Page values for "BBCF/Izanami/Data"

From Dustloop Wiki

"MoveData_BBCF" values

43 rows are stored for this page
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

5A

damageWikitext string

300

guardWikitext string

All

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

8

onBlockWikitext string

0

onODRWikitext string
attributeWikitext string

B

invulnWikitext string
cancelWikitext string

SJR

p1Wikitext string

100

p2Wikitext string

80

starterWikitext string

Normal

levelWikitext string

1

blockstunWikitext string

11

groundHitWikitext string

12

airHitWikitext string

12

groundCHWikitext string

16

airCHWikitext string

23

blockstopWikitext string

9

hitstopWikitext string

+0

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_5A.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 5A hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

5B

damageWikitext string

650

guardWikitext string

Mid

startupWikitext string

8

activeWikitext string

5

recoveryWikitext string

18

onBlockWikitext string

-6

onODRWikitext string
attributeWikitext string

B

invulnWikitext string
cancelWikitext string

S(J)R

p1Wikitext string

100

p2Wikitext string

85

starterWikitext string

Long

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

17

airHitWikitext string

17

groundCHWikitext string

22

airCHWikitext string

31

blockstopWikitext string

11

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_5B.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 5B hitbox 1.png
BBCF Izanami 5B hitbox 2.png
hitboxCaptionList of Wikitext string, delimiter: \

Frames 8-9

Frames 10-12

typeStringnormal
notesList of Wikitext, delimiter: ;

Hitbox fully extended after 10 frames

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

5C

damageWikitext string

840

guardWikitext string

Mid

startupWikitext string

11

activeWikitext string

3

recoveryWikitext string

24

onBlockWikitext string

-10

onODRWikitext string
attributeWikitext string

B

invulnWikitext string
cancelWikitext string

S(J)R

p1Wikitext string

100

p2Wikitext string

89

starterWikitext string

Long

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

17

airHitWikitext string

25

groundCHWikitext string

22

airCHWikitext string

39

blockstopWikitext string

11

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_5C.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 5C hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

5CC

damageWikitext string

600

guardWikitext string

All

startupWikitext string

13

activeWikitext string

11

recoveryWikitext string

14

onBlockWikitext string

-8

onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

100

p2Wikitext string

89

starterWikitext string

Long

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

Stagger 27

airHitWikitext string

29

groundCHWikitext string

Stagger 54

airCHWikitext string

43 + Slide

blockstopWikitext string

7

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_5CC.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 5CC hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;

Izanami is also affected by hitstop

Counterhit state ends late, frames 24-27 (first 4 frames of recovery) are still CH state

Maximum Slide duration 10F

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

2A

damageWikitext string

300

guardWikitext string

All

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

9

onBlockWikitext string

0

onODRWikitext string
attributeWikitext string

F

invulnWikitext string
cancelWikitext string

SJR

p1Wikitext string

100

p2Wikitext string

80

starterWikitext string

Normal

levelWikitext string

1

blockstunWikitext string

11

groundHitWikitext string

12

airHitWikitext string

12

groundCHWikitext string

16

airCHWikitext string

23

blockstopWikitext string

9

hitstopWikitext string

+0

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_2A.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 2A hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

2B

damageWikitext string

500

guardWikitext string

Low

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

24

onBlockWikitext string

-16

onODRWikitext string
attributeWikitext string

F

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

90

p2Wikitext string

85

starterWikitext string

Long

levelWikitext string

2

blockstunWikitext string

13

groundHitWikitext string

14

airHitWikitext string

14

groundCHWikitext string

18

airCHWikitext string

26

blockstopWikitext string

10

hitstopWikitext string

+0

CHstopWikitext string

+1

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_2B.png
captionList of Wikitext string, delimiter: \

Will low profile your sweep

hitboxesList of File, delimiter: ;
BBCF Izanami 2B hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

2C

damageWikitext string

880

guardWikitext string

Mid

startupWikitext string

19

activeWikitext string

3

recoveryWikitext string

27

onBlockWikitext string

-11

onODRWikitext string
attributeWikitext string

F

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

100

p2Wikitext string

92

starterWikitext string

Long

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

19

airHitWikitext string

25

groundCHWikitext string

27

airCHWikitext string

43

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_2C.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 2C hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;

Fatal Counter

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

2CC

damageWikitext string

600

guardWikitext string

All

startupWikitext string

21

activeWikitext string

6

recoveryWikitext string

11

onBlockWikitext string

0

onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

100

p2Wikitext string

89

starterWikitext string

Long

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

Spin Fall 33

airHitWikitext string

31

groundCHWikitext string

Spin Fall 37

airCHWikitext string

45

blockstopWikitext string

7

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_2CC.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 2CC hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;

Izanami is also affected by hitstop

Counterhit state ends late, frames 27-31 (first 5 frames of recovery) are still CH state

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

6A

damageWikitext string

770

guardWikitext string

Mid

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

22+5L

onBlockWikitext string

-14

onODRWikitext string
attributeWikitext string

B

invulnWikitext string

7~13 H

cancelWikitext string

SJR

p1Wikitext string

90

p2Wikitext string

79

starterWikitext string

Long

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

Launch

airHitWikitext string

30

groundCHWikitext string

Launch

airCHWikitext string

44

blockstopWikitext string

11

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_6A.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 6A hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;

Cancellable into float from frame 28 onward

Airborne from frame 10

Recovery duration can be altered by external forces

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

6B

damageWikitext string

980

guardWikitext string

High

startupWikitext string

25

activeWikitext string

4

recoveryWikitext string

21

onBlockWikitext string

-6

onODRWikitext string
attributeWikitext string

B

invulnWikitext string

9~24 F

cancelWikitext string

SR

p1Wikitext string

80

p2Wikitext string

92

starterWikitext string

Normal

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

19 + Down 23

groundCHWikitext string

Launch

airCHWikitext string

34 + Down 23

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_6B.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 6B hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;

During float, 6B ends float and Izanami can cancel into air normals on hit/block, but is no longer an overhead

Bonus Proration 110%

Airborne from frame 13, move plays out normally even if moved by external forces and will recover airborne if necessary

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

6C

damageWikitext string

650×2

guardWikitext string

Low, High

startupWikitext string

21

activeWikitext string

3 (9) 3

recoveryWikitext string

34

onBlockWikitext string

-18

onODRWikitext string
attributeWikitext string

F, B

invulnWikitext string
cancelWikitext string

S(J)R, SR

p1Wikitext string

90

p2Wikitext string

82

starterWikitext string

Normal

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch, Crumple

airHitWikitext string

25, 60 + GBounce

groundCHWikitext string

Launch, Crumple

airCHWikitext string

40, 75 + GBounce

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_6C_1.png
BBCF_Izanami_6C_2.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 6C hitbox 1.png
BBCF Izanami 6C hitbox 2.png
hitboxCaptionList of Wikitext string, delimiter: \

First hit

Second hit

typeStringnormal
notesList of Wikitext, delimiter: ;

During Float, this move has Starter value Long

Crumple Duration 29F, Crumple Fall 62F

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

6CC

damageWikitext string

600

guardWikitext string

All

startupWikitext string

17

activeWikitext string

6

recoveryWikitext string

21

onBlockWikitext string

-8

onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

100

p2Wikitext string

92

starterWikitext string

Long

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

19 + Down 23

groundCHWikitext string

Launch

airCHWikitext string

34 + Down 23

blockstopWikitext string

8

hitstopWikitext string

+0

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_6CC.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 6CC hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;

Izanami is also affected by hitstop

Bonus Proration 110%

Counterhit state ends late, frames 23-31 (first 9 frames of recovery) are still CH state

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

3C

damageWikitext string

900

guardWikitext string

Low

startupWikitext string

14

activeWikitext string

9

recoveryWikitext string

33

onBlockWikitext string

-23

onODRWikitext string
attributeWikitext string

F

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

90

p2Wikitext string

82

starterWikitext string

Long

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

29

groundCHWikitext string

Launch

airCHWikitext string

44 + Down 23

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_3C.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 3C hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

j.A

damageWikitext string

300

guardWikitext string

High/Air

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

9

onBlockWikitext string
onODRWikitext string
attributeWikitext string

H

invulnWikitext string
cancelWikitext string

CSJR

p1Wikitext string

80

p2Wikitext string

80

starterWikitext string

Normal

levelWikitext string

1

blockstunWikitext string

11

groundHitWikitext string

12

airHitWikitext string

12

groundCHWikitext string

16

airCHWikitext string

23

blockstopWikitext string

9

hitstopWikitext string

+0

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_jA.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami jA hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

