BBCF/Iron Tager/Frame Data: Difference between revisions

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Line 27: Line 27:
  |cancel= STOJR |damage=400 |starter=Short |p1=100 |p2=80 |guard= All
  |cancel= STOJR |damage=400 |starter=Short |p1=100 |p2=80 |guard= All
  |level=2 |attribute= B |startup=7 |active=3 |recovery=11 |frameAdv=1 |invul=
  |level=2 |attribute= B |startup=7 |active=3 |recovery=11 |frameAdv=1 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=13 |groundHit=14 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 35: Line 35:
  |cancel= STOJR |damage=540 |starter=Long |p1=90 |p2=89 |guard=Low
  |cancel= STOJR |damage=540 |starter=Long |p1=90 |p2=89 |guard=Low
  |level=3 |attribute= F |startup=10 |active=3 |recovery=14 |frameAdv=0 |invul=
  |level=3 |attribute= F |startup=10 |active=3 |recovery=14 |frameAdv=0 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=16 |airHit=17 |groundHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 43: Line 43:
  |cancel= SOR |damage=1000 |starter=Long |p1=100 |p2=92 |guard=Mid
  |cancel= SOR |damage=1000 |starter=Long |p1=100 |p2=92 |guard=Mid
  |level=4 |attribute= B|startup=15 |active=7 |recovery=15 |frameAdv=-3 |invul=
  |level=4 |attribute= B|startup=15 |active=7 |recovery=15 |frameAdv=-3 |invul=
  |blockstun=18 |airHit=23 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=23 |groundHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 51: Line 51:
  |cancel= STORJ |damage=350 |starter=Short |p1=100 |p2=80 |guard= All
  |cancel= STORJ |damage=350 |starter=Short |p1=100 |p2=80 |guard= All
  |level=2 |attribute=B |startup=8 |active=3 |recovery=10 |frameAdv=1 |invul=
  |level=2 |attribute=B |startup=8 |active=3 |recovery=10 |frameAdv=1 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=13 |airHit=14 |groundHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 59: Line 59:
  |cancel= SOR |damage=580 |starter=Long |p1=90 |p2=89 |guard=Low
  |cancel= SOR |damage=580 |starter=Long |p1=90 |p2=89 |guard=Low
  |level=3 |attribute= F |startup=11 |active=3 |recovery=9 |frameAdv=5 |invul=
  |level=3 |attribute= F |startup=11 |active=3 |recovery=9 |frameAdv=5 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=16 |airHit=17 |groundHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 67: Line 67:
  |cancel= SOR |damage=1100 |starter=Long |p1=90 |p2=82 |guard=Mid
  |cancel= SOR |damage=1100 |starter=Long |p1=90 |p2=82 |guard=Mid
  |level=4 |attribute= B |startup=15 |active=2 |recovery=37 |frameAdv=-20 |invul=11-14 H
  |level=4 |attribute= B |startup=15 |active=2 |recovery=37 |frameAdv=-20 |invul=11-14 H
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=40 |groundHit=Forces air hit|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 74: Line 74:
  |version=6A |subtitle=
  |version=6A |subtitle=
  |cancel= SOR |damage=800 |starter=Long |p1=90 |p2=89 |guard= All
  |cancel= SOR |damage=800 |starter=Long |p1=90 |p2=89 |guard= All
  |level=3 |attribute= B|startup=19~52 |active=7 |recovery=37 |frameAdv=-27 |invul=16-26~58 Guard HBP
  |level=3 |attribute= B|startup=21~52 |active=7 |recovery=37 |frameAdv=-27 |invul=16-26~58 Guard HBP
  |blockstun=16 |airHit=17, Slide 20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=16 |airHit=17, Slide 20 |groundHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Guard ends until end of active frames
  |description={{ColumnList |text=*Guard ends at the end of active frames
*+20 slide frames if opponent is hit close to the ground
*+20 slide frames if opponent is hit close to the ground
}}
}}
Line 85: Line 85:
  |cancel=SOR  |damage=1000 |starter=Long |p1=90 |p2=89 |guard= All
  |cancel=SOR  |damage=1000 |starter=Long |p1=90 |p2=89 |guard= All
  |level=4 |attribute= B |startup=52 |active=7 |recovery=37 |frameAdv=-27 |invul=16-26~58 Guard HBP
  |level=4 |attribute= B |startup=52 |active=7 |recovery=37 |frameAdv=-27 |invul=16-26~58 Guard HBP
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=16 |airHit=19, Slide 20 |groundHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Guard ends until end of active frames
  |description={{ColumnList |text=*Guard ends at the end of active frames
*+20 slide frames if opponent is hit close to the ground
*+20 slide frames if opponent is hit close to the ground
}}
}}
Line 95: Line 95:
  |cancel= SOR |damage=620 |starter=Long |p1=90 |p2=89 |guard= All
  |cancel= SOR |damage=620 |starter=Long |p1=90 |p2=89 |guard= All
  |level=3 |attribute= B |startup=16 |active=2 |recovery=18 |frameAdv=-3 |invul= 4-18 F
  |level=3 |attribute= B |startup=16 |active=2 |recovery=18 |frameAdv=-3 |invul= 4-18 F
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=16 |airHit=17, Hard knockdown |groundHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=*Forces crouch on standing hit.
