BBCF/Hakumen/Frame Data: Difference between revisions

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< BBCF‎ | Hakumen
(38 intermediate revisions by 5 users not shown)
Line 12: Line 12:
|comboRate=60%
|comboRate=60%
|movementOptions=Double Jump, Air Dash, Dash type: Step
|movementOptions=Double Jump, Air Dash, Dash type: Step
|jumpStartup=5
|jumpStartup=4
|backdashTime=21
|backdashTime=21
|backdashInv=1-21 Throw
|backdashInv=1-21 Throw
Line 26: Line 26:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5A
  |version=5A |subtitle=
|subtitle=
  |cancel=DrCSOJR |damage=300 |starter=Normal |p1=90 |p2=80 |guard=Mid
  |cancel=DrCSOJR
  |level=1 |attribute=B |startup=5 |active=3 |recovery=6 |frameAdv=3 |invul=
|damage=300
  |blockstun=11 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5A
|starter=S
|p1=90
|p2=77
|guard=HL
  |level=1
|attribute=B
|startup=5
|active=3
|recovery=6
|frameAdv=3
|invul=
  |blockstun=11
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk5A
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5B
  |version=5B |subtitle=
|subtitle=
  |cancel=DrSOJR |damage=730 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=DrSOJR
  |level=3 |attribute=B |startup=10 |active=2 |recovery=15 |frameAdv=0 |invul=
|damage=730
  |blockstun=16 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5B
|starter=N
|p1=100
|p2=89
|guard=HL
  |level=3
|attribute=B
|startup=10
|active=2
|recovery=15
|frameAdv=0
|invul=
  |blockstun=16
|airHit=19
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk5B
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5C
  |version=5C |subtitle=
|subtitle=
  |cancel=SOR |damage=1100 |starter=Long |p1=100 |p2=92 |guard=Mid
  |cancel=SOR
  |level=4 |attribute=B |startup=14 |active=2 |recovery=20 |frameAdv=-3 |invul=13-15 Guard P
|damage=1100
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5C
|starter=N
|p1=100
|p2=92
|guard=HL
  |level=4
|attribute=B
|startup=14
|active=2
|recovery=20
|frameAdv=-3
|invul=13-15GP(P)
  |blockstun=18
|airHit=19
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk5C
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
*Forces crouching on standing hit.
*Forces crouching on standing hit.
Line 95: Line 53:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2A
  |version=2A |subtitle=
|subtitle=
  |cancel=CSOR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=all
  |cancel=CSOR
  |level=1 |attribute=F |startup=7 |active=3 |recovery=9 |frameAdv=0 |invul=
|damage=300
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk2A
|starter=S
|p1=100
|p2=77
|guard=all
  |level=1
|attribute=F
|startup=7
|active=3
|recovery=9
|frameAdv=0
|invul=
  |blockstun=11
|airHit=14
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk2A
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2B
  |version=2B |subtitle=
|subtitle=
  |cancel=SOR |damage=650 |starter=Long |p1=90 |p2=89 |guard=Low
  |cancel=SOR
  |level=3 |attribute=F |startup=8 |active=6 |recovery=15 |frameAdv=-4 |invul=
|damage=650
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk2B
|starter=N
|p1=90
|p2=89
|guard=L
  |level=3
|attribute=F
|startup=8
|active=6
|recovery=15
|frameAdv=-4
|invul=
  |blockstun=16
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk2B
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2C
  |version=2C |subtitle=
|subtitle=
  |cancel=S(J)OR |damage=1050 |starter=Long |p1=90 |p2=82 |guard=Mid
  |cancel=S(J)OR
  |level=4 |attribute=B |startup=13 |active=3 |recovery=30 |frameAdv=-14 |invul=9-15H<br/>10-15 Guard P
|damage=1050
  |blockstun=18 |airHit=21 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk2C
|starter=N
|p1=90
|p2=82
|guard=HL
  |level=4
|attribute=B
|startup=13
|active=3
|recovery=33
|frameAdv=-17
|invul=9-15H, 10-15GP(P)
  |blockstun=18
|airHit=21
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk2C
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
*Launches on grounded opponents.
*Launches on grounded opponents.
Line 164: Line 80:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=3C
  |version=3C |subtitle=
|subtitle=
  |cancel=R |damage=1200 |starter=Long |p1=100 |p2=92 |guard=Low
  |cancel=R
  |level=4 |attribute=F |startup=8 |active=3 |recovery=28 |frameAdv=-12 |invul=7-14 Guard P
|damage=1200
  |blockstun=18 |airHit=36 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk3C
|starter=N
|p1=100
|p2=92
|guard=L
  |level=4
|attribute=F
|startup=8
|active=3
|recovery=28
|frameAdv=-12
|invul=7-14GP(P)
  |blockstun=18
|airHit=36
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk3C
  |description=*Projectile guard point applies only to blade.
  |description=*Projectile guard point applies only to blade.
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6A
  |version=6A |subtitle=
|subtitle=
  |cancel=DrR |damage=720 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=DrR
  |level=3 |attribute=B |startup=12 |active=4 |recovery=16 |frameAdv=-1 |invul=
|damage=720
  |blockstun=18 |airHit=27 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6A
|starter=N
|p1=100
|p2=89
|guard=HL
  |level=3
|attribute=B
|startup=12
|active=4
|recovery=14
|frameAdv=-1
|invul=
  |blockstun=16
|airHit=27
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk6A
  |description=*Cannot cancel into Shippu.
  |description=*Cannot cancel into Shippu.
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6B
  |version=6B |subtitle=
|subtitle=
  |cancel=DrR |damage=590*2 |starter=Normal |p1=80 |p2=92 |guard=High, High/Low
  |cancel=DrR
  |level=4 |attribute=B,B |startup=18 |active=2, 6 |recovery=20 |frameAdv=-7 |invul=4-22F
|damage=590, 590
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6B
|starter=N
|p1=80
|p2=
|guard=H, HL
  |level=4
|attribute=B,B
|startup=18
|active=3, 3
|recovery=20
|frameAdv=-4
|invul=4-22F
  |blockstun=18
|airHit=40
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk6B
  |description={{ColumnList |text=*Bonus Proration 110%.
  |description={{ColumnList |text=*Bonus Proration 110%.
*Cannot cancel into Shippu.
*Cannot cancel into Shippu.
Line 232: Line 106:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6C
  |version=6C |subtitle=Uncharged
|subtitle=Uncharged
  |cancel=R |damage=1500 |starter=Long |p1=100 |p2=94 |guard=Mid
  |cancel=R
  |level=5 |attribute=B |startup=20 |active=3 |recovery=25 |frameAdv=-7 |invul=Guard P (see notes)
|damage=1500
  |blockstun=20 |airHit=36, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6C
|starter=N
|p1=100
|p2=94
|guard=HL
  |level=5
|attribute=B
|startup=20
|active=3
|recovery=25
|frameAdv=-7
|invul=Starting 2F before active to end of active frames GP(P)
  |blockstun=20
|airHit=36
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk6C
  |description={{ColumnList |text=*Fatal Counter.
  |description={{ColumnList |text=*Fatal Counter.
*Projectile guard point starts 2F before active to end of active frames
*Projectile guard point applies only to blade.
*Projectile guard point applies only to blade.
}}
}}
Line 256: Line 117:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6C
  |version=6C |subtitle=Partial Charge
|subtitle=Partial Charge
  |cancel=R |damage=1700 |starter=Long |p1=100 |p2=94 |guard=Mid
  |cancel=R
  |level=5 |attribute=B |startup=25 |active=3 |recovery=25 |frameAdv=-7 |invul=Guard P (see notes)
|damage=1700
  |blockstun=20 |airHit=7, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6C
|starter=N
|p1=100
|p2=94
|guard=HL
  |level=5
|attribute=B
|startup=25
|active=3
|recovery=25
|frameAdv=-7
|invul=Starting 2F before active to end of active frames GP(P)
  |blockstun=20
|airHit=70
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk6C
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
*Projectile guard point starts 2F before active to end of active frames
*Projectile guard point applies only to blade.
*Projectile guard point applies only to blade.
}}
}}
Line 280: Line 128:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6C
  |version=6C |subtitle=Max Charge
|subtitle=Max Charge
  |cancel=R |damage=2000 |starter=Long |p1=100 |p2=94 |guard=Mid
  |cancel=R
  |level=5 |attribute=B |startup=60 |active=3 |recovery=25 |frameAdv=-7 |invul=Guard P (see notes)
|damage=2000
  |blockstun=20 |airHit=70, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6C
|starter=N
|p1=100
|p2=94
|guard=HL
  |level=5
|attribute=B
|startup=60
|active=3
|recovery=25
|frameAdv=-7
|invul=Starting 2F before active to end of active frames GP(P)
  |blockstun=20
|airHit=70
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk6C
  |description={{ColumnList |text=*Fatal Counter even on normal hit
  |description={{ColumnList |text=*Fatal Counter even on normal hit
*Projectile guard point starts 2F before active to end of active frames
*Projectile guard point applies only to blade.
*Projectile guard point applies only to blade.
}}
}}
Line 304: Line 139:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=4C
  |version=4C |subtitle=
|subtitle=
  |cancel=DrR |damage=900 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=DrR
  |level=3 |attribute=B |startup=10 |active=1 |recovery=24 |frameAdv=-8 |invul=
|damage=900
  |blockstun=16 |airHit=24 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk4C
|starter=N
|p1=100
|p2=89
|guard=HL
  |level=3
|attribute=B
|startup=10
|active=3
|recovery=18
|frameAdv=-4
|invul=8-12GP(P)
  |blockstun=16
|airHit=24
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk4C
  |description=*Projectile guard point applies only to blade.
  |description=*Projectile guard point applies only to blade.
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.A
  |version=j.A |subtitle=
|subtitle=
  |cancel=CSOR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |cancel=CSOR
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
|damage=300
  |blockstun=11 |airHit=18 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkAIR5A
|starter=S
|p1=80
|p2=77
|guard=HA
  |level=1
|attribute=H
|startup=7
|active=3
|recovery=9
|frameAdv=
|invul=
  |blockstun=11
|airHit=18
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkAIR5A
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.B
  |version=j.B |subtitle=
|subtitle=
  |cancel=SOJR |damage=650 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel=SOJR
  |level=3 |attribute=H |startup=9 |active=3 |recovery=20 |frameAdv= |invul=
|damage=650
  |blockstun=16 |airHit=21 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkAIR5B
|starter=N
|p1=80
|p2=89
|guard=HA
  |level=3
|attribute=H
|startup=9
|active=3
|recovery=20
|frameAdv=
|invul=
  |blockstun=16
|airHit=21
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkAIR5B
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.C
  |version=j.C |subtitle=
|subtitle=
  |cancel=SOJR |damage=1000 |starter=Long |p1=80 |p2=92 |guard=all
  |cancel=SOR
  |level=4 |attribute=H |startup=12 |active=8 |recovery=26 |frameAdv= |invul=10-19 Guard P
|damage=1000
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkAIR5C
|starter=N
|p1=80
|p2=92
|guard=all
  |level=4
|attribute=H
|startup=12
|active=8
|recovery=26
|frameAdv=
|invul=10-19GP(P)
  |blockstun=18
|airHit=30
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkAIR5C
  |description=*Projectile guard point applies only to blade.
  |description=*Projectile guard point applies only to blade.
