | 100 | 80 | all | 1 | H | 9 | 4 | 12 | - | 21 | 17 |
|
|
- 5th hit and afterwards have attack Level 4
|
- can cancel into Drive attacks
|
- can chain into hits 2 and onward by pressing the button repeatedly, each successive chain hit has a startup of 4F
|
|
Cat Spirit 2 (5th hit) | R | 800 | 331 | 90 | 80 | all | 4 | H | (33+)4[26] | 4 | 12 | - | 49 | 34 |
|
Cat Spirit 3 (downswing) 236C | R | 560 [580] | 231 [240] | 70 | 92* | HA | 4 | HBF | 30 | 2 | 17 | ?0 | 36 | 26 |
- causes knockdown on airborne opponent
|
- 3rd hit and after cause knockdown even on grounded opponent
|
|
|
- 1st hit can be delayed by holding the button
|
- startup is 14F after button is released
|
|
- can cancel into Drive attacks
|
- can continue into CS3 (upswing) by pressing button again
|
|
Cat Spirit 3 (downswing max charge) 236C | R | 820 | 339 | 70 | 92* | HA | 4 | HBF | 61 | 2 | 17 | ?0 | 67 | 26 |
- causes knockdown on airborne opponent
|
|
|
|
- can continue into CS3 (upswing) by pressing button again
|
- can cancel into Drive attacks
|
|
Cat Spirit 3 (upswing) ⇒ C | R | 580 | 240 | 70 | 92* | all | 4 | HBF | (31+)13 | 4 | 22 | -7 | 56 | 26 |
|
- removes 1 guard primer only after a guarded first downswing hit at its max charge
|
|
- can cancel into Drive attacks
|
- can continue into CS3 (downswing) by pressing button again
|
|
Cat Jump 214D | see notes* | - | - | - | - | - | - | - | - | - | 38 | - | during move | - |
|
- it is possible to cancel into any (aerial) move from 16F
|
- autoflips in the air after having surpassed the opponent
|
|
Sticky Kitty j.214[D] | see notes* | - | - | - | - | - | - | - | - | - | 17~ | - | during move | - |
- can descend wall while clinging by holding the button
|
- can transition into a jump before 9F
|
- initial jump is 16F with counter-hit state throughout
|
- uses 1 jump or air dash (but can still be used during 3rd jump or 2nd air dash)
|
|
Trick Edge [2]8D | R | 600 | 248 | 90 | 92 | all | 4 | H | 4F after wallbounce | 10 | 25F after landing | - | during move | 35 |
|
- causes opponent to bend backwards for 30F on standing opponent
|
|
|
|
- can cancel into Dancing Edge's drive cancels during continuation (4F after bounce) OR after hitstop
|
|
Trick Edge down version 2 after Trick Edge | R | 600 | 248 | 90 | 92 | all | 4 | H | 4F after wallbounce | till landing | 25F after landing | - | during move | 33 |
|
- causes opponent to bend backwards for 30F on standing opponent
|
|
|
|
- can cancel into Dancing Edge's drive cancels during continuation (4F after bounce) OR after hitstop
|
|
Trick Edge back version 4 after Trick Edge | R | 700 | 289 | 90 | 92* | all | 4 | H | 17 after landing | 9 | 3+25 landing | - | during move | 35 |
|
- causes opponent to bend backwards for 24F on standing opponent
|
|
|
|
- can cancel into drive cancels during follow-through (17~28F onward) or after hitstop
|
|
|
Slashy Slashy 22C | R | 80x6 | 33x6 | 100 | 99 | HL | 3 | BF | 9 | 2,2,6,2,2,6 | 15 | -4 | 31 | 20 |
|
- can lengthen attack time by holding the button (max 10 hits)
|
- removes 1 guard primer on block on 4th hit
|
|
- can cancel into Drive attacks
|
- damage is consecutively reduced by 8
|
|
A Kitty Litter Special 214A | R | - | - | - | - | - | - | - | 27 | - | 54 | - | during move | - |