}}
}}
|-
|-
Line 103: Line 103:
  |cancel=SORJ* |damage=1500 |starter=Normal |p1=80 |p2=84 |guard=High
  |cancel=SORJ* |damage=1500 |starter=Normal |p1=80 |p2=84 |guard=High
  |level=5 |attribute=F |startup=28 |active=2 |recovery=33 |frameAdv=-18 |invul=
  |level=5 |attribute=F |startup=28 |active=2 |recovery=33 |frameAdv=-18 |invul=
  |blockstun=18 |airHit=33 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=33, Ground Bounce |groundHit=Forces air hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Bonus Proration 110%  
  |description={{ColumnList |text=*Bonus Proration 110%  
*Jump cancel on hit only
*Jump cancel on hit only
Line 113: Line 113:
  |cancel= SOR |damage=810 |starter=Long |p1=80 |p2=82 |guard=Low
  |cancel= SOR |damage=810 |starter=Long |p1=80 |p2=82 |guard=Low
  |level=4 |attribute= B|startup=13 |active=3 |recovery=22 |frameAdv=-8 |invul=
  |level=4 |attribute= B|startup=13 |active=3 |recovery=22 |frameAdv=-8 |invul=
  |blockstun=18 |airHit=58 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=58 |groundHit=Forces air hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=*Bonus Proration 110%
  |description=*Bonus Proration 110%
}}
}}
Line 121: Line 121:
  |cancel= STOR |damage=400 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |cancel= STOR |damage=400 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=2 |attribute= H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |level=2 |attribute= H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=13 |airHit=14 |Hitstun=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 129: Line 129:
  |cancel= SOR |damage=700 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel= SOR |damage=700 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |level=3 |attribute= H|startup=10 |active=16 |recovery=20 |frameAdv= |invul=
  |level=3 |attribute= H|startup=10 |active=16 |recovery=20 |frameAdv= |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=16 |airHit=17, CH Ground Bounce+60F |groundHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 137: Line 137:
  |cancel= SOR |damage=1050 |starter=Long |p1=80 |p2=92 |guard=High/Air
  |cancel= SOR |damage=1050 |starter=Long |p1=80 |p2=92 |guard=High/Air
  |level=4 |attribute=H |startup=13 |active=5 |recovery=12 |frameAdv= |invul=
  |level=4 |attribute=H |startup=13 |active=5 |recovery=12 |frameAdv= |invul=
  |blockstun=18 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=22 |groundHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 145: Line 145:
  |cancel= R |damage=1200 |starter=Long |p1=80 |p2=92 |guard=High/Air
  |cancel= R |damage=1200 |starter=Long |p1=80 |p2=92 |guard=High/Air
  |level=4 |attribute=H |startup=18 |active=Until L+2 |recovery=18 |frameAdv= |invul=
  |level=4 |attribute=H |startup=18 |active=Until L+2 |recovery=18 |frameAdv= |invul=
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=19, Hard Knockdown |groundHit=Forces air hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
}}
}}
Line 161: Line 161:
  |cancel= SOR |damage=1100 |starter=Long |p1=100 |p2=84 |guard= All
  |cancel= SOR |damage=1100 |starter=Long |p1=100 |p2=84 |guard= All
  |level=5 |attribute= B |startup=23 |active=7 |recovery=20 |frameAdv=-6 |invul=OD: 15-26 Guard BP
  |level=5 |attribute= B |startup=23 |active=7 |recovery=20 |frameAdv=-6 |invul=OD: 15-26 Guard BP
  |blockstun=20 |airHit=40, Slide 15 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=20 |airHit=40, Slide 15 |groundHit=Crumple 32F (58F on CH) |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
*Applies 300F of magnetism (1000F in Overdrive)
*Applies 300F of magnetism (1000F in Overdrive)
*On Standing Counter hit, inflicts Crumple 58F.
