BBCF/Hazama/Frame Data: Difference between revisions

From Dustloop Wiki
< BBCF‎ | Hazama
(Noticed some moves appeared to inflict additional hitstop. After a little experimentation, I believe the value on boxdox is unknown(11001): (on block, on hit, on counter-hit))
No edit summary
Line 28: Line 28:
  |cancel=CSOJR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |cancel=CSOJR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |level=1 |attribute=B |startup=5 |active=3 |recovery=9 |frameAdv=±0 |invul=
  |level=1 |attribute=B |startup=5 |active=3 |recovery=9 |frameAdv=±0 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 36: Line 36:
  |cancel=SOR |damage=550 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=SOR |damage=550 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=8 |active=3 |recovery=12 |frameAdv=+2 |invul=
  |level=3 |attribute=B |startup=8 |active=3 |recovery=12 |frameAdv=+2 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 44: Line 44:
  |cancel=SO(J)R |damage=450*2 |starter=Long |p1=100 |p2=92 |guard=Mid
  |cancel=SO(J)R |damage=450*2 |starter=Long |p1=100 |p2=92 |guard=Mid
  |level=4 |attribute=B |startup=10 |active=1(1)6 |recovery=28 |frameAdv=-15 |invul=
  |level=4 |attribute=B |startup=10 |active=1(1)6 |recovery=28 |frameAdv=-15 |invul=
  |blockstun=18 |airHit=21 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=18 |groundHit=19 |airHit=21 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 52: Line 52:
  |cancel=CSOR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |cancel=CSOR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |level=1 |attribute=F |startup=6 |active=2 |recovery=11 |frameAdv=-1 |invul=
  |level=1 |attribute=F |startup=6 |active=2 |recovery=11 |frameAdv=-1 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 60: Line 60:
  |cancel=SOR |damage=550 |starter=Long |p1=90 |p2=85 |guard=Low
  |cancel=SOR |damage=550 |starter=Long |p1=90 |p2=85 |guard=Low
  |level=2 |attribute=F |startup=10 |active=2 |recovery=13 |frameAdv=-1 |invul=
  |level=2 |attribute=F |startup=10 |active=2 |recovery=13 |frameAdv=-1 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=13 |groundHit=14 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 68: Line 68:
  |cancel=SOJR |damage=800 |starter=Long |p1=90 |p2=89 |guard=Mid
  |cancel=SOJR |damage=800 |starter=Long |p1=90 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=13 |active=3 |recovery=25 |frameAdv=-11 |invul=8-15H
  |level=3 |attribute=B |startup=13 |active=3 |recovery=25 |frameAdv=-11 |invul=8-15H
  |blockstun=16 |airHit=25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=17 |airHit=25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 76: Line 76:
  |cancel=SOR |damage=700 |starter=Normal |p1=80 |p2=89 |guard=High
  |cancel=SOR |damage=700 |starter=Normal |p1=80 |p2=89 |guard=High
  |level=3 |attribute=B |startup=22 |active=3 |recovery=17 |frameAdv=-3 |invul=
  |level=3 |attribute=B |startup=22 |active=3 |recovery=17 |frameAdv=-3 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Bonus Proration 110%
  |description={{ColumnList |text=*Bonus Proration 110%
*Forces Crouching on hit
*Forces Crouching on hit
Line 86: Line 86:
  |cancel=SOR |damage=800 |starter=Long |p1=90 |p2=89 |guard=Low
  |cancel=SOR |damage=800 |starter=Long |p1=90 |p2=89 |guard=Low
  |level=3 |attribute=F |startup=25 |active=3 |recovery=13 |frameAdv=+1 |invul=
  |level=3 |attribute=F |startup=25 |active=3 |recovery=13 |frameAdv=+1 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
}}
}}
Line 95: Line 95:
  |cancel=R |damage=510*3 |starter=Long |p1=100 |p2=84 |guard=All
  |cancel=R |damage=510*3 |starter=Long |p1=100 |p2=84 |guard=All
  |level=5 |attribute=P |startup=20 |active=Until Ground |recovery=until L+14 |frameAdv=+1 |invul=
  |level=5 |attribute=P |startup=20 |active=Until Ground |recovery=until L+14 |frameAdv=+1 |invul=
  |blockstun=20 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=20 |groundHit=21*2, Crumple|airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Knives appear on 20, 22, 24
  |description={{ColumnList |text=*Knives appear on 20, 22, 24
}}
}}
Line 104: Line 104:
  |cancel=SOR |damage=840 |starter=Long |p1=90 |p2=92 |guard=Low
  |cancel=SOR |damage=840 |starter=Long |p1=90 |p2=92 |guard=Low
  |level=4 |attribute=F |startup=14 |active=4 |recovery=21 |frameAdv=-6 |blockstun=18 |invuln=
  |level=4 |attribute=F |startup=14 |active=4 |recovery=21 |frameAdv=-6 |blockstun=18 |invuln=
  |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |groundHit=Forces Untech |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 112: Line 112:
  |cancel=CSOJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |cancel=CSOJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 120: Line 120:
  |cancel=SOJR |damage=600 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |cancel=SOJR |damage=600 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |level=2 |attribute=H |startup=10 |active=4(2)2 |recovery=14 |frameAdv= |invul=
  |level=2 |attribute=H |startup=10 |active=4(2)2 |recovery=14 |frameAdv= |invul=
  |blockstun=13 |airHit=16 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=13 |groundHit=14 |airHit=16 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Last 2 active frames hit crossup
  |description={{ColumnList |text=*Last 2 active frames hit crossup
*Does not multihit
*Does not multihit
Line 130: Line 130:
  |cancel=SOJR |damage=600 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel=SOJR |damage=600 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |level=3 |attribute=H |startup=10 |active=2 |recovery=23 |frameAdv= |invul=
  |level=3 |attribute=H |startup=10 |active=2 |recovery=23 |frameAdv= |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 138: Line 138:
  |cancel=SOJR |damage=400 |starter=Long |p1=80 |p2=90 |guard=High/Air
  |cancel=SOJR |damage=400 |starter=Long |p1=80 |p2=90 |guard=High/Air
  |level=2 |attribute=H |startup=5 |active=2 |recovery=23 |frameAdv= |invul=
  |level=2 |attribute=H |startup=5 |active=2 |recovery=23 |frameAdv= |invul=
  |blockstun=13 |airHit=14+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=13 |groundHit=14+5 |airHit=14+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 146: Line 146:
  |cancel=SOR |damage=400 |starter=Long |p1=80 |p2=90 |guard=High/Air
  |cancel=SOR |damage=400 |starter=Long |p1=80 |p2=90 |guard=High/Air
  |level=2 |attribute=H |startup=4 |active=2 |recovery=23 |frameAdv= |invul=
  |level=2 |attribute=H |startup=4 |active=2 |recovery=23 |frameAdv= |invul=
  |blockstun=13 |airHit=14+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=13 |groundHit=14+5 |airHit=14+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 154: Line 154:
  |cancel=SOR |damage=400 |starter=Long |p1=80 |p2=90 |guard=High/Air
  |cancel=SOR |damage=400 |starter=Long |p1=80 |p2=90 |guard=High/Air
  |level=2 |attribute=H |startup=6 |active=3 |recovery=21 |frameAdv= |invul=
  |level=2 |attribute=H |startup=6 |active=3 |recovery=21 |frameAdv= |invul=
  |blockstun=13 |airHit=14+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=13 |groundHit=14+5 |airHit=14+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 162: Line 162:
  |cancel=SOR |damage=700 |starter=Long |p1=80 |p2=94 |guard=High/Air
  |cancel=SOR |damage=700 |starter=Long |p1=80 |p2=94 |guard=High/Air
  |level=3 |attribute=H |startup=5 |active=2 |recovery=26 |frameAdv= |invul=
  |level=3 |attribute=H |startup=5 |active=2 |recovery=26 |frameAdv= |invul=
  |blockstun=16 |airHit=17+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=17+5 |airHit=17+5 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 170: Line 170:
  |cancel=SOJR |damage=780 |starter=Long |p1=80 |p2=92 |guard=High/Air
  |cancel=SOJR |damage=780 |starter=Long |p1=80 |p2=92 |guard=High/Air
  |level=4 |attribute=H |startup=14 |active=4 |recovery=22 |frameAdv= |invul=
  |level=4 |attribute=H |startup=14 |active=4 |recovery=22 |frameAdv= |invul=
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=18 |groundHit=19 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 188: Line 188:
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=16 |active=5 |recovery=30 |frameAdv=-21 |invul=
  |level=1 |attribute=HBFP |startup=16 |active=5 |recovery=30 |frameAdv=-21 |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 196: Line 196:
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP  |startup=21 |active=14 |recovery=30 |frameAdv=-21 |invul=
  |level=5 |attribute=HBFP  |startup=21 |active=14 |recovery=30 |frameAdv=-21 |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 204: Line 204:
  |cancel=SOR |damage=400 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=400 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=11 |active=3 |recovery=25 |frameAdv=-19 |invul=
  |level=1 |attribute=HBFP |startup=11 |active=3 |recovery=25 |frameAdv=-19 |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 212: Line 212:
  |cancel=SOR |damage=800 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=800 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=13 |active=21 |recovery=25 |frameAdv=-19 |invul=
  |level=5 |attribute=HBFP |startup=13 |active=21 |recovery=25 |frameAdv=-19 |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 220: Line 220:
  |cancel=SOR |damage=300 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=300 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=16 |active=5 |recovery=28 |frameAdv=-19 |invul=
  |level=1 |attribute=HBFP |startup=16 |active=5 |recovery=28 |frameAdv=-19 |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 228: Line 228:
  |cancel=SOR |damage=600 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=600 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=21 |active=19 |recovery=28 |frameAdv=-19 |invul=
  |level=5 |attribute=HBFP |startup=21 |active=19 |recovery=28 |frameAdv=-19 |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 236: Line 236:
  |cancel=SOR |damage=300 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=300 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=28 |frameAdv=-19 |invul=
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=28 |frameAdv=-19 |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 244: Line 244:
  |cancel=SOR |damage=600 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=600 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=16 |active=21 |recovery=28 |frameAdv=-19 |invul=
  |level=5 |attribute=HBFP |startup=16 |active=21 |recovery=28 |frameAdv=-19 |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 252: Line 252:
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 260: Line 260:
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 268: Line 268:
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 276: Line 276:
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 284: Line 284:
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 292: Line 292:
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 300: Line 300:
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=250 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 308: Line 308:
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=500 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 316: Line 316:
  |cancel=SOR |damage=400 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=400 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |level=1 |attribute=HBFP |startup=13 |active=3 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 324: Line 324:
  |cancel=SOR |damage=800 |starter=Normal |p1=80 |p2=92 |guard=All
  |cancel=SOR |damage=800 |starter=Normal |p1=80 |p2=92 |guard=All
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |level=5 |attribute=HBFP |startup=16 |active=20 |recovery=41+3L |frameAdv= |invul=
  |blockstun=9 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=9 |groundHit=14+20 |airHit=28+20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 378: Line 378:
  |cancel=SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |cancel=SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=70 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun= |groundHit=Forces Untech|airHit=70 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 387: Line 387:
  |cancel=SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |cancel=SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=60, Slide 20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun= |groundHit=Forces Untech |airHit=60, Slide 20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 396: Line 396:
  |cancel=SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(120)
  |cancel=SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(120)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |blockstun= |airHit=65 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun= |groundHit=Forces Untech |airHit=65 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 405: Line 405:
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=All
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=All
  |level=4 |attribute=B |startup=13 |active=4 |recovery=33 |frameAdv=-18 |invul=1-20 All
  |level=4 |attribute=B |startup=13 |active=4 |recovery=33 |frameAdv=-18 |invul=1-20 All
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=18 |groundHit=Forces Untech |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 413: Line 413:
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=±0 |invul=
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=±0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 421: Line 421:
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=±0 |invul=
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=±0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 446: Line 446:
  |cancel=R |damage=700 |starter=Normal |p1=80 |p2=79 |guard=High/Air
  |cancel=R |damage=700 |starter=Normal |p1=80 |p2=79 |guard=High/Air
  |level=3 |attribute=H |startup=18 |active=4 |recovery=1+11 |frameAdv=+1 |invul=1-22F
  |level=3 |attribute=H |startup=18 |active=4 |recovery=1+11 |frameAdv=+1 |invul=1-22F
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=19 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=*Histun is 19 frames
  |description=
}}
}}
|-
|-
Line 454: Line 454:
  |cancel=R |damage=840 |starter=Normal |p1=80 |p2=82 |guard=High/Air
  |cancel=R |damage=840 |starter=Normal |p1=80 |p2=82 |guard=High/Air
  |level=4 |attribute=H |startup=18 |active=4 |recovery=1+11 |frameAdv=+3 |invul=1-22F
  |level=4 |attribute=H |startup=18 |active=4 |recovery=1+11 |frameAdv=+3 |invul=1-22F
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=18 |groundHit=15,30 Down |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 462: Line 462:
  |cancel=R |damage=900 |starter=Normal |p1=90 |p2=82 |guard=Mid
  |cancel=R |damage=900 |starter=Normal |p1=90 |p2=82 |guard=Mid
  |level=4 |attribute=B |startup=9 |active=8 |recovery=13+15L |frameAdv=-17 |invul=1-12 All
  |level=4 |attribute=B |startup=9 |active=8 |recovery=13+15L |frameAdv=-17 |invul=1-12 All
  |blockstun=18 |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 470: Line 470:
  |cancel=R |damage=1080 |starter=Normal |p1=90 |p2=84 |guard=Mid
  |cancel=R |damage=1080 |starter=Normal |p1=90 |p2=84 |guard=Mid
  |level=5 |attribute=B |startup=9 |active=8 |recovery=13+15L |frameAdv=-15 |invul=1-12 All
  |level=5 |attribute=B |startup=9 |active=8 |recovery=13+15L |frameAdv=-15 |invul=1-12 All
  |blockstun=20 |airHit=55+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=20 |groundHit=Forces Untech |airHit=55+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=*On Counter-hit, additional hitstop is 18f
  |description=*On Counter-hit, additional hitstop is 18f
}}
}}
Line 478: Line 478:
  |cancel=R |damage=900 |starter=Long |p1=80 |p2=92 |guard=Low/Air
  |cancel=R |damage=900 |starter=Long |p1=80 |p2=92 |guard=Low/Air
  |level=4 |attribute=F |startup=16 |active=4 |recovery=20 |frameAdv=-5 |invul=1-19 B
