BBCF/Izayoi: Difference between revisions

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Line 57: Line 57:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=300
  |damage=300 |cancel=CSOJR |starter=S |guard=All
|cancel=CSOJR
  |level=1 |attribute=B |startup=6 |active=3 |recovery=9 |frameAdv=±0 |invul=- |hitbox=
|p1=100
|p2=77
|smp=-
|starter=S
|guard=All
  |level=1
|attribute=B
|startup=6
|active=3
|recovery=9
|frameAdv=±0
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=14
|airCH=26
|invul=-
|hitbox=
  |description=
  |description=
*Whiffs most crouching hitboxes.
*Whiffs most crouching hitboxes.
Line 91: Line 73:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOR
  |cancel=SOR |damage=640 |starter=N |guard=HL
|damage=640
  |level=2 |attribute=B |startup=10 |active=6 |recovery=18 |frameAdv=-10 |invul=- |hitbox=
|starter=N
|p1=100
|p2=85
|smp=-
|guard=HL
  |level=2
|attribute=B
|startup=10
|active=6
|recovery=18
|frameAdv=-10
|blockstun=13
|groundHit=14
|groundCH=18
|airHit=14
|airCH=26
|invul=-
|hitbox=
  |description=
  |description=
*Very long reach for it's speed.
*Very long reach for it's speed.
Line 125: Line 89:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SO(J)R
  |cancel=SO(J)R |damage=850 |starter=N |guard=HL
|damage=850
  |level=3 |attribute=B |startup=12 |active=6 |recovery=20 |frameAdv=-9 |invul=- |hitbox=
|starter=N
|p1=100
|p2=89
|smp=-
|guard=HL
  |level=3
|attribute=B
|startup=12
|active=6
|recovery=20
|frameAdv=-9
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=17
|airCH=31
|invul=-
|hitbox=
  |description=
  |description=
*Forward movement is very useful for pressure and confirms.
*Forward movement is very useful for pressure and confirms.
Line 159: Line 105:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOJR
  |cancel=SOJR |damage=850 |starter=N |guard=HL
|damage=850
  |level=3 |attribute=B |startup=9 |active=3 |recovery=15 |frameAdv=-1 |invul=- |hitbox=
|starter=N
|p1=100
|p2=89
|smp=-
|guard=HL
  |level=3
|attribute=B
|startup=9
|active=3
|recovery=15
|frameAdv=-1
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=19
|airCH=34
|invul=-
|hitbox=
  |description=
  |description=
*Fast, high damage combo starter.
*Fast, high damage combo starter.
Line 194: Line 122:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=CSOR
  |cancel=CSOR |damage=300 |starter=S |guard=LA
|damage=300
  |level=1 |attribute=F |startup=7 |active=3 |recovery=8 |frameAdv=+1 |invul=- |hitbox=
|starter=S
|p1=80
|p2=77
|smp=-
|guard=LA
  |level=1
|attribute=F
|startup=7
|active=3
|recovery=8
|frameAdv=+1
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=14
|airCH=26
|invul=-
|hitbox=
  |description=
  |description=
*End hit/hurtbox is very low
*End hit/hurtbox is very low
Line 229: Line 139:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOR
  |cancel=SOR |damage=550 |starter=N |guard=L
|damage=550
  |level=2 |attribute=F |startup=9 |active=2 |recovery=18 |frameAdv=-6 |invul=- |hitbox=
|starter=N
|p1=90
|p2=85
|smp=-
|guard=L
  |level=2
|attribute=F
|startup=9
|active=2
|recovery=18
|frameAdv=-6
|blockstun=13
|groundHit=14
|groundCH=18
|airHit=14
|airCH=26
|invul=-
|hitbox=
  |description=
  |description=
*Great range
*Great range
Line 266: Line 158:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOR
  |cancel=SOR |damage=830 |starter=N |guard=HL
|damage=830
  |level=3 |attribute=F |startup=12 |active=6 |recovery=15 |frameAdv=-4 |invul=- |hitbox=
|starter=N
|p1=100
|p2=89
|smp=-
|guard=HL
  |level=3
|attribute=F
|startup=12
|active=6
|recovery=15
|frameAdv=-4
|blockstun=16
|groundHit=17
|groundCH=S24
|airHit=17
|airCH=31
|invul=-
|hitbox=
  |description=
  |description=
*Amazing ground footsie tool
*Amazing ground footsie tool
Line 301: Line 175:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SO(J)R
  |cancel=SO(J)R |damage=750*2 |starter=N |guard=HL
|damage=750*2
  |level=4 |attribute=F |startup=18 |active=3(6)3 |recovery=11 |frameAdv=+5 |invul=- |hitbox=
|starter=N
|p1=100
|p2=92
|smp=-
|guard=HL
  |level=4
|attribute=F
|startup=18
|active=3(6)3
|recovery=11
|frameAdv=+5
|blockstun=18
|groundHit=19
|groundCH=24
|airHit=26
|airCH=45
|invul=-
|hitbox=
  |description=
  |description=
*Huge damage, untechable time, and prorates very well
*Huge damage, untechable time, and prorates very well
Line 336: Line 192:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOJR
  |cancel=SOJR |damage=700 |starter=N |guard=HL
|damage=700
  |level=3 |attribute=B |startup=12 |active=3 |recovery=21 |frameAdv=-7 |invul= |hitbox=
|starter=N
|p1=100
|p2=89
|smp=-
|guard=HL
  |level=3
|attribute=B
|startup=12
|active=3
|recovery=21
|frameAdv=-7
|blockstun=16
|groundHit=F26
|groundCH=F45
|airHit=26
|airCH=45
|invul=
|hitbox=
  |description=
  |description=
*Forces crouch on hit
*Forces crouch on hit