*Additional 15F hitstop for both players on top of above stats, Tager can use cancel options to end his hitstop early
*15F hitstop
}}
}}
}}
}}
Line 173: Line 172:
  |cancel= R |damage=1200 |starter=Long |p1=90 |p2=84 |guard= All
  |cancel= R |damage=1200 |starter=Long |p1=90 |p2=84 |guard= All
  |level=5 |attribute= F|startup=26 |active=10 |recovery=18 |frameAdv=+2 |invul=OD: 12-35 Guard FP
  |level=5 |attribute= F|startup=26 |active=10 |recovery=18 |frameAdv=+2 |invul=OD: 12-35 Guard FP
  |blockstun=20 |airHit=32, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=20 |groundHit=21 |airHit=32, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
*Applies 300F of magnetism (1000F in Overdrive)
*Applies 300F of magnetism (1000F in Overdrive)
*On hit/block, Tager goes into recovery animation 18F
*On hit/block, Tager skips remaining active frames and goes into recovery
*Guard Point lasts until Recovery
*Guard Point end when Tager starts recovery.
*Additional 15F hitstop for both players on top of above stats, Tager can use cancel options to end his hitstop early
}}
}}
}}
}}
Line 185: Line 185:
  |cancel= R |damage=800 |starter=Normal |p1=100 |p2=89 |guard= All
  |cancel= R |damage=800 |starter=Normal |p1=100 |p2=89 |guard= All
  |level=3 |attribute= B |startup=13 |active=4 |recovery=14 |frameAdv=-1 |invul=OD: 5-12 Guard BP
  |level=3 |attribute= B |startup=13 |active=4 |recovery=14 |frameAdv=-1 |invul=OD: 5-12 Guard BP
  |blockstun=16 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=16 |airHit=30 |groundHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Applies 180F of magnetism (1000F in Overdrive)
  |description={{ColumnList |text=*Applies 180F of magnetism (1000F in Overdrive)
}}
}}
Line 194: Line 194:
  |cancel= SOR |damage=1120 |starter=Long |p1=80 |p2=94 |guard=High/Air
  |cancel= SOR |damage=1120 |starter=Long |p1=80 |p2=94 |guard=High/Air
  |level=5 |attribute= H |startup=23 |active=4 |recovery=28+7L |frameAdv= |invul=OD: 6-26 Guard HP
  |level=5 |attribute= H |startup=23 |active=4 |recovery=28+7L |frameAdv= |invul=OD: 6-26 Guard HP
  |blockstun=20 |airHit=38 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=20 |airHit=38 |groundHit=25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Applies 300F of magnetism (1000F in Overdrive)
  |description={{ColumnList |text=*Applies 300F of magnetism (1000F in Overdrive)
*Additional 15F hitstop for both players on top of above stats, Tager can use cancel options to end his hitstop early
}}
}}
}}
}}
Line 202: Line 203:


==Universal Mechanics==
==Universal Mechanics==
*All Universal Mechanic moves are in a counterhit state for the entire move.