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.2A
  |version=j.2A |subtitle=
|subtitle=
  |cancel=SOJR |damage=700 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel=SOJR
  |level=3 |attribute=H |startup=11 |active=12 |recovery=12 |frameAdv= |invul=5-22 Guard P
|damage=700
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkAIR2A
|starter=N
|p1=80
|p2=89
|guard=HA
  |level=3
|attribute=H
|startup=11
|active=12
|recovery=12
|frameAdv=
|invul=5-22GP(P)
  |blockstun=16
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkAIR2A
  |description=*Projectile guard point applies only to blade.
  |description=*Projectile guard point applies only to blade.
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.2C
  |version=j.2C |subtitle=
|subtitle=
  |cancel=SOR |damage=1200 |starter=Long |p1=80 |p2=92 |guard=High/Air
  |cancel=SOR
  |level=4 |attribute=H |startup=16 |active=4 |recovery=30 |frameAdv= |invul=14-19 Guard P
|damage=1200
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkAIR2C
|starter=N
|p1=80
|p2=92
|guard=HA
  |level=4
|attribute=H
|startup=16
|active=4
|recovery=30
|frameAdv=
|invul=14-19GP(P)
  |blockstun=18
|airHit=19
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkAIR2C
  |description=*Projectile guard point applies only to blade.
  |description=*Projectile guard point applies only to blade.
}}
}}
Line 443: Line 194:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5D
  |version=5D |subtitle=(Catch)
|subtitle=(Catch)
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |startup= |active= |recovery=40 |frameAdv= |invul=6-20 Catch HBFPD
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D
|starter=
|p1=
|p2=
|guard=
|level=
|attribute=
  |startup=6
|active=14
|recovery=20
|frameAdv=
|invul=6-20C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk5D
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
*Cancels into attack only after guarding a non-projectile
*Cancels into attack only after guarding a non-projectile
Line 467: Line 204:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5D
  |version=5D |subtitle=(Catch Hold)
|subtitle=(Catch Hold)
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |startup= |active= |recovery=50 |frameAdv= |invul=6-30 Catch HBFPD
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D
|starter=
|p1=
|p2=
|guard=
|level=
|attribute=
  |startup=6
|active=24
|recovery=20
|frameAdv=
|invul=6-30C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk5D
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
*Cancels into attack only after guarding a non-projectile
*Cancels into attack only after guarding a non-projectile
Line 491: Line 214:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5D
  |version=5D |subtitle=(Catch Max Hold)
|subtitle=(Catch Max Hold)
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |startup= |active= |recovery=60 |frameAdv= |invul=6-40 Catch HBFPD
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk5D
|starter=
|p1=
|p2=
|guard=
|level=
|attribute=
  |startup=6
|active=34
|recovery=20
|frameAdv=
|invul=6-40C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk5D
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
*Cancels into attack only after guarding a non-projectile
*Cancels into attack only after guarding a non-projectile
Line 515: Line 224:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5D
  |version=5D |subtitle=(Attack)
|subtitle=(Grip)
  |cancel= |damage=0, 1000 |starter=Very Short |p1=100 |p2=72 |guard=
|cancel=
  |level=4 |attribute=BT |startup=16 |active=10 |recovery=10 |frameAdv=-1 |invul=1-End All
|damage=
  |blockstun=18 |airHit=42 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Atk5DGrip
|starter=
|p1=
|p2=
|guard=all
|level=0
|attribute=BT
|startup=16
|active=10
|recovery=10
|frameAdv=-10
|invul=all
|blockstun=9
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Atk5DGrip
|description={{ColumnList |text=
}}
}}
{{FrameData-BBCF
|version=5D
|subtitle=(Attack)
  |cancel=
|damage=0, 1600
|starter=S
|p1=100
|p2=72
|guard=
  |level=
|attribute=BT
|startup=13
|active=8
|recovery=10
|frameAdv=
|invul=all
  |blockstun=26
|airHit=42
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Atk5DGrip
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2D
  |version=2D |subtitle=(Catch)
|subtitle=(Catch)
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |level= |attribute= |startup= |active= |recovery=38 |frameAdv= |invul=1-8 Catch HBFPD
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk2D
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=1
|active=8
|recovery=30
|frameAdv=
|invul=1-8C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk5D
  |description={{ColumnList |text=*Only guards attacks that can be blocked mid/low
  |description={{ColumnList |text=*Only guards attacks that can be blocked mid/low
*Cancels into attack only after guarding a non-projectile
*Cancels into attack only after guarding a non-projectile
*After guarding a projectile attack, Hakumen is fully invincible for rest of move
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2D
  |version=2D |subtitle=(Attack)
|subtitle=(Grip)
  |cancel= |damage=0, 1000 |starter=Very Short |p1=100 |p2=72 |guard=
  |cancel=