j.B

damageWikitext string

560

guardWikitext string

High/Air

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

12

onBlockWikitext string
onODRWikitext string
attributeWikitext string

H

invulnWikitext string
cancelWikitext string

SJR

p1Wikitext string

80

p2Wikitext string

85

starterWikitext string

Long

levelWikitext string

2

blockstunWikitext string

13

groundHitWikitext string

14

airHitWikitext string

17

groundCHWikitext string

18

airCHWikitext string

29

blockstopWikitext string

10

hitstopWikitext string

+0

CHstopWikitext string

+1

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_jB.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami jB hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

j.C

damageWikitext string

800, 600

guardWikitext string

High/Air, All

startupWikitext string

13

activeWikitext string

5(8)6

recoveryWikitext string

11

onBlockWikitext string
onODRWikitext string
attributeWikitext string

H, P1

invulnWikitext string
cancelWikitext string

SJR

p1Wikitext string

80

p2Wikitext string

89×2

starterWikitext string

Long

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

17

airHitWikitext string

17, 30

groundCHWikitext string

22

airCHWikitext string

31, 44

blockstopWikitext string

11

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_jC.png
BBCF_Izanami_jCC.png
captionList of Wikitext string, delimiter: \

Drive followup is automatic

hitboxesList of File, delimiter: ;
BBCF Izanami jC hitbox 1.png
BBCF Izanami jC hitbox 2.png
BBCF Izanami jCC hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

Frames 13-15

Frames 16-17

Drive followup

typeStringnormal
notesList of Wikitext, delimiter: ;

Second hit (projectile) activates when Izanami has Magatama equipped

Izanami is also affected by hitstop of projectile

With magatama equipped, counterhit state ends late, frames 31-33 (first 3 frames of recovery) are still CH state

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

j.2C

damageWikitext string

300×3 [×12]

guardWikitext string

All

startupWikitext string

13

activeWikitext string

4×3 [x12]

recoveryWikitext string

16

onBlockWikitext string
onODRWikitext string
attributeWikitext string

H

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

80

p2Wikitext string

94×3 [×12]

starterWikitext string

Normal

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

17

airHitWikitext string

17

groundCHWikitext string

22

airCHWikitext string

31

blockstopWikitext string

1

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_j2C.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami j2C hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringnormal
notesList of Wikitext, delimiter: ;

Values in [] are if button is held

Checks for held button on third hit

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

5D

damageWikitext string
guardWikitext string
startupWikitext string
activeWikitext string
recoveryWikitext string

Ground: 27
Air: 30

onBlockWikitext string
onODRWikitext string
attributeWikitext string
invulnWikitext string
cancelWikitext string
p1Wikitext string
p2Wikitext string
starterWikitext string
levelWikitext string
blockstunWikitext string
groundHitWikitext string
airHitWikitext string
groundCHWikitext string
airCHWikitext string
blockstopWikitext string
hitstopWikitext string
CHstopWikitext string
cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_5D.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
hitboxCaptionList of Wikitext string, delimiter: \

typeStringdrive
notesList of Wikitext, delimiter: ;

Counterhit state for entire move

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

6D

damageWikitext string

400×3

guardWikitext string

All

startupWikitext string

37

activeWikitext string
recoveryWikitext string
onBlockWikitext string
onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string
p1Wikitext string

80

p2Wikitext string

85×3

starterWikitext string

Normal

levelWikitext string

2

blockstunWikitext string

13

groundHitWikitext string

14

airHitWikitext string

14

groundCHWikitext string

18

airCHWikitext string

30

blockstopWikitext string

0/+3

hitstopWikitext string

+3

CHstopWikitext string

+4

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_6D.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 4D hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringdrive
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

1D/2D/3D

damageWikitext string

400 per shot

guardWikitext string

All

startupWikitext string

10

activeWikitext string
recoveryWikitext string
onBlockWikitext string
onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string
p1Wikitext string

80

p2Wikitext string

85 (per shot)

starterWikitext string

Normal

levelWikitext string

1

blockstunWikitext string

11

groundHitWikitext string

12

airHitWikitext string

12

groundCHWikitext string

12

airCHWikitext string

32

blockstopWikitext string

0

hitstopWikitext string

+0

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_1D.png
BBCF_Izanami_2D.png
BBCF_Izanami_3D.png
captionList of Wikitext string, delimiter: \