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
|-
Line 210: Line 212:
  |cancel= SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel= SOR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute= T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute= T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=N/A |groundHit=Forces Air Hit |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*100% minimum damage
  |description={{ColumnList |text=*100% minimum damage
}}
}}
Line 219: Line 221:
  |cancel= R |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel= R |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute= T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute= T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=N/A |groundHit=Forces Air Hit |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*100% minimum damage
  |description={{ColumnList |text=*100% minimum damage
}}
}}
Line 228: Line 230:
  |cancel= R |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel= R |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute= T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |level=4 |attribute= T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=N/A |groundHit=Forces Air Hit |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*100% minimum damage
  |description={{ColumnList |text=*100% minimum damage
}}
}}
Line 237: Line 239:
  |cancel= R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard= All
  |cancel= R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard= All
  |level=4 |attribute= B |startup=16 |active=2 |recovery=31 |frameAdv=-14 |invul=1-20 All
  |level=4 |attribute= B |startup=16 |active=2 |recovery=31 |frameAdv=-14 |invul=1-20 All
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=19|groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 245: Line 247:
  |cancel= R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |cancel= R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |level= 4 |attribute= B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= 4 |attribute= B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=24 |airHit=60, Hard knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 253: Line 255:
  |cancel= R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |cancel= R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |level= 4|attribute= B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= 4|attribute= B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=24 |airHit=60, Hard knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description=
  |description=
}}
}}
Line 268: Line 270:
  |cancel= R |damage=1200 |starter=Normal |p1=90 |p2=89 |guard= All
  |cancel= R |damage=1200 |starter=Normal |p1=90 |p2=89 |guard= All
  |level=3 |attribute= B |startup=20 |active=3 |recovery=18 |frameAdv=-4 |invul=1-23 Guard P
  |level=3 |attribute= B |startup=20 |active=3 |recovery=18 |frameAdv=-4 |invul=1-23 Guard P
  |blockstun= |airHit=44 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=44 |groundHit=26 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*On hit/block, can cancel into Hammer on 23
  |description={{ColumnList |text=*Can cancel into Additional attack for an 8F window after active frames end
*On whiff, can cancel into Hammer on 32?
 
}}
}}
}}
}}
Line 278: Line 280:
  |cancel= R |damage=1300 (1500) |starter=Normal |p1=80 |p2=89 |guard= All
  |cancel= R |damage=1300 (1500) |starter=Normal |p1=80 |p2=89 |guard= All
  |level=3 |attribute=  B|startup=35~56 |active=4 |recovery=20 |frameAdv=-7 |invul=1-39 Guard P<br/>11-29 Guard HBP
  |level=3 |attribute=  B|startup=35~56 |active=4 |recovery=20 |frameAdv=-7 |invul=1-39 Guard P<br/>11-29 Guard HBP
  |blockstun= |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=50, tumble |groundHit=31, Crumple |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Guard point lasts until 1F after active frames end
  |description={{ColumnList |text=*Can cancel into Additional attack for a 13F window after active frames end  
*If held to maximum duration, damage increases to 1500
*If held to maximum duration, damage increases to 1500
}}
}}
Line 290: Line 292:
  |cancel= R|damage=1370 |starter=Very Short |p1=70 |p2=92 |guard=High
  |cancel= R|damage=1370 |starter=Very Short |p1=70 |p2=92 |guard=High
  |level=4 |attribute= F |startup=22 |active=6 |recovery=30 |frameAdv=-17 |invul=1-21 Guard HBP
  |level=4 |attribute= F |startup=22 |active=6 |recovery=30 |frameAdv=-17 |invul=1-21 Guard HBP
  |blockstun= |airHit=54 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=54, Hard Knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
*Considered a different move when done from each starter for Same Move proration purposes.
*Considered a different move when done from each starter for Same Move proration purposes.
*Counterhit state for entire move
}}
}}
}}
}}
Line 299: Line 302:
  |version=Gigantic Tager Driver |subtitle=360A
  |version=Gigantic Tager Driver |subtitle=360A
  |cancel= - |damage=0, 2500 |starter=Very Short |p1=100 |p2=60 |guard=Throw
  |cancel= - |damage=0, 2500 |starter=Very Short |p1=100 |p2=60 |guard=Throw
  |level=4 |attribute= |startup=6 |active=1-10 |recovery=29 |frameAdv= |invul=3-6 All
  |level=4 |attribute= |startup=6 |active=1-10 |recovery=29 (Miss), 44 (Hit) |frameAdv= |invul=3-6 All
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=100, hard Knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*100% minimum damage
  |description={{ColumnList |text=*100% minimum damage
*On successful throw, can cancel into Gadget Finger last 5F  
*On successful throw, can cancel into Gadget Finger last 5F  
*Catches Standing or Crouching only
*Catches Standing or Crouching only
*Counterhit state for entire move
}}
}}
}}
}}
Line 310: Line 314:
  |version=Wedge Catapult |subtitle=360B
  |version=Wedge Catapult |subtitle=360B
  |cancel= - |damage=0, 1200 |starter=Normal |p1=60 |p2=100 |guard=Unblockable
  |cancel= - |damage=0, 1200 |starter=Normal |p1=60 |p2=100 |guard=Unblockable
  |level= |attribute= T |startup=30 |active=4 |recovery=30 |frameAdv= |invul=6-30 All
  |level= |attribute= T |startup=30 |active=4 |recovery=30 (Miss), 41 (Hit) |frameAdv= |invul=6-30 All
  |blockstun= |airHit=200 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=200 |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
*Unblockable even in combos.
