BBCF/Es/Frame Data

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System Data[edit]

Health: 10,500

Combo Rate: 60%

Jump Startup: 4

Backdash Time 24 / Invul: 1-5


Movement Options: Double Jump, 1 Arched Airdash, Dash type: Run


Normals[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
5A
300 CSJR 100 80 Normal All 1 B 6 4 9 -2 11 12 - Click!
5B
600 S(J)R 100 85 Long Mid 2 B 8 5 18 -11 13 16 - Click!
5C
750 S(J)R 100 89 Long Mid 3 B 12 3 21 -7 16 17 - Click!
2A
300 CSJR 100 80 Normal All 1 F 7 3 9 ±0 11 12 - Click!
2B
530 SR 90 85 Long Low 2 F 10 3 20 -9 13 14 - Click!
2C
800 SJR 90 89 Long Mid 3 B 10 3 32 -18 16 22 10-12 H Click!
3C
790 SR 90 79 Long Low 3 F 13 3 24 -10 16 40 - Click!
6A
650 SR 80 89 Normal High 3 B 26 3 20 -6 16 17 4-28F Click!
  • Bonus Proration 110%
6B
760 S(J)R 90 79 Long Mid 3 B 14 4 22 -9 16 27 8-17 H Click!
6C
700 SR 90 89 Long Mid 3 B 17 3 18 -4 16 60 - Click!
6C
dashing
700 SR 90 89 Long Mid 3 B 7 3 18 -4 16 60 - Click!
  • Fatal Counter
  • Bonus Proration 110%
j.A
300 CSJR 80 80 Normal High/Air 1 H 7 6 7 - 11 12 - Click!
j.B
630 SJR 80 85 Long High/Air 2 H 9 3 18 - 13 17 - Click!
j.BB
770 SJR 80 85 Long High/Air 2 H 7 3 19 - 13 17 - Click!
j.C
850 SR 80 89 Long High/Air 3 H 12 4 26 - 16 19 - Click!

Drive Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
5D
730 SR 100 89 Long Mid 3 B 25 5 29 0 16 17 - Click!
  • Frame Adv listed assumes 5D Crest hits aftewards
  • If Crest does not hit, then Frame Adv -18
5D OD
730 SR 100 89 Long Mid 3 B 23 5 29 0 16 17 - Click!
  • Frame Adv listed assumes 5D Crest hits aftewards
  • If Crest does not hit, then Frame Adv -18
5D Crest
740 - 80 89 Normal All 1 P1* 49 3 - - 11+9 21+9 - Click!
5D Crest OD
740*2 - 80 89 Normal All 1 P1* 49 3 (7) 3 - - 11+9 21+9 - Click!
2D
760 SR 90 89 Long Mid 3 B 30 6 17 -5 16 17 - Click!
2D OD
760 SR 90 89 Long Mid 3 B 27 6 17 -5 16 17 - Click!
2D Crest
740 - 80 89 Normal All 1 P1* 113 3 - - 11+9 21+9 - Click!
2D Crest OD
740*2 - 80 89 Normal All 1 P1* 113 3(7)3 - - 11+9 21+9 - Click!
6D
850 SR 90 92 Long Mid 4 B 25 6 14+10L -11 18 26 6-44 FT Click!
6D OD
850 SR 90 92 Long Mid 4 B 23 6 14+10L -11 18 26 6-42 FT Click!
6D Crest
740 - 80 89 Normal All 1 P1* 78 3 - - 11+9 21+9 - Click!
6D Crest OD
740*2 - 80 89 Normal All 1 P1* 78 3 (7) 3 - - 11+9 21+9 - Click!
j.D
800 SR 80 89 Long High/Air 3 H 23 5 23 - 16 35 - Click!
j.D OD
800 SR 80 89 Long High/Air 3 H 21 5 23 - 16 35 - Click!
j.D Crest
740 - 80 89 Normal All 1 P1* 141 3 - - 11+9 21+9 - Click!
j.D Crest OD
740*2 - 80 89 Normal All 1 P1* 141 3 (7) 3 - - 11+9 21+9 - Click!

