BBCF/Es: Difference between revisions

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;Play-style
;Play-style
:Balanced - Slight emphasis on zoning
:Balanced - Slight emphasis on zoning
;Similar to
:Ryu (Street Fighter V)
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Revision as of 06:00, 13 January 2019

Es
BBCF Es Portrait.png

Health:
Combo Rate:
Prejump:
Backdash Time / Invul:


Play-style
Balanced - Slight emphasis on zoning

Overview

Es is the main heroine of XBlaze – Code: Embryo and a former Embryo Storage. She is the true protagonist of XBlaze Lost: Memories. She first made a cameo in BlazBlue: Central Fiction in Act II during Naoto's arcade mode. She is scheduled to be a console-exclusive character that will release in fall of 2016 for the console version of Central Fiction as a DLC character.

Drive: Crest Arts

When Es swings her sword, an "after image" appears from her sword called a Crest. Every Crest that appears after a sword attack has its own hitbox and works as a follow-up that activate after a period of time. The crests are often used in combos, mixup, and okizeme. The crests disappear if Es gets hit or blocks an attack.

Overdrive: Amplifier "Avalon"

  • Gives additional hits to Crests.
  • Drive moves have faster startup, allowing Es to combo into them.

Strengths/Weaknesses

Strengths Weaknesses
  • Very good range on many of her attacks.
  • Can self buff her special attacks and has an install super that gives her access to enhanced versions of her special moves for a short period of time.
  • Crests offer a variety of uses such as combo extenders, okizeme, and frame traps.
  • Airdash has an "arc" trajectory.
  • Has the tools to deal with any situation.
  • Requires good spacing skills to play effectively.
  • Has very limited mixup, as her gatling routes are limited, and cancels into specials and D buttons will always leave gaps.
  • Has many character specific combo routes, and advanced combos are on the harder end of execution.
  • Damage output is average with enchanted special moves, and below average without them.


Normal Moves

5A
5A
BBCF Es 5A.png
Terribly short range
300 All 6 4 9 - B -
5B
5B
BBCF Es 5B.png
Combo Filler
600 Mid 8 5 18 - B -
5C
5C
BBCF Es 5C.png
Long recovery
750 Mid 12 3 21 - B -
2A
2A
BBCF Es 2A.png
Same story as 5A
300 All 7 3 9 - F -
2B
2B
BBCF Es 2B.png
Decent neutral poke
530 Low 10 3 20 - F -
2C
2C
BBCF Es 2C.png
Combo Tool/Punish Starter
800 Mid 10 3 32 - B -
6A
6A
BBCF Es 6A.png
Pretty decent overhead
650 High 26 3 20 - B -
6B
6B
BBCF Es 6B.png
Primary anti-air
760 Mid 14 4 22 - F -
6C
6C
BBCF Es 6C.png
Combo Filler
700 Mid 17 3 18 - B - 700 All 7 3 18 - B -
3C
3C
BBCF Es 3C.png
Combo Ender/Poke
790 Low 13 3 24 - F -
j.A
j.A
BBCF Es jA.png
Situational air to air
300 All 7 6 7 - H -
j.B
j.B
BBCF Es jB.png
BBCF Es jBB.png
Great air to air
630 All 9 3 18 - H - 770 All 7 3 19 - H -
j.C
j.C
BBCF Es jC.png
Optional jump-in
850 High 12 4 26 - H -

Drive Moves

5D
5D
BBCF Es 5D.png
730 25 5 29 - B - 730 23 5 29 - B - 740 49 3 - P1* - 740*2 49 3(7)3 - P1* -
2D
2D
BBCF Es 2D.png
Similar hitbox to 5D, but with a much more delayed crest
760 30 6 17 - B - 760 27 6 17 - B - 740 All 113 3 - P1* - 740*2 All 113 3(7)3 - P1* -
6D
6D
BBCF Es 6D.png
850 All 25 6 14+10L - B - 850 All 23 6 14+10L - B - 740 All 78 3 - P1* - 740*2 All 78 3 - P1* -
j.D
j.D
BBCF Es jD.png
The mother of all hitboxes
800 High 23 5 23+8L - H - 800 High 21 3 23+8L - H - 740 All 141 3 - P1* - 740*2 All 141 3(7)3 - P1* -