*Unblockable even in combos.
*Catches Standing or Crouching only
*Catches Standing or Crouching only
*Counterhit state for entire move
*Cannot reduce health below 1
}}
}}
}}
}}
Line 321: Line 327:
  |version=Impact Driver |subtitle=Wedge > 360B
  |version=Impact Driver |subtitle=Wedge > 360B
  |cancel= - |damage=0, 1400 |starter= N/A |p1= |p2=92 |guard= N/A
  |cancel= - |damage=0, 1400 |starter= N/A |p1= |p2=92 |guard= N/A
  |level=4 |attribute= T|startup= - |active= - |recovery= - |frameAdv= - |invul= -
  |level=4 |attribute= T|startup= - |active= - |recovery= 44 |frameAdv= - |invul= -
  |blockstun= - |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= - |airHit=100, Hard Knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*100% minimum damage if following the Wedge Catapault that started the combo, 50% otherwise.
  |description={{ColumnList |text=*100% minimum damage if following the Wedge Catapault that started the combo, 50% otherwise.
}}
}}
Line 330: Line 336:
  |version=Air Driver |subtitle=j.360C
  |version=Air Driver |subtitle=j.360C
  |cancel= - |damage=2700 |starter=Very Short |p1=100 |p2=60 |guard=Throw
  |cancel= - |damage=2700 |starter=Very Short |p1=100 |p2=60 |guard=Throw
  |level=4 |attribute= T |startup=6 |active=1-11 |recovery=Until L+12 |frameAdv= |invul= -
  |level=4 |attribute= T |startup=6 |active=3-200 |recovery=Until L+12 (Miss), 44 (Hit) |frameAdv= |invul= -
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=100, Hard Knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*100% minimum damage  
  |description={{ColumnList |text=*100% minimum damage  
*On successful throw, can cancel into Gadget Finger last 5F  
*On successful throw, can cancel into Gadget Finger last 5F  
*Catches airborne only
*Catches airborne only
*Counterhit state for entire move. Does not include landing.
}}
}}
}}
}}
Line 341: Line 348:
  |version=Gadget Finger |subtitle=22D
  |version=Gadget Finger |subtitle=22D
  |cancel= - |damage=100 |starter=Long |p1=100 |p2=80 |guard=Unblockable
  |cancel= - |damage=100 |starter=Long |p1=100 |p2=80 |guard=Unblockable
  |level=0 |attribute= T |startup=7 |active=8-47 |recovery=16 |frameAdv= +10 |invul= -
  |level=0 |attribute= T |startup=7 |active=8-47 |recovery=16 (Whiff), 27 (Hit) |frameAdv= +10 |invul= -
  |blockstun= - |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= - |airHit= Forces Ground hit |groundHit=Landing+10|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
*Magnetises for 360F (960F in Overdrive)
*Magnetises for 360F (960F in Overdrive)
Line 350: Line 357:
*Cannot hit standing or crouching opponents.
*Cannot hit standing or crouching opponents.
*Combo must include a knockdown before this move can be activated.
*Combo must include a knockdown before this move can be activated.
