BBCF/Es/Frame Data: Difference between revisions

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< BBCF‎ | Es
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* Forces Fatal Counter
* Forces Fatal Counter
* Bonus Proration 110%
}}
}}
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Revision as of 21:42, 9 October 2016

Normals

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
5A
300 - 100 80 - - All - - 6 - - -1 - - - - - - -
5B
600 - 100 85 - - All - - 8 - - -9 - - - - - - -
5C
750 - 100 89 - - All - - 12 - - -12 - - - - - - -
2A
300 - 100 80 - - All - - 7 - - 0 - - - - - - -
2B
530 - 90 85 - - L - - 10 - - -9 - - - - - - -
2C
800 - 90 89 - - All - - 10 - - -18 - - - - - - -
6A
650 - 80 89 - - H - - 26 - - -6 - - - - - - -
6B
760 - 90 79 - - All - - 14 - - -9 - - - - - - -
6C
700 - 90 89 - - All - - 17 - - -4 - - - - - - -
  • Forces Fatal Counter
dash 6C
700 - 90 89 - - All - - 7 - - -4 - - - - - - -
  • Forces Fatal Counter
  • Bonus Proration 110%
3C
790 - 90 79 - - L - - 13 - - -10 - - - - - - -
j.A
300 - 80 80 - - - - - 7 - - - - - - - - - -
j.B
630 - 80 85 - - - - - 9 - - - - - - - - - -
j.BB
770 - 80 85 - - - - - 7 - - - - - - - - - -
j.C
850 - 80 89 - - H - - 12 - - - - - - - - - -
j.2B
600 - 80 90 - - All - - 10 - - - - - - - - - -
j.2BB
600 - 80 90 - - - - - - - - - - - - - - - -
j.2BBB
900 - 80 90 - - - - - - - - - - - - - - - -
Counter Assault
0 R - - - - all - - - - - - - - - - - - -
  • 180F Heat Gauge Cooldown
Crush Trigger
- - - - - - B - - - - - - - - - - - - -

Drive Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
5D
730 - - - - - All - - 25 - - 0 - - - - - - -
5D Crest
- - - - - - All - - 49 - - - - - - - - - -
2D
760 - - - - - All - - 30 - - -10 - - - - - - -
2D Crest
- - - - - - All - - 113 - - - - - - - - - -
6D
850 - - - - - All - - 25 - - -11 - - - - - - -
6D Crest
- - - - - - All - - 78 - - - - - - - - - -
jD
800 - - - - - All - - 23 - - - - - - - - - -
jD Crest
- - - - - - All - - 141 - - - - - - - - - -

Throws

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Forward Throw
1500 - - - - - - - ground throw - - - - - - - - - - -
Backward Throw
1500 - - - - - - - ground throw - - - - - - - - - - -
Air Throw
1500 - - - - - - - air throw - - - - - - - - - - -

Specials

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Type:Shooter "Breunor" A
236A
800 - - - - - All - - 15 - - -8 - - - - - - -
Type:Shooter "Breunor" B
236B
800 - - - - - All - - 27 - - 0 - - - - - - -
Type:Shooter "Breunor" AB
236AB
1200 - - - - - All - - - - - -8 - - - - - - -
Type:Shooter "Breunor" BA
236BA
1200 - - - - - All - - - - - -2 - - - - - - -
Air Type:Shooter "Breunor" A
j.236A
800 - - - - - All - - - - - - - - - - - - -
Air Type:Shooter "Breunor" B
j.236B
800 - - - - - All - - - - - - - - - - - - -
Type:Slasher "Griflet"
623C
880, 880 - - - - - All - - 13 - - -34 - - - - - - -
Buffed Type:Slasher "Griflet"
623C
880, 880, 800 - - - - - All - - 13 - - -18 - - - - - - -
Air Type:Slasher "Griflet"
j.623C
880, 880 - - - - - All - - 10 - - - - - - - - - -
Type:Assaulter "Erec"
214A
- - - - - - - - - 32 - - - - - - - - - -
Type:Slasher "Gawain"
214B
1000 - - - - - H - - 27 - - -3 - - - - - - -
Buffed Type:Slasher "Gawain"
214B
1000, 800 - - - - - H - - 27 - - +4 - - - - - - -
Charged Type:Slasher "Gawain"
214[B]
1300 - - - - - H - - 36 - - +3 - - - - - - -
Buffed Charged Type:Slasher "Gawain"
214[B]
1300, 800 - - - - - H - - 36 - - +7 - - - - - - -
Type:Slasher "Mordered"
214C
1000 - - - - - All - - 17 - - -7 - - - - - - -
Buffed Type:Slasher "Mordered"
214C
1000 - - - - - All - - 17 - - +3 - - - - - - -
Type:Slasher "Mordred" Additional Attack
214C -> 214C
1000 - - - - - All - - 17 - - -16 - - - - - - -
Buffed Type:Slasher "Mordred" Additional Attack
214C -> 214C
1000 - - - - - All - - 17 - - -4 - - - - - - -
Type:Enchanter "Bors"
214D
- - - - - - - - - - - 36 - - - - - - - -

