BBCF/Iron Tager/Frame Data: Difference between revisions

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{{CharNav |charMainPage=BBCF/Iron Tager
{{CharNav |charMainPage=BBCF/Iron Tager
|image=BBCF_Tager_Icon.png
|image=BBCF_Tager_Icon.png
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|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5A
  |version=5A |subtitle=
|subtitle=
  |cancel= |damage=400 |starter= |p1=100 |p2=80 |guard=
  |cancel=
  |level=2 |attribute= |startup=7 |active=3 |recovery=11 |frameAdv=1 |invul=
|damage=400
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=100
|p2=80
|guard=
  |level=2
|attribute=
|startup=7
|active=3
|recovery=11
|frameAdv=1
|invul=
  |blockstun=13
|airHit=14
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5B
  |version=5B |subtitle=
|subtitle=
  |cancel= |damage=540 |starter= |p1=90 |p2=89 |guard=
  |cancel=
  |level=3 |attribute= |startup=10 |active=3 |recovery=14 |frameAdv=0 |invul=
|damage=540
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=90
|p2=89
|guard=
  |level=3
|attribute=
|startup=10
|active=3
|recovery=14
|frameAdv=0
|invul=
  |blockstun=16
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5C
  |version=5C |subtitle=
|subtitle=
  |cancel= |damage=1000 |starter= |p1=100 |p2=92 |guard=
  |cancel=
  |level=4 |attribute= |startup=15 |active=7 |recovery=15 |frameAdv=-3 |invul=
|damage=1000
  |blockstun=18 |airHit=23 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=100
|p2=92
|guard=
  |level=4
|attribute=
|startup=15
|active=7
|recovery=15
|frameAdv=-3
|invul=
  |blockstun=18
|airHit=23
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2A
  |version=2A |subtitle=
|subtitle=
  |cancel= |damage=350 |starter= |p1=100 |p2=80 |guard=
  |cancel=
  |level=2 |attribute= |startup=8 |active=3 |recovery=10 |frameAdv=1 |invul=
|damage=350
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=100
|p2=80
|guard=
  |level=2
|attribute=
|startup=8
|active=3
|recovery=10
|frameAdv=1
|invul=
  |blockstun=13
|airHit=14
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2B
  |version=2B |subtitle=
|subtitle=
  |cancel= |damage=580 |starter= |p1=90 |p2=89 |guard=
  |cancel=
  |level=3 |attribute= |startup=11 |active=3 |recovery=9 |frameAdv=5 |invul=
|damage=580
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=90
|p2=89
|guard=
  |level=3
|attribute=
|startup=11
|active=3
|recovery=9
|frameAdv=5
|invul=
  |blockstun=16
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2C
  |version=2C |subtitle=
|subtitle=
  |cancel= |damage=1100 |starter= |p1=90 |p2=82 |guard=
  |cancel=
  |level=4 |attribute= |startup=15 |active=2 |recovery=37 |frameAdv=-20 |invul=11-14 H
|damage=1100
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=90
|p2=82
|guard=
  |level=4
|attribute=
|startup=15
|active=2
|recovery=37
|frameAdv=-20
|invul=11-14 H
  |blockstun=18
|airHit=19
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6A
  |version=6A |subtitle=
|subtitle=
  |cancel= |damage=800 |starter= |p1=90 |p2=89 |guard=
  |cancel=
  |level=3 |attribute= |startup=19~52 |active=7 |recovery=37 |frameAdv=-27 |invul=16-26~58 Guard HBP
|damage=800
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=90
|p2=89
|guard=
  |level=3
|attribute=
|startup=19~52
|active=7
|recovery=37
|frameAdv=-27
|invul=16-26~58 Guard HBP
  |blockstun=16
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description={{ColumnList |text=*Guard ends until end of active frames
  |description={{ColumnList |text=*Guard ends until end of active frames
}}
}}
Line 180: Line 81:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6B
  |version=6[A] |subtitle=
  |subtitle=
|cancel= |damage=1000 |starter= |p1=90 |p2=89 |guard=
  |cancel=
  |level=4 |attribute= |startup=52 |active=7 |recovery=37 |frameAdv=-27 |invul=16-26~58 Guard HBP
  |damage=620
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
  |starter=
  |description={{ColumnList |text=*Guard ends until end of active frames
  |p1=90
}}
|p2=89
}}
|guard=
|-
  |level=3
{{FrameData-BBCF
|attribute=
  |version=6B |subtitle=
|startup=16
  |cancel= |damage=620 |starter= |p1=90 |p2=89 |guard=
|active=2
  |level=3 |attribute= |startup=16 |active=2 |recovery=18 |frameAdv=-3 |invul=
|recovery=18
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|frameAdv=-3
|invul=
  |blockstun=16
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=6C
  |version=6C |subtitle=
|subtitle=
  |cancel= |damage=1500 |starter= |p1=80 |p2=84 |guard=
  |cancel=
  |level=4 |attribute= |startup=28 |active=2 |recovery=33 |frameAdv=-18 |invul=
|damage=1500
  |blockstun=18 |airHit=33 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=80
|p2=84
|guard=
  |level=4
|attribute=
|startup=28
|active=2
|recovery=33
|frameAdv=-18
|invul=
  |blockstun=18
|airHit=33
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description={{ColumnList |text=*Bonus Proration 110%
  |description={{ColumnList |text=*Bonus Proration 110%
}}
}}
Line 225: Line 107:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=3C
  |version=3C |subtitle=
|subtitle=
  |cancel= |damage=810 |starter= |p1=80 |p2=82 |guard=
  |cancel=
  |level=4 |attribute= |startup=13 |active=3 |recovery=22 |frameAdv=-8 |invul=
|damage=810
  |blockstun=18 |airHit=58 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=80
|p2=82
|guard=
  |level=4
|attribute=
|startup=13
|active=3
|recovery=22
|frameAdv=-8
|invul=
  |blockstun=18
|airHit=58
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.A
  |version=j.A |subtitle=
|subtitle=
  |cancel= |damage=400 |starter= |p1=80 |p2=80 |guard=
  |cancel=
  |level=2 |attribute= |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
|damage=400
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=80
|p2=80
|guard=
  |level=2
|attribute=
|startup=7
|active=3
|recovery=9
|frameAdv=
|invul=
  |blockstun=13
|airHit=14
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.B
  |version=j.B |subtitle=
|subtitle=
  |cancel= |damage=700 |starter= |p1=80 |p2=89 |guard=
  |cancel=
  |level=3 |attribute= |startup=10 |active=16 |recovery=20 |frameAdv= |invul=
|damage=700
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=80
|p2=89
|guard=
  |level=3
|attribute=
|startup=10
|active=16
|recovery=20
|frameAdv=
|invul=
  |blockstun=16
|airHit=17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.C
  |version=j.C |subtitle=
|subtitle=
  |cancel= |damage=1050 |starter= |p1=80 |p2=92 |guard=
  |cancel=
  |level=4 |attribute= |startup=13 |active=5 |recovery=12 |frameAdv= |invul=
|damage=1050
  |blockstun=18 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=80
|p2=92
|guard=
  |level=4
|attribute=
|startup=13
|active=5
|recovery=12
|frameAdv=
|invul=
  |blockstun=18
|airHit=22
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description=
  |description=
}}
}}
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.2C
  |version=j.2C |subtitle=
|subtitle=
  |cancel= |damage=1200 |starter= |p1=80 |p2=92 |guard=
  |cancel=
  |level=4 |attribute= |startup=18 |active=Until L+2 |recovery=18 |frameAdv= |invul=
|damage=1200
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=80
|p2=92
|guard=
  |level=4
|attribute=
|startup=18
|active=Until L+2
|recovery=18
|frameAdv=
|invul=
  |blockstun=18
|airHit=19
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
}}
}}
Line 343: Line 155:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=5D
  |version=5D |subtitle=
|subtitle=
  |cancel= |damage=1100 |starter= |p1=100 |p2=84 |guard=
  |cancel=
  |level=5 |attribute= |startup=23 |active=7 |recovery=20 |frameAdv=-6 |invul=OD: 15-26 Guard BP
|damage=Normal: 1100<br/>OD: 1200
  |blockstun=20 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=100
|p2=84
|guard=
  |level=5
|attribute=
|startup=23
|active=7
|recovery=20
|frameAdv=-6
|invul=OD: 15-26 Guard BP
  |blockstun=20
|airHit=40
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 366: Line 164:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=2D
  |version=2D |subtitle=
|subtitle=
  |cancel= |damage=1200 |starter= |p1=90 |p2=84 |guard=
  |cancel=
  |level=5 |attribute= |startup=26 |active=10 |recovery=18 |frameAdv=+2 |invul=OD: 12-35 Guard FP
|damage=1200
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=90
|p2=84
|guard=
  |level=5
|attribute=
|startup=26
|active=10
|recovery=18
|frameAdv=-7
|invul=OD: 12-35 Guard FP
  |blockstun=
|airHit=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description={{ColumnList |text=*On hit/block, Tager goes into recovery animation 18F
  |description={{ColumnList |text=*On hit/block, Tager goes into recovery animation 18F
*Guard Point lasts until Recovery
*Guard Point lasts until Recovery
Line 390: Line 174:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=4D
  |version=4D |subtitle=
|subtitle=
  |cancel= |damage=800 |starter= |p1=100 |p2=89 |guard=
  |cancel=
  |level=3 |attribute= |startup=13 |active=4 |recovery=14 |frameAdv=-1 |invul=OD: 5-12 Guard BP
|damage=Normal: 800<br/>OD: 1200
  |blockstun=16 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=100
|p2=89
|guard=
  |level=3
|attribute=
|startup=13
|active=4
|recovery=14
|frameAdv=-1
|invul=OD: 5-12 Guard BP
  |blockstun=16
|airHit=30
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 413: Line 183:
|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.D
  |version=j.D |subtitle=
|subtitle=
  |cancel= |damage=1120 |starter= |p1=80 |p2=94 |guard=
  |cancel=
  |level=5 |attribute= |startup=23 |active=4 |recovery=28+7L |frameAdv= |invul=OD: 6-26 Guard HP
|damage=Normal: 1120<br/>OD: 1200
  |blockstun=20 |airHit=38 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|starter=
|p1=80
|p2=94
|guard=
  |level=5
|attribute=
|startup=23
|active=4
|recovery=28+7L
|frameAdv=
|invul=OD: 6-26 Guard HP
  |blockstun=20
|airHit=38
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf/tg/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 441: Line 197:
|-
|-
{{FrameDataHeader-BBCF}}
{{FrameDataHeader-BBCF}}
|-
{{FrameData-BBCF
|version=Forward Throw |subtitle=
|cancel= |damage=1500 |starter= |p1=100 |p2=50 |guard=
|level=4 |attribute= |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Minimum Damage 100%
}}
}}
|-
{{FrameData-BBCF
|version=Back Throw |subtitle=
|cancel= |damage=1500 |starter= |p1=100 |p2=50 |guard=
|level=4 |attribute= |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Minimum Damage 100%
}}
}}
|-
{{FrameData-BBCF
|version=Air Throw |subtitle=
|cancel= |damage=1500 |starter= |p1=100 |p2=50 |guard=
|level=4 |attribute= |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Minimum Damage 100%
}}
}}
|-
{{FrameData-BBCF
|version=Counter Assault |subtitle=
|cancel= |damage=0 |starter= |p1=50 |p2=92 |guard=
|level=4 |attribute= |startup=16 |active=2 |recovery=31 |frameAdv=-14 |invul=1-20 All
|blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description=
}}
|-
{{FrameData-BBCF
|version=Crush Trigger |subtitle=Uncharged
|cancel= |damage=1000 |starter= |p1=100 |p2=60 |guard=
|level= |attribute= |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
|blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description=
}}
|-
{{FrameData-BBCF
|version=Crush Trigger |subtitle=Charged
|cancel= |damage=1000 |starter= |p1=100 |p2=100 |guard=
|level= |attribute= |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
|blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description=
}}
|-
|-
|}
|}
Line 448: Line 255:
|-
|-
{{FrameDataHeader-BBCF}}
{{FrameDataHeader-BBCF}}
|-
{{FrameData-BBCF
|version=A Sledge Hammer |subtitle=236A
|cancel= |damage=1200 |starter= |p1=90 |p2=89 |guard=
|level=3 |attribute= |startup=20 |active=3 |recovery=18 |frameAdv=-4 |invul=1-23 Guard P
|blockstun= |airHit=44 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*On hit/block, can cancel into Hammer on 23
*On whiff, can cancel into Hammer on 32?
}}
}}
|-
{{FrameData-BBCF
|version=B Sledge Hammer |subtitle=236B
|cancel= |damage=1300 |starter= |p1=90 |p2=89 |guard=
|level=3 |attribute= |startup=35 |active=4 |recovery=15 |frameAdv=-2 |invul=1-39 P Guard P<br/>11-29 Guard HBP
|blockstun= |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Guard point lasts until 1F after active frames end
}}
}}
|-
{{FrameData-BBCF
|version=B Sledge Hammer Max Charge |subtitle=236[B]
|cancel= |damage=1500 |starter= |p1=90 |p2=89 |guard=
|level=3 |attribute= |startup=56 |active=4 |recovery=15 |frameAdv=-2 |invul=1-60 P Guard P<br/>11-50 Guard HBP
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=Additional Attack |subtitle=Sledge or Voltic > 236A
|cancel= |damage=1370 |starter= |p1=70 |p2=92 |guard=
|level=4 |attribute= |startup=22 |active=6 |recovery=30 |frameAdv=-17 |invul=1-21 Guard HBP
|blockstun= |airHit=54 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=Gigantic Tager Driver |subtitle=360A
|cancel= |damage=0, 2500 |starter= |p1=100 |p2=60 |guard=
|level=4 |attribute= |startup=6 |active=1-10 |recovery=29 |frameAdv= |invul=3-6 All
|blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*On successful throw, can cancel into Gadget Finger last 5F
}}
}}
|-
{{FrameData-BBCF
|version=Wedge Catapult |subtitle=360B
|cancel= |damage=0, 1200 |starter= |p1=60 |p2=100 |guard=
|level= |attribute= |startup=30 |active=4 |recovery=30 |frameAdv= |invul=6-30 All
|blockstun= |airHit=200 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=Impact Driver |subtitle=Wedge > 360B
|cancel= |damage=0, 1400 |starter= |p1= |p2=92 |guard=
|level=4 |attribute= |startup= |active= |recovery= |frameAdv= |invul=
|blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=Minimum Damage 100%
}}
}}
|-
{{FrameData-BBCF
|version=Air Driver |subtitle=360C
|cancel= |damage=2700 |starter= |p1=100 |p2=60 |guard=
|level=4 |attribute= |startup=6 |active=1-11 |recovery=Until L+12 |frameAdv= |invul=
|blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Minimum Damage 100%
}}
}}
|-
{{FrameData-BBCF
|version=Gadget Finger |subtitle=22D
|cancel= |damage=100 |starter= |p1=100 |p2=80 |guard=
|level=0 |attribute= |startup=7 |active=8-47 |recovery=16 |frameAdv= |invul=
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Tager is +10 on hit
*Minimum Damage 100%
}}
}}
|-
{{FrameData-BBCF
|version=Spark Bolt |subtitle=41236D or 623D
|cancel= |damage=1500 |starter= |p1=80 |p2=82 |guard=
|level=4 |attribute= |startup=12 |active=Until Offscreen |recovery=Total 47 |frameAdv=-1 |invul=
|blockstun=34+0 |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=Crimson Punish |subtitle=63214A
|cancel= |damage=800, 1500 |starter= |p1=80 |p2=92 |guard=
|level=4 |attribute= |startup=15 |active=3 |recovery=13+3L |frameAdv= |invul=
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Can only be done once per jump
}}
}}
|-
{{FrameData-BBCF
|version=Voltic Charge |subtitle=214D
|cancel= |damage= |starter= |p1= |p2= |guard=
|level= |attribute= |startup= |active= |recovery=39-113 |frameAdv= |invul=6-21~95 Guard HBP
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Guard Point lasts until button is released
}}
}}
|-
{{FrameData-BBCF
|version=Atomic Collider |subtitle=623C
|cancel= |damage=0, 1350 |starter= |p1=100 |p2=82 |guard=