*Cannot reduce health below 1
}}
}}
}}
}}
Line 356: Line 364:
  |version=Electricity meter |subtitle=
  |version=Electricity meter |subtitle=
  |cancel=  |damage= |starter= |p1= |p2= |guard=
  |cancel=  |damage= |starter= |p1= |p2= |guard=
  |level= |attribute= |startup=1000F (250F)|active= |recovery= |frameAdv= |invul=
  |level= |attribute= |startup=1000(250)|active= |recovery= |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Required to use Spark Bolt
  |description={{ColumnList |text=*Required to use Spark Bolt
Line 369: Line 377:
  |cancel= R |damage=1500 |starter=Long |p1=80 |p2=82 |guard= All
  |cancel= R |damage=1500 |starter=Long |p1=80 |p2=82 |guard= All
  |level=4 |attribute=P2* |startup=12 |active=Until Offscreen |recovery=Total 47 |frameAdv=-1 |invul=
  |level=4 |attribute=P2* |startup=12 |active=Until Offscreen |recovery=Total 47 |frameAdv=-1 |invul=
  |blockstun=22+12 |airHit=80+12, Wall 35 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18+16 |airHit=80+18, Wallbounce 35 |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Magnetises for 420F (960F in Overdrive)
  |description={{ColumnList |text=*Magnetises for 420F (960F in Overdrive)
*Level 2 projectile
*Level 2 projectile
*Counterhit state for entire move
}}
}}
}}
}}
Line 379: Line 388:
  |cancel= R |damage=1500 |starter=Long |p1=80 |p2=82 |guard= All
  |cancel= R |damage=1500 |starter=Long |p1=80 |p2=82 |guard= All
  |level=4 |attribute=P2* |startup=12 |active=Until Offscreen |recovery=Total 47 |frameAdv=-1 |invul=
  |level=4 |attribute=P2* |startup=12 |active=Until Offscreen |recovery=Total 47 |frameAdv=-1 |invul=
  |blockstun=22+12 |airHit=80+12, Wall 25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18+16 |airHit=80+18, Wallbounce 25 |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Magnetises for 420F (960F in Overdrive)
  |description={{ColumnList |text=*Magnetises for 420F (960F in Overdrive)
*Level 2 projectile
*Level 2 projectile
*Counterhit state for entire move
}}
}}
}}
}}
Line 389: Line 399:
  |cancel= R, R |damage=800, 1500 |starter=Long |p1=80,100 |p2=92,92 |guard= All
  |cancel= R, R |damage=800, 1500 |starter=Long |p1=80,100 |p2=92,92 |guard= All
  |level=4 |attribute= H, H |startup=15 |active=3 |recovery=13+3L |frameAdv= |invul=
  |level=4 |attribute= H, H |startup=15 |active=3 |recovery=13+3L |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=60, Hard Knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Can only be done once per jump  
  |description={{ColumnList |text=*Can only be done once per jump  
*Second attack only starts if first part hits
*Second attack only starts if first part hits
Line 404: Line 414:
*If guard point is activated, can cancel into Additional Attack.
*If guard point is activated, can cancel into Additional Attack.
*Can be cancelled into Genesic Emerald Tager Buster before frame 16.
*Can be cancelled into Genesic Emerald Tager Buster before frame 16.
*Counterhit state for entire move
}}
}}
}}
}}
Line 411: Line 422:
  |cancel= R |damage=1370 |starter=Very Short |p1=70 |p2=92 |guard=High
  |cancel= R |damage=1370 |starter=Very Short |p1=70 |p2=92 |guard=High
  |level=4 |attribute= F |startup=13 |active=6 |recovery=30 |frameAdv=-17 |invul=1-12 Guard HBP
  |level=4 |attribute= F |startup=13 |active=6 |recovery=30 |frameAdv=-17 |invul=1-12 Guard HBP
  |blockstun=18 |airHit=54 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=18 |airHit=54, Hard Knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Considered a different move from the versions performed after Sledgehammer for Same Move proration purposes.
  |description={{ColumnList |text=*Considered a different move from the versions performed after Sledgehammer for Same Move proration purposes.
