EXVSFB/Astray Gold Frame Mina: Difference between revisions

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'''Cost:''' 2500
'''Cost:''' 2500


'''Durability:'''  
'''Durability:''' 600


'''MA Mode:''' No
'''MA Mode:''' No

Revision as of 07:59, 1 September 2014

MBF-P01-Re2AMATU Astray Gold Frame Amatsu Mina Custom

Pilot: Rondo Mina Sahaku

Cost: 2500

Durability: 600

MA Mode: No

Equip Change: No

Dustloop Thread:

JP Wiki: Gold Frame Mina

Common Nicknames: GF Mina, Mina

Introduction

Gold Frame Amatsu Mina is a DLC unit, released in the 7th batch of DLC 14/08/06.


Movesets

Ranged Name Ammo Damage Reload/Charge Down Value Notes
[A] Main Beam Rifle 6 ?? ?? ??
[CSa] Lancer Dart -- ?? ??s ??
[AB] Sub "Magashira no Hoko" Harpoon 1 ?? ??s ??
[AC] Mirage Colloid 1 ?? ?? ??
2B "Okitsu no Kagami" Beam Shield -- ?? -- ?? Anchor
5[BC]

~8B

~2B

"Maga no Ikutachi" Energy Claw

→Point-Blank Lancer Dart

→Leaping Slash

1?

--

--

??

??

??

??s

--

--

??

??

??

Continue pressing 5B to absorb more health from enemy
Melee

(Input)

Name Total Damage Total Proration Total Down Notes
5BBB ??? ??% ??
4/6BB Side Attack ??? ??% ??
8B ??? ??% ??
BD8B ??? ??? ??% ??
4/6/8/2[BC] "Tsumuha no Itachi" Triple Claw ??? ?? ?? Melee Counter

Cancel Routes

Ranged Moveset Details

[A] Main - Beam Rifle

[CSa] - Lancer Dart

[AB] Sub - "Magashira no Hoko" Harpoon

[AC] Special Shot - Mirage Colloid

5[BC] Special Melee - "Maga no Ikutachi" Energy Claw

2B - "Okitsu no Kagami" Beam Shield

Melee Moveset Details

5BBB -

5BBB Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Slash ?? ??% ??
2 2 Slash ?? ??% ??
3 3 Slash ?? ??% ??

4/6BB -

8B -

BD Melee

4/6/8/2[BC] - "Tsumuha no Itachi" Triple Claw

EX Burst

EX Burst Attack

Sky Dance

???/???

Melee attack

EX Burst Selection

Assault: +??% Damage, +??% Defense

Blast: +??% Damage, +??% Defense

Info and Tactics

Tactics

Differences from Gina's GF Amatsu

  • Standard cost increase adjustments: health, boost, damage increased
  • [BC]: Given an additional attack via [2BC] - "Tsumuha no Itachi" (melee counter)
  • 2B: Changed to "Okitsu no Kagami" beam shield attack
  • A: 1 more ammo
  • csA: charges faster
  • 6b: better reach
  • All melee: slightly better priority, possibly startup speed
  • AC reloads faster, possibly slightly improved priority
  • slight speed increase
  • slight boost gauge increase(can do another boost dash cancel)
  • 1 more BC ammo. Double lifegain combos~
  • Ranbu super instead of projectile. Has super armor, decent tracking, seems like a pretty standard ranbu


Partner Considerations

3000 Cost

2500 Cost

2000 Cost

1000 Cost

Combos

Standard Combos

EX Combos

External Links


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