BBCF/Iron Tager/Frame Data

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System Data[edit]

Health: 13,000

Combo Rate: 60%

Jump Startup: 6

Backdash Time 27 / Invul: 1-20


Movement Options: Magnetism, no Double Jump, no Airdash, no Run


Normal Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
5A
400 STOJR 100 80 S All 2 B 7 3 11 1 13 14 - Click!
5B
540 STOJR 90 89 L L 3 F 10 3 14 0 16 17 - Click!
5C
1000 SOR 100 92 L HL 4 B 15 7 15 -3 18 23 - Click!
2A
350 STORJ 100 80 S All 2 B 8 3 10 1 13 14 - Click!
2B
580 SOR 90 89 L L 3 F 11 3 9 5 16 17 - Click!
2C
1100 SOR 90 82 L HL 4 B 15 2 37 -20 18 19 11-14 H Click!
6A
800 SOR 90 89 L All 3 B 19~52 7 37 -27 16 17, Slide 20 16-26~58 Guard HBP Click!
  • Guard ends until end of active frames
6[A]
1000 SOR 90 89 L All 4 B 52 7 37 -27 16 17 16-26~58 Guard HBP Click!
  • Guard ends until end of active frames
6B
620 SOR 90 89 L All 3 B 16 2 18 -3 16 17 4-18 F Click!
6C
1500 SORJ* 80 84 N H 5 F 28 2 33 -18 18 33 - Click!
  • Bonus Proration 110%
  • Jump cancel on hit only
3C
810 SOR 80 82 L L 4 B 13 3 22 -8 18 58 - Click!
  • Bonus Proration 110%
j.A
400 STOR 80 80 N HA 2 H 7 3 9 - 13 14 - Click!
j.B
700 SOR 80 89 L HA 3 H 10 16 20 - 16 17 - Click!
j.C
1050 SOR 80 92 L HA 4 H 13 5 12 - 18 22 - Click!
j.2C
1200 R 80 92 L HA 4 H 18 Until L+2 18 - 18 19 - Click!
  • Fatal Counter

Drive Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
5D
1100 SOR 100 84 L All 5 B 23 7 20 -6 20 40, Slide 15 OD: 15-26 Guard BP Click!
  • Applies 300F of magnetism (960F in Overdrive)
  • On Standing Counter hit, inflicts Crumple 58F.
2D
1200 R 90 84 L All 5 F 26 10 18 +2 20 32, Slide 10 OD: 12-35 Guard FP Click!
  • Fatal Counter
  • Applies 300F of magnetism (960F in Overdrive)
  • On hit/block, Tager goes into recovery animation 18F
  • Guard Point lasts until Recovery
4D
800 R 100 89 N All 3 B 13 4 14 -1 16 30 OD: 5-12 Guard BP Click!
  • Applies 180F of magnetism (960F in Overdrive)
j.D
1120 SOR 80 94 L HA 5 H 23 4 28+7L - 20 38 OD: 6-26 Guard HP Click!
  • Applies 300F of magnetism (960F in Overdrive)

Universal Mechanics[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Forward Throw
1500 SOR 100 50 N T 4 T 7 3 23 - - - - Click!
  • Minimum Damage 100%
Back Throw
1500 R 100 50 N T 4 T 7 3 23 - - - - Click!
  • Minimum Damage 100%
Air Throw
1500 R 100 50 N T 4 T 7 3 23+3L - - - - Click!
  • Minimum Damage 100%
Counter Assault
0 R 50 92 L All 4 B 16 2 31 -14 18 19 1-20 All Click!
Crush Trigger
Uncharged
1000 R 80 60 L B 4 B 20 1 25 0 24 60 - Click!
Crush Trigger
Charged
1000 R 80 100 L B 4 B 30~61 1 25 0 24 60 - Click!

Specials[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
A Sledge Hammer
236A
1200 R 90 89 N All 3 B 20 3 18 -4 - 44 1-23 Guard P Click!
  • On hit/block, can cancel into Hammer on 23
  • On whiff, can cancel into Hammer on 32?
B Sledge Hammer
236B
1300 (1500) R 80 89 N All 3 B 35~56 4 20 -7 - 50 1-39 Guard P
11-29 Guard HBP
Click!
  • Guard point lasts until 1F after active frames end
  • If held to maximum duration, damage increases to 1500
Additional Attack
Sledge > 236A
1370 R 70 92 VS HB 4 F 22 6 30 -17 - 54 1-21 Guard HBP Click!
  • Considered a different move when done from each starter for Same Move proration purposes.
Gigantic Tager Driver
360A
0, 2500 - 100 60 VS U 4 - 6 1-10 29 - - 100 3-6 All Click!
  • On successful throw, can cancel into Gadget Finger last 5F
Wedge Catapult
360B
0, 1200 - 60 100 N U - T 30 4 30 - - 200 6-30 All Click!
  • Unblockable even in combos.
  • Catches Standing or Crouching only
Impact Driver
Wedge > 360B
0, 1400 - - 92 N/A N/A 4 T - - - - - 100 - Click!
  • Minimum Damage 100% if following the Wedge Catapault that started the combo, 50% otherwise.
Air Driver
j.360C
2700 - 100 60 VS U 4 T 6 1-11 Until L+12 - - 100 - Click!
  • Minimum Damage 100%
Gadget Finger
22D
100 - 100 80 L U 0 T 7 8-47 16 +10 - - - Click!
  • Magnetises for 360F (960F in Overdrive)
  • Tager is +10 on hit.
  • Minimum Damage 100%.
  • Fixed 5% heat gain.
  • Cannot hit standing or crouching opponents.
  • Combo must include a knockdown before this move can be activated.
Spark Bolt
41236D
1500 R 80 82 L All 4 P 12 Until Offscreen Total 47 -1 22+12 80+12, Wall 35 - Click!
  • Magnetises for 420F (960F in Overdrive)
  • Level 2 projectile
Diagonal Spark Bolt
623D
1500 R 80 82 L All 4 P 12 Until Offscreen Total 47 -1 22+12 80+12, Wall 25 - Click!
  • Magnetises for 420F (960F in Overdrive)
  • Level 2 projectile
Crimson Punish
63214A
800, 1500 R, R 80,100 92,92 L All 4 H, H 15 3 13+3L - - - - Click!
  • Can only be done once per jump *Second attack only starts if first part hits
Voltic Charge
214D
- - - - - N/A - - - - 39-113 - - - 6-21~95 Guard HBP Click!
  • Guard Point lasts until button is released.
  • If guard point is activated, can cancel into Additional Attack.
  • Can be cancelled into Genesic Emerald Tager Buster before frame 16.
Additional Attack
Voltic > 236A
1370 R 70 92 VS HB 4 F 13 6 30 -17 18 54 1-12 Guard HBP Click!
Atomic Collider
623C
0, 2250 (1350) R 100 82 L None 4 T 17 5-?? 19 - - 62 4-15 H Click!
  • Active for 4F after releasing button
  • Cannot inflict max damage due to first hit causing the character combo rate to take effect
  • Cannot hit standing or crouching state.
  • Unblockable even in combos.

Distortion Drives[edit]

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Minimum Damage 20%
    • Heat Gauge Cooldown 180F
Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Genesic Emerald Tager Buster
720C
Normal: 4620
OD: 5220
- 100 100 L U 4 T 5+0 2-?? 41 - - - 1-6 All Click!
  • Minimum Damage 100%
  • OD Version applies 960F of magnetism
Magna Tech Wheel
236236B
220*19, 1800 R 80 82 N all, HA 4 B 7+12 4,2*18 (15) 3 72 -56 - 60*19, 80 1-58 Guard All Click!
  • Minimum Damage 15%
  • P2 only applies once
Magna Tech Wheel OD
236236B
180*31, 1800 R 80 82 N All, HA 4 B 7+12 4,2*30 (15) 3 72 -56 - 60*31, 80 1-82 Guard All Click!
  • Minimum Damage 15%
  • P2 only applies once
  • +28 frames of hitstop on final attack
Terra Break
MTW > 236236B
Normal: 3600
OD: 4200
(R) 80 82 N All 4 B 9+46 9 35 -25 - 80 1-13 All Click!
  • +18 frames of hitstop on final attack
  • Rapid cancel technically possible, but no way to have enough heat to do that.

Exceed Accel[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
Charged Lightning
ABCD during Overdrive
Normal: 600, 0, 70*21, 1150
AF: 600, 0, 75*30, 3300
- 100 100 L All 2 B Fast: 10
Slow: 20
3 34 -10 26 - Fast: 1-12 All
Slow: 1-22 All
Click!
  • Minimum Damage 10%
  • +20 Hitstop
  • Ignores character combo rate if the first hit of the combo

Astral Heat[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Untech Invul Hitbox
King of Tager
1080D
16000 - N/A N/A N/A U 5 T 5+16 4 76 N/A - - 1-5 All Click!
  • Unblockable even in combos

Revolver Action Table[edit]

Ground Revolver Action Table
A B C D Cancels
5A 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Throw, Jump, Special
5B* 6A 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Throw, Jump, Special
5C 6A 6B 6C, 3C 5D, 2D, 4D Special
5D - - - - Special
2A[3] 2A 5B, 2B 2C, 3C 5D, 2D, 4D Throw, Jump, Special
2B* - 5B 2C, 3C 2D Special
2C - - 3C - Special
2D - - - - -
6A** - 6B 2C, 6C 5D, 2D, 4D Special
6B[2] - 6B 2C, 6C 5D, 2D, 4D Special
6C - - - 5D, 2D, 4D Jump[-], Special
3C - - - - Special
4D - - - - -
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Throw, Special
j.B j.A - j.C j.D Jump, Special
j.C - j.B - j.D Special
j.D - - - - Special
j.2C - - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only
*5B and 2B combined can only be used 3 times per string
**6A is the only move that can be special cancelled into Tager's command throws

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BlazBlue: Central Fictione
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