|level=4 |attribute= |startup=17 |active=5-?? |recovery=19 |frameAdv= |invul=4-15 H
|blockstun= |airHit=62 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Active for 4F after releasing button
}}
}}
|-
|-
|}
|}


==Distortion Drives==
==Distortion Drives==
*All Distortion Drives have the following properties unless otherwise stated:
**Cost 50 Heat
**Minimum Damage 20%
**Heat Gauge Cooldown 180F
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
{{FrameDataHeader-BBCF}}
{{FrameDataHeader-BBCF}}
|-
{{FrameData-BBCF
|version=Genesic Emerald Tager Buster |subtitle=720C
|cancel= |damage=Normal: 4620<br/>OD: 5220 |starter= |p1= |p2= |guard=
|level= |attribute= |startup=5+0 |active=2-?? |recovery=41 |frameAdv= |invul=1-6 All
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=*Minimum Damage 100%
}}
}}
|-
{{FrameData-BBCF
|version=Magna Tech Wheel |subtitle=236236B
|cancel= |damage=220*19, 1800 |starter= |p1=80 |p2=82 |guard=
|level=4 |attribute= |startup=7+12 |active=4,2*18 (15) 3 |recovery=72 |frameAdv=-56 |invul=1-58 Guard All
|blockstun= |airHit=60*19, 80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=Magna Tech Wheel OD |subtitle=236236B
|cancel= |damage=180*31, 1800 |starter= |p1=80 |p2=82 |guard=
|level=4 |attribute= |startup=7+12 |active=4,2*30 (15) 3 |recovery=72 |frameAdv=-56 |invul=1-82 Guard All
|blockstun= |airHit=60*31, 80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
{{FrameData-BBCF
|version=Terra Break |subtitle=MTW > 236236B
|cancel= |damage=Normal: 3600<br/>OD: 4200 |starter= |p1=80 |p2=82 |guard=
|level=4 |attribute= |startup=9+46 |active=9 |recovery=35 |frameAdv=-25 |invul=1-13 All
|blockstun= |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
|-
|}
|}
Line 462: Line 428:
|-
|-
{{FrameDataHeader-BBCF}}
{{FrameDataHeader-BBCF}}
|-
{{FrameData-BBCF
|version=Charged Lightning |subtitle=ABCD during Overdrive
|cancel= |damage=Normal: 600, 0, 70*21, 1150<br/>AF: 600, 0, 75*30, 3300 |starter= |p1=100 |p2=100 |guard=
|level= |attribute= |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=23 |frameAdv=0 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
|blockstun=25 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
|-
|}
|}
Line 469: Line 444:
|-
|-
{{FrameDataHeader-BBCF}}
{{FrameDataHeader-BBCF}}
|-
{{FrameData-BBCF
|version=King of Tager |subtitle=1080D
|cancel= |damage= |starter= |p1= |p2= |guard=
|level= |attribute= |startup=5+?? |active=4 |recovery=76 |frameAdv= |invul=1-?? All
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_102/tg/
|description={{ColumnList |text=
}}
}}
|-
|-
|}
|}
Line 477: Line 461:
|-
|-
!  !! A!! B !! C !! D !! Cancels
!  !! A!! B !! C !! D !! Cancels
|-
! 5A
| 2A, 6A || 5B, 2B, 6B || 5C, 2C, 6C, 3C || 5D, 2D, 4D || Throw, Jump, Special
|-
! 5B*
| 6A || 2B, 6B || 5C, 2C, 6C, 3C || 5D, 2D, 4D || Jump, Special
|-
! 5C
| 6A || 6B || 6C, 3C || 5D, 2D, 4D || Special
|-
! 5D
| - || - || - || - || Special
|-
! <span style="color:blue">2A<sup>[3]</sup></span>
| 2A || 5B, 2B || 2C, 3C || 5D, 2D, 4D || Throw, Jump, Special
|-
! 2B*
| - || 5B || 2C, 3C || 2D || Special
|-
! 2C
| - || - || 3C || - || Special
|-
! 2D
| - || - || - || - || -
|-
! 6A
| - || 6B || 2C, 6C || 5D, 2D, 4D || Special
|-