  |level= |attribute=FT |startup=16 |active=10 |recovery=15 |frameAdv=-6 |invul=1-End All
|damage=
  |blockstun=18 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Atk5DGrip
|starter=
|p1=
|p2=
|guard=all
  |level=0
|attribute=FT
|startup=16
|active=10
|recovery=15
|frameAdv=-15
|invul=all
|blockstun=9
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Atk2DGrip
|description={{ColumnList |text=
}}
}}
{{FrameData-BBCF
|version=2D
|subtitle=(Attack)
|cancel=
|damage=0, 1600
|starter=S
|p1=100
|p2=72
|guard=
|level=
|attribute=FT
|startup=14
|active=7
|recovery=31
|frameAdv=
|invul=
  |blockstun=
|airHit=50
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Atk5DGrip
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6D
  |version=6D |subtitle=(Catch)
|subtitle=(Catch)
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |level= |attribute= |startup= |active= |recovery=34 |frameAdv= |invul=1-9 Catch HBFPD
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtk6D
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=1
|active=9
|recovery=25
|frameAdv=
|invul=1-9C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtk6D
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
  |description={{ColumnList |text=*Only guards attacks that can be blocked high/mid
*Cancels into attack only after guarding a non-projectile
*Cancels into attack only after guarding a non-projectile
*After guarding a projectile attack, Hakumen is fully invincible for rest of move
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6D
  |version=6D |subtitle=(Attack)
|subtitle=(Grip)
  |cancel= |damage=0, 1000 |starter=Very Short |p1=100 |p2=72 |guard=
|cancel=
  |level= |attribute=BT |startup=16 |active=10 |recovery=10 |frameAdv=-1 |invul=1-End All
|damage=
  |blockstun=18 |airHit=33, Wall 30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Atk6DGrip
|starter=
|p1=
|p2=
|guard=all
|level=0
|attribute=
|startup=16
|active=10
|recovery=10
|frameAdv=-10
|invul=all
|blockstun=9
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Atk6DGrip
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=6D
|subtitle=(Attack)
  |cancel=
|damage=0, 1600
|starter=S
|p1=100
|p2=72
|guard=
  |level=
|attribute=BT
|startup=1
|active=3
|recovery=25
|frameAdv=
|invul=
  |blockstun=
|airHit=18+W30
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Atk6DGrip
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.D
  |version=j.D |subtitle=(Catch)
|subtitle=(Catch)
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |level= |attribute= |startup= |active= |recovery=Until landing+17 |frameAdv= |invul=1-10 Catch HBFPD
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkAIR5D
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=
|active=
|recovery=Until landing
|frameAdv=
|invul=1-10C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkAIR5D
  |description={{ColumnList |text=*Only guards attacks that can be air barrier blocked
  |description={{ColumnList |text=*Only guards attacks that can be air barrier blocked
*Cancels into attack only after guarding a non-projectile
*Cancels into attack only after guarding a non-projectile
*After guarding a projectile attack, Hakumen is fully invincible for rest of move
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.D
  |version=j.D |subtitle=(Attack)
|subtitle=(Grip)
  |cancel= |damage=0, 1000 |starter=Very Short |p1=100 |p2=72 |guard=
|cancel=
  |level= |attribute=HT |startup=14 |active=10 |recovery=6 |frameAdv= |invul=1-End All
|damage=
  |blockstun=18 |airHit=35 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/AtkAIR5DGrip
|starter=
|p1=
|p2=
|guard=all
|level=0
|attribute=HT
|startup=30 (9) 42
|active=3, 3
|recovery=16
|frameAdv=-9
|invul=all
|blockstun=9
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/AtkAIR5DGrip
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=j.D
|subtitle=(Attack)
  |cancel=
|damage=0, 1600
|starter=S
|p1=100
|p2=72
|guard=
  |level=
|attribute=HT
|startup=4
|active=10
|recovery=6
|frameAdv=
|invul=all
  |blockstun=
|airHit=83
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/AtkAIR5DGrip
  |description=
  |description=
}}
}}
Line 772: Line 296:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Forward Throw
  |version=Forward Throw |subtitle=
|subtitle=
  |cancel=SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SOR
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
|damage=1500
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkThrow
|starter=S
|p1=100
|p2=50
|guard=T
  |level=4
|attribute=T
|startup=7
|active=3
|recovery=23
|frameAdv=
|invul=
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkThrow
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 795: Line 305:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Back Throw
  |version=Back Throw |subtitle=
|subtitle=
  |cancel=R,SOR |damage=750*2 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=R,SOR
  |level=2, 4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
|damage=750*2
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkBackThrow
|starter=S
|p1=100
|p2=50
|guard=T
  |level=2, 4
|attribute=T
|startup=7
|active=3
|recovery=23
|frameAdv=
|invul=
  |blockstun=
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkBackThrow
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 818: Line 314:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Throw
  |version=Air Throw |subtitle=
|subtitle=
  |cancel=SOR |damage=200, 1300 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SOR
  |level=1, 4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
|damage=200, 1300
  |blockstun= |airHit=20, 60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkAirThrow
|starter=S
|p1=100
|p2=50
|guard=T
  |level=1, 4
|attribute=T
|startup=7
|active=3
|recovery=23+3L
|frameAdv=
|invul=
  |blockstun=
|airHit=20, 60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkAirThrow
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 841: Line 323:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Counter Assault
  |version=Counter Assault |subtitle=
|subtitle=
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=all
  |cancel=R
  |level=4 |attribute=B |startup=13 |active=12 |recovery=18 |frameAdv=-11 |invul=1-20 All
|damage=0
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkDeadAngle
|starter=VS
|p1=50
|p2=92
|guard=all
  |level=4
|attribute=B
|startup=13
|active=12
|recovery=18
|frameAdv=-11
|invul=1-20 All
  |blockstun=18
|airHit=19
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkDeadAngle
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Crush Trigger
  |version=Crush Trigger |subtitle=Uncharged
|subtitle=Uncharged
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |cancel=R
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 (With Barrier) |invul=
|damage=1000
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkGuardCrush
|starter=S
|p1=100
|p2=60
|guard=B
  |level=
|attribute=B
|startup=20
|active=1
|recovery=25
|frameAdv=0 (With Barrier)
|invul=
  |blockstun=24
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkGuardCrush
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Crush Trigger
  |version=Crush Trigger |subtitle=Charged
|subtitle=Charged
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |cancel=R
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 (With barrier) |invul=
|damage=1000
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/NmlAtkGuardCrush
|starter=S
|p1=100
|p2=100
|guard=B
  |level=
|attribute=B
|startup=30~61
|active=1
|recovery=25
|frameAdv=0 (With barrier)
|invul=
  |blockstun=24
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/NmlAtkGuardCrush
  |description=
  |description=
}}
}}
Line 914: Line 354:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Guren
  |version=Guren |subtitle=214A
|subtitle=214A
  |cancel=SR |damage=950 |starter=Long |p1=100 |p2=92 |guard=all
  |cancel=SR
  |level=4 |attribute=B |startup=14 |active=3 |recovery=15 |frameAdv=+1 |invul=
|damage=950
  |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Assault
|starter=N
  |description={{ColumnList |text=*Heat Gauge Cooldown 30F
|p1=100
|p2=92
|guard=all
  |level=4
|attribute=B
|startup=14
|active=3
|recovery=15
|frameAdv=+1
|invul=
  |blockstun=18
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault
  |description={{ColumnList |text=
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Renka
  |version=Renka |subtitle=236B
|subtitle=236B
  |cancel=SR, SJR |damage=1000*2 |starter=Long |p1=90 |p2=82 |guard=Low, High/Low
  |cancel=SR, SJR
  |level=4 |attribute=F, B |startup=9 |active=3 (12) 3 |recovery=21 |frameAdv=-5 |invul=
|damage=1000*2
  |blockstun=18 |airHit=50, 60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Assault2
|starter=N
|p1=90
|p2=82
|guard=L,HL
  |level=4
|attribute=F, B
|startup=9
|active=3 (12) 3
|recovery=21
|frameAdv=-5
|invul=
  |blockstun=18
|airHit=50, 60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault2
  |description={{ColumnList |text=*The second hit is jump cancellable.
  |description={{ColumnList |text=*The second hit is jump cancellable.
*Heat Gauge Cooldown 60F
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Zantetsu
  |version=Zantetsu |subtitle=41236C
|subtitle=41236C
  |cancel=SR |damage=2100, 800 |starter=Normal |p1=90 |p2=94, 72 |guard=High/Air, Low/Air
  |cancel=SR
  |level=5, 4 |attribute=B,F |startup=21 |active=3 (14) 3 |recovery=18 |frameAdv=-2 |invul=21-23 Guard P<br/>38-40 Guard P
|damage=2100, 800
  |blockstun=20, 18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Assault3
|starter=N
|p1=90
|p2=94, 72
|guard=HA,LA
  |level=5, 4
|attribute=B,F
|startup=21
|active=3 (14) 3
|recovery=18
|frameAdv=-2
|invul=
  |blockstun=20, 18
|airHit=30
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault3
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
*Heat Gauge Cooldown 90F
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Kishuu
  |version=Kishuu |subtitle=623A
|subtitle=623A
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |level= |attribute= |startup= |active= |recovery=18T |frameAdv= |invul=5-14HB
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Assault4
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=
|active=
|recovery=18T
|frameAdv=
|invul=5-14HB
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault4
  |description={{ColumnList |text=*Can cancel into Enma from the 10th frame.
  |description={{ColumnList |text=*Can cancel into Enma from the 10th frame.