- Always gets attack properties after projectile appears
|
|
|
B Kitty Litter Special 214B | R | - | - | - | - | - | - | - | 32 | - | 56 | - | during move | - |
- Always gets attack properties after projectile appears
|
|
|
C Kitty Litter Special 214C | R | - | - | - | - | - | - | - | 39 | - | 70 | - | during move | - |
- Always gets attack properties after projectile appears
|
- can delay by holding the button
|
- startup is 23F after button is released
|
|
|
Apple | R | 150 | 62 | 100 | 84 | all | 1 | HBP | - | - | - | -16 | - | 14 |
|
Bomb | R | 150x2 | 62x2 | 100 | 84 | all | 1 | HBP | - | - | - | -14 | - | 24 |
- causes float effect on hit
|
|
|
|
Chibikaka | R | 216 | 447 | 100 | 84 | all | 1 | HBP | - | - | - | -16 | - | 14 |
- removes 1 guard primer on block
|
|
|
- gains 5 points of heat guage
|
|
Pillow | R | 150x2 | 62x2 | 100 | 84 | all | 1 | HBP | - | - | - | -16 | - | 14 |
|
Hammer | R | 200 | 82 | 100 | 89 | all | 3 | HBP | - | - | - | +10 | - | 17 |
- removes 1 guard primer on block
|
|
|
|
Ball | R | 200 | 82 | 100 | 84 | all | 1 | HBP | - | - | - | -2 | - | 14 |
|
- bounces back after a whiff
|
- disappears when Taokaka takes a hit
|
|
Fish | R | 200 | 82 | 100 | 84 | all | 1 | HBP | - | - | - | -2 | - | 14 |
|
Bowling Ball | R | 300 | 124 | 100 | 86 | all | 2 | HBFP | - | - | - | -6 | - | 14 |
|
Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
Hexa Edge 236236D | R | 450x4, 1900 | (103x4, 437) | 90 | 92x4, 40 | all | 4 | HBF | 4+3 | 2(6)2(4)2(6)2(18)2 | 33 | -16 | during move | 60x4, 55 |
- Invincible from 1F until 10F after super freeze
|
- Hits 1-4 bend opponent backwards 23F
|
- 5th hit causes wall bounce
|
|
- 5th hit removes 2 guard primers on block
|
- 20% miminum damage from hit 1-4, 30% on 5th hit
|
- hits 1-4 have hitstop 6F, 5th hit has 12F
|
|
|
Imma Beat The Crap Outta You 214214C | R | 0, 3300 | (0, 759) | 100 | 100, 20 | 40 | 0, 4 | throw | 5+11 | 10 | 5+50 landing | - | during move | 12, 1000 |
- Invincible from 1F until 10F after super freeze
|
- 2nd hit causes float, can perform follow-ups until 14F after 2nd hit's recovery ends
|
- homes in on opponent's location
|
- can hit opponent in any state except crouching
|
- Can do follow-ups 101F after hit (13F after move ends)
|
|
|
|
Almost Becoming Two 236236B | R | - | - | - | - | - | - | - | 1+0 | - | 9 | - | during move | - |
- Invincible from 1F and through super freeze
|
- attack power reduced to 50% for duration of ABT (however, untechable time is unaffected)
|
- cannot remove guard primer during ABT
|
- hitstop reduced to 5F (with one exception)
|
- Shadow clone does everything Tao does with a 12F delay
|
- Any effect on hit or guard (like float) is reduced by 8
|
- if Tao whiffs a move, the shadow clone's move gains no attack properties
|
- normal moves can cancel into themselves twice and jump-cancelled, with one exception
|
- drives and specials can all be special-cancelled
|
- effect ends after 540F (485F after recovery)
|
|
|
Definitely Nyaa-mber One [4]128D | - | death | 0 | - | - | all | 1 | H | 1F after wall cling +2 | 10 | 55F after landing | - | during move | - |
- invincible from 1F after wall cling to 11F after super freeze
|
|
|
|
- command can be done with: charge [1], then 2, 8+D (as opposed to just charging 4)
|
|