*Counterhit state for entire move
}}
}}
}}
}}
Line 419: Line 431:
  |version=Atomic Collider |subtitle=623C
  |version=Atomic Collider |subtitle=623C
  |cancel= R |damage=0, 2250 (1350) |starter=Long |p1=100 |p2=82 |guard=Unblockable
  |cancel= R |damage=0, 2250 (1350) |starter=Long |p1=100 |p2=82 |guard=Unblockable
  |level=4 |attribute= T |startup=17 |active=5-?? |recovery=19 |frameAdv= |invul=4-15 H
  |level=4 |attribute= T |startup=17~160 |active=3 |recovery=19 |frameAdv= |invul=4-15 H
  |blockstun= |airHit=62 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=62 |groundHit=N/A |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Active for 4F after releasing button
  |description={{ColumnList |text=*Active for 4F after releasing button
*Cannot inflict max damage due to first hit causing the character combo rate to take effect
*Cannot inflict max damage due to first hit causing the character combo rate to take effect
Line 433: Line 445:
*All Distortion Drives have the following properties unless otherwise stated:
*All Distortion Drives have the following properties unless otherwise stated:
**Cost 50 Heat
**Cost 50 Heat
**Minimum Damage 20%
**Heat Gauge Cooldown 180F
**Heat Gauge Cooldown 180F
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
Line 442: Line 453:
  |version=Genesic Emerald Tager Buster |subtitle=720C
  |version=Genesic Emerald Tager Buster |subtitle=720C
  |cancel= - |damage=Normal: 4620<br/>OD: 5220 |starter=Long |p1= 100 |p2= 100 |guard=Throw
  |cancel= - |damage=Normal: 4620<br/>OD: 5220 |starter=Long |p1= 100 |p2= 100 |guard=Throw
  |level= 4 |attribute= T |startup=5+0 |active=2-?? |recovery=41 |frameAdv= |invul=1-6 All
  |level= 4 |attribute= T |startup=5+0 |active=3~138 |recovery=41 |frameAdv= |invul=1-6 All
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=100, Hard Knockdown |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100% (Normal: 4620 OD: 5220)
*OD Version applies 1000F of magnetism
*OD Version applies 1000F of magnetism
*Counterhit state for entire move
}}
}}
}}
}}
Line 453: Line 465:
  |cancel= R |damage=220*19, 1800 |starter=Normal |p1=80 |p2=82 |guard= All, High/Air
  |cancel= R |damage=220*19, 1800 |starter=Normal |p1=80 |p2=82 |guard= All, High/Air
  |level=4 |attribute= B |startup=7+12 |active=4,2*18 (15) 3 |recovery=72 |frameAdv=-56 |invul=1-58 Guard All
  |level=4 |attribute= B |startup=7+12 |active=4,2*18 (15) 3 |recovery=72 |frameAdv=-56 |invul=1-58 Guard All
  |blockstun= |airHit=60*19, 80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=60*19, 80, Ground bounce |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Minimum Damage 15%
  |description={{ColumnList |text=*Minimum Damage 15% (897)
*P2 only applies once
*P2 only applies once
*+28 frames of hitstop on final attack
*+28 frames of hitstop on final attack
*Counterhit state for entire move
*Hard knockdown on initial hits
}}
}}
}}
}}
Line 464: Line 478:
  |cancel= R|damage=180*31, 1800 |starter=Normal |p1=80 |p2=82 |guard= All, High/Air
  |cancel= R|damage=180*31, 1800 |starter=Normal |p1=80 |p2=82 |guard= All, High/Air
  |level=4 |attribute= B|startup=7+12 |active=4,2*30 (15) 3 |recovery=72 |frameAdv=-56 |invul=1-82 Guard All
  |level=4 |attribute= B|startup=7+12 |active=4,2*30 (15) 3 |recovery=72 |frameAdv=-56 |invul=1-82 Guard All
  |blockstun= |airHit=60*31, 80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=60*31, 80, Ground bounce |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Minimum Damage 15%
  |description={{ColumnList |text=*Minimum Damage 15% (1107)
*P2 only applies once
*P2 only applies once
*+28 frames of hitstop on final attack
*+28 frames of hitstop on final attack
*Counterhit state for entire move
}}
}}
}}
}}
Line 475: Line 490:
  |cancel= (R) |damage=Normal: 3600<br/>OD: 4200 |starter=Normal |p1=80 |p2=82 |guard= All
  |cancel= (R) |damage=Normal: 3600<br/>OD: 4200 |starter=Normal |p1=80 |p2=82 |guard= All
  |level=4 |attribute= B |startup=9+46 |active=9 |recovery=35 |frameAdv=-25 |invul=1-13 All
  |level=4 |attribute= B |startup=9+46 |active=9 |recovery=35 |frameAdv=-25 |invul=1-13 All
  |blockstun= |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit=80, Wallbound (OD:Wallbounce) |groundHit=Forces Air Hit |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*+18 frames of hitstop.
  |description={{ColumnList |text=*+18 frames of hitstop.
*Rapid cancel technically possible, but no way to have enough heat to do that.
*Rapid cancel technically possible, but no way to have enough heat to do that.
*Counterhit state for entire move
*Minimum Damage 20% (Normal: 720 OD: 840)
}}
}}
}}
}}
Line 493: Line 510:
  |level= 2 |attribute= B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=34 |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |level= 2 |attribute= B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=34 |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text=*Minimum Damage 10%  
  |description={{ColumnList |text=*Minimum Damage 10% (Normal: 322 AF: 615+54)
*+20 Hitstop
*+20 Hitstop
*Move is considered one single move for character combo rate purposes.