  |level=4 |attribute=F |startup=16 |active=4 |recovery=20 |frameAdv=-5 |invul=1-19 B
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=18 |groundHit=Forces Untech |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 486: Line 486:
  |cancel=R |damage=1080 |starter=Long |p1=80 |p2=94 |guard=Low
  |cancel=R |damage=1080 |starter=Long |p1=80 |p2=94 |guard=Low
  |level=5 |attribute=F |startup=16 |active=4 |recovery=20 |frameAdv=-3 |invul=1-19 B
  |level=5 |attribute=F |startup=16 |active=4 |recovery=20 |frameAdv=-3 |invul=1-19 B
  |blockstun=20 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=20 |groundHit=Forces Untech |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 510: Line 510:
  |cancel=R |damage=800 |starter=Long |p1=100 |p2=79 |guard=All
  |cancel=R |damage=800 |starter=Long |p1=100 |p2=79 |guard=All
  |level=3 |attribute=B |startup=15 |active=4 |recovery=104 |frameAdv=+10 |invul=
  |level=3 |attribute=B |startup=15 |active=4 |recovery=104 |frameAdv=+10 |invul=
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=Crumple |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Enters Serpent's Benediction stance afterwards
  |description={{ColumnList |text=*Enters Serpent's Benediction stance afterwards
*Can cancel into Benediction followup attacks 22 onwards
*Can cancel into Benediction followup attacks 22 onwards
Line 520: Line 520:
  |cancel=R |damage=0, 600 |starter=Normal |p1=100 |p2=60 |guard=Throw(90)
  |cancel=R |damage=0, 600 |starter=Normal |p1=100 |p2=60 |guard=Throw(90)
  |level=3 |attribute=T |startup=12 |active=2 |recovery=31 |frameAdv=+15 |invul=1-12T
  |level=3 |attribute=T |startup=12 |active=2 |recovery=31 |frameAdv=+15 |invul=1-12T
  |blockstun= |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun= |groundHit=Forces Untech |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 528: Line 528:
  |cancel=R |damage=900 |starter=Long |p1=80 |p2=89 |guard=All
  |cancel=R |damage=900 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 |attribute=H |startup=10 |active=Until L |recovery=Hit: 16 <br/> Whiff: 4 |frameAdv= |invul=
  |level=3 |attribute=H |startup=10 |active=Until L |recovery=Hit: 16 <br/> Whiff: 4 |frameAdv= |invul=
  |blockstun=16 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=10 Down |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=
  |description=
}}
}}
Line 536: Line 536:
  |cancel=R |damage=680 |starter=Long |p1=100 |p2=79 |guard=All
  |cancel=R |damage=680 |starter=Long |p1=100 |p2=79 |guard=All
  |level=3 |attribute=BP |startup=15 |active=2 |recovery=21 |frameAdv=-1 |invul=
  |level=3 |attribute=BP |startup=15 |active=2 |recovery=21 |frameAdv=-1 |invul=
  |blockstun=16+5 |airHit=35+5, Slide 25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16+5 |groundHit=17+5 |airHit=35+5, Slide 25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description=*On Counter-hit, additional hitstop is 7f.
  |description=*On Counter-hit, additional hitstop is 7f.
}}
}}
Line 544: Line 544:
  |cancel=R |damage=0, 2000 |starter=Long |p1=100 |p2=82 |guard=Barrier
  |cancel=R |damage=0, 2000 |starter=Long |p1=100 |p2=82 |guard=Barrier
  |level=4 |attribute=P |startup=14 |active=10 |recovery=32 |frameAdv= |invul=
  |level=4 |attribute=P |startup=14 |active=10 |recovery=32 |frameAdv= |invul=
  |blockstun=18+7 |airHit=120, Slide 25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=18+7 |groundHit= |airHit=120, Slide 25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
}}
}}
Line 563: Line 563:
  |cancel=R |damage=Normal:1950<br/>OD: 2100 |starter=Normal |p1=50 |p2=94 |guard=All
  |cancel=R |damage=Normal:1950<br/>OD: 2100 |starter=Normal |p1=50 |p2=94 |guard=All
  |level=5 |attribute=B |startup=3+1 |active=3 |recovery=51 |frameAdv=-33 |invul=1-4F All (OD only)
  |level=5 |attribute=B |startup=3+1 |active=3 |recovery=51 |frameAdv=-33 |invul=1-4F All (OD only)
  |blockstun=16 |airHit=120 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit=Forces Untech|airHit=120 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
*Minimum Damage 20% (Normal: 390 OD: 420)
*Minimum Damage 20% (Normal: 390 OD: 420)
Line 573: Line 573:
  |cancel=R |damage=Normal: 800*2, 200*8, 2000<br/>OD: 800*2, 90*24, 1000*2 |starter=Normal |p1=80 |p2=80 |guard=All
  |cancel=R |damage=Normal: 800*2, 200*8, 2000<br/>OD: 800*2, 90*24, 1000*2 |starter=Normal |p1=80 |p2=80 |guard=All
  |level=1 |attribute=P2 |startup=1+15 |active=2 |recovery=Total 70 |frameAdv=-46 |invul=1 All<br/>2-19 P
  |level=1 |attribute=P2 |startup=1+15 |active=2 |recovery=Total 70 |frameAdv=-46 |invul=1 All<br/>2-19 P
  |blockstun=11+0 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=11+0 |groundHit= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Minimum Damage 20% (Normal: 1040 OD: 1152)
  |description={{ColumnList |text=*Minimum Damage 20% (Normal: 1040 OD: 1152)
}}
}}
Line 582: Line 582:
  |cancel=R |damage=Normal:0*2, 280*3, 57*9, 400, 800 <br/>OD:0*2, 280*3, 57*17, 400, 800 |starter=Long |p1=100 |p2=70 |guard=Throw(80)
  |cancel=R |damage=Normal:0*2, 280*3, 57*9, 400, 800 <br/>OD:0*2, 280*3, 57*17, 400, 800 |starter=Long |p1=100 |p2=70 |guard=Throw(80)
  |level= |attribute=T |startup=12+0 |active=3 |recovery=40 |frameAdv= |invul=1-14 All
  |level= |attribute=T |startup=12+0 |active=3 |recovery=40 |frameAdv= |invul=1-14 All
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun= |groundHit= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*100% minimum damage (Normal: 1200 OD: 2449)
  |description={{ColumnList |text=*100% minimum damage (Normal: 1200 OD: 2449)
}}
}}
Line 598: Line 598:
  |cancel= |damage=Normal: 600, 400*3, 1000<br/>AF: 600, 400*5, 700*4 |starter=Long |p1=100 |p2=100 |guard=All
  |cancel= |damage=Normal: 600, 400*3, 1000<br/>AF: 600, 400*5, 700*4 |starter=Long |p1=100 |p2=100 |guard=All
  |level= |attribute=B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=34 |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |level= |attribute=B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=34 |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |blockstun=26 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=26 |groundHit= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=*Minimum Damage 10% (Normal: 280 OD: 540)
  |description={{ColumnList |text=*Minimum Damage 10% (Normal: 280 OD: 540)
}}
}}
Line 612: Line 612:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Hungry Darkness of 1000 Souls |subtitle=1632143D
  |version=Hungry Darkness of 1000 Souls |subtitle=1632143D
  |cancel= |damage= |starter=Long |p1= |p2= |guard=All
  |cancel= |damage=0, 30000 |starter=Long |p1= |p2= |guard=All
  |level=3 |attribute=P |startup=1+16 |active=?? |recovery=Total 161 |frameAdv= |invul=1-91 All
  |level=3 |attribute=P |startup=1+16 |active=?? |recovery=Total 161 |frameAdv= |invul=1-91 All
  |blockstun=16 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |blockstun=16 |groundHit= |airHit=666 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/hz/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}

Revision as of 06:13, 31 January 2018

System Data

Health: 11,000
Combo Rate: 60%
Prejump:
Backdash Time 21 / Invul: 1-7
Forward Dash Time 18 / Invul:
Movement Options

Chain Movement, Double Jump, 1 Airdash, Dash type: Step


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
300 All 5 3 9 - - B -
550 Mid 8 3 12 - - B -
450*2 Mid 10 1(1)6 28 - - B -
300 All 6 2 11 - - F -
550 Low 10 2 13 - - F -
800 Mid 13 3 25 - - B -
700 High 22 3 17 - - B -
800 Low 25 3 13 - - F -
510*3 All 20 Until Ground until L+14 - - P -
840 Low 14 4 21 - - F
300 High/Air 7 3 9 - - H -
600 High/Air 10 4(2)2 14 - - H -
600 High/Air 10 2 23 - - H -
400 High/Air 5 2 23 - - H -
400 High/Air 4 2 23 - - H -
400 High/Air 6 3 21 - - H -
700 High/Air 5 2 26 - - H -
780 High/Air 14 4 22 - - H -

Drive Moves

  • During Overdrive:
    • All Drive attacks use the "Far" version properties.
