- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
SystemData
Health: 12,000
Combo Rate: 60%
Prejump:
Backdash Time 21 / Invul: 1-21 Throw
Forward Dash Time 18 / Invul: None
Movement Options
- Double Jump, Air Dash, Dash type: Step
Normal Moves
5A Data
5A
| height="25px"| 300 | Mid | 5 | 3 | 6 | - | B | -
5A Full
300 Mid 5 3 6 - - B -
5B Data
5B
| height="25px"| 730 | Mid | 10 | 2 | 15 | - | B | -
5B Full
730 Mid 10 2 15 - - B -
5C Data
5C
| height="25px"| 1100 | Mid | 14 | 2 | 20 | - | B | -
5C Full
1100 Mid 14 2 20 - - B -
2A Data
2A
| height="25px"| 300 | all | 7 | 3 | 9 | - | F | -
2A Full
300 all 7 3 9 - - F -
2B Data
2B
| height="25px"| 650 | Low | 8 | 6 | 15 | - | F | -
2B Full
650 Low 8 6 15 - - F -
2C Data
2C
| height="25px"| 1050 | Mid | 13 | 3 | 30 | - | B | -
2C Full
1050 Mid 13 3 30 - - B -
3C Data
3C
| height="25px"| 1200 | Low | 8 | 3 | 28 | - | F | -
3C Full
1200 Low 8 3 28 - - F -
6A Data
6A
| height="25px"| 720 | Mid | 12 | 4 | 16 | - | B | -
6A Full
720 Mid 12 4 16 - - B -
6B Data
6B
| height="25px"| 590*2 | High, High/Low | 18 | 2, 6 | 20 | - | B,B | -
6B Full
590*2 High, High/Low 18 2, 6 20 - - B,B -
6C Data
6C
| height="25px"| 1500 | Mid | 20 | 3 | 25 | - | B | -
6C Full
1500 Mid 20 3 25 - - B -
6[C] Lv 1 Data
6[C] Lv 1
| height="25px"| 1700 | Mid | 25 | 3 | 25 | - | B | -
6[C] Lv 1 Full
1700 Mid 25 3 25 - - B -
6[C] Lv 2 Data
6[C] Lv 2
| height="25px"| 2000 | Mid | 60 | 3 | 25 | - | B | -
6[C] Lv 2 Full
2000 Mid 60 3 25 - - B -
4C Data
4C
| height="25px"| 900 | Mid | 10 | 1 | 24 | - | B | -
4C Full
900 Mid 10 1 24 - - B -
j.A Data
j.A
| height="25px"| 300 | High/Air | 7 | 3 | 9 | - | H | -
j.A Full
300 High/Air 7 3 9 - - H -
j.B Data
j.B
| height="25px"| 650 | High/Air | 9 | 3 | 20 | - | H | -
j.B Full
650 High/Air 9 3 20 - - H -
j.C Data
j.C
| height="25px"| 1000 | all | 12 | 8 | 26 | - | H | -
j.C Full
1000 all 12 8 26 - - H -
j.2A Data
j.2A
| height="25px"| 700 | High/Air | 11 | 12 | 12 | - | H | -
j.2A Full
700 High/Air 11 12 12 - - H -
j.2C Data
j.2C
| height="25px"| 1200 | High/Air | 16 | 4 | 30 | - | H | -
j.2C Full
1200 High/Air 16 4 30 - - H -
Drive Moves
5D Data
5D
| height="25px"| | | | | 40 | - | - | -
5D Full
40 - - - -
5[D] Lv 1 Data
5[D] Lv 1
| height="25px"| | | | | 50 | - | - | -
5[D] Lv 1 Full
50 - - - -
5[D] Lv 2 Data
5[D] Lv 2
| height="25px"| | | | | 60 | - | - | -
5[D] Lv 2 Full
60 - - - -
5D Attack Data
5D Attack
| height="25px"| 0, 1000 | | 16 | 10 | 10 | - | BT | -
5D Attack Full
0, 1000 16 10 10 - - BT -
2D Data
2D
| height="25px"| | | | | 38 | - | | -
2D Full
38 - - -
2D Attack Data
2D Attack
| height="25px"| 0, 1000 | | 16 | 10 | 15 | - | FT | -
2D Attack Full
0, 1000 16 10 15 - - FT -
6D Data
6D
| height="25px"| | | | | 34 | - | | -
6D Full
34 - - -
6D Attack Data
6D Attack
| height="25px"| 0, 1000 | | 16 | 10 | 10 | - | BT | -
6D Attack Full
0, 1000 16 10 10 - - BT -
j.D Data
j.D
| height="25px"| | | | | Until landing+17 | - | | -
j.D Full
Until landing+17 - - -
j.D Attack Data
j.D Attack
| height="25px"| 0, 1000 | | 14 | 10 | 6 | - | HT | -
j.D Attack Full
0, 1000 14 10 6 - - HT -
Universal Mechanics
BC Data
BC
| height="25px"| 1500 | Throw | 7 | 3 | 23 | - | T | -
BC Full
1500 Throw 7 3 23 - - T -
4BC Data
4BC
| height="25px"| 750*2 | Throw | 7 | 3 | 23 | - | T | -