*All hits of the move are considered one single move for character combo rate purposes.
*Counterhit state for entire move
}}
}}
}}
}}
Line 512: Line 530:
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tg/
  |description={{ColumnList |text= *Unblockable even in combos
  |description={{ColumnList |text= *Unblockable even in combos
*Counterhit state for entire move
}}
}}
}}
}}
Line 600: Line 619:


{{Navbar-BBCF}}
{{Navbar-BBCF}}
[[Category:BlazBlue]]
[[Category:BlazBlue: Central Fiction]]
[[Category:BlazBlue Characters]]
[[Category:Frame Data]]
[[Category:Frame Data]]
[[Category:Iron Tager]]

Revision as of 13:54, 5 June 2018

System Data

Health: 13,000
Combo Rate: 60%
Prejump:
Backdash Time 27 / Invul: 1-20
Movement Options

Magnetism, no Double Jump, no Airdash, no Run


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
400 All 7 3 11 - - B -
540 Low 10 3 14 - - F -
1000 Mid 15 7 15 - - B -
350 All 8 3 10 - - B -
580 Low 11 3 9 - - F -
1100 Mid 15 2 37 - - B -
800 All 21~52 7 37 - - B -
1000 All 52 7 37 - - B -
620 All 16 2 18 - - B -
1500 High 28 2 33 - - F -
810 Low 13 3 22 - - B -
400 High/Air 7 3 9 - - H -
700 High/Air 10 16 20 - - H -
1050 High/Air 13 5 12 - - H -
1200 High/Air 18 Until L+2 18 - - H -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1100 All 23 7 20 - - B -
1200 All 26 10 18 - - F -
800 All 13 4 14 - - B -
1120 High/Air 23 4 28+7L - - H -

Universal Mechanics

  • All Universal Mechanic moves are in a counterhit state for the entire move.
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1500 Throw 7 3 23 - - T -
1500 Throw 7 3 23 - - T -
1500 Throw 7 3 23+3L - - T -
0 All 16 2 31 - - B -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1200 All 20 3 18 - - B -
1300 (1500) All 35~56 4 20 - - B -
1370 High 22 6 30 - - F -
0, 2500 Throw 6 1-10 29 (Miss), 44 (Hit) - - -
0, 1200 Unblockable 30 4 30 (Miss), 41 (Hit) - - T -
0, 1400 N/A - - 44 - - T -
2700 Throw 6 3-200 Until L+12 (Miss), 44 (Hit) - - T -
100 Unblockable 7 8-47 16 (Whiff), 27 (Hit) - - T -
1000(250) - - -
1500 All 12 Until Offscreen Total 47 - - P2* -
1500 All 12 Until Offscreen Total 47 - - P2* -
800, 1500 All 15 3 13+3L - - H, H -
39-113 - - -
1370 High 13 6 30 - - F -
0, 2250 (1350) Unblockable 17~160 3 19 - - T -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 4620
OD: 5220
Throw 5+0 3~138 41 - - T -
220*19, 1800 All, High/Air 7+12 4,2*18 (15) 3 72 - - B -
180*31, 1800 All, High/Air 7+12 4,2*30 (15) 3 72 - - B -
Normal: 3600
OD: 4200
All 9+46 9 35 - - B -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 600, 0, 70*21, 1150
AF: 600, 0, 75*30, 3300
All Fast: 10
Slow: 20
3 34 - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
16000 Unblockable 5+16 4 76 - - T -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Throw, Jump, Special
5B* 6A 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 4D Throw, Jump, Special
5C 6A 6B 6C, 3C 5D, 2D, 4D Special
5D - - - - Special
2A[3] 2A 5B, 2B 2C, 3C 5D, 2D, 4D Throw, Jump, Special
2B* - 5B 2C, 3C 2D Special
2C - - 3C - Special
2D - - - - -
6A** - 6B 2C, 6C 5D, 2D, 4D Special
6B[2] - 6B 2C, 6C 5D, 2D, 4D Special
6C - - - 5D, 2D, 4D Jump[-], Special
3C - - - - Special
4D - - - - -
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Throw, Special
j.B j.A - j.C j.D Jump, Special
j.C - j.B - j.D Special
j.D - - - - Special
j.2C - - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only
*5B and 2B combined can only be used 3 times per string
**6A is the only move that can be special cancelled into Tager's command throws