Distortion Drives

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Type: Shooter "Palamedes"
632146A
- - - - - - - - - 2+6 - - -8 - - - - - - -
  • Minimum Damage = 30% (660)
Type: Shooter "Palamedes" (OD)
632146A
- - - - - - - - - 2+6 - - - - - - - - - -
  • Minimum Damage = 30% (660, 66*n)
  • The overdrive version does more addtional hits the more it travels. Midscreen you can get up to 9 additional hits. In the corner, you won't get any.
Air Type: Shooter "Palamedes"
j.632146A
- - - - - - - - - 2+6 - - - - - - - - - -
  • Minimum Damage = 30% (660)
Air Type: Shooter "Palamedes" (OD)
j.632146A
- - - - - - - - - 2+6 - - - - - - - - - -
  • Minimum Damage = 30% (660, 66*n)
  • The overdrive version does more addtional hits the more it travels. Midscreen you can get up to 9 additional hits. In the corner, you won't get any.
Type: Shooter "Palamedes"
632146B
2200 - - - - - All - - 2+6 - - -10 - - - - - - -
  • Minimum Damage = 30% (660)
Type: Shooter "Palamedes" (OD)
632146B
2200, 220*n - - - - - - - - 2+6 - - - - - - - - - -
  • Minimum Damage = 30% (660, 66*n)
  • The overdrive version does more addtional hits the more it travels. Midscreen you can get up to 9 additional hits. In the corner, you won't get any.
Air Type: Shooter "Palamedes"
j.632146B
2200 - - - - - - - - 2+6 - - - - - - - - - -
  • Minimum Damage = 30% (660)
Air Type: Shooter "Palamedes" (OD)
j.632146B
2200, 220*n - - - - - - - - 2+6 - - - - - - - - - -
  • Minimum Damage = 30% (660, 66*n)
  • The overdrive version does more addtional hits the more it travels. Midscreen you can get up to 9 additional hits. In the corner, you won't get any.
Type: Slasher "Galahad"
632146C
1000, 2500 - - - - - - - - 5+9 - - -14 - - - - - - -
  • Minimum Damage = 30% (300 + 700)
Type: Slasher "Galahad" (OD)
632146C
1000, 150*6, 2500 - - - - - - - - 5+9 - - -14 - - - - - - -
  • Minimum Damage = 30% (300 + 45*6 + 700)
Type: Enchanter "Percival"
632146D
- - - - - - - - - - - 3+10 - - - - - - - -
Type: Enchanter "Percival" (OD)
632146D
- - - - - - - - - - - 3+10 - - - - - - - -
  • Lasts 330F
  • Leaves Es airborne at the end

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5A, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Jump, Special
5B - 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Jump[-], Special
5C - - 2C, 3C 5D, 2D, 6D Jump[-], Special
2A 5A, 6A 5B, 2B, 6B 5C, 2C, 6C , 3C 5D, 2D, 6D Throw, Special
2B - 5B 5C, 2C, 6C, 3C 5D, 2D, 6D Special
2C - - 5C, 3C 5D, 2D, 6D Jump, Special
6A - 6B 3C 5D. 2D. 6D Special
6B - - - - Jump[-], Special
6C - - - 5D, 2D, 6D Special
3C - - - 5D, 2D, 6D Special
5D - - - - Special
2D - - - - Jump, Special
6D - j.2B - - Jump[-], Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B, j.2B j.C j.D Throw, Jump, Special
j.B - j.2B j.C j.D Throw, Jump[-], Special
j.C - j.2B[-] - j.D[-] Special[-]
j.D - - - - Special
j.2B - - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[1] = X can be done only once per string
Special = Specials and Supers
Super = Supers only