Universal Mechanics[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Forward Throw
500*3 SR 100 50 Normal Throw(70) 3 T 7 3 23 - - 60 - Click!
  • Minimum Damge 100%
Back Throw
1500 SR 100 50 Normal Throw(70) 4 T 7 3 23 - - - - Click!
  • Minimum Damge 100%
Air Throw
1500 SR 100 50 Normal Throw(120) 3 T 7 3 23+3L - - - - Click!
  • Minimum Damge 100%
Counter Assault
0 R 50 92 Very Short All 4 B 13 3 32 -16 18 19 1-20 All Click!
Crush Trigger
Uncharged
1000 R 80 60 Normal Barrier - B 20 1 25 0 24 60 - Click!
Crush Trigger
Charged
1000 R 80 100 Long Barrier - B 30~61 1 25 0 24 60 - Click!

Specials[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Type:Shooter "Breunor" A
236A
800 R 80 85 Long All 2 P1* 15 30? Total 44 -8 13+8 20+8 - Click!
Type:Shooter "Breunor" B
236B
800 R 80 85 Long All 2 P1* 27 122? Total 48 0 13+8 20+8 - Click!
Additional Projectile A/B
Breunor > 236A/B
800 R 80 85 Long All 2 P1* 16 30? Total 42 -5 13+8 20+8 - Click!
  • If followup shot touches first shot, it becomes a powered up shot
Powered Up Projectile
1200 R 80 85 Short All 3 P2* 1 103 - - 16+11 36+11, Slide 10 - Click!
Air Type:Shooter "Breunor" A
j.236A
800 R 80 85 Long All 2 P1* 17 Until Ground/Offscreen Total 47 + 9L - 13+8 20+8 - Click!
Air Type:Shooter "Breunor" B
j.236B
800 R 80 85 Long All 2 P1* 26 Until Ground/Offscreen Total 47 + 9L - 13+8 20+8 - Click!
Air Additinal Projectile A/B
Breunor > j.236A/B
800 R 80 85 Long All 2 P1* 13 Until Ground/Offscreen Total 39 + 9L - 13+8 20+8 - Click!
Type: Slasher "Griflet"
623C
880*2 R 60 72 Very Short All 4 B 13 3 (12) 9 Until L+12 -33 18 45 1-15 All Click!
  • Enhanced version cancels into Griflet Followup on 46 on hit
  • Frame Adv -18 if opponent blocks Enhanced Griflet's crest
Air Type: Slasher "Griflet"
j.623C
880*2 R 60 72 Very Short All 4 H 10 3 (12) 6 Until L+12 - 18 45 1-12 All Click!
  • Enhanced version cancels into Griflet Followup on 46 on hit
Griflet Crest
Enhanced
800 - 60 100 Long All 1 P1* Ground: 56
Air: 53
6 - - 11+9 40+9 - Click!
Griflet Followup
Enhanced
600 R 60 100 Long - 4 P1* 22 8 40 Total - - 60+9, Ground 60 - Click!
Type: Slasher "Mordred"
214C
1000 R 90 82 Long All 4 B 8~22 4 22 Normal: -7
Enhanced: +3
18 40 - Click!
  • On block, Es goes into recovery for 24.
Mordred Crest
Enhanced
800 - 70 100 Long All 1 P1* 8~22+21 6 - - 11+9 40+9 - Click!
  • Crest activates 21F after Mordred becomes active
  • Crest does not come out if Mordred Followup is used
Mordred Followup
Mordred > 214C
1000 R 80 82 Long All 4 B 11 4 23+7L Normal: -16
Enhanced: +4
18 55 - Click!
  • Fatal Counter
Morded Followup Crest
Enhanced
800 - 70 100 Long All 1 P1* 33 4 - - 11+9 55+9 - Click!
Type: Slasher "Gawain"
214B
1000 R 90 82 Normal High/Air 4 H 27 4 Until L+13 Normal: -3
Enhanced: +4
18 40 9-30 FT Click!
Type: Slasher "Gawain" (Charged)
214[B]
1300 R 90 82 Normal High/Air 4 H 36 3 Until L+13 Normal: +3
Enhanced: +10
18 40 9-38 FT Click!
  • Fatal Counter
Gawain Crest
Enhanced
800 - 70 100 Long All 1 P1* 12 - - - 11+9 40 - Click!
  • Crest activates 12F after slash becomes active
Type: Assaulter "Erec"
0, 3000 R 80 70 Normal Throw(70) - HT 28 12 Until L+24 - - 100 - Click!
Type: Enchanter "Bors"
214D
- - - - - - - - - - 36 - - - - Click!
Type: Assaulter "Tristan"
j.2B
600 R 80 90 Long All 2 H 10 12 8 - 13 20 - Click!
  • Can cancel into Tristan 2 on 41
Type: Assaulter "Tristan" 2
Tristan > j.2B
600 R 80 90 Long All 2 H 10 6 7 - 13 25 - Click!
  • Can cancel into Tristan 3 on 16
Type: Assaulter "Tristan" 3
Tristan 2 > j.2B
900 R 80 90 Long All 3 H 15 4 12 - 16 60 - Click!

