BBTag/Ruby Rose/Data

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Infobox Data

Portrait Name Health Prejump
BBTag Ruby Portrait.png
Ruby Rose 17,000 4F
Backdash Forward Dash Unique Movement Options
22F (1~7F Inv All) Gun Blast
Icon
BBTag Ruby Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 6 3 14 -3 B - CSTJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Ruby 5A.png
BBTag Ruby 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 11 3 18 -4 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 2 16 17 17 22 31 11 +0 +2
BBTag Ruby 5AA.png
BBTag Ruby 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 15 12 24 -17 B - CSP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 + Down 23 24 34 + Down 23 12 +0 +5
BBTag Ruby 5AAA.png
BBTag Ruby 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 13 18 28 -27 B - P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 0 +0 +5
BBTag Ruby 5AAAA.png
BBTag Ruby 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 7 2 12 -2 F - CSTP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
BBTag Ruby 2A.png
No-toes zone.
BBTag Ruby 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 6 18 -7 B - CSJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Ruby 5B.png
Only you can stop cross-ups.
BBTag Ruby 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 13 4 24 -9 B - CSJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 24 34 12 +0 +5
BBTag Ruby 5BB.png
Yoink.
BBTag Ruby 5BB Hitbox.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 15 3 39 -23 B - SJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 24 Launch 39 12 +0 +5
BBTag Ruby 5BBB.png
Go-to launcher.
BBTag Ruby 5BBB Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 11 4 25 -12 B 8~14 H CSJP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Ruby 2B.png
BBTag Ruby 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 26 3 7+11L -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Ruby 5C.png
BBTag Ruby 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 13 3 18 -2 F - SP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 30 Launch 45 12 +0 +5
BBTag Ruby 2C.png
Bro, just block low
BBTag Ruby 2C Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 9 3 15 - H - JSP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBTag Ruby jA.png
BBTag Ruby jA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 11 5 18 - H - JSP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBTag Ruby jB.png
BBTag Ruby jB Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 11 5 18 - H - JSP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBTag Ruby jB.png
BBTag Ruby jB Hitbox.png

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 9 3 15 - H - JSP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBTag Ruby jA.png
BBTag Ruby jA Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 High 18 3 34L -15 at best H - SP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch + Down 23 60 Launch + Down 23 75 12 +0 +5
BBTag Ruby jC.png
BBTag Ruby 5C Hitbox.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7-30 3 23 - T - SP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 4 - Launch 60 - - - - 0, 12 -
Minimum damage 2000
BBTag Ruby GroundThrow.png
BBTag Ruby Throw Hitbox.png

AD
Corkscrew Slice
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1250×3 Air Unblockable 13 2,2,2 47 -30 B 1~18 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 4 +0 +5
Minimum Damage 62×3 (186)
BBTag Ruby CorkscrewSlice.png
Never stop believing in DP.
BBTag Ruby RA Hitbox.png

Skills

236A

236A
Rifle Shot
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 11 Until Hit Total: 54 -16 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 30 Launch 44 0/+11 +11 +13
Minimum Damage 75
BBTag Ruby RifleShot.png
BBTag Ruby 236A Hitbox.png

236B

236B
Sy-pod Shot
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 1500×2 All 13 6(18)P(21)P 42 -11 B, P1×2 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×3 4 18 Launch 30 Launch 45 12, 0/+12×2 +0, +12×2 +5, +17×2
Each P in active frames represents a projectile spawned
Minimum Damage 50, 75×2 (200)
BBTag Ruby SyPodShot.png
BBTag Ruby 236B1 Hitbox.pngBBTag Ruby 236B2 Hitbox.png

214A

214A
A Gun Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 9 3 23 -7 B - S*P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 50 + WBounce Launch 65 + WBounce 12 +0 +5
Can pass through on frames 9~15
Can cancel into another Gunblast on frames 18~25
Minimum Damage 60
BBTag Ruby GunBlastDiagram.png
BBTag Ruby 214A Hitbox.png

214B

214B
B Gun Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 9 3 23 -7 B - S*P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 50 + WBounce Launch 65 + WBounce 12 +0 +5
Can pass through on frames 9~17
Can cancel into another Gunblast on frames 23~26
Minimum Damage 60
BBTag Ruby GunBlastDiagram.png
BBTag Ruby 214B Hitbox.png

