GGACR/Order-Sol/EX/Data

From Dustloop Wiki
< GGACR‎ | Order-Sol‎ | EX

System Data

Defense:x0.96 Guts:2 Weight:x0.98 Stun Resistance:60 Prejump:3F Backdash:16F (1~>8F invuln) Wakeup Time:53F (Face Up)/ 49F (Face Down) Unique Movement Options:Low Jump Height


Normal Moves

5P

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 Mid 4 4 6 0 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 80% CSJR 9 10 10 11
GGAC OSol 5P.png
GGACR OSol-EX 5P Hitbox.png


5K

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14×2 Mid 3 2,6 13 -7 2 6×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 11 12 12 12
GGAC OSol-EX 5K.png
Only I get to push buttons
GGACR OSol-EX 5K Hitbox 1.pngGGACR OSol-EX 5K Hitbox 2.pngGGACR OSol-EX 5K Hitbox 3.png
1st hit (Frames 3-4) • 2nd hit (Frames 5-6) • 2nd hit (Frames 7-10)


c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Mid 5 2 16 -4 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 13 14 14 13
GGAC OSol-EX cS.png
Punish and Frame Trap Starter
GGACR OSol-EX cS Hitbox.png


f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 Mid 10 2 15 -3 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 13 14 14 13
GGAC OSol fS.png
GGXXACPR Order-Sol fS-Hitbox.png


5H

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 11 2 26 -9 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SJR 18 19 18 15
GGAC OSol-EX 5H.png
GGACR OSol-EX 5H Hitbox.png


5D

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
17 High 22 3 24 -13 3 8 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 R 13 Launch 48 14 13
GGAC OSol-EX 5D.png
The Holy American Unblockable
GGACR OSol-EX 5D Hitbox.png
•Sol is in CH state 1~30F


6P

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 Mid 9 3 20 -9 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% 1~19F Upper Body SR 13 Launch 28 + WBounce 13
GGAC OSol-EX 6P.png
GGACR OSol-EX 6P Hitbox.png


6H

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40×2 Mid 12 5,1 30 -12 5 20×2 6×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
5.76×2 SR 18 19 18 15
GGAC OSol 6H.png
GGACR OSol-EX 6H Hitbox 1.pngGGACR OSol-EX 6H Hitbox 2.pngGGACR OSol-EX 6H Hitbox 3.pngGGACR OSol-EX 6H Hitbox 4.pngGGACR OSol-EX 6H Hitbox 5.pngGGACR OSol-EX 6H Hitbox 6.png
First hit (Frame 13) • First hit (Frame 14) • First hit (Frame 15) • First hit (Frame 16) • First hit (Frame 17) • Second hit (Frame 18)
•Dizzy modifier x1.5
•In CH state during move


2P

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
8 Mid 5 4 4 +2 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 80% CSR 9 10 10 11
GGAC OSol 2P.png
GGACR OSol-EX 2P Hitbox.png


2K

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 Low 6 3 8 -1 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 70% SR 9 10 10 11
GGAC OSol 2K.png
GGXXACPR Order-Sol 2K-Hitbox.png


2S

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25 Mid 10 3 8 +3 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SR 13 14 14 13
GGAC OSol 2S.png
Save your strings
GGACR OSol-EX 2S Hitbox.png


2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 Mid 8 6 26 -13 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 90% SJR 18 19 18 15
GGAC OSol-EX 2HS.png
GGACR OSol-EX 2H Hitbox 1.pngGGACR OSol-EX 2H Hitbox 2.pngGGACR OSol-EX 2H Hitbox 3.png
Frames 8-9 • Frames 10-11 • Frames 12-13
•Floats on CH (untechable for 40F)


2D

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 Low 7 3 20 -6 4 11 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 4~23F Low Profile SR 16 Down 16 14
GGAC OSol 2D.png
GGACR OSol-EX 2D Hitbox.png


j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
13 High/Air 5 7 4 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 CSR 9 10 10 11
GGAC OSol jP.png
GGXXACPR Order-Sol jP-1-Hitbox.pngGGXXACPR Order-Sol jP-2-Hitbox.png
Frames 5-7 • Frames 8-12


j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 High/Air 6 6 17 2 5 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SR 11 12 12 12
GGAC OSol-EX jK.png
GGACR OSol-EX jK Hitbox.png


j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 High/Aircancel=SJR 9 3 23 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% 13 14 14 13
GGAC OSol-EX jS.png
Your premium safejump tool
GGACR OSol-EX jS Hitbox.png


j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24×2 High/Air 9 6,8 0 3 8×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64×2 SR 13 14 17 13
GGAC OSol-EX jH.png
GGACR OSol-EX jH Hitbox 1.pngGGACR OSol-EX jH Hitbox 2.pngGGACR OSol-EX jH Hitbox 3.png
1st hit (Frames 9-11) • 1st hit (Frames 12-14) • 2nd hit (Frames 15-22)


j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 High/Air 9 7 10+5 after landing 4 11 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 90% SJR 16 Launch 30 14
GGAC OSol-EX jD.png
GGACR OSol-EX jD Hitbox 1.pngGGACR OSol-EX jD Hitbox 2.png
Frames 9-11 • Frames 12-15
•Blows back opponent on normal hit
•Wall bounces on CH (untechable for 60F)


Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 43 pixels 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.00 Forced 40% 40 + WStick 30
GGAC OSol throw.png
•When the wall stick occurs, Order-Sol EX can move 18F before the opponent


Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 88 pixels 6, 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.00 Forced 50% 60
GGAC OSol airthrow.png
•Floats higher on CH (untechable for 120F)
•Dizzy modifier x1.5


DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25 All 5 3 14 -3 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.52 50% 1~9F All
10~19F Throw
R 13 Launch 28 13
GGAC OSol cS.png
GGXXACPR Order-Sol cS-1-Hitbox.png


Special Moves

66 > P

66 > P
P Special Skill
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 Mid 1 9 15 -10 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/7.20 1~6F Strike R 13 Launch 28 14 13
GGAC OSol-EX 66P.png
GGACR OSol-EX 66P Hitbox.png
P
•Must run for at least 18F to use
•In CH state during move


66 > K

66 > K
K Special Skill
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 High/Air 21 8 16 after landing -14 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/4.20 80% R 9 Launch 33 + WBounce 11
GGAC OSol-EX 66K.png
GGACR OSol-EX 66K Hitbox.png
K
•Must run for at least 18F to use
•Airborne from 11~28F


236S

236S
S Gunflame
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
23, 40 All 12 9,Until hit Total 51 -12 3 10×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/1.20×2 F 13 Launch, Launch 28 14 13
GGAC OSol-EX 236H.png
GGACR Sol-EX 236S Hitbox.png
•FRC timing 15~16F
•In CH state during move


236H

236H
H Gunflame
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
23, 40 All 18 6,Until hit Total 56 -12 3 10×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/1.20×2 F 13 Launch, Launch 28 14 13
GGAC OSol-EX 236H.png
GGACR Sol-EX 236S Hitbox.png
•FRC timing 20~21F
•In CH state during move


623S

623S
S Volcanic Viper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40, 25 Mid 7 3(3)11 21+8 after landing -26 3 10×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/4.80×2 1~9F All
10~12F Strike
RF 13 Launch 28, 18 13
GGAC OSol-EX 623H.png
GGACR OSol-EX 623S Hitbox 1.pngGGACR OSol-EX 623S Hitbox 2.png
S/Air: 1st hit • S: 2nd hit
•FRC timing 24~27F
•Airborne from 10F
•In crouching state during landing recovery


623H

623H
H Volcanic Viper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40, 25 Mid 5 2(3)18 29+8 after landing -41 3 10×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.00/4.80×2 1~6F All
7~11F Strike
RF 13 Launch 28, 45 13
GGAC OSol-EX 623H.png
GGACR OSol-EX 623H Hitbox 1.pngGGACR OSol-EX 623H Hitbox 2.png
H: 1st hit • H/Air: 2nd hit
•FRC timing 28~31F
•Airborne from 7F
•In crouching state during landing recovery


j.623S

j.623S
Air S Volcanic Viper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32, 20 All 5 2(3)9 Until landing+8 3 10×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/4.80×2 1~9F Strike RF 13 Launch 28, 45 13
GGAC OSol-EX 623H.png
GGACR OSol-EX 623S Hitbox 1.pngGGACR OSol-EX 623H Hitbox 2.png
•FRC timing 19~22F
•In crouching state during landing recovery


j.623H

j.623H
Air H Volcanic Viper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40, 20 All 5 2(3)18 Until landing+8 3 10×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/4.80×2 1~9F Strike RF 13 Launch 28, 45 13
GGAC OSol-EX 623H.png
GGACR OSol-EX 623S Hitbox 1.pngGGACR OSol-EX 623H Hitbox 2.png
•FRC timing 28~31F
•In crouching state during landing recovery


236K

236K
Bandit Revolver
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24, 36 Mid 9 5(11)9 2+8 after landing -2 3 10×2 7, 9
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/4.80×2 1~3F Strike R 13 Launch, 14 26 13
GGAC OSol-EX 236K.png
GGACR OSol-EX 236K Hitbox 1.pngGGACR OSol-EX 236K Hitbox 2.pngGGACR OSol-EX 236K Hitbox 3.pngGGACR OSol-EX 236K Hitbox 4.pngGGACR OSol-EX 236K Hitbox 5.png
Ground: 1st hit (Frames 9-13)
Air: 1st hit (Frames 6-9) • Ground: 2nd hit (Frames 25-27)
Air: 1st hit (Frames 16-19) • Ground: 2nd hit (Frames 28-29)
Air: 2nd hit (Frames 20-21) • Ground: 2nd hit (Frames 30-31)
Air: 3rd hit (Frames 22-23) • Ground: 2nd hit (Frames 32-33)
Air: 4th hit (Frames 24-25)
•Airborne 9F onwards
•In crouching state during landing recovery
•Frame Adv was tested on stand blocking Sol