4BC Full
750*2 Throw 7 3 23 - - T -
j.BC Data
j.BC
| height="25px"| 200, 1300 | Throw | 7 | 3 | 23+3L | - | T | -
j.BC Full
200, 1300 Throw 7 3 23+3L - - T -
6AB Data
6AB
| height="25px"| 0 | all | 13 | 12 | 18 | - | B | -
6AB Full
0 all 13 12 18 - - B -
5AB Data
5AB
| height="25px"| 1000 | Barrier | 20 | 1 | 25 | - | B | -
5AB Full
1000 Barrier 20 1 25 - - B -
5[AB] Data
5[AB]
| height="25px"| 1000 | Barrier | 30~61 | 1 | 25 | - | B | -
5[AB] Full
1000 Barrier 30~61 1 25 - - B -
Specials
214A Data
214A
| height="25px"| 950 | all | 14 | 3 | 15 | - | B | -
214A Full
950 all 14 3 15 - - B -
236B Data
236B
| height="25px"| 1000*2 | Low, High/Low | 9 | 3 (12) 3 | 21 | - | F, B | -
236B Full
1000*2 Low, High/Low 9 3 (12) 3 21 - - F, B -
41236C Data
41236C
| height="25px"| 2100, 800 | High/Air, Low/Air | 21 | 3 (14) 3 | 18 | - | B,F | -
41236C Full
2100, 800 High/Air, Low/Air 21 3 (14) 3 18 - - B,F -
623A Data
623A
| height="25px"| | | | | 18T | - | | -
623A Full
18T - - -
623AA Data
623AA
| height="25px"| 1060 | Mid | 6 | 7 | 16 | - | B | -
623AA Full
1060 Mid 6 7 16 - - B -
j.214A Data
j.214A
| height="25px"| 950 | all | 12 | 16 | Total 35 | - | P1* | -
j.214A Full
950 all 12 16 Total 35 - - P1* -
j.214B Data
j.214B
| height="25px"| 1500 | Mid | 11 | 3 | 35 | - | H | -
j.214B Full
1500 Mid 11 3 35 - - H -
j.214C Data
j.214C
| height="25px"| 2500 | Barrier | 15 | 3 | 22 | - | H | -
j.214C Full
2500 Barrier 15 3 22 - - H -
214D Data
214D
| height="25px"| 0, 2500 | all | 30 | 3 | 18 | - | BT | -
214D Full
0, 2500 all 30 3 18 - - BT -
Fuumajin Data
Fuumajin
| height="25px"| 900 | all | 1 | 92 | | - | P3* | -
Fuumajin Full
900 all 1 92 - - P3* -
Distortion Drives
632146C Data
632146C
| height="25px"| 3500 [4000] | All | 14+7 | 4 | 41 | - | B | -
632146C Full
3500 [4000] All 14+7 4 41 - - B -
632146[C] Data
632146[C]
| height="25px"| 5000 | Unblockable | 14+86 | 4 | 41 | - | B | -
632146[C] Full
5000 Unblockable 14+86 4 41 - - B -
632146C Wave Data
632146C Wave
| height="25px"| 2500 [3000] | all | 14+7~86 | Until Offscreen | | - | P3* | -
632146C Wave Full
2500 [3000] all 14+7~86 Until Offscreen - - P3* -
214214B Data
214214B
| height="25px"| | | | | 16+(90)+30 | - | | -
214214B Full
16+(90)+30 - - -
236236D Data
236236D
| height="25px"| | | 1 | 27 | 17 | - | | -
236236D Full
1 27 17 - - -
236236D Attack Data
236236D Attack
| height="25px"| 3200
[1800, 150*18, 2100]
| Unblockable
| 1+33
| 12
| 39
| -
| B
| -
236236D Attack Full
3200
[1800, 150*18, 2100]
Unblockable
1+33
12
39
-
-
B
-
Exceed Accel
ABCD Data
ABCD
| height="25px"| 600, 1000, 1500
{600, 1000, 4500}
| all
| 20 [10]
| 3
| 34
| -
| B
| -
ABCD Full
600, 1000, 1500
{600, 1000, 4500}
all
20 [10]
3
34
-
-
B
-
Astral Heat
Astral Data
Astral
| height="25px"| 38000 | Unblockable | 1+0 | 16 | 1+37 | - | P | -
Astral Full
38000 Unblockable 1+0 16 1+37 - - P -
Category
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- Mu-12[★]
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- Platinum the Trinity [★]
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- Relius Clover [★]
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- Tsubaki Yayoi[★]
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- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •