BBCF/Izanami: Difference between revisions

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Line 1,257: Line 1,257:
{{MoveData
{{MoveData
|image=BBCF_Izanami_Kyomu_no_Koko.png
|image=BBCF_Izanami_Kyomu_no_Koko.png
|caption=
|caption=TOKI WO TOMARE! ZA WARUDO!
|name=Kyomu no Koko
|name=Kyomu no Koko
|input=214214C
|input=214214C

Revision as of 17:01, 13 October 2016

Izanami
BBCF Izanami Portrait.png

Health: 10,500
Combo Rate: ?%
Prejump:
Backdash Time 22 / Invul: 1-8


Movement Options
Float, 1 Airdash, Dash type: Run
Play-style
Rushdown/Zoning
  

Overview

Hades Izanami is an immortal being, death incarnate, and the true main antagonist of the BlazBlue series, as well as the former Imperator of the Novus Orbis Librarium. Using Ragna's sister, Saya, as a vessel, her goal is to reduce everything in the universe to nothing. She first appears as a playable character in BlazBlue: Central Fiction.

Drive: Sharin (Exodus Arc)

Izanami has two modes, and can switch between them by pressing the D button:

  • Normal Mode: In this mode, she has access to followups after C attacks by just pressing C again.
  • Active Mode: In this mode, Izanami activates her special unit, Yasakani No Magatama. She gains the ability to shoot projectiles with 2D, 4D and 6D. However, the projectiles have to recharge after being used, and Izanami won't be able to block.

Unique Ability: Float

Unlike most characters, instead of a double jump, Izanami has the ability to float. While floating, Izanami can use her ground normals, Special Moves & even dash while in the air. However, she cannot create an actual double jump even when floating. Floating has a set time limit, but Izanami can cancel the float at any time by inputting a jump motion.

Overdrive: Zekkai (Arc Force)

Izanami has full access to the abilities of both modes at the same time, including the ability to block.

Pros/Strengths

  • Ability to change modes between rushdown and zoning allows for a versatile playstyle.
  • Float ability provides unparalleled movement.

Cons/Weaknesses

  • Unorthodox mobility.
  • Below-average health.


Normal Moves

5A
5A
BBCF Izanami 5A.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

5B
5B
BBCF Izanami 5B.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

5C
5C
BBCF Izanami 5C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

5CC
5CC
BBCF Izanami 5CC.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2A
2A
BBCF Izanami 2A.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2B
2B
BBCF Izanami 2B.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2C
2C
BBCF Izanami 2C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2CC
2CC
BBCF Izanami 2CC.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

6A
6A
BBCF Izanami 6A.png
Main anti-air.
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

6B
6B
BBCF Izanami 6B.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

6C
6C
BBCF Izanami 6C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

3C
3C
BBCF Izanami 3C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
750 - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.A
j.A
BBCF Izanami jA.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.B
j.B
BBCF Izanami jB.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.C
j.C
BBCF Izanami jC.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.CC
j.CC
BBCF Izanami jCC.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.2C
j.2C
BBCF Izanami j2C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Drive Moves

5D
5D/j.D
BBCF Izanami 5D.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

4D
4D/j.4D
BBCF Izanami 4D.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

6D
6D/j.6D
BBCF Izanami 6D.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2D
2D/j.2D
BBCF Izanami 2D.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

3D
3D/j.3D
BBCF Izanami 3D.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

1D
1D/j.1D
BBCF Izanami 1D.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Universal Mechanics

Forward Throw
Forward Throw
5/6B+C
BBCF Izanami ForwardThrow.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - T - - - - T -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Back Throw
Back Throw
4B+C
BBCF Izanami BackThrow.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - T - - - - T -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Air Throw
Air Throw
j.B+C
BBCF Izanami AirThrow.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - T - - - - T -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Counter Assault
Counter Assault
6A+B (While Blocking)
BBCF Izanami 5B.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- R All - - - - B -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Crush Trigger
Crush Trigger
5A+B
BBCF Izanami CT.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Special Moves

Gaihou no Geki
Gaihou no Geki
236A
BBCF Izanami Gaihou no Geki.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Tourai no Hoko
Tourai no Hoko
214A/B
BBCF Izanami Tourai no Hoko A.png
BBCF Izanami Tourai no Hoko B.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
A - - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

B - - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Mujuu no Tate
Mujuu no Tate
623B
BBCF Izanami Mujuu no Tate Activate.png
Activate
BBCF Izanami Mujuu no Tate Deactivate.png
Deactivate
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Activate - - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Deactivate - - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Tengai no Hi
Tengai no Hi
41236C (Chargeable)
BBCF Izanami Tengai no Hi.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
No Charge - - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Half Charge - - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Max Charge - - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Jiai no Yuu
Jiai no Yuu
63214C
BBCF Izanami Jiai no Yuu.png
Restores barrier on hit.
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Shizuku
Shizuku
41236D
BBCF Izanami Shizuku.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Araragi
Araragi
63214D
BBCF Izanami Araragi.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Renge no Kai
Renge no Kai
j.63214B
BBCF Izanami Renge no Kai.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Distortion Drives

Hazen no Kui
Hazen no Kui
236236B
BBCF Izanami Hazen no Kui.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul Hitbox
- - - - - - - - - Click!
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Kyomu no Koku
Kyomu no Koko
214214C
BBCF Izanami Kyomu no Koko.png
TOKI WO TOMARE! ZA WARUDO!
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul Hitbox
- - - - - - - - - Click!
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Jintou no Koku
Jintou no Koku
720A
BBCF Izanami Jintou no Koku.png
100% meter version. Really impractical.
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul Hitbox
- - - - - - - - - Click!
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Exceed Accel

Nayuta (Arc Drive)
ABCD during Overdrive
BBCF Izanami Nayuta.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Normal 2100 - All - - - - - -
Active Flow 4290 - All - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Astral Heat

Tokoyo no Yami
1632143D
BBCF Izanami Tokoyo no Yami.png
HEEEEEERES JOHHNY!
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul Hitbox
DESTROY - - - - - - - - Click!
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


External References