TaokakaTaokaka



Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Advantage Counter Hit Untechable Notes

Normals

Name Input Hitbox Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
5ACSJR*165688082all0HB7210-21012
  • chains into itself up to 3 times
  • can cancel into Drive attacks
5BSJR3401409086HL2HB639-11414
  • 10F Guard Stun on Ground Block
  • can cancel into Drive attacks
5CSJR5502279089*HL3HB10324-102117
  • can charge by holding button
  • can cancel into Drive attacks
  • charged version startup is 5F after button release, takes 1 Primer from 29F onward, max charge between 32~37F
2ACSR*165687082L0F6311-41512
  • chains into itself up to 2 times
  • can cancel into Drive attacks
2BSR210868084L1F7412-41314
  • can cancel into Drive attacks
2CSR57523810089HL3BF14221-62817
  • staggers on CH
  • Fatal Counter on any hit when fully charged
  • stagger effect duration is 65F
  • can cancel into Drive attacks
  • can charge by holding button, charge version startup is 11F after button release, max charge version (startup 34~45F) takes 1 guard primer on block
6ASJR320x2132x28070(once)HL3HB122(5)318-43020
  • 5-10F invincible to head-attribute attacks
  • causes float on hit
  • first hit causes vaccuum effect on hit
  • continues counter hit
  • can cancel into Drive attacks
6BSR4401827089H3HB2634+8F landing+23217
  • 1-32F invincible to foot-attribute attacks
  • airborne from 12F onward
  • causes knockdown on airborne opponent
  • can cancel into Drive attacks
6CSR7002898082HL4HB23618-54030
  • blows the opponent away on normal hit
  • on CH or near corner causes wallbounce and adds 60F of untechable time
  • 18F of hitstop
  • charged version startup is 8F after button is released
  • becomes Max Charged version after 56F
  • can cancel into Drive attacks
6C (max charge)SR11004558092HL4HB56+8618+58130
  • wallbounce on hit, adds 60F of untechable time
  • untechable
  • takes 1 guard primer on block
  • taokaka gets 26F hitstop, opponent gets 36F
  • can cancel into Drive attacks
3CSR390x2, 440161x2, 1829088(once)HL x2, L4F102(9)2(15)325-95519x2, 40
  • low profile during 1-11F, 18-26F, and 30-32F
  • 3rd hit causes knockdown
  • 3rd hit untechable on ground hit
  • continues counter hit
j.ACSJR*168689084HA1H629-1014
  • chains into itself up to 3 times
  • can cancel into Drive attacks
j.BSJR140x2579086(once)HA, all2H82(3)215-2117
  • continues counter hit
  • can cancel into Drive attacks
j.2BSJR3851599089all3H13319-2817
  • can cancel into Drive attacks
j.CSJR4801989089HA3H9321-2320
  • can charge by holding button
  • can cancel into Drive attacks
  • charged version startup is 4F after button release for charged version, takes 1 Primer from 29F onward, max charge between 32~36F
Forward Throw-, R0, 14000, 57990100, 551000, 4ground throw7318-during move12, 60
  • 2nd hit causes ground bounce
  • 2nd hit causes wallbounce near corner
  • damage is fixed at 100%
Back Throw-, R0, 6000, 24890100, 551000, 4ground throw7318-during move12, 60
  • 2nd hit causes ground bounce
  • untechable
  • damage is fixed at 100%
Air Throw-, R0, 14000, 579100100.55900.4air throw7315-during move12.6
  • 2nd hit causes ground bounce
  • damage is fixed at 100%
  • vertical range from the opponent: 60~280
TauntSR100x241x210020HL0HB115(10)515-10during move30, 10
  • continues counter hit
Crawl--------------
  • low-profile while crawling
  • gains low-profile from 4F onward
Counter AssaultR005092all4HB15418-33030
  • invincible from 1~20F
  • blows the opponent away on hit
  • cooldown of 180F



Drives

Name Input Hitbox Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
5DR6002487092*all4H1595+25 landing-during move35
  • airborne from 4F onward
  • on standing opponent, causes the opponent to bend backward for 23F
  • repeat proration 70%
  • hitstop 7F
  • can cancel into derivative techniques (drive cancels) from 15-28F OR after hitstop
2DR6502698092*all4H131010-during move40
  • airborne from 4F onward
  • guardstun 13F
  • repeat proration 80%
  • hitstop 7F
  • can cancel into derivative techniques (drive cancels) from 13-22F OR after hitstop
4DR7503109092*all4H35169F after landing-during move42
  • considered airborne between 3-12F and from 21F onward
  • repeat proration 80%
  • causes opponent to bend backward 26F if it hits a standing opponent
  • guardstun 15F
  • can change trajectory while in hangtime by holding left or right
  • hitstop 7F
  • can cancel into drive cancels from 33~50F OR after hitstop
j.DR5502277092*all4H111210F after landing-during move37
  • causes standing opponent to bend backwards 25F on hit
  • repeat proration 70%
  • hitstop 7F
  • can cancel into drive cancels during follow-through (11~22F onward) or after hitstop
j.2DR6002487092*all4H12till landing25F after landing-during move33
  • guardstun 17F
  • repeat proration 70%
  • hitstop 7F
  • can cancel into drive cancels during follow-through (12F onward) OR after hitstop
j.8DR5802408592*all4H101010-during move44
  • guardstun 17F
  • hitstop 7F
  • consumes 1 jump/airdash
  • can cancel into drive cancels during follow-through (12F onward) OR after hitstop
j.4DR7002899092*all4H17F after landing93+25 landing-during move35
  • causes standing opponent to bend backwards 24F on hit
  • guardstun 17F
  • repeat proration 80%
  • hitstop 7F
  • can cancel into drive cancels during follow-through (17~28F) OR after hitstop
Forward CancelS---------4+18-during move-
  • starts after Dancing Edge hits OR 5F after blocked
  • additional recovery of 15F after landing
Back CancelSR---------4+16-during move-
  • triggers automatically if player does not input any other drive cancels
  • starts after Dancing Edge hits OR 5F after blocked
  • additional recovery of 15F after landing
A Cancel----------18-2during move-
  • Additional landing recovery of 13F if landing during the A-cancel's recovery (also in counter-hit state)
  • consumes 1 jump or air dash
  • recovery time for A-cancel on a blocked 5D is affected by what time the cancel is input
B Cancel------------5--
  • Vaccuum effect until landing
  • consumes 1 jump or airdash
  • 5D, 4D (till 15F), j.D (till 21F), j.4D move Tao horizontally, with an additional landing recovery of 8F if landing during the B-cancel
  • 2D, j.8D move Tao vertically upward (till 16F), with an additional landing recovery or 16F if landing during the B-cancel's recovery period
  • j.2D moves Tao vertically downward (till 16F), with an additional landing recovery or 16F if landing during the B-cancel's recovery period
C Cancel----------16-during move-
  • consumes 1 jump or airdash