Line 373: Line 211:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOR
  |cancel=SOR |damage=800 |starter=N |guard=H
|damage=800
  |level=4 |attribute=H |startup=24 |active=3 |recovery=3+15L |frameAdv=-2 |invul=4-23F |hitbox=
|starter=N
|p1=80
|p2=92
|smp=-
|guard=H
  |level=4
|attribute=H
|startup=24
|active=3
|recovery=3+15L
|frameAdv=-2
|blockstun=18
|groundHit=19
|groundCH=24
|airHit=G19
|airCH=GB36
|invul=4-23F
|hitbox=
  |description=
  |description=
*Low invulnerable
*Low invulnerable
Line 408: Line 228:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOR
  |cancel=SOR |damage=900 |starter=N |guard=HL
|damage=900
  |level=4 |attribute=B |startup=19 |active=3 |recovery=30 |frameAdv=-14 |invul=4-10 B |hitbox=
|starter=N
|p1=90
|p2=92
|smp=-
|guard=HL
  |level=4
|attribute=B
|startup=19
|active=3
|recovery=30
|frameAdv=-14
|blockstun=18
|groundHit=19
|groundCH=24
|airHit=19
|airCH=34
|invul=4-10 B
|hitbox=
  |description=
  |description=
*Frame advantage with stance cancel
*Frame advantage with stance cancel
Line 443: Line 245:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SO(J)R
  |cancel=SO(J)R |damage=900 |starter=N |guard=HL
|damage=900
  |level=4 |attribute=B |startup=20 |active=3 |recovery=17 |frameAdv=+1 |invul=- |hitbox=
|starter=N
|p1=100
|p2=82
|smp=-
|guard=HL
  |level=4
|attribute=B
|startup=20
|active=3
|recovery=17
|frameAdv=+1
|blockstun=18
|groundHit=44
|groundCH=74
|airHit=26
|airCH=F74
|invul=-
|hitbox=
  |description=
  |description=
*Fatal Counter
*Fatal Counter
Line 481: Line 265:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOJR
  |cancel=SOJR |damage=900 |starter=N |guard=L
|damage=900
  |level=3 |attribute=F |startup=12 |active=3 |recovery=21 |frameAdv=-7 |invul=- |hitbox=
|starter=N
|p1=90
|p2=89
|smp=-
|guard=L
  |level=3
|attribute=F
|startup=12
|active=3
|recovery=21
|frameAdv=-7
|blockstun=16
|groundHit=F40
|groundCH=D68
|airHit=40
|airCH=D68
|invul=-
|hitbox=
  |description=
  |description=
*Long untechable time, but hard to utilize
*Long untechable time, but hard to utilize
Line 516: Line 282:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=R
  |cancel=R |damage=1000 |starter=N |guard=L
|damage=1000
  |level=3 |attribute=F |startup=16 |active=6 |recovery=21 |frameAdv=-10 |invul=- |hitbox=
|starter=N
|p1=90
|p2=89
|smp=-
|guard=L
  |level=3
|attribute=F
|startup=16
|active=6
|recovery=21
|frameAdv=-10
|blockstun=16
|groundHit=F40
|groundCH=D68
|airHit=26
|airCH=D68
|invul=-
|hitbox=
  |description=
  |description=
*Go-to, Fatal Counter punish in GA
*Go-to, Fatal Counter punish in GA
Line 551: Line 299:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=CSOJR
  |cancel=CSOJR |damage=300 |starter=S |guard=HA
|damage=300
  |level=1 |attribute=H |startup=6 |active=3 |recovery=9 |frameAdv=- |invul=- |hitbox=
|starter=S
|p1=80
|p2=77
|smp=-
|guard=HA
  |level=1
|attribute=H
|startup=6
|active=3
|recovery=9
|frameAdv=-
|blockstun=11
|groundHit=12
|groundCH=16
|airHit=14
|airCH=26
|invul=-
|hitbox=
  |description=
  |description=
*Fast mixup tool
*Fast mixup tool
Line 586: Line 316:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOJR
  |cancel=SOJR |damage=600 |starter=N |guard=HA
|damage=600
  |level=2 |attribute=H |startup=10 |active=6 |recovery=15 |frameAdv=- |invul=- |hitbox=
|starter=N
|p1=80
|p2=85
|smp=-
|guard=HA
  |level=2
|attribute=H
|startup=10
|active=6
|recovery=15
|frameAdv=-
|blockstun=13
|groundHit=14
|groundCH=18
|airHit=14
|airCH=31
|invul=-
|hitbox=
  |description=
  |description=
*Go-to overhead for pressure
*Go-to overhead for pressure
Line 621: Line 333:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOR
  |cancel=SOR |damage=900 |starter=N |guard=HA
|damage=900
  |level=3 |attribute=H |startup=12 |active=3 |recovery=18 |frameAdv=- |invul=- |hitbox=
|starter=N
|p1=80
|p2=89
|smp=-
|guard=HA
  |level=3
|attribute=H
|startup=12
|active=3
|recovery=18
|frameAdv=-
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=G40
|airCH=G68
|invul=-
|hitbox=
  |description=
  |description=
*Great vertical range, can beat out many anti airs
*Great vertical range, can beat out many anti airs
Line 656: Line 350:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=SOJR
  |cancel=SOJR |damage=800 |starter=N |guard=HA
|damage=800
  |level=3 |attribute=H |startup=12 |active=5 |recovery=21 |frameAdv=- |invul=- |hitbox=
|starter=N
|p1=80
|p2=89
|smp=-
|guard=HA
  |level=3
|attribute=H
|startup=12
|active=5
|recovery=21
|frameAdv=-
|blockstun=16
|groundHit=17
|groundCH=22
|airHit=20
|airCH=36
|invul=-
|hitbox=
  |description=
  |description=
*Enormous hitbox
*Enormous hitbox
Line 694: Line 370:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=5D
  |version=5D |damage= |cancel= |starter= |guard=
|damage=
  |startup= |active= |recovery=23 |frameAdv= |invul= |hitbox=
|cancel=
|p1=
|p2=
|smp=
|starter=
|guard=
  |startup=
|active=
|recovery=23
|frameAdv=
|blockstun=
|groundHit=
|groundCH=
|airHit=
|airCH=
|invul=
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=2D
  |version=2D |damage= |cancel= |starter= |guard=
|damage=
  |startup= |active= |recovery=24 |frameAdv= |invul= |hitbox=
|cancel=
|p1=
|p2=
|smp=
|starter=
|guard=
  |startup=
|active=
|recovery=24
|frameAdv=
|blockstun=
|groundHit=
|groundCH=
|airHit=
|airCH=
|invul=
|hitbox=
  |description=
  |description=
*Changes from Gain Art to Normal Mode, or vice versa
*Changes from Gain Art to Normal Mode, or vice versa
Line 750: Line 392:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=-
  |damage=- |cancel=- |starter=- |guard=-
|cancel=-
  |startup=- |active=- |recovery=24 |frameAdv=- |invul=- |hitbox=
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
  |startup=-
|active=-
|recovery=24
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=
  |description=
  |description=
*Changes from Gain Art to Normal Mode, or vice versa
*Changes from Gain Art to Normal Mode, or vice versa
Line 786: Line 412:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=0, 0, 1500
  |damage=0, 0, 1500 |cancel=-, R, SOR |starter=-, Sp, S |guard=T
|cancel=-, R, SOR
  |level=0, 4*2 |attribute=T(80) |startup=7 |active=3 |recovery=23 |frameAdv=- |invul=- |hitbox=
|p1=100
|p2=100*2, 50
|smp=-
|starter=-, Sp, S
|guard=T
  |level=0, 4*2
|attribute=T(80)
|startup=7
|active=3
|recovery=23
|frameAdv=-
|blockstun=-
|groundHit=-, 200, Wb*60
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=
  |description=
  |description=
*100% minimum damage
*100% minimum damage
Line 824: Line 432:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=0, 0, 1500
  |damage=0, 0, 1500 |cancel=-, R, SOR |starter=-, Sp, S |guard=T
|cancel=-, R, SOR
  |level=0, 4*2 |attribute=T(80) |startup=7 |active=3 |recovery=23 |frameAdv=- |invul=- |hitbox=
|p1=100
|p2=100*2, 50
|smp=-
|starter=-, Sp, S
|guard=T
  |level=0, 4*2
|attribute=T(80)
|startup=7
|active=3
|recovery=23
|frameAdv=-
|blockstun=-
|groundHit=-, 200, Wb*60
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=
  |description=
  |description=
*100% minimum damage
*100% minimum damage
Line 861: Line 451:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=0*3, 1500
  |damage=0*3, 1500 |cancel=-*3, R |starter=S |guard=T
|cancel=-*3, R
  |level=0, 4, 0, 4 |attribute=T(90) |startup=7 |active=3 |recovery=23+3L |frameAdv=- |invul=- |hitbox=
|p1=100
|p2=100*3, 60
|smp=-
|starter=S
|guard=T
  |level=0, 4, 0, 4
|attribute=T(90)
|startup=7
|active=3
|recovery=23+3L
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-, 200, 12, B200
|airCH=-
|invul=-
|hitbox=
  |description=
  |description=
*100% minimum damage
*100% minimum damage
Line 898: Line 470:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=R
  |cancel=R |damage=0 |starter=VS |guard=All
|damage=0
  |level=4 |attribute=B |startup=16 |active=4 |recovery=27 |frameAdv=-12 |invul=1-20A |hitbox=
|starter=VS
|p1=50
|p2=92
|smp=-
|guard=All
  |level=4
|attribute=B
|startup=16
|active=4
|recovery=27
|frameAdv=-12
|blockstun=18
|groundHit=F14
|groundCH=F26
|airHit=19
|airCH=F26
|invul=1-20A
|hitbox=
  |description=
  |description=
*Amazing vertical hitbox
*Amazing vertical hitbox
Line 933: Line 487:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=Uncharged
  |version=Uncharged |cancel=R |damage=1000 |starter=N |guard=B
|cancel=R
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=- |hitbox=
|damage=1000
|starter=N
|p1=100
|p2=60
|guard=B
  |level=
|attribute=B
|startup=20
|active=1
|recovery=25
|frameAdv=0
|blockstun=24
|groundHit=S60
|groundCH=S120
|airHit=60
|airCH=GBD100
|invul=-
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=Charged
  |version=Charged |cancel=R |damage=1000 |starter=N |guard=B
|cancel=R
  |level=3 |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=- |hitbox=
|damage=1000
|starter=N
|p1=100
|p2=100
|guard=B
  |level=3
|attribute=B
|startup=30~61
|active=1
|recovery=25
|frameAdv=0
|blockstun=24
|groundHit=S60
|groundCH=S120
|airHit=60
|airCH=GBD100
|invul=-
|hitbox=
  |description=
  |description=
*Costs 25% Heat
*Costs 25% Heat
Line 999: Line 517:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=A
  |version=A |damage=800 |cancel=R* |starter=N |guard=All
|damage=800
  |level=2 |attribute=HBFPr |startup=20 |active=Until Offscreen |recovery=43T |frameAdv=±0 |invul=- |hitbox=
|cancel=R*
|p1=85
|p2=85
|smp=-
|starter=N
|guard=All
  |level=2
|attribute=HBFPr
|startup=20
|active=Until Offscreen
|recovery=43T
|frameAdv=±0
|blockstun=13+7
|groundHit=19
|groundCH=24
|airHit=19+7
|airCH=34
|invul=-
|hitbox=
  |description=
  |description=
*Versatile in neutral and pressure
*Versatile in neutral and pressure
Line 1,028: Line 527:
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=D
  |version=D |cancel=R* |damage=600*3 |starter=N |guard=All
|cancel=R*
  |level=3 |attribute=HBFPr |startup=26 |active=- |recovery=Total 42 |frameAdv= |invul=- |hitbox=
|damage=600*3
|starter=N
|p1=80
|p2=85
|smp=-
|guard=All
  |level=3
|attribute=HBFPr
|startup=26
|active=-
|recovery=Total 42
|frameAdv=
|blockstun=13+10
|airHit=19+10
|invul=-
|hitbox=
  |description=
  |description=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=D (Overdrive)
  |version=D (Overdrive) |cancel=R* |damage=600*5 |starter=N |guard=All
|cancel=R*
  |level=3 |attribute=HBFPr |startup=26 |active=- |recovery=Total 42 |frameAdv= |invul=- |hitbox=
|damage=600*5
|starter=N
|p1=80
|p2=85
|smp=-
|guard=All
  |level=3
|attribute=HBFPr
|startup=26
|active=-
|recovery=Total 42
|frameAdv=
|blockstun=13+10
|airHit=19+10
|invul=-
|hitbox=
  |description=
  |description=
*Consumes 1 Zero Weave stock
*Consumes 1 Zero Weave stock
Line 1,088: Line 555:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=A
  |version=A |cancel=R* |damage=800 |starter=N |guard=All
|cancel=R*
  |level=2 |attribute=HBFPr |startup=16 |active=- |recovery=Total 45+6L |frameAdv=- |invul=- |hitbox=
|damage=800
|starter=N
|p1=80
|p2=85
|smp=-
|guard=All
  |level=2
|attribute=HBFPr
|startup=16
|active=-
|recovery=Total 45+6L
|frameAdv=-
|blockstun=13+10
|airHit=22+10
|airCH=39
|invul=-
|hitbox=
  |description=
  |description=
*Great air to ground and footsies tool
*Great air to ground and footsies tool
Line 1,115: Line 565:
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=D
  |version=D |cancel=R* |damage=600*3 |starter=N |guard=All
|cancel=R*
  |level=2 |attribute=HBFPr |startup=16 |active=- |recovery=Total 45 |frameAdv=- |invul=- |hitbox=
|damage=600*3
|starter=N
|p1=80
|p2=85
|smp=-
|guard=All
  |level=2
|attribute=HBFPr
|startup=16
|active=-
|recovery=Total 45
|frameAdv=-
|blockstun=13+10
|airHit=22+10
|invul=-
|hitbox=
  |description=
  |description=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=D (Overdrive)
  |version=D (Overdrive) |cancel=R* |damage=600*5 |starter=N |guard=All
|cancel=R*
  |level=2 |attribute=HBFPr |startup=16 |active=- |recovery=Total 45 |frameAdv=- |invul=- |hitbox=
|damage=600*5
|starter=N
|p1=80
|p2=85
|smp=-
|guard=All
  |level=2
|attribute=HBFPr
|startup=16
|active=-
|recovery=Total 45
|frameAdv=-
|blockstun=13+10
|airHit=22+10
|invul=-
|hitbox=
  |description=
  |description=
*Consumes 1 Zero Weave stocks
*Consumes 1 Zero Weave stocks
Line 1,174: Line 592:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=Ground
  |version=Ground |cancel=R* |damage=950 |starter=S |guard=HL
|cancel=R*
  |level=3 |attribute=B |startup=9~90 |active=3 |recovery=32 |frameAdv=-18 |invul=4-11~92 H |hitbox=
|damage=950
|starter=S
|p1=90
|p2=89
|smp=3A
|guard=HL
  |level=3
|attribute=B
|startup=9~90
|active=3
|recovery=32
|frameAdv=-18
|blockstun=16
|groundHit=F48
|groundCH=F80
|airHit=48
|airCH=80
|invul=4-11~92 H
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=Air
  |version=Air |cancel=R* |damage=1080 |starter=S |guard=HL
|cancel=R*
  |level=3 |attribute=B |startup=11 |active=3 |recovery=Until L |frameAdv= |invul= |hitbox=
|damage=1080
|starter=S
|p1=90
|p2=89
|guard=HL
  |level=3
|attribute=B
|startup=11
|active=3
|recovery=Until L
|frameAdv=
|blockstun=16
|airHit=43
|invul=
|hitbox=
  |description=
  |description=
*Decent space control against jumps
*Decent space control against jumps
Line 1,234: Line 618:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=Ground
  |version=Ground |cancel=R* |damage=900 |starter=N |guard=HL
|cancel=R*
  |level=3 |attribute=B |startup=11~96 |active=3 |recovery=24 |frameAdv=-10 |invul=- |hitbox=
|damage=900
|starter=N
|p1=90
|p2=89
|guard=HL
  |level=3
|attribute=B
|startup=11~96
|active=3
|recovery=24
|frameAdv=-10
|blockstun=16
|airHit=17
|invul=-
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=Air
  |version=Air |cancel=R* |damage=1050 |starter=N |guard=HL
|cancel=R*
  |level=3 |attribute=B |startup=11 |active=3 |recovery=Until L |frameAdv= |invul=- |hitbox=
|damage=1050
|starter=N
|p1=90
|p2=89
|guard=HL
  |level=3
|attribute=B
|startup=11
|active=3
|recovery=Until L
|frameAdv=
|blockstun=16
|airHit=44
|invul=-
|hitbox=
  |description=
  |description=
*Staple footsies/space control tool
*Staple footsies/space control tool
Line 1,291: Line 645:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=Ground
  |version=Ground |cancel=R* |damage=850 |starter=N |guard=L
|cancel=R*
  |level=3 |attribute=B |startup=14~105 |active=3 |recovery=28 |frameAdv=-14 |invul=- |hitbox=
|damage=850
|starter=N
|p1=90
|p2=79
|guard=L
  |level=3
|attribute=B
|startup=14~105
|active=3
|recovery=28
|frameAdv=-14
|blockstun=16
|airHit=D30
|invul=-
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=Air
  |version=Air |cancel=R* |damage=1020 |starter=N |guard=L
|cancel=R*
  |level=3 |attribute=B |startup=11 |active=3 |recovery=Until L |frameAdv= |invul=- |hitbox=
|damage=1020
|starter=N
|p1=90
|p2=89
|guard=L
  |level=3
|attribute=B
|startup=11
|active=3
|recovery=Until L
|frameAdv=
|blockstun=16
|airHit=44
|invul=-
|hitbox=
  |description=
  |description=
*Useful frame trap
*Useful frame trap
Line 1,347: Line 671:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=Normal
  |version=Normal |cancel= |damage=1100 |starter= |guard=
|cancel=
  |level=4 |attribute= |startup=9 |active=3 |recovery=21 |frameAdv=-5 |invul=}}
|damage=1100
|starter=
|p1=100
|p2=72
|guard=
  |level=4
|attribute=
|startup=9
|active=3
|recovery=21
|frameAdv=-5
|invul=
|blockstun=18
|airHit=44
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=OD
  |version=OD |cancel= |damage=600*4 |starter= |guard=
|cancel=
  |level=4 |attribute= |startup=18 |active=3 (12) 2,2,2 |recovery=21 |frameAdv=-4 |invul= |description=
|damage=600*4
|starter=
|p1=100
|p2=72
|guard=
  |level=4
|attribute=
|startup=18
|active=3 (12) 2,2,2
|recovery=21
|frameAdv=-4
|invul=
|blockstun=18
|airHit=44
|description=
*Follow-up move for Crusade Seraphim β and γ in Gain Art mode
*Follow-up move for Crusade Seraphim β and γ in Gain Art mode
*Consumes 1 Zero Weave stock
*Consumes 1 Zero Weave stock
Line 1,399: Line 693:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=-
  |cancel=- |damage=- |starter=- |guard=-
|damage=-
  |level=- |attribute=- |startup=- |active=- |recovery=9T |frameAdv=- |invul=- |hitbox=
|starter=-
|p1=-
|p2=-
|smp=-
|guard=-
  |level=-
|attribute=-
|startup=-
|active=-
|recovery=9T
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=
  |description=
  |description=
Cancels stance from held Crusade Seraphim. Has a fairly fast animation (17f total if input immediately) that can be used to sneak in pressure resets and cancel certain moves (such as throw) to enable combos. In BBCF, all versions of the stance cancel are the same speed (the slower ones being buffed to 236C cancel speed). The following list shows all normals that benefit from the fastest possible cancel and the resulting frame (dis)advantage:
Cancels stance from held Crusade Seraphim. Has a fairly fast animation (17f total if input immediately) that can be used to sneak in pressure resets and cancel certain moves (such as throw) to enable combos. In BBCF, all versions of the stance cancel are the same speed (the slower ones being buffed to 236C cancel speed). The following list shows all normals that benefit from the fastest possible cancel and the resulting frame (dis)advantage:
Line 1,436: Line 712:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=R*
  |cancel=R* |damage=1000 |starter=S |guard=HL
|damage=1000
  |level=3 |attribute=B |startup=14~104 |active=3 |recovery=42 |frameAdv=- |invul=1-16 All |hitbox=
|starter=S
|p1=60
|p2=89
|smp=3
|guard=HL
  |level=3
|attribute=B
|startup=14~104
|active=3
|recovery=42
|frameAdv=-
|blockstun=16
|groundHit=F50
|groundCH=F84
|airHit=60
|airCH=84
|invul=1-16 All
|hitbox=
  |description=
  |description=
*Fully invincible until frame 16, this is Izayoi's DP.
*Fully invincible until frame 16, this is Izayoi's DP.
Line 1,473: Line 731:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=-
  |cancel=- |damage=- |starter=- |guard=-
|damage=-
  |level=- |attribute=- |startup=- |active=- |recovery=24 |frameAdv=- |invul=- |hitbox=
|starter=-
|p1=-
|p2=-
|smp=-
|guard=-
  |level=-
|attribute=-
|startup=-
|active=-
|recovery=24
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=-
|hitbox=
  |description=
  |description=
*Able to cancel from 9F~
*Able to cancel from 9F~
Line 1,508: Line 748:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |cancel=R*
  |cancel=R* |damage=700 |starter=- |guard=All
|damage=700
  |level=3 |attribute=H |startup=36 |active=~L |recovery=19 |frameAdv=- |invul=- |hitbox=
|starter=-
|p1=90
|p2=89
|smp=-
|guard=All
  |level=3
|attribute=H
|startup=36
|active=~L
|recovery=19
|frameAdv=-
|blockstun=16
|groundHit=-
|groundCH=-
|airHit=G100
|airCH=-
|invul=-
|hitbox=
  |description=
  |description=
*Consumes 1 Zero Weave stock
*Consumes 1 Zero Weave stock
Line 1,545: Line 767:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=A
  |version=A |damage=- |cancel=- |starter=- |guard=-
|damage=-
  |level=- |attribute=- |startup=- |active=- |recovery=40 |frameAdv=- |invul=12-21 All |hitbox=
|cancel=-
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
  |level=-
|attribute=-
|startup=-
|active=-
|recovery=40
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=12-21 All
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=B
  |version=B |damage=- |cancel=- |starter=- |guard=-
|damage=-
  |level=- |attribute=- |startup=- |active=- |recovery=41 |frameAdv=- |invul=14-24 All |hitbox=
|cancel=-
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
  |level=-
|attribute=-
|startup=-
|active=-
|recovery=41
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=14-24 All
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=C
  |version=C |damage=- |cancel=- |starter=- |guard=-
|damage=-
  |level=- |attribute=- |startup=- |active=- |recovery=43 |frameAdv=- |invul=16-23 All |hitbox=
|cancel=-
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
  |level=-
|attribute=-
|startup=-
|active=-
|recovery=43
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=16-23 All
|hitbox=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=D
  |version=D |damage=- |cancel=- |starter=- |guard=-
|damage=-
  |level=- |attribute=- |startup=- |active=- |recovery=31 |frameAdv=- |invul=10-20 All |hitbox=
|cancel=-
|p1=-
|p2=-
|smp=-
|starter=-
|guard=-
  |level=-
|attribute=-
|startup=-
|active=-
|recovery=31
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=10-20 All
|hitbox=
  |description=
  |description=
{{ColumnList |text=*A version 12-21 All
{{ColumnList |text=*A version 12-21 All
Line 1,661: Line 807:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=Normal
  |version=Normal |damage=2500 |cancel=R* |starter=N |guard=All
|damage=2500
  |level=4 |attribute=B |startup=1+6 |active=9 |recovery=49 |frameAdv=-39 |invul=1-15 All |hitbox=
|cancel=R*
|p1=60
|p2=92
|smp=-
|starter=N
|guard=All
  |level=4
|attribute=B
|startup=1+6
|active=9
|recovery=49
|frameAdv=-39
|blockstun=18
|groundHit=Sd40
|groundCH=Sd68
|airHit=Sd40
|airCH=Sd68
|invul=1-15 All
|hitbox=
  |description=
  |description=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=Overdrive
  |version=Overdrive |damage=3000 |cancel=R* |starter=N |guard=All
|damage=3000
  |level=4 |attribute=B |startup=1+6 |active=9 |recovery=49 |frameAdv=-39 |invul=1-15 All |hitbox=
|cancel=R*
|p1=60
|p2=92
|smp=-
|starter=N
|guard=All
  |level=4
|attribute=B
|startup=1+6
|active=9
|recovery=49
|frameAdv=-39
|blockstun=18
|groundHit=SdWs40(F25)
|groundCH=SdWs68(F25)
|airHit=SdWs40(F25)
|airCH=SdWs68(F25)
|invul=1-15 All
|hitbox=
  |description=
  |description=
*Costs 50% Heat
*Costs 50% Heat
Line 1,726: Line 834:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |version=Summon
  |version=Summon |cancel=- |damage=- |starter=- |guard=-
|cancel=-
  |level=- |attribute=- |startup=- |active=- |recovery=4+2 |frameAdv=- |invul=1-6 All |hitbox=
|damage=-
|starter=-
|p1=-
|p2=-
|smp=-
|guard=-
  |level=-
|attribute=-
|startup=-
|active=-
|recovery=4+2
|frameAdv=-
|blockstun=-
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=1-6 All
|hitbox=
  |description=
  |description=
}}
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=per Attack
  |version=per Attack |cancel=- |damage=200*2 |starter=N |guard=All
|cancel=-
  |level=2 |attribute=Pr |startup=- |active=8 |recovery=- |frameAdv=- |invul=- |hitbox=
|damage=200*2
|starter=N
|p1=100
|p2=100
|smp=-
|guard=All
  |level=2
|attribute=Pr
|startup=-
|active=8
|recovery=-
|frameAdv=-
|blockstun=13+5
|airHit=17+5
|airCH=31
|invul=-
|hitbox=
  |description=
  |description=
*Startup differs based on attack used
*Startup differs based on attack used
Line 1,786: Line 858:
|data=
|data=
{{AttackData-BBCF
{{AttackData-BBCF
  |version=Normal
  |version=Normal |damage=600, 450*2, 0, 1500 |cancel= |starter= |guard=
|damage=600, 450*2, 0, 1500
  |level= |attribute= |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=20 |frameAdv=0 |invul=Fast: 1-12 All<br/>Slow: 1-22 All}}
|cancel=
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=Fast: 10<br/>Slow: 20
|active=3
|recovery=20
|frameAdv=0
|invul=Fast: 1-12 All<br/>Slow: 1-22 All
|blockstun=22
|airHit=
}}
  {{AttackData-BBCF
  {{AttackData-BBCF
  |header=no
  |header=no
  |version=Active Flow
  |version=Active Flow |damage=600, 450*6, 0, 2400 |cancel= |starter= |guard=
|damage=600, 450*6, 0, 2400
  |level= |attribute= |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=20 |frameAdv=0 |invul=Fast: 1-12 All<br/>Slow: 1-22 All |description=
|cancel=
|starter=
|p1=
|p2=
|guard=
  |level=
|attribute=
|startup=Fast: 10<br/>Slow: 20
|active=3
|recovery=20
|frameAdv=0
|invul=Fast: 1-12 All<br/>Slow: 1-22 All
|blockstun=22
|airHit=
|description=
*Does not cost Heat, but inmediately ends Overdrive if used.
*Does not cost Heat, but inmediately ends Overdrive if used.
*Becomes stronger and flashier with Active Flow.
*Becomes stronger and flashier with Active Flow.
Line 1,840: Line 882:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=DESTROY
  |damage=DESTROY |cancel=- |starter=- |guard=All
|cancel=-
  |level=4 |attribute=B |startup=4+11 |active=6 |recovery=35 |frameAdv=-22 |invul=1-24 All |hitbox=
|p1=-
|p2=-
|smp=-
|starter=-
|guard=All
  |level=4
|attribute=B
|startup=4+11
|active=6
|recovery=35
|frameAdv=-22
|blockstun=18
|groundHit=-
|groundCH=-
|airHit=-
|airCH=-
|invul=1-24 All
|hitbox=
  |description=
  |description=
*Costs 100% Heat
*Costs 100% Heat

Revision as of 18:23, 11 August 2017

Izayoi
BBCF Izayoi Portrait.png
Health: 11,000

Combo Rate: 60%
Prejump:
Backdash Time 21 / Invul: 1-5


Movement Options
Double Jump, 1 Airdash (Normal) / 2 Airdashes (Gain Art) Dash type: Run (Normal) / Hover-dash (Gain Art)
Play-style
Mode Change (Defensive <-> Offensive)
  

Overview

Izayoi is the true form of the Sealed Armament: Izayoi that Tsubaki Yayoi undertakes to don the power of Immortal Breaker. Turning away from the darkness of the past, she takes up her sword to punish all crimes and seek out the true light. This alternate form of Tsubaki is playable starting from BlazBlue: Chrono Phantasma.

Drive: Scarlet Justice

Izayoi's Drive allows her to enter an alternate mode called Gain Art, giving her new dashes, C normals, special moves, and extensions to existing special moves. When in Gain Art, Izayoi gains tremendous mix-up and pressure potential, contrasting the defensive style of her normal mode. While Izayoi can transfer between the two modes freely, usage of the special moves available in Gain Art require stocks of the Zero Weave gauge, which are generated by using special moves during normal mode. These stocks are generated regardless of hit (2 stock gain) or block (1 stock gain) and are the foundation behind Gain Art pressure and combos. Effective usage of normal mode to generate stocks and Gain Art to spend them is the key to success!

Overdrive: Freedom Justice

Izayoi's Overdrive allows her to passively generate stocks, regardless of the mode she is in. The number of stocks generated depends on overdrive duration. And like other characters, her Distortion Drives become stronger during Overdrive as well. Justice Phorizer increases in range and damage, while Slaver Trans-am lasts approximately twice as long. Overdrive also strengthens her existing Gain Art specials, opening up new combos and pressure.

Pros/Strengths

  • Incredible pressure and mix-up in Gain Art
  • Good conversion potential
  • Flexible movement options
  • Strong mid-range game in Normal Mode

Cons/Weaknesses

  • Reliant upon stocks
  • Difficult normals/anti air/movement options


Normal Moves

5A
5A
BBCP Izayoi 5A.png
High, quick hilt jab.
300 All 6 3 9 - B -
5B
5B
BBCP Izayoi 5B.png
Long-reaching poke.
640 HL 10 6 18 - B -
5C
5C
BBCP Izayoi 5C.png
Reclining slash.
850 HL 12 6 20 - B -
5C (GA)
5C (GA)
BBCP Izayoi 5C(GA).png
Quick downwards slice.
850 HL 9 3 15 - B -
2A
2A
BBCP Izayoi 2A.png
Low profile kick.
300 LA 7 3 8 - F -
2B
2B
BBCP Izayoi 2B.png
Backwards sweep.
550 L 9 2 18 - F -
2C
2C
BBCP Izayoi 2C.png
Lifting, upwards slash.
830 HL 12 6 15 - F -
2C (GA)
2C (GA)
BBCP Izayoi 2C(GA).png
Two quick cuts in succession.
750*2 HL 18 3(6)3 11 - F -
6A
6A
BBCP Izayoi 6A.png
Downwards bash.
700 HL 12 3 21 - B -
6B
6B
BBCP Izayoi 6B.png
Overhead flip kick!
800 H 24 3 3+15L - H -
6C
6C
BBCP Izayoi 6C.png
Dashing armor attack.
900 HL 19 3 30 - B -
6C (GA)
6C (GA)
BBCP Izayoi 6C(GA).png
Upwards step-kick.
900 HL 20 3 17 - B -
3C
3C
BBCP Izayoi 3C.png
Spinning sword sweep.
900 L 12 3 21 - F -
3C (GA)
3C (GA)
BBCP Izayoi 3C(GA).png
Low hitting slide.
1000 L 16 6 21 - F -
j.A
j.A
BBCP Izayoi jA.png
Far range hilt poke.
300 HA 6 3 9 - H -
j.B
j.B
BBCF Izayoi jB.png
Kick attack.
600 HA 10 6 15 - H -
j.C
j.C
BBCP Izayoi jC.png
Angled spinning slash.
900 HA 12 3 18 - H -
j.C (GA)
j.C (GA)
BBCP Izayoi jC(GA).png
Armor attack.
800 HA 12 5 21 - H -