1D

2D

3D

hitboxesList of File, delimiter: ;
BBCF Izanami 1D hitbox.png
BBCF Izanami 2D hitbox.png
BBCF Izanami 3D hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

1D

2D

3D

typeStringdrive
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

4D

damageWikitext string

400 per shot

guardWikitext string

All

startupWikitext string

10

activeWikitext string

20

recoveryWikitext string
onBlockWikitext string
onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string
p1Wikitext string

80

p2Wikitext string

85 (per shot)

starterWikitext string

Normal

levelWikitext string

1

blockstunWikitext string

11

groundHitWikitext string

12

airHitWikitext string

12

groundCHWikitext string

12

airCHWikitext string

32

blockstopWikitext string

0

hitstopWikitext string

+0

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_4D.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 4D hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringdrive
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string

Forward Throw

inputWikitext string

B+C

damageWikitext string

0, 1500

guardWikitext string

Throw

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

23

onBlockWikitext string
onODRWikitext string
attributeWikitext string

T

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

100

p2Wikitext string

50

starterWikitext string

Normal

levelWikitext string

0, 4

blockstunWikitext string
groundHitWikitext string

Launch 80 + Down 23

airHitWikitext string
groundCHWikitext string
airCHWikitext string
blockstopWikitext string
hitstopWikitext string

0, 12

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_ForwardThrow.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Throw hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringother
notesList of Wikitext, delimiter: ;

Minimum Damage 100%: 1500

While floating, Izanami can grab airborne opponents instead of grounded ones

FieldField typeValue
charaStringIzanami
nameWikitext string

Back Throw

inputWikitext string

4B+C

damageWikitext string

0×2, 1500

guardWikitext string

Throw

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

23

onBlockWikitext string
onODRWikitext string
attributeWikitext string

T

invulnWikitext string
cancelWikitext string

SR

p1Wikitext string

100

p2Wikitext string

50

starterWikitext string

Normal

levelWikitext string

0×2, 5

blockstunWikitext string
groundHitWikitext string

Launch 60 + WBounce 60

airHitWikitext string
groundCHWikitext string
airCHWikitext string
blockstopWikitext string
hitstopWikitext string

0×2, 10

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_BackThrow.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Throw hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringother
notesList of Wikitext, delimiter: ;

Minimum Damage 100%: 1500

While floating, Izanami can grab airborne opponents instead of grounded ones

FieldField typeValue
charaStringIzanami
nameWikitext string
inputWikitext string

j.B+C

damageWikitext string

0×2, 1500

guardWikitext string

Throw

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

23+3L

onBlockWikitext string
onODRWikitext string
attributeWikitext string

T

invulnWikitext string
cancelWikitext string

SJR

p1Wikitext string

100

p2Wikitext string

50

starterWikitext string

Normal

levelWikitext string

0×2, 4

blockstunWikitext string
groundHitWikitext string
airHitWikitext string

100 + GBounce 100

groundCHWikitext string
airCHWikitext string
blockstopWikitext string
hitstopWikitext string

0×2, 12

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_AirThrow.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami AirThrow hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringother
notesList of Wikitext, delimiter: ;

Minimum Damage 100%: 1500

FieldField typeValue
charaStringIzanami
nameWikitext string

Counter Assault

inputWikitext string

6A+B

damageWikitext string

0

guardWikitext string

All

startupWikitext string

13

activeWikitext string

3

recoveryWikitext string

32

onBlockWikitext string

-16

onODRWikitext string
attributeWikitext string

B

invulnWikitext string

1~20 All

cancelWikitext string

R

p1Wikitext string

50

p2Wikitext string

92

starterWikitext string

Very Short

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

19

groundCHWikitext string

Launch

airCHWikitext string

34

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_5B.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Counter Assault hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringother
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string

Crush Trigger

inputWikitext string

5A+B

damageWikitext string

1000

guardWikitext string

Guard Break 32/Barrier

startupWikitext string

20

activeWikitext string

1

recoveryWikitext string

25

onBlockWikitext string

0

onODRWikitext string
attributeWikitext string

B

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

80

p2Wikitext string

60

starterWikitext string

Normal

levelWikitext string
blockstunWikitext string

24

groundHitWikitext string

Crumple

airHitWikitext string

60 + Slide + WBounce 60

groundCHWikitext string

Crumple

airCHWikitext string

74 + Slide + WBounce 60 + WStick 35

blockstopWikitext string

11

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_CT.png
BBCF_Izanami_5AB_2.PNG
captionList of Wikitext string, delimiter: \