214C

214C
C Gun Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 8 3 20 - B - S*P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 50 + GBounce Launch 65 + GBounce 12 +0 +5
Can pass through on frames 8~15
Can cancel into another Gunblast on frames 19~24
Minimum Damage 60
BBTag Ruby GunBlastDiagram.png
BBTag Ruby 214C Hitbox.png

j.214A

j.214A
Air A Gun Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 9 3 20 - H - S*P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 50 + WBounce Launch 65 + WBounce 12 +0 +5
Can pass through on frames 9~15
Can cancel into another Gunblast on frames 21~23
Minimum Damage 60
BBTag Ruby GunBlastDiagram.png
BBTag Ruby 214A Hitbox.png

j.214B

j.214B
Air B Gun Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 7 3 26 - H - S*P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 50 + WBounce Launch 65 + WBounce 12 +0 +5
Can pass through on frames 7~15
Can cancel into another Gunblast on frames 16~26
Minimum Damage 60
BBTag Ruby GunBlastDiagram.png
BBTag Ruby 214B Hitbox.png

j.214C

j.214C
Air C Gun Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All 10 3 12L - H - S*P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 50 Launch 65 12 +0 +5
Can pass through on frames 10~15
Can cancel into another Gunblast on landing for 6 frames
Minimum Damage 60
BBTag Ruby GunBlastDiagram.png
BBTag Ruby j214C Hitbox.png

j.236A

j.236A
A Buzzsaw Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
200×N, 1300, 1000 All 16 4×N,4(12)4 22+6L -11 H×N, H, P1 - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80, 85 3×(N+1), 4 16×(N+1), 18 17×N, Launch×2 30 + Down 23×(N+1), 30 22×N, Launch×2 44 + Down 23×(N+1) 30 2×N, 12, 0/+2 +0×N, +0, +2 +2×(N+1), +4
Can special cancel landing hit and final shot into Gunblast on hit
Final hit is considered a separate attack with P2: 85%
Minimum Damage 10×N, 65, 50 (10×N, 115)
BBTag Ruby BuzzsawBlast.pngBBTag Ruby BuzzsawBlast2.png
Just do it. • Don't even think about cross-ups, buddy.
BBTag Ruby j236A1 Hitbox.pngBBTag Ruby j236A2 Hitbox.pngBBTag Ruby j236A3 Hitbox.png

j.236B

j.236B
B Buzzsaw Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
220×N, 1300, 1000 All 16 4×N,4(12)4 22+6L -11 H×N, H, P1 - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80, 85 3×(N+1), 4 16×(N+1), 18 17×N, Launch×2 30 + Down 23×(N+1), 30 22×N, Launch×2 44 + Down 23×(N+1) 30 2×N, 12, 0/+2 +0×N, +0, +2 +2×(N+1), +4
Can special cancel landing hit and final shot into Gunblast on hit
Final hit is considered a separate attack with P2: 85%
Minimum Damage 11×N, 65, 50 (11×N, 115)
BBTag Ruby BuzzsawBlast.pngBBTag Ruby BuzzsawBlast2.png
Just do it. • Don't even think about cross-ups, buddy.
BBTag Ruby j236A1 Hitbox.pngBBTag Ruby j236A2 Hitbox.pngBBTag Ruby j236A3 Hitbox.png

Extra Skills

236C

236C
Guillotine
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800×2, 1500, 400×4 All 7 4(8)3(15)P(3)2,2,2,2 18+12L -8 B×2, P1, B×4 - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19×2, Launch×4 40 24×2, Launch×4 55 7/+5×2, 3/+5×4 +5 +10
P in active frames represents a projectile spawned
Minimum Damage 80×2, 150, 40×4 (470)
BBTag Ruby Guillotine.png
Small girl does big girl damage.
BBTag Ruby 236C1 Hitbox.pngBBTag Ruby 236C2 Hitbox.pngBBTag Ruby 236C3 Hitbox.pngBBTag Ruby 236C4 Hitbox.pngBBTag Ruby 236C5 Hitbox.png

