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* | * Great midscreen combo ender for basic combos | ||
* Great corner combo extender | |||
Hizansho is most commonly used in more basic combos as an ender. The frame advantage from Hizansho combo enders allows you to go for a safe jump with j.C so its pretty good. However, in the corner, Hizansho instead serves as a combo extender since you'll remain close to the opponent and have enough frame advantage to juggle them to keep the combo going. | |||
Though not commonly used, Hizansho can also be good for resetting pressure when combined with a Rapid Cancel because of its ability to close the gap with the opponent, putting you in a good position to start your pressure over. | |||
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======<font style="visibility:hidden" size="0">Hizanshō</font>====== | ======<font style="visibility:hidden" size="0">Hizanshō</font>====== | ||
{{MoveData | {{MoveData |
Revision as of 04:08, 21 July 2016
Hibiki Kohaku |
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Health: 10,000
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Overview
Servant of the Mutsuki Family and a captain of the Novus Orbis Librarium: Hibiki is Kagura's secretary and right hand, who is highly skilled in the art of silent assassination and stealth. In terms of strength; he is on par with the likes of Jin and Tager, being able to appear behind their backs undetected until he was too close; Jin even goes as far as to commend Hibiki's abilities.
Drive: Double Chase
Hibiki's drive allows him to summon clones of himself in various directions, or, place himself in the current location of a clone. The clones can be hit, but Hibiki will not receive any damage. 5D summons a clone directly in front of Hibiki towards the opponent, while 6D puts Hibiki in the location of that clone. 2D summons a clone underground that will perform a rising attack after traveling towards the opponent, and 3D will put him in that location. J.D summons a clone forward in the air (j.6D puts him in that location), while j.2D summons a clone diagonally downwards (and j.3D will put him in that location). Hibiki's clones can serve a multititude of purposes such as: in blockstrings, using them to travel the screen, in combos, and to zone out the opponent. These are just a few of the many applications of clones.
Overdrive: Schwarz Reis
Hibiki's Overdrive accelerates the speed of his clones, allowing access to new combo routes and enhanced zoning.
Pros/Strengths
- Great damage output in Overdrive mode
- Plentiful mobility options between clones and teleports
- Can control space with clones effectively
- Has many anti-zoner tools
Cons/Weaknesses
- Pressure can be pushed out easily with barrier
- Short ranged normals
- Mix-up options are limited and slightly gimmicky
- Anti airing can be difficult due to the angle of 2C
Normal Moves
5A
5A |
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5B
5B |
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5BB
5BB |
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5C
5C |
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2A
2A |
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2B
2B |
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2BB
2BB |
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2C
2C |
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6A
6A |
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6B
6B |
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6BB
6BB |
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6C
6C |
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4B
4B |
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4BB
4BB |
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3C
3C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Drive Moves
5/6D
5/6D |
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2/3D
2/3D |
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j.D/6D
j.D/j.6D |
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j.2/j.3D
j.2/3D |
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Universal Mechanics
Forward Throw
Forward Throw 5/6B+C |
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Back Throw
Back Throw 4B+C |
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Air Throw
Air Throw j.B+C |
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Counter Assault
Counter Assault 6A+B (While Blocking) |
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Crush Trigger
Crush Trigger 5A+B |
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Exceed Accel
Sakuōgi "Haraebina" ABCD during Overdrive |
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Special Moves
Zanshōkyaku
Zanshōkyaku 236A |
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Senba
Senba A during Zanshōkyaku |
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Ressōr
Ressō B during Zanshōkyaku |
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Misago Kudaki
Misago Kudaki C during Zanshōkyaku |
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Maga Uchi
Maga Uchi D during Zanshōkyaku |
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Hiyokujin Ten
Hiyokujin Ten 214A |
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Hiyokujin Chi
Hiyokujin Chi 214B |
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Hizanshō
Hizanshō 214C |
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Hizanshō
Hizanshō Kai 214D |
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Hiyokujin Utsuro
Hiyokujin Utsuro D after Hiyokujin Ten/Chi |
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Sōyokusen
Sōyokusen 623C |
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Senshijin
Senshijin j.214A |
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Distortion Drives
Tsugaimai "Oboro Ōtori"
Tsugaimai "Oboro Ōtori" 632146C |
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Kuremi Kazuchi "Nue"
Kuremi Kazuchi "Nue" 632146D |
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Astral Heat
??? 222D |
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External References
- Japanese Name: ヒビキ=コハク
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •