This is the "GGACR-character" template. It should be called in the following format:
{{GGACR-character | airDashBackwardsDuration = | airDashBackwardsSpeed = | airDashBackwardsStartup = | airDashForwardsDuration = | airDashForwardsSpeed = | airDashForwardsTensionGain = | airDashStartup = | airThrowRange = | backdashInvulnerability = | backdashDuration = | backdashVX = | closeSlashProximityRange = | dashAcceleration = | defense = | groundThrowRange = | guardBalance = | guardRecovery = | guts = | highJumpDuration = | highJumpGravity = | highJumpVXBackwards = | highJumpVXFowards = | highJumpVY = | icon = (OPTIONAL) | initialDashSpeed = | jumpDuration = | jumpForwardsTensionGain = | jumpGravity = | jumpVXBackwards = | jumpVXForwards = | jumpVY = | minimumRisingAirDashHeight = | name = (OPTIONAL) | numberOfAirDashes = | numberOfJumps = | portrait = (OPTIONAL) | prejump = | friction = | runTensionGain = | stunResistance = | specialForwardsDash = (OPTIONAL) | umo = | wakeupFaceDown = | wakeupFaceUp = | walkForwardsTensionGain = | walkSpeedBackwards = | walkSpeedForwards = | weight = | landingRecovery = }}
Edit the page to see the template text. This template defines the table "ggacrCharacters". View table.