*Heat Gauge Cooldown 30F
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Enma
  |version=Enma |subtitle=623AA
|subtitle=Kishuu > A
  |cancel=SR |damage=1060 |starter=Long |p1=100 |p2=72 |guard=Mid
  |cancel=SR
  |level=4 |attribute=B |startup=6 |active=7 |recovery=16 |frameAdv=-4 |invul=1-8HB
|damage=1060
  |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Assault4_2nd
|starter=N
  |description={{ColumnList |text=*Heat Gauge Cooldown 30F
|p1=100
|p2=72
|guard=HL
  |level=4
|attribute=B
|startup=6
|active=7
|recovery=16
|frameAdv=-4
|invul=1-8HB
  |blockstun=18
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault4_2nd
  |description={{ColumnList |text=
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Agito
  |version=Agito |subtitle=j.214A
|subtitle=j.214A
  |cancel=SR |damage=950 |starter=Long |p1=70 |p2=92 |guard=all
  |cancel=SR
  |level=3 |attribute=P1* |startup=12 |active=16 |recovery=Total 35 |frameAdv=-2 |invul=
|damage=950
  |blockstun=16 |airHit=36 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/AirAssault3
|starter=N
  |description={{ColumnList |text=*Heat Gauge Cooldown 30F
|p1=70
|p2=92
|guard=all
  |level=3
|attribute=HBFP*
|startup=12
|active=16
|recovery=Total 35
|frameAdv=
|invul=
  |blockstun=16
|airHit=36
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/AirAssault3
  |description={{ColumnList |text=
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Hotaru
  |version=Hotaru |subtitle=j.214B
|subtitle=j.214B
  |cancel=SR |damage=1500 |starter=Very Short |p1=80 |p2=92 |guard=Mid
  |cancel=SR
  |level=3 |attribute=H |startup=11 |active=3 |recovery=35 |frameAdv= |invul=1-17 All
|damage=1500
  |blockstun=16 |airHit=55 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/AirAssault2
|starter=S
|p1=80
|p2=92
|guard=HL
  |level=3
|attribute=H
|startup=11
|active=3
|recovery=35
|frameAdv=
|invul=1-17 All
  |blockstun=16
|airHit=55
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/AirAssault2
  |description={{ColumnList |text=*Resets air options (Jump/Airdash)
  |description={{ColumnList |text=*Resets air options (Jump/Airdash)
*Heat Gauge Cooldown 60F
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Tsubaki
  |version=Tsubaki |subtitle=j.214C
|subtitle=j.214C
  |cancel=SR |damage=2500 |starter=Long |p1=90 |p2=92 |guard=Barrier
  |cancel=SR
  |level=4 |attribute=H |startup=15 |active=3 |recovery=22 |frameAdv= |invul=15-17 Guard P
|damage=2500
  |blockstun=16 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/AirAssault
|starter=N
|p1=90
|p2=92
|guard=B
  |level=4
|attribute=H
|startup=15
|active=3
|recovery=22
|frameAdv=
|invul=
  |blockstun=16
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/AirAssault
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
*Projectile guard point applies only to blade.
*Projectile guard point applies only to blade.
*Heat Gauge Cooldown 90F
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Yanagi
  |version=Yanagi |subtitle=214D
|subtitle=214D (Catch)
  |cancel= |damage=0, 2500 |starter=Normal |p1=100 |p2=85, 72 |guard=all
  |cancel=
  |level=0 |attribute=BT |startup=30 |active=3 |recovery=18 |frameAdv=-7 |invul=4-27 Catch HBFPD
|damage=
  |blockstun=13 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/Assault5
|starter=
  |description={{ColumnList |text=*If an attack is blocked, can cancel into specials immediately?
|p1=
*Heat Gauge Cooldown 60F
|p2=
|guard=all
  |level=0
|attribute=BT
|startup=4
|active=24
|recovery=11
|frameAdv=
|invul=4-27C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault5
  |description={{ColumnList |text=
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
|version=Yanagi
|subtitle=214D (Grip)
|cancel=
|damage=
|starter=
|p1=
|p2=
|guard=all
|level=0
|attribute=BT
|startup=30 in total
|active=3
|recovery=6
|frameAdv=+1
|invul=all
|blockstun=9
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault5
|description={{ColumnList |text=*The grip only occurs if an attack is succesfully blocked.
*If an attack is blocked, it can be canceled into specials immediately.
}}
}}
|-
{{FrameData-BBCF
|version=Yanagi
|subtitle=214D (Attack)
|cancel=S
|damage=0, 1500
|starter=S
|p1=100
|p2=72
|guard=all
|level=4
|attribute=BT
|startup=1, 25
|active=4 (23) 3
|recovery=24
|frameAdv=
|invul=
|blockstun=18
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/Assault5Exe
|description={{ColumnList |text=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Fumajin
  |version=Fumajin |subtitle=Cut Projectile
|subtitle=Cut Projectile
  |cancel= |damage=900 |starter=Long |p1=85 |p2=89 |guard=all
  |cancel=
  |level=3 |attribute=P3* |startup=1 |active=92 |recovery= |frameAdv= |invul=1-End Guard P
|damage=900
  |blockstun=16+11 |airHit=40+11 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/
|starter=N
|p1=85
|p2=89
|guard=all
  |level=3
|attribute=HBFP*
|startup=1
|active=92
|recovery=
|frameAdv=
|invul=All GP(P)
  |blockstun=16+11
|airHit=40
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/
  |description={{ColumnList |text=*If Fumajin touches another projectile, it resets the active frames.
  |description={{ColumnList |text=*If Fumajin touches another projectile, it resets the active frames.
}}
}}
Line 1,196: Line 456:
*All Distortion Drives have the following properties unless otherwise stated:
*All Distortion Drives have the following properties unless otherwise stated:
**Cost 50 Heat
**Cost 50 Heat
**Minimum Damage 20%
**Heat Gauge Cooldown 180F
**Heat Gauge Cooldown 180F
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
Line 1,203: Line 462:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Shippu
  |version=Shippu |subtitle=632146C
|subtitle=632146C
  |cancel=SR |damage=Normal: 3500 <br/> OD:4000 |starter=Normal |p1=100 |p2=60 |guard=All
  |cancel=SR
  |level=4 |attribute=B |startup=14+7 |active=4 |recovery=41 |frameAdv=-26 |invul=21-24 Guard P (see notes)
|damage=Normal: 3500 <br/> OD:4000
  |blockstun=18 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/UltimateAssault
|starter= N
  |description={{ColumnList |text=
|p1=100
*Projectile guard point applies only to blade.