! <span style="color:blue">6B<sup>[2]</sup></span>
| - || 6B || 2C, 6C || 5D, 2D, 4D || Special
|-
! 6C
| - || - || - || 5D, 2D, 4D || <span style="color:red">Jump<sup>[-]</sup></span>, Special
|-
! 3C
| - || - || - || - || Special
|-
! 4D
| - || - || - || - || -
|-
|-
|}
|}
Line 483: Line 506:
|-
|-
!  !! A!! B !! C !! D !! Cancels
!  !! A!! B !! C !! D !! Cancels
|-
! j.A
| j.A || j.B || j.C || j.D || Throw, Special
|-
! j.B
| j.A || - || j.C || j.D || Jump, Special
|-
! j.C
| - || j.B || - || j.D || Special
|-
! j.D
| - || - || - || - || Special
|-
! j.2C
| - || - || - || - || -
|-
|-
|}
|}
Line 492: Line 530:
: '''Special''' = Specials and Supers
: '''Special''' = Specials and Supers
: '''Super''' = Supers only
: '''Super''' = Supers only
:'''5B and 2B''' combined can only be used 3 times per string
----
----
{{CharLinks |charMainPage=BBCF/Iron Tager
{{CharLinks |charMainPage=BBCF/Iron Tager

Revision as of 17:15, 13 September 2017

System Data

Health: 13,000
Combo Rate: 60%
Prejump:
Backdash Time 27 / Invul: 1-20
Movement Options

Magnetism, no Double Jump, no Airdash, no Run


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
400 7 3 11 - - -
540 10 3 14 - - -
1000 15 7 15 - - -
350 8 3 10 - - -
580 11 3 9 - - -
1100 15 2 37 - - -
800 19~52 7 37 - - -
1000 52 7 37 - - -
620 16 2 18 - - -
1500 28 2 33 - - -
810 13 3 22 - - -
400 7 3 9 - - -
700 10 16 20 - - -
1050 13 5 12 - - -
1200 18 Until L+2 18 - - -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1100 23 7 20 - - -
1200 26 10 18 - - -
800 13 4 14 - - -
1120 23 4 28+7L - - -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1500 7 3 23 - - -
1500 7 3 23 - - -
1500 7 3 23+3L - - -
0 16 2 31 - - -
1000 20 1 25 - - -
1000 30~61 1 25 - - -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1200 20 3 18 - - -
1300 35 4 15 - - -
1500 56 4 15 - - -
1370 22 6 30 - - -
0, 2500 6 1-10 29 - - -
0, 1200 30 4 30 - - -
0, 1400 - - -
2700 6 1-11 Until L+12 - - -
100 7 8-47 16 - - -
1500 12 Until Offscreen Total 47 - - -
800, 1500 15 3 13+3L - - -
39-113 - - -
0, 1350 17 5-?? 19 - - -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Minimum Damage 20%
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 4620
OD: 5220
5+0 2-?? 41 - - -
220*19, 1800 7+12 4,2*18 (15) 3 72 - - -
180*31, 1800 7+12 4,2*30 (15) 3 72 - - -
Normal: 3600
OD: 4200
9+46 9 35 - - -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 600, 0, 70*21, 1150
AF: 600, 0, 75*30, 3300
Fast: 10
Slow: 20
3 23 - - -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
5+?? 4 76 - - -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Throw, Jump, Special
5B* 6A 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Jump, Special
5C 6A 6B 6C, 3C 5D, 2D, 4D Special
5D - - - - Special
2A[3] 2A 5B, 2B 2C, 3C 5D, 2D, 4D Throw, Jump, Special
2B* - 5B 2C, 3C 2D Special
2C - - 3C - Special
2D - - - - -
6A - 6B 2C, 6C 5D, 2D, 4D Special
6B[2] - 6B 2C, 6C 5D, 2D, 4D Special
6C - - - 5D, 2D, 4D Jump[-], Special
3C - - - - Special
4D - - - - -
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Throw, Special
j.B j.A - j.C j.D Jump, Special
j.C - j.B - j.D Special
j.D - - - - Special
j.2C - - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only
5B and 2B combined can only be used 3 times per string