Specials

Name Input Hitbox Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
Cat Spirit 1
236A
R280xn1158080all2HB14218*-6*2026
  • From 1st~2nd causes opponent to bend backward on frame 18, from 3rd hit and onward causes opponent to bend backward 22F (on hit)
  • continues Counter Hit
  • hitstop 4F
  • can chain into hits 2 and onward by pressing the button repeatedly
  • each successive chain hit has a startup of 16F
  • if CS1 stops on an even number of hits, recovery is 19F with a frame advantage of -7
  • can cancel into Drive attacks
Cat Spirit 2
j.236B
R38015710080all1H9412-2117
  • continues counter hit
  • hitstop 8F
  • 5th hit and afterwards have attack Level 4
  • can cancel into Drive attacks
  • can chain into hits 2 and onward by pressing the button repeatedly, each successive chain hit has a startup of 4F
Cat Spirit 2 (5th hit)R8003319080all4H(33+)4[26]412-4934
  • wallbounce on hit
  • continues counter hit
  • damage fixed at 62%
  • hitstop 20F
Cat Spirit 3 (downswing)
236C
R560 [580]231 [240]7092*HA4HBF30217?03626
  • causes knockdown on airborne opponent
  • 3rd hit and after cause knockdown even on grounded opponent
  • untechable
  • repeat proration of 70%
  • 1st hit can be delayed by holding the button
  • startup is 14F after button is released
  • max startup is 47F
  • can cancel into Drive attacks
  • can continue into CS3 (upswing) by pressing button again
Cat Spirit 3 (downswing max charge)
236C
R8203397092*HA4HBF61217?06726
  • causes knockdown on airborne opponent
  • untechable
  • removes 1 guard primer
  • repeat proration of 70%
  • can continue into CS3 (upswing) by pressing button again
  • can cancel into Drive attacks
Cat Spirit 3 (upswing)
⇒ C
R5802407092*all4HBF(31+)13422-75626
  • causes float on hit
  • removes 1 guard primer only after a guarded first downswing hit at its max charge
  • repeat proration 70%
  • can cancel into Drive attacks
  • can continue into CS3 (downswing) by pressing button again
Cat Jump
214D
see notes*---------38-during move-
  • airborne from 8F onward
  • it is possible to cancel into any (aerial) move from 16F
  • autoflips in the air after having surpassed the opponent
Sticky Kitty
j.214[D]
see notes*---------17~-during move-
  • can descend wall while clinging by holding the button
  • can transition into a jump before 9F
  • initial jump is 16F with counter-hit state throughout
  • uses 1 jump or air dash (but can still be used during 3rd jump or 2nd air dash)
Trick Edge
[2]8D
R6002489092all4H4F after wallbounce1025F after landing-during move35
  • airborne from 7F onward
  • causes opponent to bend backwards for 30F on standing opponent
  • guardstun 20F
  • charge time 30F
  • hitstop 7F
  • can cancel into Dancing Edge's drive cancels during continuation (4F after bounce) OR after hitstop
Trick Edge down version
2 after Trick Edge
R6002489092all4H4F after wallbouncetill landing25F after landing-during move33
  • airborne from 7F onward
  • causes opponent to bend backwards for 30F on standing opponent
  • guardstun 20F
  • hitstop 7F
  • charge time 30F
  • can cancel into Dancing Edge's drive cancels during continuation (4F after bounce) OR after hitstop
Trick Edge back version
4 after Trick Edge
R7002899092*all4H17 after landing93+25 landing-during move35
  • airborne from 7F onward
  • causes opponent to bend backwards for 24F on standing opponent
  • guardstun 17F
  • repeat proration 80%
  • hitstop 7F
  • can cancel into drive cancels during follow-through (17~28F onward) or after hitstop
  • charge time 30F
Slashy Slashy
22C
R80x633x610099HL3BF92,2,6,2,2,615-43120
  • continues counter hit
  • can lengthen attack time by holding the button (max 10 hits)
  • removes 1 guard primer on block on 4th hit
  • hitstop 1F
  • can cancel into Drive attacks
  • damage is consecutively reduced by 8
A Kitty Litter Special
214A
R-------27-54-during move-
  • Always gets attack properties after projectile appears
  • thrown item is random
B Kitty Litter Special
214B
R-------32-56-during move-
  • Always gets attack properties after projectile appears
  • thrown item is random
C Kitty Litter Special
214C
R-------39-70-during move-
  • Always gets attack properties after projectile appears
  • can delay by holding the button
  • startup is 23F after button is released
  • max startup is 74F
AppleR1506210084all1HBP----16-14
  • projectile attack
  • hitstop 0F
BombR150x262x210084all1HBP----14-24
  • causes float effect on hit
  • projectile attack
  • hitstop 0F
ChibikakaR21644710084all1HBP----16-14
  • removes 1 guard primer on block
  • projectile attack
  • hitstop 0
  • gains 5 points of heat guage
PillowR150x262x210084all1HBP----16-14
  • projectile attack
  • hitstop 0F
  • bounces on hit or block
HammerR2008210089all3HBP---+10-17
  • removes 1 guard primer on block
  • projectile attack
  • hitstop 18F
BallR2008210084all1HBP----2-14
  • projectile attack
  • bounces back after a whiff
  • disappears when Taokaka takes a hit
FishR2008210084all1HBP----2-14
  • projectile attack
Bowling BallR30012410086all2HBFP----6-14
  • projectile attack