Charge

Release

hitboxesList of File, delimiter: ;
BBCF Izanami CT hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringother
notesList of Wikitext, delimiter: ;

Maximum Slide duration 15F

Crumple Duration 50F, Crumple Fall 83F

FieldField typeValue
charaStringIzanami
nameWikitext string

Crush Trigger

inputWikitext string

5[A+B]

damageWikitext string

1000

guardWikitext string

Guard Break 60/Barrier

startupWikitext string

30~61

activeWikitext string

1

recoveryWikitext string

25

onBlockWikitext string

0

onODRWikitext string
attributeWikitext string

B

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

80

p2Wikitext string

100

starterWikitext string

Long

levelWikitext string
blockstunWikitext string

24

groundHitWikitext string

Crumple

airHitWikitext string

60 + Slide + WBounce 60

groundCHWikitext string

Crumple

airCHWikitext string

74 + Slide + WBounce 60 + WStick 35

blockstopWikitext string

11

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_CT.png
BBCF_Izanami_5AB_2.PNG
captionList of Wikitext string, delimiter: \

Charge

Release

hitboxesList of File, delimiter: ;
BBCF Izanami CT hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringother
notesList of Wikitext, delimiter: ;

Maximum Slide duration 15F

Crumple Duration 50F, Crumple Fall 83F

FieldField typeValue
charaStringIzanami
nameWikitext string

Flaming Dome

inputWikitext string

41236C

damageWikitext string

See notes

guardWikitext string

All

startupWikitext string

15

activeWikitext string
recoveryWikitext string
onBlockWikitext string
onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

100

p2Wikitext string

94×N

starterWikitext string

Normal

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

Launch

airHitWikitext string

60 + Down 23

groundCHWikitext string

Launch

airCHWikitext string

74 + Down 23

blockstopWikitext string

0/-1×N, 0

hitstopWikitext string

-1

CHstopWikitext string
cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Tengai_no_Hi.png
BBCF_Izanami_Tengai_no_Hi_2.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Tengai no Hi hitbox 1.png
BBCF Izanami Tengai no Hi hitbox 2.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringspecial
notesList of Wikitext, delimiter: ;

Hold button to charge shot

Damage when charging shot increases from 500×N > 600×N > 700×N > 800×N. During Timestop, damage is set to 300×N

When firing shot damage is 300×N,500×5

FieldField typeValue
charaStringIzanami
nameWikitext string

Thunderbolt Lance A

inputWikitext string

214A

damageWikitext string

1200

guardWikitext string

All

startupWikitext string

25

activeWikitext string

4

recoveryWikitext string

16

onBlockWikitext string

-2

onODRWikitext string
attributeWikitext string

B

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

80

p2Wikitext string

92

starterWikitext string

Long

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

50 + WBounce

groundCHWikitext string

Launch

airCHWikitext string

68 + WBounce + Down 23

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Tourai_no_Hoko_A.png
captionList of Wikitext string, delimiter: \

214A

hitboxesList of File, delimiter: ;
BBCF Izanami 214A hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

214A

typeStringspecial
notesList of Wikitext, delimiter: ;

Fatal Counter

FieldField typeValue
charaStringIzanami
nameWikitext string

Thunderbolt Lance B

inputWikitext string

214B

damageWikitext string

1000

guardWikitext string

Low/All

startupWikitext string

28

activeWikitext string

12

recoveryWikitext string

16

onBlockWikitext string

-9

onODRWikitext string
attributeWikitext string

F

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

80

p2Wikitext string

92

starterWikitext string

Normal

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch + Down 23

airHitWikitext string

40

groundCHWikitext string

Launch + Down 23

airCHWikitext string

55

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Tourai_no_Hoko_B.png
captionList of Wikitext string, delimiter: \

214B

hitboxesList of File, delimiter: ;
BBCF Izanami Tourai no Hoko B hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

214B

typeStringspecial
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string

Ghost Peak Strike

inputWikitext string

236A

damageWikitext string

800

guardWikitext string

All

startupWikitext string

14

activeWikitext string

10

recoveryWikitext string

Total: 45

onBlockWikitext string

-1

onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

100

p2Wikitext string

82

starterWikitext string

Long

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

19

airHitWikitext string

19

groundCHWikitext string

24

airCHWikitext string

34

blockstopWikitext string

12

hitstopWikitext string

+0

CHstopWikitext string

+5

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Gaihou_no_Geki.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Gaihou no Geki hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringspecial
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string