|p2=60
*Minimum Damage 30% (Normal: 1050 OD: 1200)
|guard=All
  |level=4
|attribute=B
|startup=14+7
|active=4
|recovery=41
|frameAdv=-26
|invul=14-2 frames before releasing, P
  |blockstun=18
|airHit=50
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/UltimateAssault
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Shippu
  |version=Shippu |subtitle=632146C (Max charge)
|subtitle=632146C (Max charge)
  |cancel=SR |damage=5000 |starter=Normal |p1=100 |p2=60 |guard=Unblockable
  |cancel=SR
  |level=4 |attribute=B |startup=14+86 |active=4 |recovery=41 |frameAdv= |invul=100-103 Guard P (see notes)
|damage=5000
  |blockstun=18 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/UltimateAssault
|starter=N
|p1=100
|p2=60
|guard= UNB
  |level=4
|attribute=B
|startup=14+86
|active=4
|recovery=41
|frameAdv=
|invul=14-2 frames before releasing, P
  |blockstun=18
|airHit=50
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/UltimateAssault
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
  |description={{ColumnList |text=*Projectile guard point applies only to blade.
*Minimum Damage 30% (1500)
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Shippu  
  |version=Shippu  |subtitle=(Wave)
  |subtitle=(Wave)
  |cancel=R |damage=Normal: 2500<br/>OD: 3000 |starter=Normal |p1=100 |p2=80 |guard=all
  |cancel=R
  |level=Normal: 4<br/>OD: 5 |attribute=P3* |startup=14+11 |active=Until Offscreen |recovery= |frameAdv= |invul=
|damage=Normal: 2500<br/>OD: 3000
  |blockstun=Normal: 18+12<br/>OD: 20+13 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/UltimateAssault
|starter=N
|p1=100
|p2=80
|guard=all
  |level=Normal: 4<br/>OD: 5
|attribute=HBFP*(3)
|startup=14+11
|active=Until Offscreen
|recovery=
|frameAdv=
|invul=
  |blockstun=Normal: 18+12<br/>OD: 20+13
|airHit=50
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/UltimateAssault
  |description={{ColumnList |text=*Only appears if Shippu does not touch opponent
  |description={{ColumnList |text=*Only appears if Shippu does not touch opponent
*Activates the first frame Shippu becomes active
*Activates the first frame Shippu becomes active
*Minimum Damage 20% (Normal: 500 OD: 600)
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Mugen
  |version=Mugen |subtitle=214214B
|subtitle=214214B
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |level= |attribute= |startup= |active= |recovery=16+(90)+30 |frameAdv= |invul=16-102
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/UltimateMode
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=
|active=
|recovery=16+(90)+30
|frameAdv=
|invul=16-102
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/UltimateMode
  |description={{ColumnList |text=  
  |description={{ColumnList |text=  
*Costs 8 orbs
*Costs 8 orbs
* Allows unlimited use of specials and Distortion Drives for the duration.
* Allows unlimited use of specials and Distortion Drives for the duration.
*SMP is removed during Mugen
}}
}}
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Yukikaze
  |version=Yukikaze |subtitle= 236236D (Catch)
|subtitle= 236236D (Catch)
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel=
  |level= |attribute= |startup=1 |active=27 |recovery=17 |frameAdv= |invul=1-27 Catch HBFPD
|damage=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=1
|active=27
|recovery=17
|frameAdv=
|invul=1-27C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/
  |description={{ColumnList |text=*Guards attacks that can be blocked.
  |description={{ColumnList |text=*Guards attacks that can be blocked.
*Doesn't work against grabs and unblockables.
*Doesn't work against grabs and unblockables.
Line 1,322: Line 516:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Yukikaze
  |version=Yukikaze |subtitle=(Attack)
|subtitle=(Attack)
  |cancel=SR |damage=Normal: 3200<br/>OD: 1800, 150*18, 2100 |starter=Normal |p1=100 |p2=Normal: 30<br/>OD: 92*19, 45 |guard=Unblockable
  |cancel=SR
  |level=4 |attribute=B |startup=1+33 |active=12 |recovery=39 |frameAdv= |invul=1-End All
|damage=Normal: 3200<br/>OD: 1800, 150*18, 2100
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/UltimateGrip2
|starter=S<br/>OD:N
|p1=100
|p2=Normal: 30<br/>OD: 92*19, 45
|guard=UNB
  |level=4
|attribute=B
|startup=1+33
|active=12
|recovery=39
|frameAdv=
|invul=1-55All
  |blockstun=
|airHit=60
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/UltimateGrip2
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
* Invulnerable for the entire duration of the move, including recovery
*Immediately enters recovery after hitting opponent
*Minimum Damage 20% (Normal: 640 OD: 1320)
}}
}}
}}
}}
Line 1,353: Line 534:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Tengai
  |version=Tengai |subtitle=ABCD during Overdrive
|subtitle=ABCD during Overdrive
  |cancel= |damage=Normal: 600, 1000, 1500<br/>AF: 600, 1000, 4500 |starter= |p1=100 |p2=100 |guard=all
  |cancel=
  |level= |attribute=B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=34 |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
|damage=Normal: 2100<br/>AF: 4290
  |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/BurstDD_Easy
|starter=
  |description={{ColumnList |text=*Cannot counter hit.
|p1=100
*Mimimum Damage 10% (Normal: 310 AF: 610+61)
|p2=100
}}
|guard=all
  |level=
|attribute=B
|startup=Fast: 10<br/>Slow: 20
|active=4
|recovery=20
|frameAdv=0
|invul=Fast: 1-13 All<br/>Slow: 1-23 All
  |blockstun=23
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/BurstDD_Easy
  |description={{ColumnList |text=*Cannot counter hit.}}
}}
}}
|-
|-
Line 1,382: Line 551:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Akumetsu
  |version=Akumetsu |subtitle=[28D
|subtitle=[28D
  |cancel= |damage=38000 |starter=Long |p1=- |p2=- |guard=Unblockable
  |cancel=
  |level=0 |attribute=P |startup=1+0 |active=16 |recovery=1+37 |frameAdv= |invul=1-16 HBF GP
|damage=Death
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/ha/AstralHeatGrip
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=HBF
|startup=1+0
|active=20
|recovery=1+37
|frameAdv=
|invul=1-25C
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/ha/AstralHeatGrip
  |description={{ColumnList |text=  
  |description={{ColumnList |text=  
*Catches moves that can be blocked except projectiles and doll attacks (Except Celica's).