Supers and Astral

Name Input Hitbox Cancel Damage Heat Gain P1 P2 Guard Level Attribute Startup Active Recovery Frame Adv. Counter Hit Untechable
Hexa Edge
236236D
R450x4, 1900(103x4, 437)9092x4, 40all4HBF4+32(6)2(4)2(6)2(18)2 33-16during move60x4, 55
  • Invincible from 1F until 10F after super freeze
  • Hits 1-4 bend opponent backwards 23F
  • 5th hit causes wall bounce
  • counter hit carry
  • 5th hit removes 2 guard primers on block
  • 20% miminum damage from hit 1-4, 30% on 5th hit
  • hits 1-4 have hitstop 6F, 5th hit has 12F
  • cooldown 180F
Imma Beat The Crap Outta You
214214C
R0, 3300(0, 759)100100, 20400, 4throw5+11105+50 landing-during move12, 1000
  • Invincible from 1F until 10F after super freeze
  • 2nd hit causes float, can perform follow-ups until 14F after 2nd hit's recovery ends
  • homes in on opponent's location
  • can hit opponent in any state except crouching
  • Can do follow-ups 101F after hit (13F after move ends)
  • 25% minimum damage
  • cooldown 180F
Almost Becoming Two
236236B
R-------1+0-9-during move-
  • Invincible from 1F and through super freeze
  • attack power reduced to 50% for duration of ABT (however, untechable time is unaffected)
  • cannot remove guard primer during ABT
  • hitstop reduced to 5F (with one exception)
  • Shadow clone does everything Tao does with a 12F delay
  • Any effect on hit or guard (like float) is reduced by 8
  • if Tao whiffs a move, the shadow clone's move gains no attack properties
  • normal moves can cancel into themselves twice and jump-cancelled, with one exception
  • drives and specials can all be special-cancelled
  • effect ends after 540F (485F after recovery)
  • cooldown 180F
Definitely Nyaa-mber One
[4]128D
-death0--all1H1F after wall cling +21055F after landing-during move-
  • invincible from 1F after wall cling to 11F after super freeze
  • airborne from 7F onward
  • hitstop 0F
  • charge time 30F
  • command can be done with: charge [1], then 2, 8+D (as opposed to just charging 4)



Ground Revolver Action Table

5A5B5C2A2B2C6A6B6C3CDThrowSpecial & SuperJump
5A3 times+YesYesYesYesYesYesYesYesYesYesYesYesYes
5B--Yes-YesYesYesYesYesYesYes-YesYes
5C-----Yes--YesYesYes-YesYes
2A-YesYes2 times+YesYesYesYesYesYesYesYesYes-
2B--Yes--YesYes-Yes-Yes-Yes-
2C--------YesYesYes-Yes-
6A-------YesYes-Yes-YesYes
6B----------Yes*-Yes-
6C---------YesYes-Yes-
3C------------Yes-

Air Revolver Action Table

j.Aj.Bj.Cj.2Bj.DThrowSpecial & SuperJump
j.A3 times+YesYesYesYesYesYesYes
j.BYes-YesYesYes-YesYes
j.C-Yes-YesYes-YesYes
j.2BYes-Yes-Yes-YesYes
  • + Available even on whiff
  • * 6B puts Taokaka airborne, and can cancel in air D attacks