Arms of Sympathy

inputWikitext string

j.63214B

damageWikitext string

900

guardWikitext string

All

startupWikitext string

14

activeWikitext string

Until L

recoveryWikitext string

5

onBlockWikitext string
onODRWikitext string
attributeWikitext string

H

invulnWikitext string
cancelWikitext string

JR

p1Wikitext string

80

p2Wikitext string

89

starterWikitext string

Long

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

Launch

airHitWikitext string

60 + GBounce

groundCHWikitext string

Launch

airCHWikitext string

74 + GBounce + Down 23

blockstopWikitext string

11

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Renge_no_Kai.png
captionList of Wikitext string, delimiter: \

Don't overshoot the motion or you'll float and get thunderbolt lance instead.

hitboxesList of File, delimiter: ;
BBCF Izanami Renge no Kai hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringspecial
notesList of Wikitext, delimiter: ;

On hit/block, Izanami bounces back and is in recovery until landing + 5

On hit/block, cancellable into float after 16 frames of recovery

FieldField typeValue
charaStringIzanami
nameWikitext string

Distant Affection

inputWikitext string

63214C

damageWikitext string

0, 1000

guardWikitext string

Throw

startupWikitext string

13

activeWikitext string

3

recoveryWikitext string

40

onBlockWikitext string
onODRWikitext string
attributeWikitext string

T

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

100

p2Wikitext string

50

starterWikitext string

Normal

levelWikitext string

0, 4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

100

groundCHWikitext string
airCHWikitext string
blockstopWikitext string
hitstopWikitext string

0, 4

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Jiai_no_Yuu.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami 63214C hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringspecial
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string

Shield of Dreams

inputWikitext string

623B

damageWikitext string
guardWikitext string
startupWikitext string
activeWikitext string
recoveryWikitext string

46

onBlockWikitext string
onODRWikitext string
attributeWikitext string
invulnWikitext string
cancelWikitext string
p1Wikitext string
p2Wikitext string
starterWikitext string
levelWikitext string
blockstunWikitext string
groundHitWikitext string
airHitWikitext string
groundCHWikitext string
airCHWikitext string
blockstopWikitext string
hitstopWikitext string
CHstopWikitext string
cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Mujuu_no_Tate_Activate.png
captionList of Wikitext string, delimiter: \

The infamous "Ribcage". Made from the hopes and dreams of your victims

hitboxesList of File, delimiter: ;
BBCF Izanami Mujuu no Tate Activate hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

Does not increase her hurtbox or collision size while active, despite appearances

typeStringspecial
notesList of Wikitext, delimiter: ;

Appears on 17F

On shield Guard Point, hitstop for Izanami reduced by 1F. Opponent hitstop unchanged

FieldField typeValue
charaStringIzanami
nameWikitext string

Bulwark

inputWikitext string

Shield 623B

damageWikitext string

950

guardWikitext string

All

startupWikitext string

12

activeWikitext string

24

recoveryWikitext string

6

onBlockWikitext string

-9

onODRWikitext string
attributeWikitext string

P

invulnWikitext string

1~15 All

cancelWikitext string

R

p1Wikitext string

80

p2Wikitext string

79

starterWikitext string

Very Short

levelWikitext string

3

blockstunWikitext string

16

groundHitWikitext string

Launch

airHitWikitext string

60

groundCHWikitext string

Launch

airCHWikitext string

74

blockstopWikitext string

4

hitstopWikitext string

+0

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Mujuu_no_Tate_Deactivate.png
captionList of Wikitext string, delimiter: \

Too bad you can't use it on wakeup

hitboxesList of File, delimiter: ;
BBCF Izanami Mujuu no Tate Deactivate hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringspecial
notesList of Wikitext, delimiter: ;

Counterhit state for entire move

FieldField typeValue
charaStringIzanami
nameWikitext string

Droplet

inputWikitext string

41236D

damageWikitext string

1000

guardWikitext string

All

startupWikitext string

68 [64]

activeWikitext string

12

recoveryWikitext string

Total: 36 [0]

onBlockWikitext string
onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string

