BBCF/Es/Frame Data

From Dustloop Wiki

Normals

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
5A
300 - - - - - All - - 6 - - -1 - - - - - - -
5B
600 - - - - - All - - 8 - - -9 - - - - - - -
5C
750 - - - - - All - - 12 - - -12 - - - - - - -
2A
300 - - - - - All - - 7 - - 0 - - - - - - -
2B
530 - - - - - L - - 10 - - -9 - - - - - - -
2C
800 - - - - - All - - 10 - - -18 - - - - - - -
6A
650 - - - - - H - - 26 - - -6 - - - - - - -
6B
760 - - - - - - - - 14 - - -9 - - - - - - -
6C
700 - - - - - All - - 17 - - -4 - - - - - - -
  • Forces Fatal Counter
dash 6C
700 - - - - - All - - 7 - - -4 - - - - - - -
  • Forces Fatal Counter
3C
790 - - - - - L - - 13 - - -10 - - - - - - -
j.A
300 - - - - - - - - 7 - - - - - - - - - -
j.B
630 - - - - - - - - 9 - - - - - - - - - -
j.BB
770 - - - - - - - - 7 - - - - - - - - - -
j.C
850 - - - - - H - - 12 - - - - - - - - - -
j.2B
600 - - - - - - - - - - - - - - - - - - -
j.2BB
600 - - - - - - - - - - - - - - - - - - -
j.2BBB
900 - - - - - - - - - - - - - - - - - - -
Counter Assault
0 R - - - - all - - - - - - - - - - - - -
  • 180F Heat Gauge Cooldown
Crush Trigger
- - - - - - B - - - - - - - - - - - - -

Drive Moves

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
5D
730 - - - - - All - - 25 - - 0 - - - - - - -
5D Crest
- - - - - - All - - 49 - - - - - - - - - -
2D
760 - - - - - All - - 30 - - -10 - - - - - - -
2D Crest
- - - - - - All - - 113 - - - - - - - - - -
6D
850 - - - - - All - - 25 - - -11 - - - - - - -
6D Crest
- - - - - - All - - 78 - - - - - - - - - -
jD
800 - - - - - All - - 23 - - - - - - - - - -
jD Crest
- - - - - - All - - 141 - - - - - - - - - -

Throws

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Forward Throw
- - - - - - - - ground throw - - - - - - - - - - -
Backward Throw
- - - - - - - - ground throw - - - - - - - - - - -
Air Throw
- - - - - - - - air throw - - - - - - - - - - -

Specials

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Type:Shooter "Breunor" A
236A
- - - - - - All - - - - - - - - - - - - -
Type:Shooter "Breunor" B
236B
- - - - - - All - - - - - - - - - - - - -
Air Type:Shooter "Breunor" A
j.236A
- - - - - - All - - - - - - - - - - - - -
Air Type:Shooter "Breunor" B
j.236B
- - - - - - All - - - - - - - - - - - - -
Type:Slasher "Griflet"
623C
- - - - - - All - - - - - - - - - - - - -
Air Type:Slasher "Griflet"
j.623C
- - - - - - All - - - - - - - - - - - - -
Type:Assaulter "Erec"
214A
- - - - - - - - - - - - - - - - - - - -
Type:Slasher "Gawain"
214B
- - - - - - H - - - - - - - - - - - - -
Charged Type:Slasher "Gawain"
214[B]
- - - - - - H - - - - - - - - - - - - -
Type:Slasher "Mordered"
214C
- - - - - - All - - - - - - - - - - - - -
Type:Slasher "Mordred" Additional Attack
214C -> 214C
- - - - - - All - - - - - - - - - - - - -
Type:Enchanter "Bors"
214D
- - - - - - - - - - - - - - - - - - - -


Distortion Drives

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul Hitbox
Type: Shooter "Palamedes"
632146A
- - - - - - - - - - - - - - - - - - - -
Type: Shooter "Palamedes" (OD)
632146A
- - - - - - - - - - - - - - - - - - - -
Air Type: Shooter "Palamedes"
j.632146A
- - - - - - - - - - - - - - - - - - - -
Air Type: Shooter "Palamedes" (OD)
j.632146A
- - - - - - - - - - - - - - - - - - - -
Type: Shooter "Palamedes"
632146B
- - - - - - - - - - - - - - - - - - - -
Type: Shooter "Palamedes" (OD)
632146B
- - - - - - - - - - - - - - - - - - - -
Air Type: Shooter "Palamedes"
j.632146B
- - - - - - - - - - - - - - - - - - - -
Air Type: Shooter "Palamedes" (OD)
j.632146B
- - - - - - - - - - - - - - - - - - - -
Type: Slasher "Galahad"
632146C
- - - - - - - - - - - - - - - - - - - -
Type: Slasher "Galahad" (OD)
632146C
- - - - - - - - - - - - - - - - - - - -
Type: Enchanter "Percival"
632146D
- - - - - - - - - - - - - - - - - - - -
Type: Enchanter "Percival" (OD)
632146D
- - - - - - - - - - - - - - - - - - - -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5A, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Jump, Special
5B - 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Jump[-], Special
5C - - 2C, 3C 5D, 2D, 6D Jump[-], Special
2A 5A, 6A 5B, 2B, 6B 5C, 2C, 6C , 3C 5D, 2D, 6D Throw, Special
2B - 5B 5C, 2C, 6C, 3C 5D, 2D, 6D Special
2C - - 5C, 3C 5D, 2D, 6D Jump, Special
6A - 6B 3C 5D. 2D. 6D Special
6B - - - - Jump[-], Special
6C - - - 5D, 2D, 6D Special
3C - - - 5D, 2D, 6D Special
5D - - - - Special
2D - - - - Jump, Special
6D - j.2B - - Jump[-], Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B, j.2B j.C j.D Throw, Jump, Special
j.B - j.2B j.C j.D Throw, Jump[-], Special
j.C - j.2B[-] - j.D[-] Special[-]
j.D - - - - Special
j.2B - - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[1] = X can be done only once per string
Special = Specials and Supers
Super = Supers only