j.236C

j.236C
EX Buzzsaw Blast
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
280×N, 1300, 1000 All 16 4×N,4(12)P 17+6L +8 H×N+1, P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80, 85 3×N+1, 4 16×(N+1), 18 17×N, Launch×2 30 + Down 23×(N+1), 30 22×N, Launch×2 44 + Down 23×(N+1) 30 2×N, 12, 0/+12 +0×N, +0, +2 +2×(N+1), +4
P in active frames represents a projectile spawned
Can special cancel landing hit and final shot into Gunblast on hit
Final hit is considered a separate attack with P2: 85%
Minimum Damage 28×N, 130, 100 (28×N, 230)
BBTag Ruby BuzzsawBlast.pngBBTag Ruby BuzzsawBlast2.png
BBTag Ruby j236A1 Hitbox.pngBBTag Ruby j236A2 Hitbox.pngBBTag Ruby j236A3 Hitbox.pngBBTag Ruby j236C-Shot Hitbox.png

Partner Skills

5P

5P
5AAAA
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+13 12 28 -21 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 0 +0 +5
Minimum Damage 85
BBTag Ruby 5AAAA.png
Use in combos and oki for easy sandwich situations.
BBTag Ruby 5AAAA Hitbox.png

6P

6P
Rifle Shot
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All (18)+11 Until Hit Total: 54 -16 P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 30 Launch 44 0/+11 +11 +13
Minimum Damage 75
BBTag Ruby RifleShot.png
BBTag Ruby 236A Hitbox.png

4P

4P
5BBB
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+10 3 39 -23 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 50 Launch 65 12 +0 +5
Minimum Damage 85
BBTag Ruby 5BBB.png
why has god abandoned us
BBTag Ruby 5BBB Hitbox.png

Distortion Skills

236BC

236BC
Petal Burst
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000, 720×7
[2000, 600×11]
All 5+(72 Flash)+12 12 46 -39 B 1~28 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100×7 [×11], 60 4 18 19, Launch×7 [×11] Stand, 120×6 [×10], 120 + Slide + Down 10 - - 12 12/+40, 0×7 [×11] +40, +0×7 [×11]
Values in [] are for Enhanced version
Minimum Damage: 400, 216×7 (1912) [400, 130×11 (2182)]
Maximum Slide duration 20F
BBTag Ruby PetalBurst.png
BBTag Ruby 236BC Hitbox.png

214BC

214BC
Petal Dance
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200×6, 4700
[1200×2, 1000×8, 4700]
All 13+(60 Flash)+2 8(4)4(6)2{(5)2}×3(20)5
[8(4)4(6)2{(5)2}×7(20)5]
30 -16 B 1~22 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 19×5 [×9], Launch×2 90 24×5 [×9], Launch×2 105 6×2, 2×4, 12
[6×2, 2×2, 1×2, 0×4, 12]
+0 +5
Values in [] are for Enhanced version
If all other hits are blocked, last hit has base damage 2000 instead
Minimum Damage: 168×6, 658 (1666) [156×2, 130×8, 611 (1963)]
BBTag Ruby PetalDance.png
BBTag Ruby 214BC1 Hitbox.pngBBTag Ruby 214BC2 Hitbox.pngBBTag Ruby 214BC3 Hitbox.pngBBTag Ruby 214BC4 Hitbox.pngBBTag Ruby 214BC5 Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Petal Burst
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
250, 300×6, 450
[300, 240×10, 300]
All 1+(109 Flash)+1 12 36 -29 B 1~13 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 18 19, Launch×7 [×11] Stand, 120×6 [×10], 120 + Slide + Down 10 - - 12 12/+40, 0×7 [×11] +40, +0×7 [×11]
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
Maximum Slide duration 20F
BBTag Ruby PetalBurst.png
BBTag Ruby 236BC Hitbox.png

Astral Heat

222BC

222BC
Red Reaper
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(60 Flash)+15 4 72 -55 B 1~19 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 13 - -
BBTag Ruby RedReaper.pngBBTag Ruby RedReaper2.png
Don't wanna hear ya' absolution! • Hope you're ready for a revolution!
BBTag Ruby 222BC Hitbox.png

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