R

p1Wikitext string

80

p2Wikitext string

92

starterWikitext string

Normal

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

46

groundCHWikitext string

Launch

airCHWikitext string

61

blockstopWikitext string

0/+12

hitstopWikitext string

+12

CHstopWikitext string

+14

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Shizuku.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Shizuku hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringspecial
notesList of Wikitext, delimiter: ;
FieldField typeValue
charaStringIzanami
nameWikitext string

Orchid

inputWikitext string

63214D

damageWikitext string

300×6

guardWikitext string

All

startupWikitext string

22 [10]

activeWikitext string

101

recoveryWikitext string

Total: 67 [0]

onBlockWikitext string
onODRWikitext string
attributeWikitext string

P1

invulnWikitext string
cancelWikitext string
p1Wikitext string

80

p2Wikitext string

75

starterWikitext string

Normal

levelWikitext string

2

blockstunWikitext string

13

groundHitWikitext string

14

airHitWikitext string

25

groundCHWikitext string

18

airCHWikitext string

37

blockstopWikitext string

0/+1

hitstopWikitext string

+1

CHstopWikitext string

+2

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Araragi.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Araragi hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringspecial
notesList of Wikitext, delimiter: ;

Projectile moves forward until button is released

FieldField typeValue
charaStringIzanami
nameWikitext string

Stake of Supremacy

inputWikitext string

236236B

damageWikitext string

800, 500×3, 0, 2500
[800, 500×5, 0, 2800]

guardWikitext string

All

startupWikitext string

4+(30 Flash)+3

activeWikitext string

4

recoveryWikitext string

32

onBlockWikitext string

-17

onODRWikitext string
attributeWikitext string

B

invulnWikitext string

1~10 All

cancelWikitext string

R

p1Wikitext string

100

p2Wikitext string

72

starterWikitext string

Normal

levelWikitext string

4

blockstunWikitext string

18

groundHitWikitext string

Launch

airHitWikitext string

80 + WBounce

groundCHWikitext string
airCHWikitext string
blockstopWikitext string

20

hitstopWikitext string

20, 5×3 [×5], 0, 20

CHstopWikitext string

+5, +0×5 [×7]

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Hazen_no_Kui.png
captionList of Wikitext string, delimiter: \

Reversal and combo ender

hitboxesList of File, delimiter: ;
BBCF Izanami 236236B hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringsuper
notesList of Wikitext, delimiter: ;

Values in [] are during OD

Minimum Damage 20%: 960 [1220]

reversal
FieldField typeValue
charaStringIzanami
nameWikitext string

Hour of Nihility

inputWikitext string

214214C

damageWikitext string

0, 150×2 [0, 250×2]

guardWikitext string

Throw

startupWikitext string

7+(30 Flash)+0

activeWikitext string

6

recoveryWikitext string

52

onBlockWikitext string
onODRWikitext string
attributeWikitext string

T

invulnWikitext string
cancelWikitext string
p1Wikitext string

100

p2Wikitext string

100

starterWikitext string

Very Short

levelWikitext string

0

blockstunWikitext string
groundHitWikitext string
airHitWikitext string
groundCHWikitext string
airCHWikitext string
blockstopWikitext string

0

hitstopWikitext string

+9999

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Kyomu_no_Koko.png
captionList of Wikitext string, delimiter: \

ZA WARUDO!

hitboxesList of File, delimiter: ;
BBCF Izanami 214214C hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringsuper
notesList of Wikitext, delimiter: ;

Values in [] are during OD

Minimum Damage 100%: 300 [500]

Timestop lasts for 3 [5] seconds

All damage caused during timestop cannot end the round

Executes Timestop End at end of timestop

FieldField typeValue
charaStringIzanami
nameWikitext string

Moment of Benevolence

inputWikitext string

720A

damageWikitext string

0

guardWikitext string

Unblockable

startupWikitext string

241 [181]

activeWikitext string

1

recoveryWikitext string

64

onBlockWikitext string
onODRWikitext string
attributeWikitext string

Body+Burst

invulnWikitext string

241~305 [181~245] HBFPT
241~241 [181~181] Burst

cancelWikitext string
p1Wikitext string

100

p2Wikitext string

100

starterWikitext string

Very Short

levelWikitext string

0

blockstunWikitext string
groundHitWikitext string
airHitWikitext string
groundCHWikitext string
airCHWikitext string
blockstopWikitext string