    • There is an additional +15 hitstop on the opponent on block.
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
250 All 16 5 30 - - HBFP -
500 All 21 14 30 - - HBFP -
400 All 11 3 25 - - HBFP -
800 All 13 21 25 - - HBFP -
300 All 16 5 28 - - HBFP -
600 All 21 19 28 - - HBFP -
300 All 13 3 28 - - HBFP -
600 All 16 21 28 - - HBFP -
250 All 13 3 41+3L - - HBFP -
500 All 16 20 41+3L - - HBFP -
250 All 13 3 41+3L - - HBFP -
500 All 16 20 41+3L - - HBFP -
250 All 13 3 41+3L - - HBFP -
500 All 16 20 41+3L - - HBFP -
250 All 13 3 41+3L - - HBFP -
500 All 16 20 41+3L - - HBFP -
400 All 13 3 41+3L - - HBFP -
800 All 16 20 41+3L - - HBFP -
See notes - - -
39 - - -
24 - - -
22 - - -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1500 Throw(70) 7 3 23 - - T -
1500 Throw(70) 7 3 23 - - T -
1500 Throw(120) 7 3 23+3L - - T -
0 All 13 4 33 - - B -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
86 - - -
700 High/Air 18 4 1+11 - - H -
840 High/Air 18 4 1+11 - - H -
900 Mid 9 8 13+15L - - B -
1080 Mid 9 8 13+15L - - B -
900 Low/Air 16 4 20 - - F -
1080 Low 16 4 20 - - F -
18 - - -
Forward: 31
Backward: 32
- - -
800 All 15 4 104 - - B -
0, 600 Throw(90) 12 2 31 - - T -
900 All 10 Until L Hit: 16
Whiff: 4
- - H -
680 All 15 2 21 - - BP -
0, 2000 Barrier 14 10 32 - - P -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal:1950
OD: 2100
All 3+1 3 51 - - B -
Normal: 800*2, 200*8, 2000
OD: 800*2, 90*24, 1000*2
All 1+15 2 Total 70 - - P2 -
Normal:0*2, 280*3, 57*9, 400, 800
OD:0*2, 280*3, 57*17, 400, 800
Throw(80) 12+0 3 40 - - T -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 600, 400*3, 1000
AF: 600, 400*5, 700*4
All Fast: 10
Slow: 20
3 34 - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
0, 30000 All 1+16  ?? Total 161 - - P -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, all Throw, Jump, Special
5B[1] 6A 2B, 6B 5C, 2C, 6C, 3C - Special
5C[1] - - 2C, 6C, 3C all Jump[-], Special
2A[3] 5A, 2A[+], 6A 5B, 2B, 5C, 2C, 6C, - Throw, Special
2B[1] 6A 5B, 6B 5C, 2C, 3C - Special
2C[1] - - 5C, 3C all Jump, Special
6A - - - - Super
6B - - - - Super
6C - - - all -
3C - - - - Special
5D, 2D, 6D, 4D - - - - Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C - Throw, Jump, Special
j.B - - j.C, j.2C - Jump, Special
j.C(1-5) - - j.C (2)[+] all Jump(1-2), Special
j.2C - - - all Jump, Special
j.D, j.2D, j.6D, j.4D, j.8D - - - - Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only