j.236K

j.236K
Air Bandit Revolver
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22×4 All×2, Mid×2 6 4(6)10 Until landing+12 3 3×4 7×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/3.00×4 R 13 Launch 28, 14×3 12 13
GGAC OSol-EX 236K.png
GGACR OSol-EX 236K Hitbox 1.pngGGACR OSol-EX 236K Hitbox 2.pngGGACR OSol-EX 236K Hitbox 3.pngGGACR OSol-EX 236K Hitbox 4.pngGGACR OSol-EX 236K Hitbox 5.png
Ground: 1st hit (Frames 9-13)
Air: 1st hit (Frames 6-9) • Ground: 2nd hit (Frames 25-27)
Air: 1st hit (Frames 16-19) • Ground: 2nd hit (Frames 28-29)
Air: 2nd hit (Frames 20-21) • Ground: 2nd hit (Frames 30-31)
Air: 3rd hit (Frames 22-23) • Ground: 2nd hit (Frames 32-33)
Air: 4th hit (Frames 24-25)
•In crouching state during landing recovery


214K

214K
Riot Stamp
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 High/Air 9 after reaching wall 3 after landing -4~ 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.00/4.20k RF 9 Launch 28 + WBounce 10 + WBounce 11
GGAC OSol-EX 214K.png
GGACR OSol-EX 214K Hitbox.png
•FRC timing 9~12F after reaching wall
•Airborne from 1F onwards
•Not in CH state during startup
•Fastest startup of Riot Stamp (done right next to the wall) is 14F


214S

214S
Rock It
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Mid 16 16 10 +3 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/2.40 R 13 14 14 13
GGAC OSol 236S.png
GGACR OSol 236S Hitbox 1.png
•Enters recovery immediately on hit or block
•Slides on CH (untechable for 40F, slides for 20F)


Force Breaks

63214D

63214D
Fafnir
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
70 Low 10 2 23 -6 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~11F Lower Body R 18 Launch 40 15
GGAC OSol 236D.png
GGACR OSol 41236D Hitbox.png
•Groundbounces on CH


236D

236D
FB Gunflame
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 All 14 6 14 0 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.24 13 Launch 40 6
GGAC OSol 632146P.png
GGACR OSol-EX 236D Hitbox 1.pngGGACR OSol-EX 236D Hitbox 2.png
Minimum size • Maximum size


623D

623D
FB Volcanic Viper
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
50, 12×9 Mid 7 3,54 36+8 after landing -76 5, 3×9 20, 10×9 1, 6×9
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~9F Strike RF 18, 13×9 Launch 120, 59×9 15, 0×9
GGAC OSol-EX 623H.png
GGACR OSol-EX 623H Hitbox 1.pngGGACR OSol-EX 623H Hitbox 2.png
1st hit (Frames 7-9) • 2nd-9th hits (Frames 10-63)
•FRC timing 64~67F
•Airborne from 10F onwards
•1st hit Dizzy modifier x2
•In crouching state during landing recovery


Overdrives

632146H

632146H
Tyrant Rave
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
135 Mid 13+4 22 19 -22 5 20 16
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
Forced 60% 1~25F All R 18 Launch 100 + WBounce 15
GGAC OSol 632146H3.png
GGACR OSol 632146H Hitbox 11.pngGGACR OSol 632146H Hitbox 12.pngGGACR OSol 632146H Hitbox 13.pngGGACR OSol 632146H Hitbox 14.pngGGACR OSol 632146H Hitbox 15.png


6321463214S

6321463214S
Dragon Install Morbid World
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30, 20×8, 230 All 7+1 3 68 -50 5, 3×6, 5×2, 3 20 6, 4×8, 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
R 18 Stagger 125 18 15
GGAC OSol 632146S.pngGGAC OSol 632146H3.pngGGAC OSol 632146S2.png
• • Your Ghetto IK
GGACR OSol 632146S Hitbox.png
•Requires 100% tension
•Cannot be canceled into
•10th hit blows back opponent: Untechable for 95F, Dizzy modifier x0.25, Chip damage x1.5
•Order Sol is in CH state during move
•If you mess up the command sequence, Order Sol goes into a short dizzy animation (recovery 56F)
•Will perform instant kill if opponent has 50 or less health before final hit


Instant Kill

236236H

236236H
All Guns Blazing
instantkill
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Fatal All 1+7 10 13 -4 5 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~5F All 18 15
GGAC OSol 5K.png
Your Bourgeoisie IK
GGACR OSol-EX IK Hitbox.png
•IK Mode activation: 76F


Category