*Astral attack only occurs if guard point successfully blocks a move. Listed active time is for when the move can activate.
*Catches Bursts.
*Doesn't catch throws and unblockables.
*180F Cooldown.
*180F Cooldown.
}}
}}
Line 1,435: Line 588:
|-
|-
! 6A
! 6A
| - || 6B || - || Yes || -
| - || 6B || - || Yes || Super
|-
|-
! 6B
! 6B
| - || - || - || Yes || -
| - || - || - || Yes || Super
|-
|-
! 6C
! 6C
Line 1,462: Line 615:
|-
|-
! j.C
! j.C
| - || - || - || - || Special
| - || - || - || - || <span style="color:red">Jump<sup>[-]</sup></span>, Special
|-
|-
! j.2A
! j.2A
Line 1,486: Line 639:
}}
}}
{{Navbar-BBCF}}
{{Navbar-BBCF}}
[[Category:BlazBlue]]
[[Category:BlazBlue: Central Fiction]]
[[Category:Frame Data]]
[[Category:Frame Data]]
[[Category:Hakumen]]

Revision as of 23:11, 29 April 2018

System Data

Health: 12,000
Combo Rate: 60%
Prejump:
Backdash Time 21 / Invul: 1-21 Throw
Forward Dash Time 18 / Invul: None
Movement Options

Double Jump, Air Dash, Dash type: Step


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
300 Mid 5 3 6 - - B -
730 Mid 10 2 15 - - B -
1100 Mid 14 2 20 - - B -
300 all 7 3 9 - - F -
650 Low 8 6 15 - - F -
1050 Mid 13 3 30 - - B -
1200 Low 8 3 28 - - F -
720 Mid 12 4 16 - - B -
590*2 High, High/Low 18 2, 6 20 - - B,B -
1500 Mid 20 3 25 - - B -
1700 Mid 25 3 25 - - B -
2000 Mid 60 3 25 - - B -
900 Mid 10 1 24 - - B -
300 High/Air 7 3 9 - - H -
650 High/Air 9 3 20 - - H -
1000 all 12 8 26 - - H -
700 High/Air 11 12 12 - - H -
1200 High/Air 16 4 30 - - H -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
40 - - - -
50 - - - -
60 - - - -
0, 1000 16 10 10 - - BT -
38 - - -
0, 1000 16 10 15 - - FT -
34 - - -
0, 1000 16 10 10 - - BT -
Until landing+17 - - -
0, 1000 14 10 6 - - HT -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1500 Throw 7 3 23 - - T -
750*2 Throw 7 3 23 - - T -
200, 1300 Throw 7 3 23+3L - - T -
0 all 13 12 18 - - B -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
950 all 14 3 15 - - B -
1000*2 Low, High/Low 9 3 (12) 3 21 - - F, B -
2100, 800 High/Air, Low/Air 21 3 (14) 3 18 - - B,F -
18T - - -
1060 Mid 6 7 16 - - B -
950 all 12 16 Total 35 - - P1* -
1500 Mid 11 3 35 - - H -
2500 Barrier 15 3 22 - - H -
0, 2500 all 30 3 18 - - BT -
900 all 1 92 - - P3* -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 3500
OD:4000
All 14+7 4 41 - - B -
5000 Unblockable 14+86 4 41 - - B -
Normal: 2500
OD: 3000
all 14+11 Until Offscreen - - P3* -
16+(90)+30 - - -
1 27 17 - - -
Normal: 3200
OD: 1800, 150*18, 2100
Unblockable 1+33 12 39 - - B -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 600, 1000, 1500
AF: 600, 1000, 4500
all Fast: 10
Slow: 20
3 34 - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
38000 Unblockable 1+0 16 1+37 - - P -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 6A[*] 5B[*], 6B[*] 3C[*] Yes Throw, Jump, Special
5B 5A[*], 2A[*], 6A[*] 2B[*], 6B[*] - Yes Jump, Special
5C - - - - Special
2A[3] 5A[*], 2A[*], 6A 5B[*] 3C[*] Yes Throw, Special
2B 5A[*], 2A[*] - - Yes Special
2C - - - - Jump[-], Special
6A - 6B - Yes Super
6B - - - Yes Super
6C - - - - Super
3C - - - - -
4C - - - - Super
Air Revolver Action Table
A B C D Cancels
j.A j.A[*] j.B[*] - - Throw, Special
j.B j.A[*], j.2A[*] - - - Jump, Special
j.C - - - - Jump[-], Special
j.2A - - j.C[*] - Jump, Special
j.2C - - - - Special
* = Delayed cancel
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
X[*] = X is a delayed cancel, not immediately on hit like normal
Special = Specials and Supers
Super = Supers only