Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
5A | CSJR | 200 | 82 | 80 | 84 | all | 1 | HB | 6 | 3 | 9 | 0 | 10 | 14 |
5B | SJR | 640 | 264 | 80 | 89 | HL | 3 | HB | 10 | 3 | 15 | -1 | 18 | 17 |
5C | S(J)R | 710 | 293 | 80 | 92 | HL | 4 | HB | 14 | 6 | 22 | -9 | 38 | 19 |
- Hitbox is at foot on last 2 active frames
|
|
2A | CSJR | 150 | 62 | 80 | 84 | all | 1 | F | 7 | 2 | 9 | +1 | 11 | 14 |
2B | SR | 480 | 198 | 80 | 86 | L | 2 | F | 9 | 3 | 22 | -11 | 21 | 14 |
2C | SJR | 780 | 322 | 100 | 92 | HL | 4 | HBF | 12 | 3 | 26 | -10 | 23 | 25 |
|
6A | R | 620 | 256 | 70 | 89 | HL | 3 | HB | 10 | 3 | 31 | -17 | 33 | 36 |
- 5~12F full body guard point against high and mid attacks
| | |
|
6B | SR | 600x2 | 248x2 | 100 | 92(once)* | HL | 4 | HB | 22 | 6(4)2 | 9 | +8 | 36 | 24 |
- 2nd attack pulls opponent in on hit
|
- 2nd attack forces crouch on hit
|
|
|
- can cancel into Geschwind Wolf 34F~
|
|
6C | R | 1000 | 414 | 80 | 94* | H | 5 | HB | 25 | 4 | 6+9F landing | +2 | 34 | 40 |
|
|
|
|
|
- wall bounces in corner on hit, adds 50F of untechable time
|
|
|
- can cancel into Geschwind Wolf 23~24F
|
|
3C | R | 720 | 298 | 90 | 88 | L | 4 | F | 12 | 3 | 18 | -2 | 21 | 40 |
| - cannot emergency tech on ground hit
|
|
j.A | CSJR | 180 | 74 | 90 | 84 | HA | 1 | H | 7 | 3 | 8 | - | 11 | 14 |
j.B | SJR | 560 | 231 | 90 | 86 | HA | 2 | H | 9 | 3 | 14 | - | 15 | 18 |
j.C | SR | 760 | 314 | 80 | 89 | HA | 3 | H | 11 | 3 | 24 | - | 29 | 40 |
|
Forward Throw | -, R | 0, 1500 | 0, 621 | 90 | 100, 55 | 130 | 0, 4 | ground throw | 7 | 3 | 19 | - | during move | 12, 100 |
- 2nd attack slides down on hit
|
- 2nd attack wall bounces in corner on hit
|
|
|
|
Back Throw | -, R | 0, 1500 | 0, 621 | 90 | 100, 55 | 130 | 0, 4 | ground throw | 7 | 3 | 19 | - | during move | 12, 100 |
- 2nd attack slides down on hit
|
- 2nd attack wall bounces in corner on hit
|
|
|
|
Air Throw | -, SR | 0, 1500 | 0, 621 | 100 | 100, 55 | 120 | 0, 4 | air throw | 7 | 3 | 15 | - | during move | 12, 80 |
- 2nd attack slides down on hit
|
|
|
- hitbox height for throw is 60~280
|
|
Counter Assault | R | 0 | 0 | 50 | 92 | all | 4 | HB | 14 | 6 | 24 | -11 | 39 | 19 |
|
|
- hitbox is at foot on last 2 active frames
|
|
|
Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
Werewolf |
|
- cannot block or burst while in wolf form
|
- Gauge depletes at 1 unit per frame when doing nothing in Wolf Form
|
- Automatically transforms to human on landing if gauge runs out in the air
|
- Gauge refills at 5 units per frame when in human form (ground only)
|
- When gauge reaches 0, transformation is disabled until gauge refills to max.