Distortion Drives[edit]

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Type: Shooter "Palamedes"
632146A/B
2200 R 70 72 Very Short All 4 P2* 3+6 Until Offscreen 23+12L -10 18+6 40+6 1-2 P
3 All
4-12 P
Click!
  • Minimum Damage 30% (660)
Type: Shooter "Palamedes" OD
632146A/B
2200, 220*N R 70 72 Very Short All 4 P2* 3+6 Until Offscreen 23+12L - 18+1 40+1 1-2 P
3 All
4-12 P
Click!
  • Minimum Damage 30% (660 + 66*N)
Air Type: Shooter "Palamedes"
j.632146A/B
2200 R 70 72 Very Short All 4 P2* 3+6 Until Offscreen Until L+15 - 18+6 40+6 1-2 P
3 All
4-12 P
Click!
  • Minimum Damage 30% (660)
Air Type: Shooter "Palamedes" OD
j.632146A/B
2200, 220*N R 70 72 Very Short All 4 P2* 3+6 Until Offscreen Until L+15 - 18+1 40+1 1-2 P
3 All
4-12 P
Click!
  • Minimum Damage 30% (660 + 66*N)
Type: Slasher "Galahad"
632146C
Normal: 1000, 2500
OD: 1000, 150*6, 2500
R 100 70 Very Short All 4 B 6+15 9 24 - 18 - 1-23 All Click!
  • Minimum Damage 30% (Normal: 1000 OD: 1270)
Type: Enchanter "Percival"
632146D
- - - - - - - - - - 4+16 - - - 1-End All Click!
  • Stores a value of 900 on activation
  • Depletes value at 2 per frame normally, 1 during OD
  • Activating again refreshes duration.

Exceed Accel[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Type: Braver Lancelot
ABCD during Overdrive
Normal: 600*5
AF: 600*5, 550*5
- 100 100 Long All - B Fast: 10
Slow: 20
3 18+16L -10 26 - Fast: 1-12 All
Slow: 1-22 All
Click!
  • Minimum Damage 10% (Normal: 300 OD: 5750)

Astral Heat[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Type: Exterminator "Artorius"
236236C
30000 - - - Long All 5 B 4+14 3 64 -48 20 1200 1-18 All Click!

Revolver Action Table[edit]

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Jump, Special
5B[1] - 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Jump[-], Special
5C[1] - - 2C, 3C 5D, 2D, 6D Jump[-], Special
2A[3] 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 6C , 3C 5D, 2D, 6D Throw, Special
2B[1] - 5B 5C, 2C, 6C, 3C 5D, 2D, 6D Special
2C[1] - - 5C, 3C 5D, 2D, 6D Jump, Special
6A - 6B 3C 5D. 2D. 6D Special
6B - - - - Jump[-], Special
6C - - - 5D, 2D, 6D Special
3C - - - 5D, 2D, 6D Special
5D - - - - Special
2D - - - - Jump, Special
6D - - - - Jump[-], Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Throw, Jump, Special
j.B - j.BB[+] j.C j.D Jump, Special
j.BB - - j.C j.D Jump, Special
j.C - - - j.D[-] Special[-]
j.D - - - - Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only



BlazBlue: Central Fictione
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


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