Drive Moves

5D/2D
5D/2D
BBCP Izayoi 5D.png
Mode Change.
23 - - - 24 - - -
jD
jD
BBCP Izayoi jD.png
Air mode change!
- - - - 24 - - -


Universal Mechanics

Forward Throw
Forward Throw
5B+C
BBCP Izayoi ForwardThrow.png
Lance thrust.
0, 0, 1500 T 7 3 23 - T(80) -
Back Throw
Back Throw
4B+C
BBCP Izayoi BackThrow.png
Dash through and stab!
0, 0, 1500 T 7 3 23 - T(80) -
Air Throw
Air Throw
j.4/5B+C
BBCP Izayoi AirThrow.png
Downwards dive.
0*3, 1500 T 7 3 23+3L - T(90) -
Counter Assault
Counter Assault
6A+B during blockstun
BBCP Izayoi 6C(GA).png
Launching CA.
0 All 16 4 27 - B -
Crush Trigger
Crush Trigger
5A+B
BBCP Izayoi CrushTrigger.png
Downwards strike!
1000 B 20 1 25 - B - 1000 B 30~61 1 25 - B -


Special Moves

Sonic Sabre
Sonic Sabre
236A/D
BBCP Izayoi SonicSabre.png
Sonicu Seiba!
800 All 20 Until Offscreen 43T - HBFPr - 600*3 All 26 - Total 42 - HBFPr - 600*5 All 26 - Total 42 - HBFPr -
Air Sonic Sabre
Air Sonic Sabre
j.236A/D
BBCP Izayoi SonicSabreAir.png
Angled Sonic Sabre!
800 All 16 - Total 45+6L - HBFPr - 600*3 All 16 - Total 45 - HBFPr - 600*5 All 16 - Total 45 - HBFPr -
Crusade Seraphim α
Crusade Seraphim α
623B (air OK)
BBCP Izayoi CrusadeSeraphimAlpha.png
Great anti air.
950 HL 9~90 3 32 - B - 1080 HL 11 3 Until L - B -
Crusade Seraphim β
Crusade Seraphim β
236C (air OK)
BBCP Izayoi CrusadeSeraphimBeta.png
Long horizontal swipe.
900 HL 11~96 3 24 - B - 1050 HL 11 3 Until L - B -
Crusade Seraphim γ
Crusade Seraphim γ
236B (air OK)
BBCP Izayoi CrusadeSeraphimGamma.png
Far reaching, low slash.
850 L 14~105 3 28 - B - 1020 L 11 3 Until L - B -
Valkyrie Astraea
Valkyrie Astraea
Crusade Seraphim ß/γ ~ 6D
BBCP Izayoi ValkyrieAstraea.png
Quick dash attack.
1100 9 3 21 - - 600*4 18 3 (12) 2,2,2 21 - -
Stance Cancel (CS)
Stance Cancel (CS)
Crusade Seraphim (Hold) ~ A
BBCP Izayoi CSStanceCancel.png
Feint!
- - - - 9T - - -
Aegis Blade
Aegis Blade
623C
BBCP Izayoi AegisBlade.png
Fast, huge upwards slash.
1000 HL 14~104 3 42 - B -
Stance Cancel (AB)
Stance Cancel (AB)
Aegis Blade (Hold) ~ A
BBCP Izayoi ABStanceCancel.png
Long recovery.
- - - - 24 - - -
Strike Fall
Strike Fall
C.Seraphim α/A.Blade ~ D
BBCP Izayoi StrikeFall.png
Knockdown!
700 All 36 ~L 19 - H -
Mirage Thruster
Mirage Thruster
214A/B/C/D, j.214D
BBCP Izayoi MirageThruster1.png
A stays in place, B goes forward, C goes backward
BBCP Izayoi MirageThruster2.png
D automatically teleports behind opponent!
- - - - 40 - - - - - - - 41 - - - - - - - 43 - - - - - - - 31 - - -


Distortion Drives

Justice Phorizer
Justice Phorizer
236236C
BBCP Izayoi JusticePhorizer.png
Reversal!
2500 All 1+6 9 49 - B - 3000 All 1+6 9 49 - B -
Slaver Trans-Am
Slaver Trans-Am
632146D
BBCP Izayoi SlaverTransAm.png
Install!
- - - - 4+2 - - - 200*2 All - 8 - - Pr -


Exceed Accel

Banshee Lancer
ABCD during Overdrive
600, 450*2, 0, 1500 Fast: 10
Slow: 20
3 20 - - 600, 450*6, 0, 2400 Fast: 10
Slow: 20
3 20 - -


Astral Heat

Judge Of Destiny
632146C
BBCP Izayoi JudgeOfDestiny.png
Actually...useful?!
BBCP Izayoi JudgeOfDestiny2.png
DESTROY All 4+11 6 35 - B -


External References