|
- gauge value does not change during hitstop or superflash
|
- getting hit while in Wolf Form automatically transforms Valkenhayn into Human Form
|
- Gauge refills at 2 units per frame when transformation is disabled (both ground and air)
|
|
5D | - | - | - | - | - | - | - | - | - | - | total 12F | - | 9 | - |
- 1~6F head and throw invul
| - transforms to wolf form on 7F
|
|
[w] 5D | refer to notes | - | - | - | - | - | - | - | - | - | total 9F | - | 6 | - |
- Transforms to human form and able to cancel into attacks on 7F
|
|
[w] 5A | SJR | 300 | 124 | 70 | 82 | LA | 0 | F | 6 | 3 | 9 | -2 | 12 | 12 |
[w] 5B | SJR | 640 | 264 | 80 | 89 | HL | 3 | HB | 7 | 6 | 17 | -6 | 18 | 24 |
|
[w] j.A (1) | SJR | 180 | 74 | 80 | 86 | HA | 2 | H | 6 | 4 | 10 | - | 16 | 24 |
| - can cancel into 2nd j.A on hit or guard until 16F
|
|
[w] j.A (2) | SJR | 180 | 74 | 80 | 100 | HA | 2 | H | 6 | 2 | 7 | - | 11 | 24 |
| - can cancel into 3rd j.A on hit or guard until 11F
|
|
[w] j.A (3) | SJR | 180 | 74 | 80 | 100 | HA | 2 | H | 6 | 3 | 9 | - | 14 | 24 |
|
[w] j.B | SJR | 450 | 186 | 80 | 86 | HA | 2 | H | 9 | 3 | 12 | - | 17 | 26 |
- Grounds opponent on air hit
|
|
[w] j.D | refer to notes* | - | - | - | - | - | - | - | - | - | total 10F | - | - | - |
- Transforms to human form and able to cancel into attacks on 7F
|
|
Rasen Wolf [w] 5C, 6C | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
- Ground version becomes airborne from 5F onward
| - can cancel into any action from 15F onward
| - uses 100 gauge on ground, 200 gauge in air
|
- Wolf gauge depletes at 6 units per frame from 11F onward
|
|
Rasen Wolf [w] 1C, 2C, 3C | - | - | - | - | - | - | - | - | - | - | 7F after landing | - | - | - |
- Ground version becomes airborne from 3F onward
| - can cancel into Rasen Wolf (break) 3F~
| - can cancel into any action until 10F after landing
|
- consumes 100 units of wolf gauge
| - Wolf gauge depletes at 6 units per frame from 8F onward
|
|
Rasen Wolf [w] 4C | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
| - Ground version becomes airborne from 1F onward
| - can cancel into Rasen Wolf (break) from 15F onward
|
- can cancel with any action 21F~
| - Wolfuses 100 gauge on ground, 150 gauge in air
| - Consumes 6 units per frame from 17F onward
|
|
Rasen Wolf [w] 7C | - | - | - | - | - | - | - | - | - | - | 7F after landing | - | - | - |
| - Ground version becomes airborne from 1F onward
| - can cancel into Rasen Wolf (break) from 15F onward
|
- can cancel with any action 19F~
| - Uses 100 gauge on ground, 150 gauge in air
| - Consumes 6 units per frame from 17F onward
|
|
Rasen Wolf [w] 8C, 9C | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
- Ground version becomes airborne from 9F onward
| - can cancel into Rasen Wolf (break) 9F~
| - can cancel into any action from 25F onward
|
- consumes 150 units of gauge on ground, 250 in the air
| - Wolf gauge depletes at 8 units per frame from 21F onward
|
|
Rasen Wolf (brake) [w] D | - | - | - | - | - | - | - | - | - | - | total 4F | - | - | - |
- Only available during Rasen Wolf or Geschwind Wolf
|
|
Geschwind Wolf cancel with 5D, 6D | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
- Ground version becomes airborne from 14F onward
| - can cancel into Rasen Wolf (break) 14F~
| - can cancel into any action from 19F onward
|
- consumes 150 units of gauge on ground, 200 in the air
| - Wolf gauge depletes at 6 units per frame from 17F onward
|
|
Geschwind Wolf cancel with 1D, 2D, 3D | - | - | - | - | - | - | - | - | - | - | 7F after landing | - | - | - |
- Ground version becomes airborne from 12F onward
| - can cancel into Rasen Wolf (break) 12F~
| - can cancel into any action from 17F onward
|
- consumes 150 units of gauge on ground, 200 in the air
| - Wolf gauge depletes at 6 units per frame from 15F onward
|
|
Geschwind Wolf cancel with 4D | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
| - Ground version becomes airborne from 11F onward
| - cancan cancel into Rasen Wolf (break) 27F~
|
- can cancel into any action 31F~
| - consumes 150 units of gauge on 11F
| - Wolf gauge depletes at 6 units per frame from 27F onward
|
|
Geschwind Wolf cancel with 7D | - | - | - | - | - | - | - | - | - | - | 7F after landing | - | - | - |
| - Ground version becomes airborne from 11F onward
| - cancan cancel into Rasen Wolf (break) 15F~
|
- can cancel into any action 29F~
| - consumes 150 units of gauge on the ground, 300 gauge in the air