0

hitstopWikitext string

+9999

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Jintou_no_Koku.png
captionList of Wikitext string, delimiter: \

Time stop on command

hitboxesList of File, delimiter: ;
BBCF Izanami Jintou no Koku hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringsuper
notesList of Wikitext, delimiter: ;

Values in [] are during OD

Costs 100 Heat

100% minimum damage: 0

Executes Timestop End at end of timestop

All damage caused during timestop cannot KO opponent

FieldField typeValue
charaStringIzanami
nameWikitext string

Timestop End

inputWikitext string

Timestop End

damageWikitext string

100

guardWikitext string
startupWikitext string

0

activeWikitext string

0

recoveryWikitext string

63

onBlockWikitext string
onODRWikitext string
attributeWikitext string
invulnWikitext string
cancelWikitext string
p1Wikitext string
p2Wikitext string
starterWikitext string
levelWikitext string

0

blockstunWikitext string
groundHitWikitext string

Crumple + Down 10

airHitWikitext string

999 + WBounce + Down 23

groundCHWikitext string
airCHWikitext string
blockstopWikitext string

0/+1

hitstopWikitext string

+1

CHstopWikitext string

+1

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Timestop_End.png
captionList of Wikitext string, delimiter: \

Soshite toki ha ugokidasu
And thus, time continues

hitboxesList of File, delimiter: ;
hitboxCaptionList of Wikitext string, delimiter: \

typeStringsuper
notesList of Wikitext, delimiter: ;

Startup is performed while time is still stopped

Ends timestop

Minimum Damage 100%: 100

Crumple Duration 999F, Crumple Fall 53F

FieldField typeValue
charaStringIzanami
nameWikitext string

Melancholy Death (Arc Drive)

inputWikitext string

A+B+C+D

damageWikitext string

600, 2400
{600, 5100}

guardWikitext string

All

startupWikitext string

20 [10]

activeWikitext string

3

recoveryWikitext string

34

onBlockWikitext string

-10

onODRWikitext string
attributeWikitext string

B

invulnWikitext string

1~22 All
[1~12 All]

cancelWikitext string
p1Wikitext string

125

p2Wikitext string

80

starterWikitext string

Long

levelWikitext string

4

blockstunWikitext string

26

groundHitWikitext string

Crumple + Down 10

airHitWikitext string

Stand

groundCHWikitext string
airCHWikitext string
blockstopWikitext string

20

hitstopWikitext string

20, 0

CHstopWikitext string

+0

cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Nayuta.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Nayuta hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringexceed accel
notesList of Wikitext, delimiter: ;

Values in [] are when canceled into or immediately after activating Overdrive

Values in {} are during Active Flow

Minimum Damage 10%: 300 {570+57}

Crumple Duration 9999F, Crumple Fall 53F

FieldField typeValue
charaStringIzanami
nameWikitext string

Eternal Darkness

inputWikitext string

1632143D

damageWikitext string

1000, 0, 35000

guardWikitext string

All

startupWikitext string

7+(30 Flash)+15

activeWikitext string

18

recoveryWikitext string

81

onBlockWikitext string

-78

onODRWikitext string
attributeWikitext string

B

invulnWikitext string

1~39 All

cancelWikitext string
p1Wikitext string

100

p2Wikitext string

94

starterWikitext string

Long

levelWikitext string

5

blockstunWikitext string

20

groundHitWikitext string
airHitWikitext string
groundCHWikitext string
airCHWikitext string
blockstopWikitext string

13

hitstopWikitext string
CHstopWikitext string
cancelTimingWikitext string
imagesList of File, delimiter: ;
BBCF_Izanami_Tokoyo_no_Yami.png
captionList of Wikitext string, delimiter: \

hitboxesList of File, delimiter: ;
BBCF Izanami Astral hitbox.png
hitboxCaptionList of Wikitext string, delimiter: \

typeStringastral
notesList of Wikitext, delimiter: ;

"bbcfCharacters" values

1 row is stored for this page
FieldField typeValue
nameStringIzanami
healthWikitext string

10,500

prejumpWikitext string

4F

backdashWikitext string

22F (1~7F Inv All)

forwarddashWikitext string
umoWikitext

No Double Jump
Float

portraitFile
BBCF_Izanami_Portrait.png
iconFile
BBCF_Izanami_Icon.png