Universal Mechanics

Throw
Throw
BBCF Es FThrow.png
Forward
BBCF Es BThrow.png
Back
BBCF Es AThrow.png
Air
500*3 7 3 23 - T - 1500 7 3 23 - T - 1500 7 3 23+3L - T -
Counter Assault
Counter Assault
6A+B during blockstun
BBCF Es 5C.png
0 13 3 32 - B -
Crush Trigger
Crush Trigger
5A+B
BBCF Es CT.png
1000 20 1 25 - B - 1000 30~61 1 25 - B -


Specials

Type: Enchanter "Bors"
Type: Enchanter "Bors"
214D
BBCF Es EnchanterBors.png
Does not enhance her fireball attacks
36T - -
Type: Slasher "Griflet"
Type: Slasher "Griflet"
623C (Air OK)
BBCF Es SlasherGriflet.png
880, 880 13 3(12)9 Till L+9 - B - 800 56[53] 6 - P1* - 600 22 8 40T - P1* -
Type: Assaulter "Erec"
Type: Assaulter "Erec"
214A
BBCF Es AssaulterErec.png
0,3000 (1600) 28 12 UntilL+24L - HT -
Type: Slasher "Gawain"
Type: Slasher "Gawain"
214B
BBCF Es Gawain.png
1000 High 27 4 Until L+13L - H - 1300 High 36 3 Until L+13L - H - - High 12 - P1* -
Type: Slasher "Mordred"
Type: Slasher "Mordred"
214C
BBCF Es SlasherMordred.png
BBCF Es SlasherMordred2.png
1000 16~22 4 22 - B - 800 16~22 6 - P1* - 1000 11 4 23+7L - B - 800 19 4 - P1* -
Type: Shooter "Breunor"
Type: Shooter "Breunor"
236A/B > 236A/B (Air OK)
BBCF Es ShooterBreunor.png
BBCF Es ShooterBreunorAir.png
800 15 30? 44T - P1* - 800 All 27 122? 48T - P1* - 800 16 30? 42T - P1* - 1200 - P2* - 800 17 Until Ground/Offscreen 47T+9L - P1* - 800 26 Until Ground/Offscreen 47T+9L - P1* - 800 13 Until Ground/Offscreen 39T+9L - P1* -
Type: Assaulter "Tristan"
Type: Assaulter "Tristan"
BBCF Es j2B.png
BBCF Es j2BBB.png
600 10 12 8+4L - H - 600 10 6 7+4L - H - 900 15 4 12+8L - H -

Distortion Drives

Type: Enchanter "Percival"
Type: Enchanter "Percival"
632146D
BBCF Es EnchanterPercival.png
4+16 - -
Type: Shooter "Palamedes"
Type: Shooter "Palamedes"
632146A/B (Air OK)
BBCF Es ShooterPalamedes.png
Wave Super
2200 3+6 Until Offscreen 23+12L - P2 - 2200, 220*n 3+6 Until Offscreen 23+12L - P2* - 2200 3+6 Until Offscreen Until L+15L - P2* - 2200, 220*n 3+6 Until Offscreen Until L+15L - P2* -
Type: Slasher "Galahad"
Type: Slasher "Galahad"
632146C
BBCF Es SlasherGalahad.png
Reversal super
1000, 2500 6+15 9 24 - B - 1000, 150*6, 2500 6+15 9 24 - B -


Exceed Accel

Type: Braver "Lancelot"
ABCD (In Overdrive)
BBCF Es BraverLancelot.png
Normal: 600*5
AF: 600*5, 550*5
all Fast: 10
Slow: 20
3 18+16L - B -


Astral Heat

Type: Exterminator "Artorius"
236236C
BBCF Es AH.png
DATA DRAIN
30000 (DESTROY) 4+14 3 64 - B -


External References



Template:CharLinks-BBCF