| - Wolf gauge depletes at 8 units per frame from 26F onward
|
|
Geschwind Wolf cancel with 8D, 9D | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
- Ground version becomes airborne from 20F onward
| - can cancel into Rasen Wolf (break) 20F~
| - can cancel into any action from 28F onward
|
- consumes 150 units of gauge on ground, 250 in the air
| - Wolf gauge depletes at 5 units per frame from 26F onward
|
|
Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
Nacht Jäger 236A | R | 680 | 563 | 100 | 89 | HL | 3 | HB | 14 | 15 | 21 | -2 | 46 | 17 |
| | - recovery initiates on hit or guard (isn't this true for all attacks? ask translator)
|
- can cancel into Geschwind Wolf either 27F~ or the frames from the end of hitstop to the end of animation
|
|
Nacht Rosen 236C | R | 750 | 465 | 80 | 92* | HL | 4 | HB | 21 | 4 | 25 | -10 | 46 | 47 |
|
|
|
- can cancel into Geschwind Wolf 22F~
|
|
Schwarz Jagd 236B | R | 650 | 538 | 100 | 89* | LA | 3 | F | 22 | 4 | 21 | -8 | 41 | 40 |
|
- can cancel into Geschwind Wolf 22F~
|
- can cancel into Weiß Jagd 24~29F
|
|
|
Weiß Jagd ⇒236B | R | 850 | 703 | 100 | 50 | HL | 3 | HB | 15 | 5 | 25 | -13 | 39 | 30 |
| - wall bounces in corner on hit, adds 40F of untechable time
| - can cancel into Geschwind Wolf 15F~
|
|
Mondlicht j.214B | R | 700 | 579 | 75 | 92* | HL | 4 | H | 14 | 3 | 8F after landing | -1* | 20 | 52 |
|
|
- can cancel into Geschwind Wolf 15~24F
|
- frame advantage listedis from lowest jump possible (startup 19F)
|
|
König Wolf (ground A) [w] 236A | R | 900 | 558 | 75 | 89* | all | 3 | H | 22 | 8 | 6+12F landing | -8 | 43 | 46 |
|
- 22F~ passes through opponent
|
|
|
|
König Wolf (ground B) [w] 236B | R | 900 | 558 | 75 | 92* | all | 4 | H | 22 | 8 | 34+12F landing | -37 | 69 | 50 |
|
- 22F~ passes through opponent
|
|
|
|
König Wolf (air A) [w] j.236A | R | 900 | 558 | 75 | 92* | all | 4 | H | 22 | 8 | 12F after landing | - | 6F after landing | 44 |
|
- 22F~ passes through opponent
|
|
|
|
König Wolf (air B) [w] j.236B | R | 900 | 558 | 75 | 92* | all | 4 | H | 22 | 8 | 12F after landing | - | 6F after landing | 54 |
|
- 22F~ passes through opponent
|
|
|
|
Eisen Wolf (A) [w] j.214A | R | 900 | 558 | 75 | 92* | all | 4 | H | 22 | till landing | 12F after landing | - | 6F after landing | 50 |
|
- cannot emergency tech on CH
|
|
|
|
Eisen Wolf (B) [w] j.214B | R | 900 | 558 | 75 | 92* | all | 4 | H | 22 | till landing | 12F after landing | - | 6F after landing | 40 |
|
- cannot emergency tech on CH
|
|
|
|
Himmel Wolf [w] 236D | -, R | 0, 1500 | 0, 1241 | 100 | 100, 50 | 100 | 0, 4 | ground throw | 14 | 4 | 21 | - | during move | 12, 50 |
|
|
|
|
|
- refills Wolf gauge to full upon successful throw
|
|
Himmel Wolf (air) [w] j.236D | -, R | 0, 1500 | 0, 1241 | 100 | 100, 50 | 120 | 0, 4 | air throw | 7 | 3 | 40+5F landing | - | during move | 12, 65 |
|
|
|
|
|
- refills Wolf gauge to full upon successful throw
|
- hitbox height for throw is 40~240
|
|
Name |
Input |
Hitbox |
Cancel |
Damage |
Heat Gain |
P1 |
P2 |
Guard |
Level |
Attribute |
Startup |
Active |
Recovery |
Frame Adv. |
Counter Hit |
Untechable |
Sturm Wolf 632146D | R | 1000, 150x10, 210, 150x6, 2500 | (230, 34x17, 575) | 85 | 92, 89x17, 94 | all | 4, 3x17, 5 | HB | 1+9 | refer to notes* | total 209F* | -32 | 199 | 40, 99x18 |
- 1~12F after superflash fully invul
|
|
|
|
- 1st attack has 40F hitstun on ground, remaining attacks 50F hitstun on ground
|
- 2nd attack forces grounding and standing on hit (ground or aerial)
|
- attacks 13~18 float on hit
|
- 19th attack blows back on hit
|
- active frames: 3(17)5(3)2(5)2(5)3(6)2(6)2(6)2(10)1(3)2(5)2(6)2(9)3x6(19)3
|
|
- hitstops: 45, 25, 18, 12, 8, 4, 4, 2x4, 1x6, 30
|
|
|
König Flug j.236236C | R | 800x2, 2000 | (184x2, 480) | 100 | 85(once)* | all | 4 | H | 4+2 | till landing, 3 | 38 | -22 | during move | 180x2, 120 |
- 1st attack grounds on hit
|
|
|
- 1st and 2nd attack have 3F hitstops, 3rd attack 4F hitstop
|
|
|
- 1st and 2nd attack have 20% minimum damage, 3rd attack 40% minimum damage
|
|
|
- cannot Rapid Cancel on hit for the frames from the end of hitstop to the end of animation
|
- can cancel into Rasen Wolf during frames from 30F when König Flug whiffs till 6F after landing
|
|
Blut Vollmond 214214C | - | death | 0 | - | - | HL | 4 | HB | 7+7 | 1x3 | 17+56F landing | -55 | during move | - |
- 1~12F after superflash fully invul
| - 7F~ after superflash in the air
| |
|