BBCF/Es: Difference between revisions

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===Overdrive: Amplifier "Avalon"===
===Overdrive: Amplifier "Avalon"===
Gives additional hits to Crests.
Gives additional hits to Crests.
Drive moves have faster startup, allowing Es to combo into them easily.
Drive moves have faster startup, allowing Es to combo into them.


===Pros/Strengths===
===Pros/Strengths===

Revision as of 23:58, 23 April 2017

Es
BBCF Es Portrait.png

Health: 10,500
Combo Rate: 60%
Prejump:
Backdash Time 26 / Invul: 1-5


Movement Options
Double Jump, 1 Arched Airdash, Dash type: Run
Play-style
Offensive, Rushdown
  

Overview

Es is the main heroine of XBlaze – Code: Embryo and a former Embryo Storage. She is the true protagonist of XBlaze Lost: Memories. She first made a cameo in BlazBlue: Central Fiction in Act II during Naoto's arcade mode. She is scheduled to be a console-exclusive character that will release in fall of 2016 for the console version of Central Fiction as a DLC character.

Drive: Crest Arts

When Es swings her sword, an "after image" appears from her sword called a Crest. Every Crest that appears after a sword attack has its own hitbox and works as a follow-up that activate after a period of time. The crests are often used in combos, mixup, and okizeme. The crests disappear if Es gets hit or blocks an attack.

Overdrive: Amplifier "Avalon"

Gives additional hits to Crests. Drive moves have faster startup, allowing Es to combo into them.

Pros/Strengths

  • Has most of the qualities that a "shoto" type character possesses: fireball, dragon punch, spin kick, etc.
  • Can self buff her special attacks and has an install super that gives her access to enhanced versions of her special moves for a short period of time.
  • Crests offer a variety of uses such as combo extenders, okizeme, and frame traps.
  • Airdash has an "arc" trajectory.

Cons/Weaknesses

  • Her well rounded nature means she does not excel in any one category specifically.
  • Has very limited pressure, as her gatling routes are limited, and cancels into specials and D buttons will always leave gaps.
  • Has many character specific combo routes, and advanced combos are on the harder end of execution.
  • Damage output is average with enchanted special moves, and below average without them.


Normal Moves

5A
5A
BBCF Es 5A.png
Terribly short range
300 all 6 4 9 - B -
5B
5B
BBCF Es 5B.png
Combo Filler
600 HL 8 5 18 - B -
5C
5C
BBCF Es 5C.png
Long recovery
750 HL 12 3 26 - B -
2A
2A
BBCF Es 2A.png
Same story as 5A
300 All 7 3 9 - F -
2B
2B
BBCF Es 2B.png
Decent neutral poke
530 L 10 3 20 - F -
2C
2C
BBCF Es 2C.png
Combo Tool/Punish Starter
800 HL 10 3 32 - B -
6A
6A
BBCF Es 6A.png
Pretty decent overhead
650 H 26 3 20 - F -
6B
6B
BBCF Es 6B.png
Main anti air
760 HL 14 4 22 - B -
6C
6C
BBCF Es 6C.png
Combo Filler
700 HL 17 3 18 - B - 700 All 7 3 18 - B -
3C
3C
BBCF Es 3C.png
Combo Ender/Poke
790 L 13 3 24 - F -
j.A
j.A
BBCF Es jA.png
Situational air to air
300 All 7 6 7 - H -
j.B
j.B
BBCF Es jB.png
BBCF Es jBB.png
Great air to air
630 All 9 3 18 - H - 770 All 7 3 19 - H -
j.C
j.C
BBCF Es jC.png
Optional jump-in
850 H 12 4 26 - H -

Drive Moves

5D
5D
BBCF Es 5D.png
730 25 5 29 - - 730 23 5 29 - - 740 49 3 - - 740*2 49 3(7)3 - -
2D
2D
BBCF Es 2D.png
760 30 6 21 - - 760 27 6 21 - - 740 All 113 3 - - 740*2 All 113 3 - -
6D
6D
BBCF Es 6D.png
850 All 25 6 14+10L - - 850 All 23 6 14+10L - - 740 All 78 3 - - 740*2 All 78 3 - -
j.D
j.D
BBCF Es jD.png
800 H 23 5 23 - - 800 H 21 3 23 - - 740 All 141 3 - - 740*2 All 141 3(7)3 - -

Universal Mechanics

Throw
Throw
BBCF Es FThrow.png
Forward
BBCF Es BThrow.png
Back
BBCF Es AThrow.png
Air
500*3 7 3 23 - - 1500 7 3 23 - - 1500 7 3 23+3L - -
Counter Assault
Counter Assault
6A+B during blockstun
BBCF Es 5C.png
0 13 3 32 - -
Crush Trigger
Crush Trigger
5A+B
BBCF Es CT.png
1000 20 1 25 - - 1000 30~61 1 25 - -


Specials

Type: Enchanter "Bors"
Type: Enchanter "Bors"
214D
BBCF Es EnchanterBors.png
Does not enhance her fireball attacks
36T - -
Type: Slasher "Griflet"
Type: Slasher "Griflet"
623C (Air OK)
BBCF Es SlasherGriflet.png
880, 880 13 - - 800 56[53] 6 - - 600 22 8 40T - -
Type: Assaulter "Erec"
Type: Assaulter "Erec"
214A
BBCF Es AssaulterErec.png
On Whiff On Hit
0,3000 28 12 UntilL+24L - -
Type: Slasher "Gawain"
Type: Slasher "Gawain"
214B
BBCF Es Gawain.png
1000 H 27 4 Until L+13L - - 1300 H 36 3 Until L+13L - - 800 H 12 - -
Type: Slasher "Mordred"
Type: Slasher "Mordred"
214C
BBCF Es SlasherMordred.png
BBCF Es SlasherMordred2.png
1000 8~22 4 22 - - 800 8~22 6 - - 1000 11 4 23+7L - - 800 19 4 - -
Type: Shooter "Breunor"
Type: Shooter "Breunor"
236A/B (Air OK)
BBCF Es ShooterBreunor.png
BBCF Es ShooterBreunorAir.png
800 15 30? 44T - - - 800 All 27 122? 48T - - - 800 16 30? 42T - - - 1200 - - - 800 17 Until Ground/Offscreen 47T+9L - - - 800 26 Until Ground/Offscreen 47T+9L - - - 800 13 Until Ground/Offscreen 39T+9L - - -
Type: Assaulter "Tristan"
Type: Assaulter "Tristan"
BBCF Es j2B.png
BBCF Es j2BBB.png
600 10 12 8 - - 600 10 6 7 - - 900 15 4 12 - -

Distortion Drives

Type: Enchanter "Percival"
Type: Enchanter "Percival"
632146D
BBCF Es EnchanterPercival.png
4+16 - -
Type: Shooter "Palamedes"
Type: Shooter "Palamedes"
632146A/B (Air OK)
BBCF Es ShooterPalamedes.png
Wave Super
2200 3+6 Until Offscreen 23+12L - - 2200, 220*n 3+6 Until Offscreen 23+12L - - 2200 3+6 Until Offscreen Until L+15L - - 2200, 220*n 3+6 Until Offscreen Until L+15L - -
Type: Slasher "Galahad"
Type: Slasher "Galahad"
632146C
BBCF Es SlasherGalahad.png
Reversal super
1000, 2500 6+15 9 24 - - 1000, 150*6, 2500 6+15 9 24 - -


Exceed Accel

Type: Braver Lancelot
ABCD (In Overdrive)
BBCF Es BraverLancelot.png
2000 (4000 in Active Flow) all Fast: 10
Slow: 20
3 18+8L - -


Astral Heat

Type: Exterminator "Artorius"
236236C
BBCF Es AH.png
DATA DRAIN
DESTROY 4+14 3 64 - -


External References